adelikat
77c04412d2
ToolManager - inject common things like config, mainform, and the tool manager itself to tools that inherit ToolFormBase
2019-12-22 10:57:06 -06:00
adelikat
b80b367831
refactor IMovie to expose the movie mode, and make extension methods that do IsPlaying type logic. This way there can be direct checks, and more variety of methods without cluttering the interface
2019-12-21 16:34:29 -06:00
adelikat
03dbcc3607
Tastudio - tweak follow cursor logic in horizontal orientation
2019-12-13 18:29:30 -06:00
adelikat
cd672da319
a few inputroll/tastudio cleanups
2019-11-26 11:36:55 -06:00
adelikat
cbace55d01
Tastudio - misc cleanups
2019-10-27 09:59:05 -05:00
adelikat
512b03f1b4
misc cleanups in tastudio files, mostly typos and redundant code
2019-06-28 17:51:03 -05:00
adelikat
cd0c237e31
simplify some tastudio logic
2019-06-15 16:26:16 -05:00
feos
0433b10d31
Revert "This fixes a bug in TAStudio where you cannot use '<'to get to frame 0" ( #1382 )
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I'm committing the proper fix after this
2018-11-28 22:03:16 +03:00
alyosha-tas
4794c1bd46
Add files via upload
2018-11-18 09:04:56 -06:00
vadosnaprimer
fb692806c3
tastudio: supposedly fix #1090 question mark
2018-01-10 22:32:22 +03:00
adelikat
b03e224c5e
TAStudio cleanup
2017-05-24 10:49:35 -05:00
feos
fed9380e33
tastudio: rewinding was turning rec mode off
2017-03-08 20:42:24 +03:00
zeromus
f458648fad
improve rewind in tastudio by leaving editmode intact but taking care not to clobber frames. take special pains to ensure that (reverse) frame progress vs smooth rewind semantics stay as expected.
2017-02-16 00:29:28 -06:00
zeromus
d87a2b27a2
make lua's new tastudio.setplayback re-enable the record flag if it was set (the existing logic leaves it disabled I think as security against the GUI use case where users might stomp their video seeking while playing in record mode). future work: add lua control for the record mode flag
2017-02-05 04:20:07 -06:00
feos
f59ebfe126
tastudio: refactor restore logic again, fixes some more bugs
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(_autoRestoreFrame completely replaced by LastPositionFrame)
2016-11-21 23:59:12 +03:00
feos
05feca4e4e
tastudio: GlobalWin.MainForm alias
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almost 100 cases of usage is worth it
make "recent rom not found" window topmost
2016-08-29 19:38:36 +03:00
feos
170681c3ad
tastudio: Recording mode
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a bit inconsistent with how it switches to record right now
2016-08-03 22:29:27 +03:00
feos
b4a9123515
tastudio: fix editing while unpaused + left button held scenario.
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now it replicates taseditor:
- editing input while unpaused, if autorestore is off, resumes emulation and ignores seek frame. if you keep holding the LMB, and follow cursor is on, it will keep scrolling, drawing and emulating
- editing input while unpaused, if autoresotre is on, fires autorestore and then just pauses on the seek frame
what's different from taseditor:
- with autorestore and follow cursor on, if you hold the button, and seek frame is below the view, it will keep scrolling down, drawing new input and emulating. taseditor does *not* follow cursor while seeking.
this all doesn't necessarily make sense, but we need people to figure out what is best for work.
2016-07-11 21:39:32 +03:00
feos
1c6a40dec9
tastudio: seek progress bar:
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- stop dividing by zero!
- ignore if seeking closer than 2 frames ahead (todo: make cutoff configurable)
2016-01-27 15:44:42 +03:00
feos
2535207a40
tastudio: actually implement seeking progressbar.
2015-12-13 00:00:23 +03:00
feos
2a6a2a7a8a
tastudio: properly report saving progress.
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also attempt to report seeking progress.
report occurs, but progressbar doesn't show up...
2015-12-10 01:38:06 +03:00
feos
89d919e6a9
tastudio: loop guid dup check.
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don't remove marker 0.
update when going to frame 0.
don't check hasDuplicate against current states if branch is not current (what was it for at all?). releases Used per branch removal.
2015-10-04 21:10:40 +03:00
Suuper
91c12d06b6
TAStudio: -Show button name and frame of painted input in undo log.
