* delete unused ShortBuffer
* convert IntBuffer to int[] in the Atari2600 core
* remove IntBuffer from NES mappers, and delete class
* convert ByteBuffer to byte[] in atari 2600 mappers
* remove ByteBuffer usages in NESHawk, remove ByteBuffer class
* remove Buffer.cs
* remove IDisposable from NES.NESBoardBase
* remove Dispose from Atari2600 MapperBase, note, it wasn't event being called
Always loads Micro Machines right away for some reason, despite my repeated efforts to find what's wrong.
Need to find an emulator where this game runs that has a debugger.