gibbed
926464cb90
[App] Put DEBUG/CHECKED into the window title when appropriate.
2018-05-26 06:29:08 -05:00
gibbed
9e153c0db1
[App] Add optional scratch/cache mounts.
2018-05-23 04:55:18 -05:00
Dr. Chat
61e47167c0
[Vulkan] Replace vulkan-loader with volk
2018-05-04 16:49:46 -05:00
Dr. Chat
040d8d1ade
[GL4] Farewell, GL4 backend
2018-05-04 11:54:33 -05:00
DrChat
14abe1a407
Fixup 360 support
2018-04-03 19:02:49 -05:00
DrChat
a976056afb
[UI] Shut down the profiler before the graphics context
2018-02-28 15:05:10 -06:00
DrChat
c64916be94
Display a dialog if the emulator failed to launch a title specified on the command line.
2017-12-28 16:20:35 -06:00
DrChat
9395b73217
[Travis] Enable full Xenia build on linux
2017-12-20 16:27:01 -06:00
DrChat
7ae5795cb8
Quick hack to prevent Xenia from crashing on exit.
2017-12-18 18:15:19 -06:00
DrChat
76b577148d
[UI] Add game title ID to titlebar
2017-12-17 22:16:00 -06:00
DrChat
81cd532ff8
[UI] Profiler shutdown goes before window shutdown
2017-12-17 14:43:52 -06:00
DrChat
12e796bc0a
Formatting.
2017-12-17 13:26:58 -06:00
DrChat
8ec8d9778f
[UI] Shuffle some exit handling code around
2017-12-17 12:37:58 -06:00
DrChat
aaf281351d
Format all code with new clang-format
2017-12-14 20:44:43 -06:00
DrChat
02e37be4e5
Merge branch 'linux' of git://github.com/dougvj/xenia into linux
...
# Conflicts:
# .travis.yml
2017-12-14 19:20:02 -06:00
gibbed
082c767fba
Add the currently active graphics system to the window title.
2017-08-09 00:40:44 -05:00
sephiroth99
03091d1b71
Add missing libraries when linking xenia-app on Linux
...
Currently, each module in Xenia is built as a static library (also
called archive). On Linux, an archive only contains the object files
for that module. So any depedency that module has must be specified by
adding those other modules when linking the program, as the dependencies
are resolved at that time.
2017-07-11 11:47:25 -06:00
Doug Johnson
69e818555d
Filter resource file from non-windows platforms
2017-07-09 19:21:32 -06:00
Parker Lamb
fc27b34304
UI: Prevent race condition during emulator startup.
2017-07-02 11:57:54 -05:00
IndieDriver
8e1c0201ad
KeyEvent: Support modifiers / UI: Open file chooser on ctrl-O ( #707 )
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* file chooser on ctrl-o
* typo fix
2017-06-07 13:25:38 -05:00
PikminGuts92
9a8005e6fd
Added flag for fullscreen toggle.
2016-12-06 14:35:49 -05:00
PikminGuts92
682357519c
Made ToggleFullscreen function public.
2016-12-06 12:31:36 -05:00
Dr. Chat
222a9721aa
Add a File->Close option
2016-11-23 11:00:10 -06:00
Leighton Hancock
524ba0c88c
Add file drop functionality
...
Adds the ability to drag and drop files from windows in order to attempt
to execute them
2016-11-14 16:50:58 +13:00
Dr. Chat
1de47e0d17
UI: Hide the cursor after 3 seconds in fullscreen-mode.
2016-08-06 17:00:12 -05:00
Dr. Chat
1a5d4b99fc
Add a dependency on xenia-gpu-null in xenia-app
2016-08-04 15:17:04 -05:00
Dr. Chat
40f782a83b
Add a null graphics system (enable with --gpu=null)
...
Still uses vulkan to drive xenia UI, may look into decoupling later.
2016-08-04 09:50:13 -05:00
Dr. Chat
69bb6aacef
Swap to using the Vulkan renderer by default
...
