NPCompete
7c24f8e09f
[Kernel] Made xe::kernel::App destructor virtual since it is an abstract class.
2018-11-17 14:50:00 -08:00
Rick Gibbed
b8b1775837
Merge pull request #1260 from alan-shaffer/thread-name-fix
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[Kernel] Don't dereference null pointers in SetThreadName.
2018-11-17 16:40:23 -06:00
Dr. Chat
aa14741e74
[x64] Fix unwind info bug; Cleanup win code cache
2018-11-17 14:40:25 -06:00
Triang3l
55fa9e6917
Merge branch 'master' into d3d12
2018-11-17 20:06:55 +03:00
Dr. Chat
69af4a21ac
[x64] Fill unwind reservation info bytes with 0xCC as well
2018-11-17 11:04:25 -06:00
Triang3l
66a37c0cc3
[D3D12] ROV: Aliasing and bounds checking, retc instead of discard
2018-11-17 17:15:15 +03:00
Triang3l
6901c3ea17
[D3D12] DXBC: Fix operands in scalar multiplication zero check
2018-11-16 19:25:24 +03:00
Triang3l
e46244a996
[D3D12] Put shared memory in PS resource state because vfetch seems allowed in PS
2018-11-16 13:12:51 +03:00
Triang3l
38f421e89f
[D3D12] GPUTEXTUREFORMAT_6_5_5 as RBG
2018-11-16 12:56:19 +03:00
Triang3l
e1d771ab9c
[D3D12] GPUTEXTUREFORMAT_11_11_10 support
2018-11-14 17:02:19 +03:00
Triang3l
5e51306660
[D3D12] Integer texture comment and UpdateSystemConstantValues cleanup
2018-11-14 16:45:31 +03:00
Triang3l
8ff03bcfa0
[D3D12] Allow different loading modes for unsigned and signed textures
2018-11-14 13:52:16 +03:00
Triang3l
b4706054d0
[D3D12] U11V11W10 texture loading shader
2018-11-13 22:00:10 +03:00
alan
bad8c4b0c5
[Kernel] Don't dereference null pointers in SetThreadName.
2018-11-13 11:10:21 -05:00
Triang3l
4ad1c2c538
[D3D12] R11G11B10 unorm textures
2018-11-13 19:00:01 +03:00
Triang3l
ae48b3ffa8
[D3D12] Disable placed resources for RTV/DSV because of Nvidia
2018-11-10 22:45:55 +03:00
Triang3l
6a8a080703
[D3D12] DXBC: Source map comment output
2018-11-10 19:01:05 +03:00
Triang3l
95ed3ea158
Merge branch 'master' into d3d12
2018-11-10 16:34:20 +03:00
Triang3l
c949ce3d9c
[Base] StringBuffer: Clear the C string in Reset
2018-11-10 16:33:40 +03:00
Triang3l
1f33c221a2
Merge branch 'master' into d3d12
2018-11-10 11:47:13 +03:00
Rick Gibbed
128fb32698
Merge pull request #1253 from emoose/compressed-xex-fix
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[CPU] Fix some compressed XEXs trying to decompress past the actual image size, causing errors
2018-11-09 20:27:01 -06:00
Triang3l
6274f664f9
Merge branch 'master' into d3d12
2018-11-08 19:45:56 +03:00
Rick Gibbed
dc3ae5c2cb
Merge pull request #1256 from emoose/enumerate-fix
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[Kernel] Remove item limit from enumerators, fixes #1255
2018-11-07 19:32:07 -06:00
emoose
7f479ffb79
[Kernel] Remove item limit from enumerators, fixes #1255
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Like said in that issue, it seems the limit passed to XamContentCreateEnumerator is actually a limit on how many results XamEnumerate should return per call, not a limit on the number of enumeration items in total.
These changes fix Sonic Unleashed not loading more than 1 DLC (it passes 1 as the limit, but then loops over XamEnumerate to load in each DLC one at a time), and likely many other games.
2018-11-07 22:47:59 +00:00
emoose
ab53cf2a82
[CPU] Fix some compressed XEXs decompressing past the image size
2018-11-05 19:47:18 +00:00
Triang3l
3b57c82fe4
[D3D12] ROV: Don't use the D24FS8-specific clear shader with ROV
2018-11-03 20:55:50 +03:00
Triang3l
7935bcf49f
[D3D12] Fix resolving of non-top-left sample
2018-11-02 20:21:33 +03:00
Triang3l
3af93e547a
[D3D12] Fix triangle fan winding order
2018-11-02 09:57:35 +03:00
Triang3l
d55a2a586f
Merge branch 'master' into d3d12
2018-11-02 09:30:53 +03:00
Rick Gibbed
3103ad8e16
Merge pull request #1249 from emoose/saverest-fix
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[CPU] Fix XexModule::FindSaveRest not finding functions properly
2018-11-01 18:45:41 -05:00
Triang3l
5a79f675bd
[D3D12] ROV: Unbind resolve RT after using
2018-11-01 22:13:45 +03:00
emoose
bbb5c938ec
[CPU] Fix XexModule::FindSaveRest not finding functions properly
2018-11-01 15:50:56 +00:00
Triang3l
fd12302108
[D3D12] DXBC: Fix setp_inv output when the predicate is set
2018-10-31 16:18:19 +03:00
Triang3l
de141e0ee3
[D3D12] DXBC: Rewrite conditional execution
2018-10-30 21:31:59 +03:00
Triang3l
251f078baf
[D3D12] Fix mipmapped cubemaps and stacked textures
2018-10-29 22:40:29 +03:00
Triang3l
e4a7d1dc5e
Merge branch 'master' into d3d12
2018-10-29 11:22:26 +03:00
Triang3l
3b584a5f1c
[Kernel] Clang-format user_module.cc
2018-10-29 11:21:26 +03:00
Triang3l
e39bb04875
[D3D12] ROV: Fix min/max blending operation
2018-10-29 10:24:49 +03:00
Triang3l
c7befee395
Merge branch 'master' into d3d12
2018-10-28 20:31:49 +03:00
Dr. Chat
c95ba803a8
Merge branch 'xexp'
2018-10-28 12:20:02 -05:00
Dr. Chat
7443b7e61f
[CPU] Rename ImportLibrary fields to follow naming conventions
2018-10-28 09:41:31 -05:00
Triang3l
83c99bc811
[D3D12] Fix resolve region handling
2018-10-28 14:36:41 +03:00
Triang3l
4162716a54
Merge branch 'master' into d3d12
2018-10-26 22:04:59 +03:00
Triang3l
1d45a4f67e
[D3D12] Round to nearest when converting to fixed-point
2018-10-26 22:04:11 +03:00
Triang3l
f4844207ad
[D3D12] Mark 8_8_8_8_GAMMA_EDRAM as non-texture in the texture format list
2018-10-25 09:45:10 +03:00
Triang3l
fb5030171e
[D3D12] RGBA32F resolve
2018-10-25 09:32:19 +03:00
Triang3l
64d5574023
[D3D12] Don't apply the epsilon offset to cubemap face
2018-10-24 17:30:28 +03:00
Triang3l
cabffea4d7
[D3D12] Write pixel, not sample, position to ps_param_gen
2018-10-24 17:08:15 +03:00
Triang3l
e68a0c37b9
[D3D12] Add epsilon to texture coordinates to resolve tie in nearest-neighbor filtering
2018-10-24 16:35:00 +03:00
Rick Gibbed
6a39d4b1f5
Merge pull request #1240 from 0x8080/Exports
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[Kernel] Define all exports for xboxkrnl/xam/xbdm
2018-10-23 18:30:04 -05:00