Commit Graph

10 Commits

Author SHA1 Message Date
adelikat 325551ecd0 consistently check if callbacks exist before calling memory callbacks, across all cores 2020-04-21 16:42:57 -05:00
adelikat 606c3bf1c2
use more advanced language features in Emulation.Cores (#1852)
* Use expression bodies in Emulation.Cores, and a few other misc cleanups

* remove unused usings in Emulation.Common

* cleanups in Tables_Direct.cs

* some cleanups in nes boards - redundant code

* remove some redundant array initializers in Emulation.Cores

* cleanup AmstradCPC.Controllers

* use object initializers in a lot of places

* nes mappers - remove disch's notes comments in favor of the nesdev wiki link

* cleanup CdtConverter.cs, mostly use of object initializers

* remove redundant .ToString() calls in Emulation.Cores

* using var in Emulation.Cores

* AmstradCPC/ZXSpectrum - simplify some linq, tabs instead of spaces, a few other misc cleanups

* Use null-propagation in Emulation.Cores
2020-02-17 16:54:51 -06:00
alyosha-tas 475702c1e8 Vectrex: code cleanup 2019-07-06 16:44:46 -04:00
alyosha-tas 94db48b24f vectrex; more bug fixes 2019-06-23 17:46:30 -04:00
alyosha-tas e8d64cdbbb Vectrex: Add minestorm and bug fixes 2019-06-17 09:06:37 -04:00
Brian Armstrong a21297f16a more flags 2019-06-06 02:14:09 -07:00
alyosha-tas cd1ab99f54 Vectrex: 6522 work 2019-05-26 09:16:53 -04:00
alyosha-tas 25d4d6a840 Vectrex: some cleanup 2019-04-21 19:11:45 -04:00
alyosha-tas 9296092b84 Vectrex: Start running the cpu and fixing bugs 2019-04-08 18:57:21 -05:00
alyosha-tas ba4ec02cb5 Vectrex Initial Commit 2019-03-30 16:09:04 -05:00