2014-06-15 14:44:26 +00:00
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using BizHawk.Common;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.Common
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{
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public class Bk2ControllerAdapter : IMovieController
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{
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2017-05-10 11:45:23 +00:00
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private readonly string _logKey = "";
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2017-05-17 16:53:42 +00:00
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private readonly WorkingDictionary<string, bool> _myBoolButtons = new WorkingDictionary<string, bool>();
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private readonly WorkingDictionary<string, float> _myFloatControls = new WorkingDictionary<string, float>();
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2014-06-21 14:33:33 +00:00
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2014-06-21 17:27:35 +00:00
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public Bk2ControllerAdapter()
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2017-05-17 16:53:42 +00:00
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{
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2014-06-21 17:27:35 +00:00
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}
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2014-06-21 14:33:33 +00:00
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public Bk2ControllerAdapter(string key)
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{
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_logKey = key;
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SetLogOverride();
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}
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private void SetLogOverride()
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{
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if (!string.IsNullOrEmpty(_logKey))
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{
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var groups = _logKey.Split(new[] { "#" }, StringSplitOptions.RemoveEmptyEntries);
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2014-06-29 03:03:27 +00:00
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var controls = groups
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2017-04-14 19:59:01 +00:00
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.Select(group => group.Split(new[] { "|" }, StringSplitOptions.RemoveEmptyEntries).ToList())
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2014-06-29 03:03:27 +00:00
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.ToList();
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2014-06-21 14:33:33 +00:00
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_type.ControlsFromLog = controls;
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}
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}
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2016-12-14 20:12:16 +00:00
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// TODO: get rid of this, add a SetBool() method or something for the set access, replace get wtih IsPressed
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2014-06-15 14:44:26 +00:00
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public bool this[string button]
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{
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2014-07-10 20:40:50 +00:00
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get
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{
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2017-05-17 16:53:42 +00:00
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return _myBoolButtons[button];
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2014-07-10 20:40:50 +00:00
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}
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set
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{
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2017-05-17 16:53:42 +00:00
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if (_myBoolButtons.ContainsKey(button))
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2014-07-10 20:40:50 +00:00
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{
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2017-05-17 16:53:42 +00:00
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_myBoolButtons[button] = value;
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2014-07-10 20:40:50 +00:00
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}
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}
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2014-06-15 14:44:26 +00:00
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}
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2016-12-14 20:12:16 +00:00
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#region IController Implementation
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2014-06-15 14:44:26 +00:00
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public bool IsPressed(string button)
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{
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2017-05-17 16:53:42 +00:00
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return _myBoolButtons[button];
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2014-06-15 14:44:26 +00:00
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}
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public float GetFloat(string name)
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{
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2017-05-17 16:53:42 +00:00
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return _myFloatControls[name];
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2014-06-15 14:44:26 +00:00
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}
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#endregion
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#region IMovieController Implementation
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2014-06-21 14:33:33 +00:00
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private Bk2ControllerDefinition _type = new Bk2ControllerDefinition();
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2016-12-12 18:30:32 +00:00
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public ControllerDefinition Definition
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2014-06-21 14:33:33 +00:00
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{
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get
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{
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return _type;
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}
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set
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{
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_type = new Bk2ControllerDefinition(value);
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SetLogOverride();
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}
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}
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2014-06-15 14:44:26 +00:00
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/// <summary>
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/// latches one player from the source
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/// </summary>
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public void LatchPlayerFromSource(IController playerSource, int playerNum)
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{
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2016-12-12 18:30:32 +00:00
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foreach (var button in playerSource.Definition.BoolButtons)
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2014-06-15 14:44:26 +00:00
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{
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var bnp = ButtonNameParser.Parse(button);
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2017-05-18 16:36:38 +00:00
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if (bnp?.PlayerNum != playerNum)
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2014-06-15 14:44:26 +00:00
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{
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continue;
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}
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2016-12-14 18:42:15 +00:00
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var val = playerSource.IsPressed(button);
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2017-05-17 16:53:42 +00:00
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_myBoolButtons[button] = val;
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2014-06-15 14:44:26 +00:00
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}
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2015-01-25 19:21:50 +00:00
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2016-12-12 18:30:32 +00:00
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foreach (var button in Definition.FloatControls)
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2015-01-25 19:21:50 +00:00
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{
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var bnp = ButtonNameParser.Parse(button);
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2017-05-18 16:36:38 +00:00
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if (bnp?.PlayerNum != playerNum)
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2015-01-25 19:21:50 +00:00
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{
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continue;
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}
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var val = playerSource.GetFloat(button);
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2017-05-17 16:53:42 +00:00
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_myFloatControls[button] = val;
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2015-01-25 19:21:50 +00:00
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}
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2014-06-15 14:44:26 +00:00
