tastudio: actually implement seeking progressbar.
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c1e70077c8
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2535207a40
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@ -2839,16 +2839,13 @@ namespace BizHawk.Client.EmuHawk
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UpdateToolsAfter();
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}
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if (IsSeeking)
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if (IsSeeking && Global.Emulator.Frame == PauseOnFrame.Value)
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{
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if (Global.Emulator.Frame == PauseOnFrame.Value)
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PauseEmulator();
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PauseOnFrame = null;
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if (GlobalWin.Tools.IsLoaded<TAStudio>())
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{
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PauseEmulator();
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PauseOnFrame = null;
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}
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else if (GlobalWin.Tools.IsLoaded<TAStudio>())
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{
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GlobalWin.Tools.TAStudio.ReportSeekingProgress();
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GlobalWin.Tools.TAStudio.StopSeeking();
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}
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}
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}
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@ -46,6 +46,7 @@ namespace BizHawk.Client.EmuHawk
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private int? _autoRestoreFrame; // The frame auto-restore will restore to, if set
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private bool? _autoRestorePaused = null;
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private int? _seekStartFrame = null;
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private void JumpToGreenzone()
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{
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if (Global.Emulator.Frame > CurrentTasMovie.LastValidFrame)
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@ -58,11 +59,32 @@ namespace BizHawk.Client.EmuHawk
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}
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GoToLastEmulatedFrameIfNecessary(CurrentTasMovie.LastValidFrame);
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GlobalWin.MainForm.PauseOnFrame = _autoRestoreFrame;
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GlobalWin.MainForm.PauseEmulator();
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StartSeeking(_autoRestoreFrame, true);
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}
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}
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private void StartSeeking(int? frame, bool pause = false)
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{
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if (!frame.HasValue)
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return;
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_seekStartFrame = Emulator.Frame;
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GlobalWin.MainForm.PauseOnFrame = frame.Value;
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if (pause)
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GlobalWin.MainForm.PauseEmulator();
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else
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GlobalWin.MainForm.UnpauseEmulator();
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if (!_seekBackgroundWorker.IsBusy)
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_seekBackgroundWorker.RunWorkerAsync();
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}
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public void StopSeeking()
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{
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_seekBackgroundWorker.CancelAsync();
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}
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// public static Color CurrentFrame_FrameCol = Color.FromArgb(0xCFEDFC); Why?
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public static Color CurrentFrame_InputLog = Color.FromArgb(0xB5E7F7);
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@ -58,9 +58,7 @@ namespace BizHawk.Client.EmuHawk
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if (lastState > Emulator.Frame)
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LoadState(CurrentTasMovie.TasStateManager[lastState]); // STATE ACCESS
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_seekStartFrame = Emulator.Frame;
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GlobalWin.MainForm.UnpauseEmulator();
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GlobalWin.MainForm.PauseOnFrame = frame;
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StartSeeking(frame);
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}
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}
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@ -26,6 +26,7 @@ namespace BizHawk.Client.EmuHawk
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private readonly List<TasClipboardEntry> _tasClipboard = new List<TasClipboardEntry>();
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private BackgroundWorker _saveBackgroundWorker;
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private BackgroundWorker _seekBackgroundWorker;
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private MovieEndAction _originalEndAction; // The movie end behavior selected by the user (that is overridden by TAStudio)
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private Dictionary<string, string> GenerateColumnNames()
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@ -127,6 +128,7 @@ namespace BizHawk.Client.EmuHawk
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this.SavingProgressBar.Visible = false;
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InitializeSaveWorker();
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InitializeSeekWorker();
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WantsToControlStopMovie = true;
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TasPlaybackBox.Tastudio = this;
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@ -178,6 +180,50 @@ namespace BizHawk.Client.EmuHawk
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CurrentTasMovie.NewBGWorker(_saveBackgroundWorker);
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}
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private void InitializeSeekWorker()
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{
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if (_seekBackgroundWorker != null)
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{
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_seekBackgroundWorker.Dispose();
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_seekBackgroundWorker = null; // Idk if this line is even useful.
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}
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_seekBackgroundWorker = new BackgroundWorker();
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_seekBackgroundWorker.WorkerReportsProgress = true;
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_seekBackgroundWorker.WorkerSupportsCancellation = true;
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_seekBackgroundWorker.DoWork += (s, e) =>
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{
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this.Invoke(() => this.MessageStatusLabel.Text = "Seeking...");
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this.Invoke(() => this.SavingProgressBar.Visible = true);
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for ( ; ; )
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{
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if (_seekBackgroundWorker.CancellationPending)
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{
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e.Cancel = true;
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break;
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}
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double progress = (double)100d /
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(GlobalWin.MainForm.PauseOnFrame.Value - _seekStartFrame.Value) *
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(Global.Emulator.Frame - _seekStartFrame.Value);
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_seekBackgroundWorker.ReportProgress((int)progress);
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System.Threading.Thread.Sleep(1);
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}
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};
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_seekBackgroundWorker.ProgressChanged += (s, e) =>
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{
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SavingProgressBar.Value = e.ProgressPercentage;
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};
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_seekBackgroundWorker.RunWorkerCompleted += (s, e) =>
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{
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this.Invoke(() => this.SavingProgressBar.Visible = false);
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this.Invoke(() => this.MessageStatusLabel.Text = "");
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InitializeSeekWorker(); // Required, or it will error when trying to report progress again.
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};
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}
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private bool _initialized = false;
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private void Tastudio_Load(object sender, EventArgs e)
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{
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@ -641,9 +687,7 @@ namespace BizHawk.Client.EmuHawk
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{
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if (_autoRestoreFrame > Emulator.Frame) // Don't unpause if we are already on the desired frame, else runaway seek
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{
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_seekStartFrame = Emulator.Frame;
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GlobalWin.MainForm.PauseOnFrame = _autoRestoreFrame;
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GlobalWin.MainForm.UnpauseEmulator();
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StartSeeking(_autoRestoreFrame);
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}
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}
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else
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@ -653,8 +697,6 @@ namespace BizHawk.Client.EmuHawk
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_autoRestorePaused = null;
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GlobalWin.MainForm.PauseOnFrame = null; // Cancel seek to autorestore point
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}
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_autoRestoreFrame = null;
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}
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@ -675,9 +717,7 @@ namespace BizHawk.Client.EmuHawk
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{
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if (GlobalWin.MainForm.EmulatorPaused || GlobalWin.MainForm.IsSeeking) // make seek frame keep up with emulation on fast scrolls
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{
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_seekStartFrame = Emulator.Frame;
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GlobalWin.MainForm.PauseOnFrame = frame;
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GlobalWin.MainForm.UnpauseEmulator();
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StartSeeking(frame);
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}
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}
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}
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@ -707,17 +747,6 @@ namespace BizHawk.Client.EmuHawk
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BookMarkControl.RemoveBranchExtrenal();
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}
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public void ReportSeekingProgress()
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{
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if (_seekStartFrame.HasValue)
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{
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CurrentTasMovie.ReportProgress((double)100d /
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(GlobalWin.MainForm.PauseOnFrame.Value - _seekStartFrame.Value) *
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(Global.Emulator.Frame - _seekStartFrame.Value));
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RefreshDialog();
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}
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}
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private void UpdateOtherTools() // a hack probably, surely there is a better way to do this
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{
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_hackyDontUpdate = true;
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