Commit Graph

  • cc12f0b96a Periodically fire interrupts. Ben Vanik 2013-10-13 11:06:13 -0700
  • 96a857e892 Massively disgusting and incomplete shader translator. Ben Vanik 2013-10-12 22:14:23 -0700
  • 0ef278325f Hacking to get first triangle drawn. Ben Vanik 2013-10-12 15:07:34 -0700
  • 83d7523da1 Fixing lvrx. Ben Vanik 2013-10-12 15:06:16 -0700
  • d46069cd47 Various tweaks from gibbed. Ben Vanik 2013-10-12 10:57:01 -0700
  • 51b79cb399 Minor fixes. Ben Vanik 2013-10-12 03:02:39 -0700
  • 8e01e2d945 Vertex fetching. Ben Vanik 2013-10-12 02:29:01 -0700
  • 04aad708c9 Shader type read for translation. Ben Vanik 2013-10-11 22:04:34 -0700
  • 1378fad3c0 Basic shader cache. Ben Vanik 2013-10-11 21:45:20 -0700
  • 6e4fb87992 D3D11 window up and spinning. Ben Vanik 2013-10-11 20:23:58 -0700
  • 611d3bbbeb Adding in D3D11 GPU skeleton. Ben Vanik 2013-10-09 23:18:22 -0700
  • 8558176ee0 Cleaning up the ucode disassembler. Ben Vanik 2013-10-09 22:50:44 -0700
  • 14bf4912d1 Fixing CF decode. Ben Vanik 2013-10-09 21:15:23 -0700
  • 7b97d475c2 Hacked in shader disassembler. Checking this in before I break it. Has tons of issues. Turns out the 360 GPU uses an Adreno (rAdeon)-like r2xx shader format. VC++'s handling of bitfields is absolutely terrible. Ben Vanik 2013-10-09 19:35:54 -0700
  • 17be429244 Microcode disassembler skeleton. Ben Vanik 2013-10-07 19:58:24 -0700
  • 651954ccae Starting to drive command buffer actions down to a graphics driver. Ben Vanik 2013-10-06 21:09:58 -0700
  • 371075f154 More GPU decoding. Ben Vanik 2013-10-06 19:22:02 -0700
  • 99bde2d67e Fixing terrible vsldoi implementation. Still terrible. Ben Vanik 2013-10-06 17:45:59 -0700
  • 87481f5f4c Fixing vperm. Ben Vanik 2013-10-06 16:25:41 -0700
  • b77403e754 Fixing lvsl/lvsr. Ben Vanik 2013-10-06 16:25:23 -0700
  • 74692232c9 Add trace thread mask. Makes seeing only thread 1 easier. Ben Vanik 2013-10-06 14:35:03 -0700
  • 1fecb95512 Switching altivec disasm to die on failure. Ben Vanik 2013-10-06 12:35:24 -0700
  • debf21437e Untested emulated stvlx/stvrx. Ben Vanik 2013-10-06 11:22:35 -0700
  • e5ca996a08 Xmm read/write cleanup. Ben Vanik 2013-10-06 11:19:16 -0700
  • 9ebbc3535f vsldoi. Ben Vanik 2013-10-06 11:19:02 -0700
  • cdb13775e2 Alignment option in xmm read/write. Ben Vanik 2013-10-06 10:25:41 -0700
  • 26e22e2b16 Untested and nasty emulated vperm. Ben Vanik 2013-10-06 10:25:30 -0700
  • 2b798df631 lvsl/lvsr/lvlx/lvrx Ben Vanik 2013-10-06 09:48:42 -0700
  • e8429b75e0 Significantly faster byte swapping on xmm read/write. Ben Vanik 2013-10-04 22:29:19 -0700
  • d3bf7813ea Improve perf of vcmp cr6 update. Ben Vanik 2013-10-04 13:32:11 -0700
  • e2842ea4b4 fmaddsx, fmsubx, fmsubsx, fcmpu. Ben Vanik 2013-10-04 10:30:57 -0700
  • 091957e72e Untested srawx/sradix (makes things run further, at least). Ben Vanik 2013-10-04 09:34:36 -0700
  • 0f5d0d992d vupkd3d d3dcolor (untested). Ben Vanik 2013-10-03 21:06:40 -0700
  • 611902a97e Fixing vspltw and vrlimi. Ben Vanik 2013-10-03 20:19:11 -0700
  • bdb5b0eae2 Fixing alignment of xmm load/store. Ben Vanik 2013-10-03 20:18:56 -0700
