Commit Graph

109 Commits

Author SHA1 Message Date
Sappharad ee84e5981c Merge remote-tracking branch 'origin/1.x' into mono-portable
# Conflicts:
#	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
#	libmupen64plus/mupen64plus-win32-deps
#	libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
2019-10-03 21:33:28 -05:00
feos 86c347c213 bsnes: remove embarrassing emptry space from tracer output
leftover after switching from 4-digit hcounter() to 3-digit hdot()
2018-05-21 22:17:41 +03:00
feos 71cb2f9caa bsnes: use hdot instead of hcounter in regs output
see #1183
2018-05-06 23:23:56 +03:00
feos 51b2843fed bsnes: send vcounter and hcounter among registers 2018-04-23 21:04:46 +03:00
Sappharad 464bba9454 Merge branch 'master' into mono-portable
# Conflicts:
#	BizHawk.Client.EmuHawk/MainForm.Events.cs
#	BizHawk.Client.EmuHawk/Properties/Resources.resx
#	BizHawk.Client.EmuHawk/config/NES/QuickNesConfig.cs
#	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
2017-06-04 19:31:56 -05:00
zeromus d796af3a9d snes: fix bugs in SGB CDL 2017-05-31 13:56:34 -05:00
Sappharad 5573409fad Merge branch 'master' into mono-portable
# Conflicts:
#	BizHawk.Client.Common/Extensions.cs
#	BizHawk.Client.Common/movie/bk2/Bk2Movie.IO.cs
#	BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
#	BizHawk.Client.EmuHawk/MainForm.Events.cs
#	BizHawk.Client.EmuHawk/MainForm.cs
#	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
#	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
#	BizHawk.Emulation.Cores/Consoles/Sega/Saturn/Yabause.cs
#	BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs
#	libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
2017-05-23 20:32:48 -05:00
zeromus 4eaf17c6c1 snes: support trace logging GB and SMP cores 2017-05-14 13:50:28 -05:00
zeromus 64e71415a3 SGB CDL 2017-05-06 16:23:00 -05:00
Sappharad 7f5aa0ae77 Merge branch 'master' into mono-portable
Conflicts:
	.gitignore
	BizHawk.Client.Common/PathManager.cs
	BizHawk.Client.Common/lua/LuaSandbox.cs
	BizHawk.Client.EmuHawk/AVOut/FFmpegWriter.cs
	BizHawk.Client.EmuHawk/AVOut/SynclessRecordingTools.cs
	BizHawk.Client.EmuHawk/CustomControls/VirtualListView.cs
	BizHawk.Client.EmuHawk/DisplayManager/DisplayManager.cs
	BizHawk.Client.EmuHawk/GLManager.cs
	BizHawk.Client.EmuHawk/Program.cs
	BizHawk.Client.EmuHawk/movie/EditSubtitlesForm.cs
	BizHawk.Client.EmuHawk/movie/PlayMovie.cs
	BizHawk.Emulation.Common/Sound/Utilities/SpeexResampler.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi_CMD.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
	BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.ITraceable.cs
	BizHawk.Emulation.Cores/LibretroOld/LibRetro.cs
	Version/VersionInfo.cs
	libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
2017-05-02 20:38:56 -05:00
nattthebear 5bebd0685a snes: add a toggle multitap button 2017-04-22 17:08:33 -04:00
adelikat 9a0493c287 snes - fix justifier for both portrs 2017-04-22 09:31:48 -05:00
adelikat 242b0e09ab SNES - support the Justifier, because why not 2017-04-22 08:55:39 -05:00
nattthebear a46acca981 It's like archaeology. We're the first ones to use this ancient Mayan super scope code 2017-04-20 21:29:58 -04:00
zeromus f108673449 fix some embarrassing bugs in new snes interop. maybe biz will be more stable now. 2017-04-18 22:09:04 -05:00
zeromus 0338263e4e fix bsnes mouse emulation frontend integration 2017-04-17 22:39:26 -05:00
zeromus 23fb06a0cd c++ side setup for setting any devices on snes input ports 2017-04-09 16:45:05 -05:00
zeromus a60be7d2c9 avert your eyes 2017-04-05 20:03:49 -05:00
zeromus a7b6a9af4d dont look at this, it doesnt work 2017-04-05 19:46:11 -05:00
zeromus 57b1df8487 last commit freaks me out a bit. let's try something a little safer looking to fix the SA1 hanging opcodes 2017-04-05 19:14:38 -05:00
zeromus 9119e4f4ea fix bug savestating SA1 hung in STP or WAI. fixes panic bomber. 2017-04-05 17:35:24 -05:00
Sappharad 145dd8d1c3 Merge branch 'master' into mono-portable
Conflicts:
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
	libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
2017-03-15 18:02:46 -05:00
zeromus b7baea2a8e snes c++ cleanup 2017-03-15 17:49:19 -05:00
Sappharad 740f69b8db Another failed attempt at SNES support on macOS. Crashes in snes_load_cartridge_normal, I believe Mono doesn’t actually support cross-process MemoryMappedFiles, so this is dead again. 2017-03-14 22:03:38 -05:00
Sappharad ecd9800968 Merge branch 'master' into mono-portable
Conflicts:
	BizHawk.Client.DiscoHawk/DiscoHawk.cs
	BizHawk.Client.EmuHawk/Extensions/ControlExtensions.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
	libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
2017-03-14 20:36:35 -05:00
zeromus a8aef42038 tidy 2017-03-08 15:57:00 -06:00
zeromus 598e173d60 snes: tidy 2017-03-08 15:57:00 -06:00
zeromus 19b38bfd90 snes: fix CDL, trace logger 2017-03-06 05:32:09 -06:00
zeromus fbd7601b77 for evaluation:
overhaul snes core -- radically simplify IPC.

