emoose
690b0d9197
[Kernel/XAM] Prevent Sleep from being used on main thread, fixes #1749
2021-01-31 23:39:13 -06:00
emoose
57764f6bea
[Kernel/XAM] Improve NetDll_XNetQosServiceLookup stub, implement NetDll_XNetQosRelease
...
Needed for Saints Row 1 (TU1) to start up properly
2021-01-31 23:26:47 -06:00
emoose
40bbf704e0
[Kernel/XBDM] Change return values of RegisterCommandProcessorEx & DmWalkLoadedModules
2021-01-31 23:26:47 -06:00
sephiroth99
36f687e40e
[Base] Add missing header for VS2017
...
When using VS2017, the compilation fails due to this missing header.
Signed-off-by: sephiroth99 <sephiroth99@gmail.com>
2021-01-31 23:22:59 -06:00
sephiroth99
88bea2742c
Remove glslang::pool_allocator::setAllocator
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Commit 24b3e8384e93f3e73b6aa14ea00a30574112f9ba upstream.
Fixes compilation error with recent Clang versions.
Signed-off-by: sephiroth99 <sephiroth99@gmail.com>
2021-01-31 23:22:59 -06:00
sephiroth99
6baf6351a1
[Kernel] Fix usage of date library
...
For backwards compatibility reasons, the date library does not use the
new C++17 uncaught_exception signature, even if compiling under C++17.
With GCC 10, libstdc++ marks the old uncaught_exception signature as
deprecated, so this causes a compilation error.
Fortunately, date library provides a way to select which
uncaught_exception version to use, so force using the new version.
Signed-off-by: sephiroth99 <sephiroth99@gmail.com>
2021-01-31 23:22:59 -06:00
sephiroth99
e00824133c
[Build] Linux: Remove linking to libc++
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The stdlib is explictly set to stdlibc++, so linking also to libc++ is
useless except for adding unneeded dependencies.
Signed-off-by: sephiroth99 <sephiroth99@gmail.com>
2021-01-31 23:22:59 -06:00
emoose
bb7c5b8266
[CPU/XEX] Move SecurityInfo conversion code to ReadSecurityInfo & call that during ApplyPatch
2021-01-31 23:18:54 -06:00
Caroline Joy Bell
eca909953f
Reflect the closure of #60 in the README
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Changed the line to reference issue #1333 instead.
2021-01-31 23:17:38 -06:00
Triang3l
9a74df491f
[DXBC] dxbc.h with non-translator-specific parts
2021-01-04 16:15:50 +03:00
emoose
2d9326e02d
[Kernel] Implement XeCryptBnQwNeRsaPubCrypt via BCrypt (win32 only)
2021-01-03 14:38:01 -06:00
emoose
8c11f2a39a
[Kernel] Implement XeCryptBnQw_SwapDwQwLeBe
2021-01-03 14:38:01 -06:00
emoose
4b13ecb752
[Kernel] Implement NtReadFileScatter via adding XFile::ReadScatter
2021-01-03 13:50:34 -06:00
emoose
0400eba274
[Kernel] XFile::Read: add notify_completion param to allow disabling XIOCompletion
2021-01-03 13:50:34 -06:00
Triang3l
86ba17847b
[Base] Hopefully fix Clang template inheritance error
2020-12-31 16:46:25 +03:00
Triang3l
ea9ee0d4ba
[Kernel] Make HDTV gamma the default
2020-12-31 16:14:26 +03:00
Triang3l
37013ee352
[Config] CVar defauls versioning
2020-12-31 16:04:50 +03:00
Triang3l
e7cd2ffffa
[GPU] Clamp scissor to surface_pitch
2020-12-29 11:15:05 +03:00
Triang3l
56d802c323
[GPU] Slightly better shader_compiler_main variable name
2020-12-28 22:09:28 +03:00
Joel Linn
7943702618
Fix rvalue being passed as a reference.
