Sandy Carter
f9d708265f
[threading linux] Fix events with closed handles
...
Linux: Remove copy and destroy call in make_unique invokation which closes
handles on all events.
Testing: Add Wait test for Events set and unset.
2020-11-15 11:12:05 -06:00
Sandy Carter
4280a6451d
[threading] Simplify and test Fence
...
Remove atomic boolean in fence. Variable signaled_ is already protected
by mutex.
Remove wait loop with single predicate wait protected with mutex.
Add Fence Signal and Wait tests
Test signaling without waiting.
Test signaling before waiting.
Test signaling twice before waiting.
Test synchronizing threads with fence.
Few REQUIRES were used to test as there are no return codes.
A failing test may hang indefinitely or cause a segfault which would still
register as a fail.
2020-11-15 11:12:05 -06:00
Sandy Carter
b5ea686475
[threading] Implement Posix HighResolutionTimer
...
Implement HighResolutionTimer for Posix by using native timers.
Callbacks are triggered with realtime interrupts if they are supported.
Create an enum to track user-defined interrupts as well as an initializer and
handler to register these interrupts per thread.
Add test cases for timers for both single and multiple.
Fix Sleep function to continue sleeping if interrupted by system.
Add local .gdbinit to ignore signal 34 which is used by high res timer
2020-11-15 11:12:05 -06:00
Sandy Carter
d8d8a7dbb8
[threading linux] Fix nanosleep using microseconds
...
Add Sleep Test for 50ms.
Fix Sleep under linux that was using microseconds as nanoseconds.
Factor timespec creation to template function using div/mod and nanoseconds
from duration cast.
2020-11-15 11:12:05 -06:00
Sandy Carter
6c79c93f2b
[threading] Add basic threading tests
...
Test logical_processor_count() 3 times to test static return value stays
correct.
Run EnableAffinityConfiguration(). No asserts possible.
Test setting thread id, test using uint32_t max to reset.
Test setting thread name. No asserts possible.
Test running MaybeYield(). No obvious more complex test case.
Test running SyncMemory(). No obvious more complex test case.
2020-11-15 11:12:05 -06:00
Triang3l
56a07c1773
[GPU] Scissor in draw_util
2020-11-15 16:34:23 +03:00
Joel Linn
171c97c929
Start CLion by invoking `xb devenv` when available
2020-11-14 13:30:06 -06:00
Joel Linn
9233f85c30
[docs] CMake generation.
2020-11-14 13:30:06 -06:00
Joel Linn
06214c544a
[CPU] std::sort compare: satisfy comp(a,a)==false
2020-11-14 13:30:06 -06:00
Joel Linn
8b1ebe1130
Premake: Reorder links to speed up building.
...
- Re-enable LTO on clang.
- Set AR on travis so it builds with LTO.
2020-11-14 13:30:06 -06:00
Joel Linn
9dea6b3f62
Add premake cmake generator.
...
`./build/CMakeLists.txt` is generated by `./xb.bat premake --devenv=cmake` and enables use of other IDEs like `CLion` for example.
2020-11-14 13:30:06 -06:00
Joel Linn
2a076c924f
Refactor premake scripts.
2020-11-14 13:30:06 -06:00
Sandy Carter
e348cacc6d
[debugging linux] Implement functions
...
Check TracerPid in /proc/self/status for attached debugger.
Add SIGTRAP handler to prevent signal from halting app while not running
in a debugger.
Log DebugPrint in clog (stderr).
2020-11-14 13:17:15 -06:00
Radosław Gliński
f8d7652dc4
[Kernel] Remove remaining SHIM usage from xam_net ( #1671 )
2020-11-14 19:30:56 +03:00
Triang3l
a319617185
[Kernel] Thread affinity cleanup
2020-11-14 18:09:47 +03:00
Gliniak
2dc6b0b2ad
[Kernel/Thread] Added missing paramteter to KeSetAffinityThread
2020-11-14 17:48:30 +03:00
Triang3l
fe9b5b4a8f
[D3D12] Cleanup: remove inline
2020-11-14 17:02:09 +03:00
Triang3l
6b988d43c7
[D3D12] Cleanup: pipeline state -> pipeline, other things
2020-11-14 16:43:18 +03:00
Gliniak
87a3c5fac2
[GPU] Added Stub for Packet: PM4_WAIT_FOR_IDLE
2020-11-10 22:48:00 +03:00
Triang3l
e196edc989
[Base] Use the original XEPACKEDSTRUCT/UNION names on MSVC
2020-11-08 19:41:41 +03:00
Triang3l
6ac4d3e0c9
[DXBC] Fix texture binding reference use-after-grow
2020-11-06 13:00:22 +03:00
Triang3l
ae3b68c7b6
[DXBC] Fast mul path only for fully identical components because neg is post-abs
2020-10-30 22:31:30 +03:00
Triang3l
feb8258a5e
[DXBC] Multiplication signed zero handling
2020-10-30 22:14:38 +03:00
Joel Linn
adebaba799
Allow building without git.