There were two goals
1. speedup (failed)
2. not break in the old way of becoming unstable when GC happens (uncertain)
3. lay framework for simplified libretro interface (success, provisional on #2)

the speedup failed, I think, because a slower libco is needed to coexist with .net. I think I will fix this be incorporating both libcos, one for bsnes internal use, and one for .net<->c++ switching
2017-03-06 05:21:35 -06:00
Sappharad 3cf4d3464d Merge branch 'master' into mono-portable
Conflicts:
	BizHawk.Client.EmuHawk/tools/TraceLogger.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
	libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
2016-08-23 21:21:57 -05:00
feos 1550860ad0 snes disasm spacing 2016-08-19 23:14:12 +03:00
feos 76eaea3619 tracer unification for cores: spacing, headers, etc 2016-08-16 01:39:26 +03:00
parasyte 620c74e56e bsnes: Fix disassembler with compatibility core
- The fake bus map has been extended to read mapped ROM space
2016-08-08 22:11:49 -07:00
Sappharad c93697baee Merge branch 'master' into mono-portable
Conflicts:
	.gitignore
	BizHawk.Client.ApiHawk/BizHawk.Client.ApiHawk.csproj
	BizHawk.Client.Common/BizHawk.Client.Common.csproj
	BizHawk.Client.Common/lua/LuaSandbox.cs
	BizHawk.Client.Common/movie/conversions/MovieConversionExtensions.cs
	BizHawk.Client.Common/tools/Cheat.cs
	BizHawk.Client.Common/tools/Watch/WatchList/WatchList.cs
	BizHawk.Client.EmuHawk/AVOut/FFmpegWriter.cs
	BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
	BizHawk.Client.EmuHawk/DisplayManager/DisplayManager.cs
	BizHawk.Client.EmuHawk/MainForm.cs
	BizHawk.Client.EmuHawk/movie/RecordMovie.cs
	BizHawk.Client.EmuHawk/tools/GameShark.cs
	BizHawk.Emulation.Common/Interfaces/IInputPollable.cs
	BizHawk.Emulation.Cores/BizHawk.Emulation.Cores.csproj
	BizHawk.Emulation.Cores/CPUs/MOS 6502X/MOS6502X.cs
	BizHawk.Emulation.Cores/Computers/Commodore64/C64.IInputPollable.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/GBA/LibmGBA.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/GBA/MGBAHawk.cs

