65c02
This commit is contained in:
parent
de98bf9b2e
commit
a04aa8c584
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@ -48,4 +48,4 @@ UpgradeLog.htm
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/packages
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launchSettings.json
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/ExternalProjects/vfEmu6502/x64/Debug
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/ExternalProjects/vfEmu6502/x64
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Binary file not shown.
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@ -0,0 +1,11 @@
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#!/bin/sh
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if [ -z "$BIZHAWKBUILD_HOME" ]; then export BIZHAWKBUILD_HOME="$(realpath "$(dirname "$0")/../..")"; fi
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if [ -z "$CC" ]; then export CXX="clang"; fi
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mkdir -p build
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$CC -std=c11 -O3 -fvisibility=hidden -fPIC -shared -s FlooohZ80.c -o build/vrEmu6502.so
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cp build/libFlooohZ80.so "$BIZHAWKBUILD_HOME/Assets/dll"
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if [ -e "$BIZHAWKBUILD_HOME/output" ]; then
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cp build/libFlooohZ80.so "$BIZHAWKBUILD_HOME/output/dll"
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fi
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@ -0,0 +1,31 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.9.34616.47
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "vfEmu6502", "vfEmu6502.vcxproj", "{2215CCFC-9478-4CA8-8E76-661605A6D60C}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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Debug|x86 = Debug|x86
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Release|x64 = Release|x64
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{2215CCFC-9478-4CA8-8E76-661605A6D60C}.Debug|x64.ActiveCfg = Debug|x64
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{2215CCFC-9478-4CA8-8E76-661605A6D60C}.Debug|x64.Build.0 = Debug|x64
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{2215CCFC-9478-4CA8-8E76-661605A6D60C}.Debug|x86.ActiveCfg = Debug|Win32
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{2215CCFC-9478-4CA8-8E76-661605A6D60C}.Debug|x86.Build.0 = Debug|Win32
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{2215CCFC-9478-4CA8-8E76-661605A6D60C}.Release|x64.ActiveCfg = Release|x64
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{2215CCFC-9478-4CA8-8E76-661605A6D60C}.Release|x64.Build.0 = Release|x64
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{2215CCFC-9478-4CA8-8E76-661605A6D60C}.Release|x86.ActiveCfg = Release|Win32
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{2215CCFC-9478-4CA8-8E76-661605A6D60C}.Release|x86.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {FF38F018-AEDF-406B-9DE7-DE892A6B03C1}
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EndGlobalSection
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EndGlobal
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@ -0,0 +1,151 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>17.0</VCProjectVersion>
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<Keyword>Win32Proj</Keyword>
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<ProjectGuid>{2215ccfc-9478-4ca8-8e76-661605a6d60c}</ProjectGuid>
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<RootNamespace>vfEmu6502</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<OutDir>$(Platform)\$(Configuration)\</OutDir>
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<IntDir>$(Platform)\$(Configuration)\</IntDir>
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<TargetName>vfEmu6502</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<OutDir>..\..\Assets\dll</OutDir>
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<IntDir>$(Platform)\$(Configuration)\</IntDir>
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<TargetName>vrEmu6502</TargetName>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<CompileAs>CompileAsC</CompileAs>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<CompileAs>CompileAsC</CompileAs>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="vr6502.c" />
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<ClCompile Include="vrEmu6502\src\vrEmu6502.c" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="vrEmu6502\src\vrEmu6502.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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@ -0,0 +1,7 @@
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#include "vrEmu6502/src/vrEmu6502.h"
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#ifdef _WIN32
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#define VR_EMU_6502_DLLEXPORT __declspec(dllexport)
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#else
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#define VR_EMU_6502_DLLEXPORT __attribute__((visibility("default")))
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#endif
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@ -0,0 +1 @@
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#pragma once
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@ -0,0 +1,44 @@
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using System.Runtime.InteropServices;
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using static BizHawk.Emulation.Cores.Components.vr6502.vr6502;
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namespace BizHawk.Emulation.Cores.Components.vr6502
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{
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public static class VrEmu6502Interop
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{
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private const string lib = "vrEmu6502";
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private const CallingConvention cc = CallingConvention.Cdecl;
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/// <summary>
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/// Instantiate a new 6502 emulator
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/// </summary>
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[DllImport(lib, CallingConvention = cc)]
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public static extern VrEmu6502State vrEmu6502New(
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VrEmu6502Model model,
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VrEmu6502MemRead readFn,
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VrEmu6502MemWrite writeFn);
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/// <summary>
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/// Destroy a 6502 emulator
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/// </summary>
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[DllImport(lib, CallingConvention = cc)]
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public static extern void vrEmu6502Destroy(ref VrEmu6502State state);
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/// <summary>
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/// Reset a 6502 emulator
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/// </summary>
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[DllImport(lib, CallingConvention = cc)]
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public static extern void vrEmu6502Reset(ref VrEmu6502State state);
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/// <summary>
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/// A single clock tick
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/// </summary>
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[DllImport(lib, CallingConvention = cc)]
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public static extern void vrEmu6502Tick(ref VrEmu6502State state);