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}
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/// <summary>
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/// latches all buttons from the provided source
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/// </summary>
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public void LatchFromSource(IController source)
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{
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2016-12-12 18:30:32 +00:00
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foreach (var button in Definition.BoolButtons)
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2014-06-15 14:44:26 +00:00
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{
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2017-05-17 16:53:42 +00:00
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_myBoolButtons[button] = source.IsPressed(button);
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2014-06-15 14:44:26 +00:00
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}
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2016-12-12 18:30:32 +00:00
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foreach (var name in Definition.FloatControls)
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2014-06-15 14:44:26 +00:00
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{
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2017-05-17 16:53:42 +00:00
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_myFloatControls[name] = source.GetFloat(name);
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2014-06-15 14:44:26 +00:00
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}
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}
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2017-03-12 14:28:54 +00:00
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/// <summary>
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2017-05-18 16:36:38 +00:00
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/// latches sticky buttons from <see cref="Global.AutofireStickyXORAdapter"/>
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2017-03-12 14:28:54 +00:00
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/// </summary>
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public void LatchSticky()
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{
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foreach (var button in Definition.BoolButtons)
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{
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2017-05-17 16:53:42 +00:00
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_myBoolButtons[button] = Global.AutofireStickyXORAdapter.IsSticky(button);
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2017-03-12 14:28:54 +00:00
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}
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2018-03-08 18:15:18 +00:00
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// float controls don't have sticky logic. but old values remain in MovieOutputHardpoint if we don't update this here
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foreach (var name in Definition.FloatControls)
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{
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_myFloatControls[name] = Global.AutofireStickyXORAdapter.GetFloat(name);
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}
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2017-03-12 14:28:54 +00:00
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}
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2014-06-15 14:44:26 +00:00
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/// <summary>
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/// latches all buttons from the supplied mnemonic string
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/// </summary>
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public void SetControllersAsMnemonic(string mnemonic)
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{
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2014-06-17 00:33:33 +00:00
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if (!string.IsNullOrWhiteSpace(mnemonic))
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2014-06-16 01:39:36 +00:00
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{
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2014-06-21 14:33:33 +00:00
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var def = Global.Emulator.ControllerDefinition;
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2017-05-10 11:45:23 +00:00
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var trimmed = mnemonic.Replace("|", "");
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2017-05-18 16:36:38 +00:00
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var buttons = Definition.ControlsOrdered.SelectMany(c => c).ToList();
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2014-06-21 11:56:30 +00:00
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var iterator = 0;
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2014-06-17 00:33:33 +00:00
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2014-06-29 03:03:27 +00:00
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foreach (var key in buttons)
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2014-06-17 00:33:33 +00:00
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{
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2014-06-29 03:03:27 +00:00
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if (def.BoolButtons.Contains(key))
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2014-06-21 11:56:30 +00:00
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{
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2017-05-17 16:53:42 +00:00
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_myBoolButtons[key] = trimmed[iterator] != '.';
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2014-06-21 11:56:30 +00:00
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iterator++;
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}
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2014-06-29 03:03:27 +00:00
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else if (def.FloatControls.Contains(key))
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2014-06-21 11:56:30 +00:00
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{
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2018-04-28 14:48:24 +00:00
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var commaIndex = trimmed.Substring(iterator).IndexOf(',');
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var temp = trimmed.Substring(iterator, commaIndex);
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2014-06-28 02:11:19 +00:00
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var val = int.Parse(temp.Trim());
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2017-05-17 16:53:42 +00:00
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_myFloatControls[key] = val;
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2014-06-21 18:25:16 +00:00
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2018-04-28 14:48:24 +00:00
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iterator += commaIndex + 1;
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2014-06-21 11:56:30 +00:00
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}
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2014-06-17 00:33:33 +00:00
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}
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2014-06-16 01:39:36 +00:00
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}
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2014-06-15 14:44:26 +00:00
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}
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#endregion
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2014-07-11 16:26:19 +00:00
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public void SetFloat(string buttonName, float value)
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{
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2017-05-17 16:53:42 +00:00
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_myFloatControls[buttonName] = value;
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2014-07-11 16:26:19 +00:00
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}
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2014-06-21 14:33:33 +00:00
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public class Bk2ControllerDefinition : ControllerDefinition
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{
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public Bk2ControllerDefinition()
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{
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}
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public Bk2ControllerDefinition(ControllerDefinition source)
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: base(source)
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{
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}
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2017-05-17 16:53:42 +00:00
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public List<List<string>> ControlsFromLog { private get; set; } = new List<List<string>>();
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2014-06-21 14:33:33 +00:00
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public override IEnumerable<IEnumerable<string>> ControlsOrdered
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{
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get
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{
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if (ControlsFromLog.Any())
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{
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return ControlsFromLog;
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}
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return base.ControlsOrdered;
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}
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}
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}
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2014-06-15 14:44:26 +00:00
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}
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}
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