[GPU] Added Stub for Packet: PM4_WAIT_FOR_IDLE
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@ -728,12 +728,20 @@ bool CommandProcessor::ExecutePacketType3(RingBuffer* reader, uint32_t packet) {
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} break;
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case PM4_CONTEXT_UPDATE: {
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assert_true(count == 1);
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uint64_t value = reader->ReadAndSwap<uint32_t>();
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uint32_t value = reader->ReadAndSwap<uint32_t>();
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XELOGGPU("GPU context update = {:08X}", value);
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assert_true(value == 0);
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result = true;
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break;
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}
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case PM4_WAIT_FOR_IDLE: {
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// This opcode is used by "Duke Nukem Forever" while going/being ingame
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assert_true(count == 1);
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uint32_t value = reader->ReadAndSwap<uint32_t>();
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XELOGGPU("GPU wait for idle = {:08X}", value);
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result = true;
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break;
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}
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default:
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XELOGGPU("Unimplemented GPU OPCODE: 0x{:02X}\t\tCOUNT: {}\n", opcode,
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