2020-12-28 22:07:00 +03:00
Gliniak
74cb0117cf
[Kernel] WaitForNotification skip wait w/o wait_ticks
2020-12-26 04:57:21 -06:00
Gliniak
ea6969f378
[Kernel] Implemented NtSetIoCompletion
2020-12-26 04:57:21 -06:00
Joel Linn
4e72167c5e
[SDL2] Event handler in separate function
2020-12-26 04:50:27 -06:00
Joel Linn
d3c618404a
[SDL2] Improve GetCapabilities()
2020-12-26 04:50:27 -06:00
Joel Linn
64c5c63eaf
[SDL2] Log controller device events.
2020-12-26 04:50:27 -06:00
Joel Linn
87389e2486
[SDL2] Do not restrict callbacks to window thread
2020-12-26 04:50:27 -06:00
Joel Linn
ddc0cc840a
[SDL2] Allow AUX buttons.
2020-12-26 04:50:27 -06:00
Joel Linn
510c3c320f
[SDL2] Set more hints.
2020-12-26 04:50:27 -06:00
Joel Linn
be92ab222b
[SDL2] Update submodule.
2020-12-26 04:50:27 -06:00
Triang3l
9009cba90a
[GPU] Refactor shader dumps - bin and txt files for both ucode and host
2020-12-25 21:46:07 +03:00
Triang3l
2bc0113dae
[GPU] Add missing override specifier to SPIR-V shader translator
2020-12-25 21:11:43 +03:00
Triang3l
dcde08a493
[GPU] PS and rasterization disabling cleanup
2020-12-24 23:40:38 +03:00
Triang3l
733efa5ff8
[GPU] Add a missing default label to GatherAluResultInformation
2020-12-22 22:29:00 +03:00
Triang3l
c7fbe0e6d5
[GPU] Scale gradients by SSAA factor
2020-12-20 16:35:15 +03:00
Triang3l
e6fa0ad139
[GPU] Dynamic r# count via shader modifications + refactoring
2020-12-19 16:14:54 +03:00
Triang3l
b106aa88e6
[GPU] Complete some register bitfield declarations
2020-12-12 20:01:41 +03:00
Triang3l
e348d6361e
[PPC] Disable frsqrte tests in a way not breaking the rest
2020-12-12 14:00:29 +03:00
Triang3l
da60649202
[D3D12] Fix texture_cache.cc formatting
2020-12-11 21:21:26 +03:00
Triang3l
5c47a3a588
[x64] vcfux single rounding for 0x80000000+
2020-12-11 21:20:13 +03:00
Triang3l
d0b849aad7
[PPC] vcfsx/vcfux: Only mul if needed
2020-12-10 21:34:37 +03:00
Triang3l
cb93ddf873
[PPC] vcfsx/vcfux optimization/simplification
2020-12-10 21:29:33 +03:00
Triang3l
db1d6b1fef
[PPC] Fix test suite name being ignored
2020-12-10 21:27:26 +03:00
Triang3l
040661f366
[D3D12] Fix a lint error in pipeline desc
2020-12-10 21:23:13 +03:00
Triang3l
34c5fc9c2f
[DXBC] ROV: Update a todo comment about early Z
2020-12-10 12:41:29 +03:00
Triang3l
8bcfcf6452
[GPU] Update v_mad_legacy_f32 comment
2020-12-10 12:39:02 +03:00
Triang3l
bc0c2040e2
[DXBC] ROV: Force late Z write with kill instructions
2020-12-10 12:36:37 +03:00
Triang3l
9349cf4ff4
[D3D12] Fix custom sample position reset
2020-12-08 22:43:15 +03:00
Triang3l
b7216f91f7
[D3D12] Re-add forgotten RenderTargetCache::EndFrame call
2020-12-08 22:36:47 +03:00
Triang3l
36a0bcec8b
[GPU] XXH3 hash instead of XXH64
2020-12-08 22:31:09 +03:00
Triang3l
9a4643d0f2
[GPU] Non-ROV f24 trunc/round, host shader modifications, cache dir
2020-12-07 22:31:46 +03:00