Commit Graph

1560 Commits

Author SHA1 Message Date
Ben Vanik 718762746a A texture cache that never invalidates. 2015-01-03 01:05:56 -08:00
Ben Vanik 79179c28ef Experimenting with index ranges. Look unused by d3d :( 2015-01-02 18:21:39 -08:00
Ben Vanik 5236477043 Batch flushing buffer. 2015-01-02 18:01:48 -08:00
Ben Vanik bb15d2f62f Faster profiler drawing. 2015-01-02 17:44:15 -08:00
Ben Vanik aa22d07caf Super slow MicroProfile GL UI. 2015-01-02 17:26:02 -08:00
Ben Vanik 7629c0f4d2 Latest microprofiler in headless mode. 2015-01-02 10:37:58 -08:00
Ben Vanik 4a7eccf5dc Hiding annoying vertex attrib warning. 2015-01-02 03:01:32 -08:00
Ben Vanik 195b37ca70 Removing glFinish from pre-wait check. 2015-01-02 02:52:29 -08:00
Ben Vanik 420fd11771 --disable_textures flag. 2015-01-02 02:50:12 -08:00
Ben Vanik 53906ee195 Move the window in a bit. 2015-01-02 02:30:37 -08:00
Ben Vanik 1c068a601d Munging with viewport stuff. Nasty. 2015-01-02 00:27:05 -08:00
Ben Vanik be05ab6ffe New shader instrs. 2015-01-02 00:26:52 -08:00
Ben Vanik 6d159dc20d Adding cxx_compat for VS2013 build. Fixes #122. 2015-01-01 22:55:55 -08:00
Ben Vanik 8b8d692f06 Partial shader instr predication. 2015-01-01 22:55:10 -08:00
Ben Vanik ba0745abe2 Hack for weird pixel shader export. 2015-01-01 18:18:47 -08:00
Ben Vanik 009f4c4863 Fixing rectlist for weird cases. 2015-01-01 17:33:58 -08:00
Ben Vanik 2241795713 exp/sqrt shader ops, retain_prev hack. 2015-01-01 16:47:19 -08:00
Ben Vanik 4a11d5e6e2 Fixing ARGB4444 textures. 2015-01-01 16:30:42 -08:00
Ben Vanik 0e04e1c455 Draw tex coords for invalid textures. 2015-01-01 12:25:16 -08:00
Ben Vanik 825c09dd16 Viewport tweaking. Most stuff works better, now. 2015-01-01 11:59:23 -08:00
Ben Vanik 7919ec4f60 Readme update. 2014-12-31 19:28:30 -08:00
Ben Vanik 33a3e41eaf DXN textures. Probably. 2014-12-31 19:27:03 -08:00
Ben Vanik 7f4aef18d9 Quad/point list programs. 2014-12-31 19:27:03 -08:00
Ben Vanik 764e35435d Fixing texture unpack. 2014-12-31 19:27:02 -08:00
Ben Vanik 8a70316275 Tweaking. 2014-12-31 19:27:02 -08:00
Ben Vanik 8869d4620f Fixing clears. 2014-12-31 19:27:01 -08:00
Ben Vanik dfc260b86e Textures and such. 2014-12-31 19:27:01 -08:00
Ben Vanik 5b2672a1b8 GLSL shaders translating (modulo texture fetches). 2014-12-31 19:27:01 -08:00
Ben Vanik 58cff84550 Copying over the shader translator - generating d3d shaders now. 2014-12-31 19:27:00 -08:00
Ben Vanik 6573c87b8d --dump_shaders 2014-12-31 19:27:00 -08:00
Ben Vanik ea403b2164 Caching pipelines. 2014-12-31 19:26:59 -08:00
Ben Vanik 14ee211ea9 Experimenting with vertex pipeline. 2014-12-31 19:26:59 -08:00
Ben Vanik d2a3cba4f3 Fixing asserts. 2014-12-31 19:26:58 -08:00
Ben Vanik 39541aaaac Playing with buffers. 2014-12-31 19:26:58 -08:00
Ben Vanik f438ae1bfd Swapping. 2014-12-31 19:26:58 -08:00
Ben Vanik fa0dfa4dce glew making deprecated calls, hiding. 2014-12-31 19:26:57 -08:00
Ben Vanik 9c6be1edba Deciphering copy packets. 2014-12-31 19:26:57 -08:00
Ben Vanik 3dffc72e59 Basic render target/framebuffer setup. 2014-12-31 19:26:56 -08:00
Ben Vanik 02d52167d3 GL context on command processor. 2014-12-31 19:26:56 -08:00
Ben Vanik e8de42d9ea Copying in generic shader code. 2014-12-31 19:26:56 -08:00
Ben Vanik 9233661c6f Skeleton for copy_and_swap. 2014-12-31 19:26:55 -08:00
Ben Vanik 988dd19bb6 Adding xxhash. 2014-12-31 19:26:55 -08:00
Ben Vanik 10ea5f1dbe Predication (I think). 2014-12-31 19:26:54 -08:00
Ben Vanik f8325512d7 GL4 command processor. 2014-12-31 19:26:54 -08:00
Ben Vanik 42e6a44624 Removing D3D. 2014-12-31 19:26:54 -08:00
Ben Vanik bbb7de6bff Red GL4.5 screen. 2014-12-31 19:26:53 -08:00
Ben Vanik 577ab0a4f1 Main window, empty GPU files. 2014-12-31 19:26:53 -08:00
Ben Vanik 7faf9d6bd3 Adding GLEW. 2014-12-31 19:26:52 -08:00
Ben Vanik d839359b4a UI hacking. 2014-12-31 19:26:52 -08:00
Ben Vanik c1df273600 Moving delegate to poly. 2014-12-31 19:26:51 -08:00