Dr. Chat
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880835d9b5
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Slightly better python-finding.
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2016-09-28 18:30:45 -05:00 |
DrChat
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3b7002e945
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Allow xb.bat to find python from a common install path
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2016-09-27 14:16:00 -05:00 |
Justin Moore
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a3c2b8b3f5
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Merge pull request #620 from voltagex/patch-1
Bump suggested Python 2.7 version in xb.bat
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2016-09-20 14:49:49 -05:00 |
Adam Baxter
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a6c703a031
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Bump suggested Python 2.7 version in xb.bat
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2016-09-17 22:01:11 +10:00 |
DrChat
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bc0ddbb05a
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Fix UI thread not waking up from input
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2016-09-11 21:26:35 -05:00 |
DrChat
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20458de752
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Don't discard stdout when running premake (hiding important errors)
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2016-09-09 18:54:28 -05:00 |
Dr. Chat
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9457c63a64
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SPIR-V: Handle conversion of integer vertex input
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2016-09-07 11:13:53 -05:00 |
Dr. Chat
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1757411aa8
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Label blocks following jump statements for now.
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2016-09-05 22:19:56 -05:00 |
Dr. Chat
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300d1c57ba
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SPIR-V: Rewrite basic control-flow to use a while loop paired with a switch statement
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2016-09-05 16:57:02 -05:00 |
Dr. Chat
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52c75c8dbc
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x64 backend: Pass guest return address as first argument to guest functions.
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2016-08-26 13:46:21 -05:00 |
Dr. Chat
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7683069f6c
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Set context/membase registers to rsi/rdi respectively.
Use offsetof for the backend thunks.
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2016-08-26 11:00:42 -05:00 |
Dr. Chat
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fbedb915b6
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Move definition of XEPACKEDSTRUCT to platform.h
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2016-08-22 17:23:50 -05:00 |
Dr. Chat
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5f4416ee2f
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x64 backend: Save nonvolatile XMM registers on host -> guest transitions
Define the context and membase registers in the x64 emitter.
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2016-08-22 14:55:16 -05:00 |
Dr. Chat
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e3fdb08ad7
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x64 JIT: Allocate constant data outside of the guest heap.
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2016-08-18 18:26:55 -05:00 |
Dr. Chat
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784e6a7593
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RenderCache: Include a subpass self-dependency due to aliased attachments
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2016-08-16 13:11:25 -05:00 |
Dr. Chat
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abf162c0e3
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Wake the WIN32 loop from all input
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2016-08-09 10:45:00 -05:00 |
Dr. Chat
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976a317293
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Whoops - a default cursor is kind of important.
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2016-08-06 18:16:39 -05:00 |
Dr. Chat
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9b86132fd0
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Rewrite XIOCompletion::WaitForNotification
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2016-08-06 18:14:26 -05:00 |
Dr. Chat
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1de47e0d17
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UI: Hide the cursor after 3 seconds in fullscreen-mode.
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2016-08-06 17:00:12 -05:00 |
Dr. Chat
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1a5d4b99fc
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Add a dependency on xenia-gpu-null in xenia-app
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2016-08-04 15:17:04 -05:00 |
Dr. Chat
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04afa31c9c
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Be linted, you.
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2016-08-04 15:15:23 -05:00 |
Dr. Chat
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40f782a83b
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Add a null graphics system (enable with --gpu=null)
Still uses vulkan to drive xenia UI, may look into decoupling later.
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2016-08-04 09:50:13 -05:00 |
Dr. Chat
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92859f5a28
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Protect the first 64kb of virtual memory with no access permissions by default.
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2016-08-03 18:46:15 -05:00 |
Dr. Chat
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83f7cc27d1
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Fixed a deadlock caused by the UI thread dropping important messages
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2016-08-03 18:00:32 -05:00 |
Dr. Chat
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a7e4bc8f49
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Applying graceful linting.
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2016-08-01 16:36:41 -05:00 |
Dr. Chat
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99090e0a22
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CircularBuffer: Allow users to bind their own memory to our buffer.