2020-10-28 20:31:36 -05:00
Triang3l
9bbe4365d1
[GPU] Fix adaptive quad tessellation inside factors
2020-10-27 21:01:55 +03:00
gibbed
2b8f347b0b
[XAM] Stub xuids usage xeXamUserReadProfileSettingsEx.
...
[XAM] Stub valid xuids usage xeXamUserReadProfileSettingsEx.
2020-10-26 16:07:37 -05:00
Gliniak
10db913ca2
[Kernel/Xam] XNotifyGetNext - Overall improvements
2020-10-26 15:43:51 -05:00
Triang3l
445d78452f
[DXBC] Pop aL on loop end
2020-10-25 19:50:24 +03:00
Triang3l
ca9086f3ba
[GPU] Add a comment about non-positive tessellation factors
2020-10-19 23:02:20 +03:00
Triang3l
9081046e7b
[D3D12] Remove SRV[unbounded] and UAV overlap in bindless root sig
2020-10-18 22:09:08 +03:00
Triang3l
fd18a97f3a
[GPU] Shaders: Make label_addresses accessible to translators
2020-10-14 21:19:33 +03:00
Triang3l
7e9e37bd09
[DXBC] Remove dxbc_source_map cvar export
2020-10-08 23:08:40 +03:00
Triang3l
81bc33523a
[GPU] Remove unused FinalizeTrace
2020-10-08 21:37:29 +03:00
Triang3l
603150af64
[D3D12] Minor shared memory cleanup
2020-10-07 23:16:15 +03:00
Triang3l
b91c24870b
[D3D12] Remove await result check in trace init - unsafe too, but not leaking
2020-10-06 22:35:43 +03:00
Triang3l
19121130a3
[GPU] SharedMemory: common sparse memory allocation
2020-10-06 21:32:44 +03:00
Triang3l
75bf2d3c7d
[D3D12] Minor deferred command list refactoring
2020-10-04 21:53:52 +03:00
Triang3l
81ee7b4c39
[D3D12] Minor FINE_GRAINED_DRAW_SCOPES refactoring
2020-10-04 21:49:10 +03:00
Triang3l
e0916be5cd
[D3D12] Remove SHM EnsureTilesResident declaration
2020-10-03 16:15:25 +03:00
Triang3l
9f404090d3
[GPU] Split SharedMemory into common and D3D12
2020-10-03 16:13:17 +03:00
Triang3l
6cb8f0aab4
[D3D12] Nicer DeferredCommandList uintmax_t alignment
2020-10-03 14:12:30 +03:00
Triang3l
1014458783
[D3D12] Only await submission fence in one place
2020-09-29 21:17:20 +03:00
Triang3l
0156d3ef26
[D3D12] Await UpdateTileMappings when syncing with the GPU
2020-09-28 12:16:09 +03:00
Triang3l
c2e8c5554d
[UI] Replace ImmediateTexture handles with pointers + small cleanup
2020-09-27 16:30:53 +03:00
Triang3l
f5f8714c3f
[D3D12] Delayed ImmediateTexture releasing
2020-09-27 16:21:14 +03:00
Triang3l
d437555036
[UI] Remove immdraw restrict_texture_samples + cleanup
2020-09-26 22:06:04 +03:00
Triang3l
18031a8f6d
[D3D12] Immdraw texture upload leak fix + cleanup
2020-09-26 18:36:31 +03:00
Triang3l
c218d6dc10
[D3D12] Move D3D12ImmediateTexture to D3D12ImmediateDrawer
2020-09-21 23:15:51 +03:00
Triang3l
dfeeb959c3
[D3D12] Swap R/B in Capture
2020-09-21 21:56:30 +03:00
Triang3l
fc55b1f81d
[UI] Remove pass-unfriendly UpdateTexture of ImmediateDrawer
2020-09-20 20:34:22 +03:00