BizHawk.Emulation.Cores/Consoles/Nintendo/QuickNES/QuickNES.ITraceable.c
s
	BizHawk.Emulation.Cores/Consoles/Nintendo/QuickNES/QuickNES.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
	BizHawk.Emulation.Cores/Consoles/Sega/SMS/SMS.cs
	BizHawk.Emulation.Cores/Consoles/Sega/gpgx/GPGX.cs
	BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs
	Dist/changelog.txt
	output/Lua/Genesis/Earthworm Jim 2.lua
	output/Lua/SNES/Super Mario World.lua
	output/dll/mgba.dll
	quicknes/bizinterface.cpp
	quicknes/mingw/Makefile
2016-03-07 20:34:23 -06:00
nattthebear eb2ec58b1b Rough in some stuff for better oninputpoll in snes. Not hooked up in looah yet. The idea is that oninputpoll will get called with a core-specific int that signifies what happened.
For snes, we're looking at:
0 = latch goes low
1 = latch goes high
2 = left port strobed
3 = right port strobed
2016-02-29 21:22:30 -05:00
Sappharad c09be83fcc LibSNES WIP. Code changes are in place, but I've got some linking errors that I need to figure out tomorrow. 2015-12-22 23:03:18 -06:00
Sappharad d2a6542c6e Merge branch 'master' into mono-portable
Conflicts:
	.gitignore
	BizHawk.Client.EmuHawk/AVOut/FFmpegWriter.cs
	BizHawk.Client.EmuHawk/DisplayManager/DisplayManager.cs
	BizHawk.Client.EmuHawk/Extensions/ControlExtensions.cs
	BizHawk.Client.EmuHawk/GLManager.cs
	BizHawk.Client.EmuHawk/MainForm.cs
	BizHawk.Client.EmuHawk/tools/PCE/PCECDL.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
	libsnes/bsnes/target-libsnes/libsnes.cpp
	libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
2015-12-21 21:58:13 -06:00
zeromus 8d955a8703 fix snes gfx debugger scanline CB 2015-11-15 18:04:42 -06:00
zeromus f3626b9605 snes CDL 2015-11-03 23:45:57 -06:00
zeromus 817f4360d3 bsnes is a dll once more. this is experimental--it may not work well, so I need to gather data. But I think it might work fine. 2015-10-24 03:06:47 -05:00
Sappharad ac6ea28516 Added Xcode project for LibSNES. It compiles, but some of the changes are probably not correct. Unable to test at the moment, due to an OS issue I need to fix. 2015-07-14 22:07:45 -05:00
zeromus 2f21d4e506 bsnes - use msvc struct packing in one place where needed 2015-06-18 03:08:34 +00:00
zeromus 401aeda91c bsnes - fix a boatload of general portability problems 2015-06-18 03:07:00 +00:00
zeromus 3cf7041e68 bsnes/nall - fix bug in serializer copy constructor 2015-06-18 03:06:02 +00:00
zeromus 95a7062fad bsnes/nall - fix dangling references bug in stringify 2015-06-18 03:05:39 +00:00
zeromus 0d2830f616 bsnes - fix inexplicable errors with non-void functions returning nothing on some codepaths 2015-06-18 03:05:16 +00:00
zeromus 23dc607a1a bsnes/nall - nothing to see here 2015-06-18 03:02:48 +00:00
zeromus 4aa0813795 bsnes/nall - fix mysterious compile error 2015-06-18 03:02:36 +00:00
zeromus 0fcfcf3379 bsnes/nall - change some non-standard dynamic local arrays to slightly less non-standard alloca calls 2015-06-18 03:00:27 +00:00
zeromus 55549f7ae1 bsnes/nall - change some non-standard dynamic local arrays to slightly less non-standard alloca calls 2015-06-18 02:59:41 +00:00