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2016-08-01 16:30:28 -05:00 |
Dr. Chat
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22794902f3
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CNTLZ: Invert the result using xor rather than subtraction
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2016-08-01 13:25:44 -05:00 |
Dr. Chat
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ff57d79793
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TextureCache: Flush uploads if the staging buffer overflows in a frame.
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2016-08-01 13:25:44 -05:00 |
Justin Moore
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4577303245
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Merge pull request #604 from x1nixmzeng/detect-xna
Find correct launch module for XNA-based games
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2016-08-01 10:53:52 -05:00 |
x1nixmzeng
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5be1a24f7a
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Clang formatting
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2016-07-30 15:00:51 +01:00 |
Dr. Chat
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cd5d3fae9c
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Whoops - fix a few compilation errors
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2016-07-29 13:42:56 -05:00 |
Dr. Chat
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a547c79b51
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SPIR-V: Use gl_VertexIndex rather than gl_VertexID
Rewrite bits of LoadFromOperand/StoreToResult
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2016-07-29 11:28:19 -05:00 |
Dr. Chat
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72d83591e5
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Vulkan: Synchronize copies/draws to the swap chain.
Grab RenderDoc after creating the Vulkan instance
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2016-07-29 10:34:54 -05:00 |
Dr. Chat
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f81a99e83a
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XMA: Use a threadsafe bitmap to acquire/release contexts
Support Pausing/Resuming
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2016-07-28 21:11:12 -05:00 |
Dr. Chat
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69bb6aacef
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Swap to using the Vulkan renderer by default
This will break a lot of games and fix others, but it makes more sense to use a backend being actively worked on.
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2016-07-28 19:33:05 -05:00 |
Dr. Chat
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54ba3480e4
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xboxkrnl: NtAllocateVirtualMemory - Align the base address to a page boundary rather than returning an error code.
Return ACCESS_DENIED if the user requests e.g. a 64k page in a 4k region.
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2016-07-28 16:56:05 -05:00 |
Dr. Chat
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6af8546c49
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Vulkan: Remove unused gl_ClipDistance from shaders
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2016-07-28 12:02:49 -05:00 |
Dr. Chat
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99689176bc
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Vulkan: Fix a few validation errors
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2016-07-28 00:15:23 -05:00 |
Dr. Chat
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87c915e54d
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Vulkan: Re-enable the validation layers properly.
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2016-07-27 23:59:25 -05:00 |
Dr. Chat
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19c7edddca
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PipelineCache: _FLOAT means use vk _SFLOAT, not _*SCALED!
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2016-07-25 12:06:50 -05:00 |
Dr. Chat
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a72f1d949f
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Constant propagation for vector SGT/UGE/UGT
Constant rounding (and fixed vec128 rounding only doing x)
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2016-07-25 11:57:14 -05:00 |
Dr. Chat
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91be5f979e
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Use a dummy pixel shader on depth-only mode
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2016-07-24 15:38:00 -05:00 |
Dr. Chat
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b478408dfb
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PipelineCache: Better stencil support, and allow null pixel shaders.
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2016-07-24 15:36:41 -05:00 |
Dr. Chat
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a065120793
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Fix crash in CPU debugger. Thanks @x1nixmzeng
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2016-07-24 10:47:14 -05:00 |
Dr. Chat
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9e646085f0
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SPIR-V: Rudimentary support of tfetch offsets, fix scalar operand loads
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2016-07-24 10:16:44 -05:00 |
Dr. Chat
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99d2b2fb55
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Trace Viewer: Add stencil information and color/depth format translations
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2016-07-23 22:23:25 -05:00 |
Dr. Chat
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8427acfada
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Use vpminud to saturate rather than bitwise ops (shaves 6 instructions per 16 in 32 saturated pack)
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2016-07-23 19:19:40 -05:00 |
x1nixmzeng
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6cc3440086
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Find correct launch module for XNA-based games
Added utility to parse game information and updated launch logic to use
it
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2016-07-23 18:27:13 +01:00 |
Dr. Chat
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2d55b12cc9
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Fix a race condition in x64 code cache involving RtlGrowFunctionTable
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2016-07-19 13:59:40 -05:00 |
Dr. Chat
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18ff97e6b6
|
OPCODE_IS_NAN
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2016-07-11 20:44:12 -05:00 |