  • 6d46b51ed4 A few vcmp*'s, float_16_to_32 bit of vupkd3d128 (untested). Ben Vanik 2013-10-02 23:25:05 -0700
  • 21d273e85b Tracing FPRs and random fixes. Ben Vanik 2013-09-30 22:43:29 -0700
  • 37caa5cea1 vnmsubfp, fixing vrlimi128. Ben Vanik 2013-09-30 21:14:23 -0700
  • f5b99d7448 Fixing some altivec instruction decode issues. Ben Vanik 2013-09-30 17:54:49 -0700
  • 26ec76ef35 A lot of progress on altivec instructions. Some bad results, still, and some instructions are not decoding right. Ben Vanik 2013-09-29 21:05:48 -0700
  • 3662118246 vmaddfp/vmaddcfp/vmulfp/vsubfp. Ben Vanik 2013-09-29 00:02:25 -0700
  • 5652a150e1 vand/vnor/vor/vxor. Ben Vanik 2013-09-28 23:45:16 -0700
  • 526b1a85b7 Simple altivec loads/stores. Ben Vanik 2013-09-28 23:14:43 -0700
  • f398ccba56 Skeleton emitter file. Ben Vanik 2013-09-28 19:52:33 -0700
  • 51184f73ea Disassembling a few instructions. Ben Vanik 2013-09-28 19:37:34 -0700
  • f4f66ff7f1 Beginning Altivec disassembly/emitting. Ben Vanik 2013-09-28 09:14:04 -0700
  • b0481472f2 Finally adding thread wait so we kill the spin loop. Ben Vanik 2013-09-25 20:55:22 -0700
  • d16ab71252 Fixing %d print. Ben Vanik 2013-09-25 20:28:42 -0700
  • 3e0d9af57e Placeholders for memory access breakpoints. Ben Vanik 2013-09-25 20:13:43 -0700
  • 3706b9a3ce Ignoring MmFreePhysicalMemory (for now). Games seem to be calling this with 0, which is bogus, so the bug is elsewhere. Ben Vanik 2013-09-25 18:38:18 -0700
  • 536fbbff88 Adding misc Vd functions. Ben Vanik 2013-09-25 18:37:30 -0700
  • 3a6ef8cdf9 Fixing VdQueryVideoMode. Ben Vanik 2013-09-25 18:37:13 -0700
  • 03a68d4c49 PerformanceCounter. Ben Vanik 2013-09-25 18:36:34 -0700
  • b7fd4f975d Fixing ringbuffer pointers and no-op instructions. Ben Vanik 2013-09-25 00:46:47 -0700
  • 03494c6b88 Stubbing methods and cleanup. Ben Vanik 2013-09-25 00:46:29 -0700
  • 91f62918f6 Adding vblank interrupt. Ben Vanik 2013-09-25 00:46:09 -0700
  • 998467ce05 Fixing cntlzd. Ben Vanik 2013-09-25 00:21:41 -0700
  • 8424a668bf Basic implementation of events. Ben Vanik 2013-09-24 21:26:45 -0700
  • 474ecea277 Adding stubs for SetEvent/ResetEvent. Ben Vanik 2013-09-23 22:44:34 -0700
  • be1ce73a30 Fixing WaitForSingleObject timeout args. Ben Vanik 2013-09-23 22:15:43 -0700
  • d0d30ab719 Implementing object table. Not complete, but better. Ben Vanik 2013-09-22 18:36:06 -0700
  • 3e0db586c0 RtlNtStatusToDosError, for successes. Ben Vanik 2013-09-22 16:45:41 -0700
  • d5b8a2091a Switching tracing order to prevent skipping traces of branch instructions. Ben Vanik 2013-09-06 23:21:08 -0700
  • 1a3fed942d Skeleton for KeWaitForSingleObject. Trying to figure out where D3D is getting its object from. It never seems to create a timer/event/etc. Ben Vanik 2013-06-30 10:27:51 -0700
  • 39ef8d8263 Properly using XapiThreadStartup routines, if present. Ben Vanik 2013-06-30 10:27:06 -0700
  • 8d5e877a03 VdGetCurrentDisplayGamma and VdQueryVideoFlags. Ben Vanik 2013-06-30 08:21:45 -0700
  • c9a39a8b62 Dumping module info on startup and logging unimplemented kernel calls. Ben Vanik 2013-06-30 07:53:17 -0700
  • a62426948b Implementing enough ExGetXConfigSetting for D3D. Ben Vanik 2013-06-30 07:52:53 -0700
