Sappharad
ee84e5981c
Merge remote-tracking branch 'origin/1.x' into mono-portable
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# Conflicts:
# BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
# libmupen64plus/mupen64plus-win32-deps
# libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
2019-10-03 21:33:28 -05:00
feos
71cb2f9caa
bsnes: use hdot instead of hcounter in regs output
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see #1183
2018-05-06 23:23:56 +03:00
feos
51b2843fed
bsnes: send vcounter and hcounter among registers
2018-04-23 21:04:46 +03:00
Sappharad
5573409fad
Merge branch 'master' into mono-portable
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# Conflicts:
# BizHawk.Client.Common/Extensions.cs
# BizHawk.Client.Common/movie/bk2/Bk2Movie.IO.cs
# BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
# BizHawk.Client.EmuHawk/MainForm.Events.cs
# BizHawk.Client.EmuHawk/MainForm.cs
# BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
# BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
# BizHawk.Emulation.Cores/Consoles/Sega/Saturn/Yabause.cs
# BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs
# libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
2017-05-23 20:32:48 -05:00
zeromus
4eaf17c6c1
snes: support trace logging GB and SMP cores
2017-05-14 13:50:28 -05:00
Sappharad
7f5aa0ae77
Merge branch 'master' into mono-portable
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Conflicts:
.gitignore
BizHawk.Client.Common/PathManager.cs
BizHawk.Client.Common/lua/LuaSandbox.cs
BizHawk.Client.EmuHawk/AVOut/FFmpegWriter.cs
BizHawk.Client.EmuHawk/AVOut/SynclessRecordingTools.cs
BizHawk.Client.EmuHawk/CustomControls/VirtualListView.cs
BizHawk.Client.EmuHawk/DisplayManager/DisplayManager.cs
BizHawk.Client.EmuHawk/GLManager.cs
BizHawk.Client.EmuHawk/Program.cs
BizHawk.Client.EmuHawk/movie/EditSubtitlesForm.cs
BizHawk.Client.EmuHawk/movie/PlayMovie.cs
BizHawk.Emulation.Common/Sound/Utilities/SpeexResampler.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi_CMD.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.ITraceable.cs
BizHawk.Emulation.Cores/LibretroOld/LibRetro.cs
Version/VersionInfo.cs
libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
2017-05-02 20:38:56 -05:00
zeromus
f108673449
fix some embarrassing bugs in new snes interop. maybe biz will be more stable now.
2017-04-18 22:09:04 -05:00
zeromus
23fb06a0cd
c++ side setup for setting any devices on snes input ports
2017-04-09 16:45:05 -05:00
Sappharad
145dd8d1c3
Merge branch 'master' into mono-portable
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Conflicts:
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
2017-03-15 18:02:46 -05:00
zeromus
b7baea2a8e
snes c++ cleanup
2017-03-15 17:49:19 -05:00
Sappharad
740f69b8db
Another failed attempt at SNES support on macOS. Crashes in snes_load_cartridge_normal, I believe Mono doesn’t actually support cross-process MemoryMappedFiles, so this is dead again.
2017-03-14 22:03:38 -05:00
Sappharad
ecd9800968
Merge branch 'master' into mono-portable
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Conflicts:
BizHawk.Client.DiscoHawk/DiscoHawk.cs
BizHawk.Client.EmuHawk/Extensions/ControlExtensions.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
2017-03-14 20:36:35 -05:00
zeromus
a8aef42038
tidy
2017-03-08 15:57:00 -06:00
zeromus
598e173d60
snes: tidy
2017-03-08 15:57:00 -06:00
zeromus
19b38bfd90
snes: fix CDL, trace logger
2017-03-06 05:32:09 -06:00
zeromus
fbd7601b77
for evaluation:
...
overhaul snes core -- radically simplify IPC.
There were two goals
1. speedup (failed)
2. not break in the old way of becoming unstable when GC happens (uncertain)
3. lay framework for simplified libretro interface (success, provisional on #2 )
the speedup failed, I think, because a slower libco is needed to coexist with .net. I think I will fix this be incorporating both libcos, one for bsnes internal use, and one for .net<->c++ switching
2017-03-06 05:21:35 -06:00
Sappharad
3cf4d3464d
Merge branch 'master' into mono-portable
...
Conflicts:
BizHawk.Client.EmuHawk/tools/TraceLogger.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
2016-08-23 21:21:57 -05:00
parasyte
620c74e56e
bsnes: Fix disassembler with compatibility core
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- The fake bus map has been extended to read mapped ROM space
2016-08-08 22:11:49 -07:00
Sappharad
c09be83fcc
LibSNES WIP. Code changes are in place, but I've got some linking errors that I need to figure out tomorrow.
2015-12-22 23:03:18 -06:00
Sappharad
d2a6542c6e
Merge branch 'master' into mono-portable
...
Conflicts:
.gitignore
BizHawk.Client.EmuHawk/AVOut/FFmpegWriter.cs
BizHawk.Client.EmuHawk/DisplayManager/DisplayManager.cs
BizHawk.Client.EmuHawk/Extensions/ControlExtensions.cs
BizHawk.Client.EmuHawk/GLManager.cs
BizHawk.Client.EmuHawk/MainForm.cs
BizHawk.Client.EmuHawk/tools/PCE/PCECDL.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
libsnes/bsnes/target-libsnes/libsnes.cpp
libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
2015-12-21 21:58:13 -06:00
zeromus
8d955a8703
fix snes gfx debugger scanline CB
2015-11-15 18:04:42 -06:00
zeromus
f3626b9605
snes CDL
2015-11-03 23:45:57 -06:00
zeromus
817f4360d3
bsnes is a dll once more. this is experimental--it may not work well, so I need to gather data. But I think it might work fine.