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-Don't scroll to follow cursor while mouse button is held.
2015-07-25 20:15:35 -05:00
Suuper
6ca7080a85
TAStudio: Fixes to how scrolling while painting input works.
2015-07-25 19:56:13 -05:00
Suuper
07a8a4c1d3
Removed SuppressGreenzoning because TAStudio should not allow the user to be on a frame that isn't "greenzoned". It will now jump back to the greenzoned area immediately when an edit invalidates part of the greenzone, and pause there until mouse up.
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This fixes a bug which caused TAStudio to generate and keep invalid savestates.
2015-07-15 14:26:56 -05:00
Suuper
228a24efb0
Fixed my previous commit/push; feos' change is back.
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Improved "StartAtNearestFrameAndEmulate".
2015-07-13 14:02:21 -05:00
Suuper
d84da62432
Tidied up TAStudio's "GoToFrame" and fixed a runaway seek in "StartAtNearestFrameAndEmulate"
2015-07-13 13:49:12 -05:00
feos
feb14ad948
tastudio: don't jump to playback when advancing/rewinding
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offscreen marker goto is the only SetVisibleIndex() call that should show playback
tastudio: cursor is not a marker anymore
2015-07-13 20:37:12 +03:00
SuuperW
9d7a522576
Fix, fix, fix...
2015-03-23 20:15:35 +00:00
SuuperW
7e29f04f01
-Macros work without a TasMovie
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-Bugfix: Display showed movie still playing after last frame
-Bugfix: Autorestore frame was lost when making rapid changes
-Bugfix: Canceling conversion of movie to TasProj stopped movie.
2015-03-20 16:53:42 +00:00
SuuperW
a3eadc8e5f
Various bug fixes, most to TasStateManager.
2015-03-16 16:36:00 +00:00
SuuperW
37590e7ea4
TasStateManager can now save states to disk.
2015-03-15 06:26:57 +00:00
SuuperW
c661591c5c
Smarter state management.
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Don't focus on TasView if TAStudio doesn't have focus.
Bugfix: Scrolling with wheel didn't update pointed cell
Setting: Scroll to top/bottom/center
Follow cursor hotkey
2015-03-14 16:38:07 +00:00
SuuperW
bff3d64a4a
-Various fixes, mostly to Undo/Redo.
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-Changed Program.cs to not use a couple try statements when debugger is attached.
-Implemented the Undo/Redo menu item buttons.
-Ctrl-deselecting frames in TasView now supports dragging.
2015-03-01 19:29:33 +00:00
SuuperW
7624a92021
TAStudio edits:
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-Bugfix: TAStudio was refreshing before autoscrolling to cursor.
-Partial fix: Made setting last visible frame more accurate when lag frames are hidden.
-Removed a line that set an unused local variable.
-Bugfix: Scrolling away from selection with lag frames hidden messed up the display.
2015-02-26 21:12:12 +00:00
SuuperW
e3b9b7c795
A few edits to TAStudio:
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-Double-click markers to jump to that frame.
-Drag painting input was one frame behind cursor.
-Some commented-out code for stuff I was messing with may also be present. (All edits were marked with SuuperW comment line.)
2015-02-24 03:06:57 +00:00
adelikat
6ce93c0496
TAStudio - move some settings from Config.cs to the dialog using [ConfigPersist]
2015-01-01 18:24:35 +00:00
adelikat
3768e393c7
Convert remaining tools to EmulatorServices
2014-12-14 01:20:19 +00:00
adelikat
e3b6d29956
Refactor last commit and some other code so that reset happens in a singular place when loading a state from the state manager
2014-10-26 23:37:42 +00:00
adelikat
5c85a8ca66
Tastudio - improve navigation performance by emulating a frame when possible rather than loading a state
2014-10-23 21:21:43 +00:00
adelikat
d0aee55059
Tastudio - a bit of simplifying some code
2014-10-20 19:04:59 +00:00
adelikat
e0525ebbe4
TAStudio - when input painting and other mouse events, wait to do AutoRestore until mouse up
2014-10-17 20:10:21 +00:00
adelikat
a08e2f9a79
Tastudio - another round of fix cleanup
2014-10-17 18:14:21 +00:00
adelikat
02062a4589
Tastudio - some reorg and cleanup
2014-10-17 17:58:48 +00:00