Asnivor
6dbd59cfc6
Try a new CPU. No idea what i'm doing :/
2024-11-15 17:08:41 +00:00
Asnivor
71be0c95f9
Try a new CPU. No idea what i'm doing :/
2024-11-15 17:08:36 +00:00
Asnivor
3e36f945b0
Fix VRAM lookup
2024-11-07 16:30:13 +00:00
Asnivor
0474de9605
Some video work
2024-11-07 16:23:44 +00:00
Asnivor
58473484a0
More audio
2024-11-05 16:49:57 +00:00
ASNiVOR
85061362ae
Audio. Sounds wildly off rn
2024-11-04 19:27:12 +00:00
ASNiVOR
4c7e3f2a06
start disassembler work
2024-11-04 14:20:47 +00:00
Asnivor
e41b8a4ffe
Audio system work
2024-11-04 13:13:58 +00:00
ASNiVOR
eb1b81526f
remove non-working struct cast
2024-11-03 13:53:12 +00:00
ASNiVOR
9805883806
65c02 performance fixes
2024-11-03 13:35:12 +00:00
ASNiVOR
2e534a308a
more 65c02 work
2024-11-03 00:04:20 +00:00
ASNiVOR
e8cc13380c
more 65c02 work
2024-11-03 00:04:00 +00:00
ASNiVOR
8035f82764
More statable
2024-11-02 11:24:02 +00:00
ASNiVOR
9884488bf0
fixes
2024-11-02 11:11:05 +00:00
ASNiVOR
7559e22603
fix linux build script
2024-11-02 11:01:45 +00:00
ASNiVOR
a04aa8c584
65c02
2024-11-02 10:58:35 +00:00
ASNiVOR
de98bf9b2e
trying new external 65c02 implementation
2024-11-02 10:58:17 +00:00
Asnivor
a4bef0586c
more changes
2024-11-01 17:24:36 +00:00
Asnivor
42b1ae4a9e
DATParser and gamedb update
2024-11-01 14:52:45 +00:00
Asnivor
fed68d6987
More work
2024-11-01 14:34:44 +00:00
Asnivor
c723d7379e
Memory fixes
2024-11-01 12:49:09 +00:00
Asnivor
e8a2093a74
More video, DMA and interrupt work
2024-10-31 19:16:30 +00:00
ASNiVOR
875a7d808c
Start DMA
2024-10-31 07:54:17 +00:00
Asnivor
84e7fedcfe
Update readme
2024-10-30 16:34:22 +00:00
Asnivor
955049e701
Fix port issue
2024-10-30 16:33:30 +00:00
Asnivor
c7e342a2a1
SuperVisionHawk: initial core work
2024-10-30 16:30:33 +00:00
Asnivor
867b2384fd
[ChannelFHawk] Latest homebrew golf version to gamedb
2024-10-29 14:52:56 +00:00
Asnivor
97c819ac5f
[ChannelFHawk] Add newer Mikebloke games to gamedb
2024-10-29 14:11:36 +00:00
CasualPokePlayer
cdbb96dfdb
set C64 retroachievements memory to RAM rather than System Bus
2024-10-29 06:50:06 -07:00
CasualPokePlayer
78cc5393e4
use FileData, not RomData for NDS
...
homebrew roms unpadded might be misdetected as having a ""header"" and have the first 512 bytes removed for RomData
2024-10-28 22:29:41 -07:00
YoshiRulz
0bf59347be
Fix Windows 10 LTSC incorrectly being marked as EOL
...
clever hack, no?
2024-10-28 12:32:03 +10:00
YoshiRulz
a8b8fb39ab
Clean up Windows version detection, now flagging Win11 21H2
2024-10-28 12:31:50 +10:00
Morilli
f32277ebd6
attempt to fix fm2 import
...
This will now add reset and power buttons if fourscore is used (pretty sure not doing that was a bug as per comment) and ignore port0 and port1 values if fourscore is set as per movie format documentation.
2024-10-27 18:11:38 +01:00
CasualPokePlayer
8f642d6b8f
expose DSi NWRAM
2024-10-26 17:32:58 -07:00
YoshiRulz
7a1ceaf417
s/firmwares/firmware/ in comments
2024-10-27 02:16:56 +10:00
YoshiRulz
f1d71cc914
s/firmwares/firmware/ in `MainForm` member identifiers
2024-10-27 02:16:56 +10:00
YoshiRulz
9b146b24ea
Rename `FirmwareConfig{,Info}.cs` to match type names
2024-10-27 02:16:56 +10:00
YoshiRulz
74e46227f5
Rename `FirmwaresConfig{,Info}` to `FirmwareConfig{,Info}`
2024-10-27 02:16:55 +10:00
YoshiRulz
03b1d353a7
s/firmwares/firmware/ in `FirmwaresConfig` member identifiers
2024-10-27 02:16:55 +10:00
YoshiRulz
02bf292a85
s/firmwares/firmware/ in `PathEntryCollection`
2024-10-27 02:16:55 +10:00
YoshiRulz
eee34dd69a
s/firmwares/firmwareIDMap/ in Nyma core init methods
2024-10-27 02:16:55 +10:00
YoshiRulz
6955ad3591
s/firmwares/firmware/ in strings
2024-10-27 02:16:55 +10:00
YoshiRulz
ab1f002481
Clarify dropdown options in Record Movie dialog
2024-10-26 02:33:00 +10:00
feos
90287b3396
puae: support region changes
...
by user at the start and by the game on the fly
todo: ntsc par (pal par is 1:1)
2024-10-25 01:17:52 +03:00
feos
703955fcd7
puae: block some unsupported images, reduce heap sizes
2024-10-24 21:47:50 +03:00
Asnivor
52f4f7426c
[A7800Hawk] Make ProLine controller default for the core. Fixes #3895
2024-10-24 14:24:33 +01:00
Asnivor
b3426624f7
[ChannelFHawk] Some code tidy
2024-10-24 13:49:27 +01:00
Asnivor
9c322f8967
[ChannelFHawk] More sensible viewport trimming and set default viewport to AllVisible
2024-10-24 13:32:38 +01:00
Asnivor
e0264ed102
[ChannelFHawk] ICodeDataLogger
2024-10-24 12:27:46 +01:00
YoshiRulz
4c69ce4e27
Avoid `string.Split` in `Database.InitializeWork`
...
On my machine (Mono) in Release config, this reduces the number of
string- and char-arrays allocated by an order of magnitude,
bringing the gamedb's total bytes allocated down by -10%.
2024-10-24 06:31:44 +10:00