2015-10-24 03:06:47 -05:00
Sappharad
ac6ea28516
Added Xcode project for LibSNES. It compiles, but some of the changes are probably not correct. Unable to test at the moment, due to an OS issue I need to fix.
2015-07-14 22:07:45 -05:00
zeromus
2f21d4e506
bsnes - use msvc struct packing in one place where needed
2015-06-18 03:08:34 +00:00
jdpurcell
a13d74af14
Flip around one of the 'if' statements. Changes the output enough to avoid false positives with some virus scanners.
2015-03-08 18:56:14 +00:00
jdpurcell
2f5a7543ca
Add Yield/SwitchToThread in SNES IPCRingBuffer. Improves performance on Core 2 Duo, about the same on i5, and will prevent it from going < 1 fps on a single core machine :).
2015-02-04 04:31:41 +00:00
zeromus
5d754cf507
change how snes firmware chips survive loadstating, so that loadstate/rewind matches performance from builds earlier in 2014. still kind of slow, but basically OK.
2014-09-02 05:01:51 +00:00
zeromus
237045fde2
add watchdog timer to bsnes process to make sure they dont accumulate when the frontend terminates oddly
2014-06-17 22:03:08 +00:00
zeromus
52bceeeee5
update libsnes exes
2014-05-23 19:27:27 +00:00
zeromus
e9522af326
preliminary work on accuracy core in sneshawk. it's building and usable, but savestates are utterly trashed.
2014-05-18 05:13:54 +00:00
zeromus
8193e0b281
snes-repair BG layer toggling
2014-02-09 22:52:09 +00:00
zeromus
cc73af76bd
snes-make CARTROM memorydomain actually edit bsnes's sense of the cartrom, instead of the rom[] array that the core now pointlessly holds onto
2014-01-29 21:59:06 +00:00
zeromus
50ef1b19f5
snes-fix bugs caused by breakpoints leaving emulator state unstable (most noticeable when taking savestates)
2013-12-29 02:20:13 +00:00
zeromus
492a99694f
fix snes savestates?
2013-11-25 20:51:26 +00:00
zeromus
4c247672fe
snes hooking system and GetCpuFlagsAndRegisters now work normally
2013-11-22 09:33:56 +00:00
zeromus
7a260abb54
update libsnes building for new output directory, and add support for exec/read/write/nmi/irq hooks
2013-11-03 22:44:49 +00:00
zeromus
513ceba3d2
fix up SGB memorydomains
2013-08-26 07:17:47 +00:00
zeromus
df99f36464
support bsnes xml files and super road blaster MSU-1 game
2013-04-24 22:09:11 +00:00
zeromus
9a778a55fe
snes-add a bunch of complicated libsnes communication code. not sure whether it helps. need to gather data.
2012-12-27 07:59:19 +00:00
zeromus
c9b662d7ea
snes-support 64bit bsnes builds. this isnt tested yet since i dont have a 64bit system atm, but most of the infrastructure is there
2012-12-26 20:25:06 +00:00
zeromus
8a69a4ebe0
switch snes core back to external process. more refined this time. support use of performance core.
2012-12-25 20:36:04 +00:00
goyuken
3cc475a64f
reverse merge r4180, r4181, r4189
2012-12-23 16:30:00 +00:00
zeromus
8d7da30681
snes-refactor bsnes bindings to work via external process. should solve all stability problems. there is much sloppy transitionary code still in this commit; we need to smoke out any killer issues with this approach before committing too heavily. speed is close enough to last release, and can still be improved.
2012-12-21 07:23:55 +00:00
zeromus
aaf06d76d3
snesgfxdebugger-add BG scroll regs
2012-12-03 18:59:08 +00:00
goyuken
e24d1efbd4
snes: cpu tracelogging. <1% extra overhead incurred when the tracer is not active.
2012-12-03 01:48:18 +00:00
zeromus
2c3a6e7818
libsnes-as if the previous commits problems werent terrible enough, I had forgotten to memzero the ppu/cpu/dsp/smp components. at least tonights exercise vindicated the necessity of those memzeroings, which is not a concept bsnes ever had.
2012-12-01 08:32:50 +00:00
zeromus
db37a6f64f
snes-reset the libsnes core (with whatever serious re-initialization logic we've currently written in libsnes) every time loadstate occurs; and add memsetting to that re-initialization logic, under the theory that if there is a savestate nondeterminism due to fundamental serialization bugs, at least loadstates will be deterministically buggy, decreasing the odds that anyone will ever notice them. of course, i would rather increase the odds that we'll notice them to 100%, so we can fix them, instead of just masking them. but i don't make the rules, i just stfu the nags
2012-12-01 06:21:53 +00:00
zeromus
0c58d62762
snesgfxdebugger-layer toggles, more information
2012-11-26 06:30:30 +00:00
zeromus
608ebc4a99
snesgfxdebugger-display OBJ tiles
2012-11-23 09:10:18 +00:00