[Kernel] Remove item limit from enumerators, fixes #1255
Like said in that issue, it seems the limit passed to XamContentCreateEnumerator is actually a limit on how many results XamEnumerate should return per call, not a limit on the number of enumeration items in total. These changes fix Sonic Unleashed not loading more than 1 DLC (it passes 1 as the limit, but then loops over XamEnumerate to load in each DLC one at a time), and likely many other games.
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@ -158,7 +158,7 @@ SHIM_CALL XamContentResolve_shim(PPCContext* ppc_context,
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dword_result_t XamContentCreateEnumerator(dword_t user_index, dword_t device_id,
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dword_t content_type,
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dword_t content_flags,
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dword_t max_count,
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dword_t items_per_enumerate,
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lpdword_t buffer_size_ptr,
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lpdword_t handle_out) {
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assert_not_null(handle_out);
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@ -173,11 +173,11 @@ dword_result_t XamContentCreateEnumerator(dword_t user_index, dword_t device_id,
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}
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if (buffer_size_ptr) {
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*buffer_size_ptr = (uint32_t)XCONTENT_DATA::kSize * max_count;
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*buffer_size_ptr = (uint32_t)XCONTENT_DATA::kSize * items_per_enumerate;
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}
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auto e =
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new XStaticEnumerator(kernel_state(), max_count, XCONTENT_DATA::kSize);
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auto e = new XStaticEnumerator(kernel_state(), items_per_enumerate,
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XCONTENT_DATA::kSize);
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e->Initialize();
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// Get all content data.
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@ -187,14 +187,13 @@ dword_result_t XamContentCreateEnumerator(dword_t user_index, dword_t device_id,
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content_type);
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for (auto& content_data : content_datas) {
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auto ptr = e->AppendItem();
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if (!ptr) {
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// Too many items.
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break;
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}
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assert_not_null(ptr);
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content_data.Write(ptr);
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}
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XELOGD("XamContentCreateEnumerator: added %d items to enumerator",
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e->item_count());
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*handle_out = e->handle();
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return X_ERROR_SUCCESS;
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}
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@ -12,10 +12,10 @@
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namespace xe {
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namespace kernel {
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XEnumerator::XEnumerator(KernelState* kernel_state, size_t item_capacity,
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XEnumerator::XEnumerator(KernelState* kernel_state, size_t items_per_enumerate,
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size_t item_size)
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: XObject(kernel_state, kTypeEnumerator),
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item_capacity_(item_capacity),
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items_per_enumerate_(items_per_enumerate),
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item_size_(item_size) {}
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XEnumerator::~XEnumerator() = default;
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@ -23,7 +23,7 @@ class XEnumerator : public XObject {
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public:
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static const Type kType = kTypeEnumerator;
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XEnumerator(KernelState* kernel_state, size_t item_capacity,
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XEnumerator(KernelState* kernel_state, size_t items_per_enumerate,
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size_t item_size);
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virtual ~XEnumerator();
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@ -34,30 +34,28 @@ class XEnumerator : public XObject {
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virtual bool WriteItem(uint8_t* buffer) = 0;
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size_t item_size() const { return item_size_; }
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size_t items_per_enumerate() const { return items_per_enumerate_; }
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size_t current_item() const { return current_item_; }
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protected:
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size_t item_capacity_ = 0;
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size_t items_per_enumerate_ = 0;
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size_t item_size_ = 0;
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size_t current_item_ = 0;
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};
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class XStaticEnumerator : public XEnumerator {
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public:
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XStaticEnumerator(KernelState* kernel_state, size_t item_capacity,
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XStaticEnumerator(KernelState* kernel_state, size_t items_per_enumerate,
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size_t item_size)
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: XEnumerator(kernel_state, item_capacity, item_size), item_count_(0) {
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buffer_.resize(item_capacity_ * item_size_);
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}
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: XEnumerator(kernel_state, items_per_enumerate, item_size),
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item_count_(0) {}
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uint32_t item_count() const override { return item_count_; }
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uint8_t* AppendItem() {
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if (item_count_ + 1 > item_capacity_) {
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return nullptr;
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}
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auto ptr = const_cast<uint8_t*>(buffer_.data() + item_count_ * item_size_);
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++item_count_;
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buffer_.resize(++item_count_ * item_size_);
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auto ptr =
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const_cast<uint8_t*>(buffer_.data() + (item_count_ - 1) * item_size_);
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return ptr;
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}
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