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/// <summary>
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/// A single instruction cycle
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/// </summary>
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[DllImport(lib, CallingConvention = cc)]
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public static extern byte vrEmu6502InstCycle(ref VrEmu6502State state);
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}
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}
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@ -0,0 +1,87 @@
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using System.Runtime.InteropServices;
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namespace BizHawk.Emulation.Cores.Components.vr6502
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{
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public partial class vr6502
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{
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[StructLayout(LayoutKind.Sequential)]
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public struct VrEmu6502State
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{
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public VrEmu6502Model Model;
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public IntPtr ReadFn;
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public IntPtr WriteFn;
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public VrEmu6502Interrupt IntPin;
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public VrEmu6502Interrupt NmiPin;
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public byte Step;
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public byte CurrentOpcode;
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public ushort CurrentOpcodeAddr;
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public bool Wai;
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public bool Stp;
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public ushort Pc;
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public byte Ac;
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public byte Ix;
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public byte Iy;
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public byte Sp;
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public byte Flags;
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public ushort ZpBase;
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public ushort SpBase;
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public ushort TmpAddr;
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public IntPtr Opcodes; // Use IntPtr for pointer to array
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 256)]
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public string[] MnemonicNames;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 256)]
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public VrEmu6502AddrMode[] AddrModes;
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}
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public enum VrEmu6502Model
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{
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CPU_6502,
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CPU_6502U,
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CPU_65C02,
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CPU_W65C02,
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CPU_R65C02,
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CPU_6510 = CPU_6502U,
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CPU_8500 = CPU_6510,
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CPU_8502 = CPU_8500,
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CPU_7501 = CPU_6502,
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CPU_8501 = CPU_6502
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}
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public enum VrEmu6502Interrupt
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{
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IntCleared,
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IntRequested,
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IntLow = IntRequested,
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IntHigh = IntCleared
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}
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public enum VrEmu6502AddrMode
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{
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AddrModeAbs,
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AddrModeAbsX,
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AddrModeAbsY,
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AddrModeImm,
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AddrModeAbsInd,
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AddrModeAbsIndX,
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AddrModeIndX,
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AddrModeIndY,
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AddrModeRel,
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AddrModeZP,
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AddrModeZPI,
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AddrModeZPX,
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AddrModeZPY,
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AddrModeAcc,
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AddrModeImp
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}
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}
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}
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@ -0,0 +1,33 @@
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namespace BizHawk.Emulation.Cores.Components.vr6502
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{
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public partial class vr6502
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{
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private VrEmu6502State _6502s;
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private readonly VrEmu6502Model _model;
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public vr6502(VrEmu6502Model model, VrEmu6502MemRead readFn, VrEmu6502MemWrite writeFn)
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{
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_model = model;
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_6502s = VrEmu6502Interop.vrEmu6502New(_model, readFn, writeFn);
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}
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public delegate byte VrEmu6502MemRead(ushort addr, bool isDbg);
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public delegate void VrEmu6502MemWrite(ushort addr, byte val);
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public void Reset()
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{
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VrEmu6502Interop.vrEmu6502Reset(ref _6502s);
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}
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public void ExecuteTick()
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{
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VrEmu6502Interop.vrEmu6502Tick(ref _6502s);
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}
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public void ExecuteInstruction()
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{
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VrEmu6502Interop.vrEmu6502InstCycle(ref _6502s);
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}
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}
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}
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Loading…
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