This will break a lot of games and fix others, but it makes more sense to use a backend being actively worked on.
2016-07-28 19:33:05 -05:00
Dr. Chat
0c69e05eb1
Handle load requests made by the guest
2016-06-18 21:00:01 -05:00
Dr. Chat
b82f6a990a
Core: Add a file open dialog and refactor logic around loading new games
2016-06-18 20:42:28 -05:00
Dr. Chat
323b993bbc
Revert the default graphics backend to GL4 (in preparation of merge to master)
2016-06-11 19:13:45 -05:00
Dr. Chat
b9a40d1a00
Use Vulkan as the default graphics backend.
2016-05-15 12:08:29 -05:00
Dr. Chat
3130d4b38e
Add the vulkan backend as a choice in xenia-app
2016-02-20 21:02:28 -06:00
Ben Vanik
6777ce6668
Reconcile debugger and save state stuff into a single implementation.
...
Fixes #497 and fixes #496 .
Still rough edges, but at least less duplication.
2016-01-18 11:48:21 -08:00
Ben Vanik
9c93fa5187
Cleaning up xdbf stuff.
...
- moving next to xex utils
- fixing error cases around icon setting (and allowing reset)
- making C++11
- abstracting a bit so future additions will be easier
- fixing non-xex uses
2016-01-10 11:04:55 -08:00
x1nixmzeng
6530b9dc49
Added callback when new module is launched
...
This avoids having to guess the display window title format
Also manually fixed the linting errors picked out by travis which do not
get picked up using xb format locally
2016-01-09 17:36:46 +00:00
x1nixmzeng
5fa9499a12
Community feedback
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Updated naming convention
Exposed the game name to Emulator for other uses
Fixed bug with XDBF parsing
2016-01-08 22:55:37 +00:00
x1nixmzeng
729a1af0d5
Added XDBF utility library
...
Utility library to support the XDBF file format for XEX module resources
2016-01-07 00:51:27 +00:00
Ben Vanik
952d35911c
Folding build_tools back into the main repo for simplicity.
2015-12-30 16:53:14 -08:00
Dr. Chat
49ed0915d4
Add (temporary) shortcuts to save(F7)/restore(F8) to a file called "test.sav"
2015-12-29 13:09:39 -08:00
Ben Vanik
5de82887fa
Adding build version information to main window/log.
2015-12-27 11:53:37 -08:00
Ben Vanik
5f61c6ad07
Adding icon.
2015-12-27 11:09:19 -08:00
Ben Vanik
6b92c1a01e
Moving GPU flags to graphics_system.cc so all graphical exes get them.
2015-12-27 10:21:11 -08:00
Ben Vanik
629a75c162
Merge pull request #493 from parkerlamb/nv_optimus
...
Nvidia Optimus support
2015-12-27 10:15:40 -08:00
Ben Vanik
0e58208add
Dropping elemental-forms and swapping out with imgui.
...
Too much code for such little use. This should simplify porting.
2015-12-26 20:25:24 -08:00
Parker Lamb
b59ee24f5d
NvOptimusEnablement and AmdPowerXpressRequestHighPerformance symbols are
...
now exported for laptops with dual graphics
2015-12-26 22:14:13 -06:00
Ben Vanik
5834a42ef3
Dependency injection for apu/gpu/hid.
2015-11-08 15:02:24 -08:00
Ben Vanik
4af6c41740
Moving profiling.h to base - UI could be separated for cleanliness.
2015-11-07 12:31:07 -08:00
Ben Vanik
5d033f9cb3
A new debugger.
...
Lots of bugs/rough edges/etc - issues will be filed.
Old-style debugging still works (just use --emit_source_annotations to get
the helpful movs back and --break_on_instruction will still fire).
2015-09-20 21:31:05 -07:00
Ben Vanik
e5fbf840d2
Shuffling kernel/.
2015-09-06 18:07:52 -07:00