Commit Graph

13 Commits

Author SHA1 Message Date
adelikat a884282fa4 remove CoreComm NominalX/Y, those values never different from buffer w/h for cores that set them which were only the gb/gba platforms and the original dualGb. The result defaulted to a very random 640x480. Instead just use the buffer w/h, which is a very reasonable video default 2020-03-14 17:06:42 -05:00
adelikat ef13754f79 consistent variable naming in config.cs 2020-01-25 10:57:39 -06:00
adelikat 101a403420 cleanups in AV code 2020-01-03 18:25:46 -06:00
adelikat 28305339f9 VideoWriterChooserForm - pass in dependencies 2019-12-17 09:50:38 -06:00
adelikat 6be6dbbce6 cleanup VideoWriterChooserForm 2019-12-17 09:46:03 -06:00
nattthebear aac25082d0 Video dumping: Store the audiosync option in configuration, and default it to true. If the emulator's av output is perfect, the two will produce identical results. In every instance I'm aware of where the emulator's av output is not perfect, the audio sync mode will produce better results. 2017-06-16 14:11:43 -04:00
nattthebear ebe789eed2 heh 2017-05-10 07:45:23 -04:00
adelikat 912a2d7346 misc code cleanups in AV code 2017-04-18 12:27:44 -05:00
zeromus dbbfda1c85 add (odd) resolution warning to choose a/v writer and make 'autodetect' button apply CaptureOSD setting 2015-02-17 00:13:19 +00:00
goyuken 3eb4dde346 av dumping: hack in a new audio sync method for the dump. doesn't make much of a difference in most stuff. sort of fixes Tsumi to Batsu - Hoshi no Keishousha; but that's mupen's fault anyway 2014-10-11 03:33:09 +00:00
goyuken 8d9b843099 house cleaning (AV writer) 2014-10-10 18:09:00 +00:00
goyuken 036dcd8f32 AV out: add option to pad (instead of stretch) with the video resize output 2014-02-07 02:28:07 +00:00
adelikat c669680e07 Rename Multiclient folder 2013-11-03 04:05:56 +00:00