  • 6f602d120a Adding thread ID to trace lines and cleaning up their formatting. Ben Vanik 2013-06-30 06:09:08 -0700
  • 82ee749515 Adding a note about the asmjit issue. Ben Vanik 2013-06-29 09:28:13 -0700
  • 338a6b4411 Adding back binutils from googlesource. Ben Vanik 2013-06-29 08:47:21 -0700
  • e1a9017396 Removing broken binutils mirror. Sourceware is bad at what they do. Ben Vanik 2013-06-29 08:41:24 -0700
  • 052c70efce Fixing broken opcode 63 stuff. Ben Vanik 2013-06-02 12:01:43 -0700
  • b3e93a0d1d srad. Probably right. Ben Vanik 2013-06-02 11:33:07 -0700
  • 97b4fdb041 Fixing misnamed register enum. Ben Vanik 2013-06-02 10:31:45 -0700
  • eab588f29f Fixed some additional stack offsets in DbgPrint. Rick Gibbed 2013-06-02 10:12:27 -0700
  • e5bfe7264b Corrected issues with DbgPrint & _vnsprintf. Rick Gibbed 2013-06-02 09:44:31 -0700
  • fbaaebdb41 Oops. Tab! Rick Gibbed 2013-06-02 09:43:27 -0700
  • 100b87846e Merge branch 'master' of https://github.com/benvanik/xenia Rick Gibbed 2013-06-02 08:08:17 -0700
  • 9bc490579e 64-bit shim memory macros. Rick Gibbed 2013-06-02 08:07:40 -0700
  • c9688bb3e9 DbgPrint & _vnsprintf implementations. VERY HACKY. Rick Gibbed 2013-06-02 08:07:03 -0700
  • b97b8226b2 Fixed a crash when adding a FunctionSymbol with a NULL address. Rick Gibbed 2013-06-02 07:57:38 -0700
  • 105aee506d dcbf disasm. Rick Gibbed 2013-06-02 07:56:17 -0700
  • 8a782c3485 Merge pull request #30 from espes/master Ben Vanik 2013-06-02 00:15:40 -0700
  • 388c622ecd fill in some more xenos registers espes 2013-06-02 17:11:54 +1000
  • cf57481a0e Adding basic register names. Ben Vanik 2013-06-01 22:51:09 -0700
  • e00e665a09 Basic command buffer processing. Ben Vanik 2013-06-01 21:49:14 -0700
  • ba16a0d847 Trying to setup writeback and add basic secondary command execution. Ben Vanik 2013-06-01 03:08:31 -0700
  • 5b0fa8f17e Basic ringbuffer worker. Super hacky, not yet writing back to CPU. Ben Vanik 2013-06-01 01:13:30 -0700
  • 3667821be3 ldarx & stdcx disasm. Rick Gibbed 2013-05-31 22:01:35 -0700
  • 31199dd41d VdHSIOCalibrationLock. Ben Vanik 2013-05-31 21:40:15 -0700
  • 4e6e27d9ac Zero KeCertMonitorData export. Ben Vanik 2013-05-31 21:33:19 -0700
  • ef0032ecff Wiring up register read/write from JIT -> GPU. Ben Vanik 2013-05-31 21:22:00 -0700
  • edf3a9155b The stack address needs to start at the end of the allocated memory for the stack, not the beginning. Rick Gibbed 2013-05-31 20:55:52 -0700
  • d53458023e Fixing/implementing static TLS entries. Ben Vanik 2013-05-31 10:01:32 -0700
  • 38efd3837d Adding support for detecting the save/rest fpr and vmx blocks. Ben Vanik 2013-05-31 01:53:30 -0700
  • e6195c4086 fmadd, orc, extsh, extsw. Ben Vanik 2013-05-31 01:00:00 -0700
  • 9bb36c7404 Fixing decoding of the rld* instructions. Ben Vanik 2013-05-31 00:38:26 -0700
  • dc16653164 Fixing decoding of some of the opcode 63 instructions. Ben Vanik 2013-05-31 00:09:10 -0700
  • 14c3b8a382 Adding a case for tail calls. Still missing the forward tail call case, as there is legit code that does weird branches like that. Ben Vanik 2013-05-30 23:41:25 -0700