Cleaning up xdbf stuff.
- moving next to xex utils - fixing error cases around icon setting (and allowing reset) - making C++11 - abstracting a bit so future additions will be easier - fixing non-xex uses
This commit is contained in:
parent
86b706d87c
commit
9c93fa5187
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@ -190,7 +190,6 @@ solution("xenia")
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include("src/xenia/ui/gl")
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include("src/xenia/ui/spirv")
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include("src/xenia/vfs")
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include("src/xenia/xdbf")
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if os.is("windows") then
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include("src/xenia/apu/xaudio2")
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@ -289,9 +289,9 @@ void EmulatorWindow::ShowHelpWebsite() { LaunchBrowser("http://xenia.jp"); }
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void EmulatorWindow::UpdateTitle() {
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std::wstring title(base_title_);
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const std::wstring &game_title(emulator()->game_title());
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auto game_title = emulator()->game_title();
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if (!game_title.empty()) {
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title = game_title + L" - " + title;
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title += L" - " + game_title;
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}
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if (Clock::guest_time_scalar() != 1.0) {
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@ -25,7 +25,6 @@ project("xenia-app")
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"xenia-ui",
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"xenia-ui-gl",
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"xenia-vfs",
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"xenia-xdbf",
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})
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flags({
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"WinMain", -- Use WinMain instead of main.
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@ -27,6 +27,7 @@
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#include "xenia/hid/input_system.h"
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#include "xenia/kernel/kernel_state.h"
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#include "xenia/kernel/user_module.h"
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#include "xenia/kernel/util/xdbf_utils.h"
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#include "xenia/kernel/xam/xam_module.h"
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#include "xenia/kernel/xboxkrnl/xboxkrnl_module.h"
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#include "xenia/memory.h"
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@ -35,7 +36,6 @@
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#include "xenia/vfs/devices/host_path_device.h"
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#include "xenia/vfs/devices/stfs_container_device.h"
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#include "xenia/vfs/virtual_file_system.h"
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#include "xenia/xdbf/xdbf_utils.h"
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DEFINE_double(time_scalar, 1.0,
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"Scalar used to speed or slow time (1x, 2x, 1/2x, etc).");
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@ -498,8 +498,8 @@ void Emulator::WaitUntilExit() {
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}
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}
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X_STATUS Emulator::CompleteLaunch(const std::wstring &path,
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const std::string &module_path,
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X_STATUS Emulator::CompleteLaunch(const std::wstring& path,
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const std::string& module_path,
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std::function<void()> on_launch) {
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// Allow xam to request module loads.
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auto xam = kernel_state()->GetKernelModule<kernel::xam::XamModule>("xam.xex");
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@ -516,22 +516,21 @@ X_STATUS Emulator::CompleteLaunch(const std::wstring &path,
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kernel_state_->SetExecutableModule(module);
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// Try and load the resource database (xex only)
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char title[9] = {0};
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sprintf(title, "%08X", module->title_id());
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uint32_t resource_data = 0;
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uint32_t resource_size = 0;
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if (XSUCCEEDED(module->GetSection(title, &resource_data, &resource_size))) {
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auto xdb_ptr = module->memory()->TranslateVirtual(resource_data);
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if (xdb_ptr != nullptr) {
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xe::xdbf::XdbfWrapper db;
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if (db.initialize(xdb_ptr, static_cast<size_t>(resource_size))) {
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game_title_ = xe::to_wstring(xe::xdbf::get_title(db));
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xe::xdbf::XdbfBlock icon_block = xe::xdbf::get_icon(db);
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if (icon_block.buffer != nullptr) {
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display_window_->SetIconFromBuffer(icon_block.buffer,
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icon_block.size);
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// Try and load the resource database (xex only).
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if (module->title_id()) {
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char title_id[9] = {0};
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std::sprintf(title_id, "%08X", module->title_id());
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uint32_t resource_data = 0;
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uint32_t resource_size = 0;
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if (XSUCCEEDED(
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module->GetSection(title_id, &resource_data, &resource_size))) {
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kernel::util::XdbfGameData db(
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module->memory()->TranslateVirtual(resource_data), resource_size);
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if (db.is_valid()) {
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game_title_ = xe::to_wstring(db.title());
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auto icon_block = db.icon();
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if (icon_block) {
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display_window_->SetIcon(icon_block.buffer, icon_block.size);
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}
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}
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}
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@ -135,8 +135,8 @@ class Emulator {
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static bool ExceptionCallbackThunk(Exception* ex, void* data);
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bool ExceptionCallback(Exception* ex);
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X_STATUS CompleteLaunch(const std::wstring &path,
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const std::string &module_path,
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X_STATUS CompleteLaunch(const std::wstring& path,
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const std::string& module_path,
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std::function<void()> on_launch);
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std::wstring command_line_;
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@ -35,7 +35,7 @@ TracePlayer::TracePlayer(xe::ui::Loop* loop, GraphicsSystem* graphics_system)
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TracePlayer::~TracePlayer() = default;
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const TraceReader::Frame* TracePlayer::current_frame() const {
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if (current_frame_index_ > frame_count()) {
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if (current_frame_index_ >= frame_count()) {
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return nullptr;
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}
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return frame(current_frame_index_);
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@ -0,0 +1,107 @@
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2016 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include "xenia/kernel/util/xdbf_utils.h"
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namespace xe {
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namespace kernel {
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namespace util {
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constexpr uint32_t kXdbfMagicXdbf = 'XDBF';
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constexpr uint32_t kXdbfMagicXstc = 'XSTC';
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constexpr uint32_t kXdbfMagicXstr = 'XSTR';
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XdbfWrapper::XdbfWrapper(const uint8_t* data, size_t data_size)
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: data_(data), data_size_(data_size) {
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if (!data || data_size <= sizeof(XbdfHeader)) {
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data_ = nullptr;
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return;
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}
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const uint8_t* ptr = data_;
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header_ = reinterpret_cast<const XbdfHeader*>(ptr);
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ptr += sizeof(XbdfHeader);
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if (header_->magic != kXdbfMagicXdbf) {
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data_ = nullptr;
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return;
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}
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entries_ = reinterpret_cast<const XbdfEntry*>(ptr);
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ptr += sizeof(XbdfEntry) * header_->entry_count;
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files_ = reinterpret_cast<const XbdfFileLoc*>(ptr);
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ptr += sizeof(XbdfFileLoc) * header_->free_count;
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content_offset_ = ptr;
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}
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XdbfBlock XdbfWrapper::GetEntry(XdbfSection section, uint64_t id) const {
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for (uint32_t i = 0; i < header_->entry_used; ++i) {
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auto& entry = entries_[i];
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if (entry.section == static_cast<uint16_t>(section) && entry.id == id) {
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XdbfBlock block;
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block.buffer = content_offset_ + entry.offset;
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block.size = entry.size;
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return block;
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}
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}
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return {0};
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}
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std::string XdbfWrapper::GetStringTableEntry(XdbfLocale locale,
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uint16_t string_id) const {
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auto language_block =
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GetEntry(XdbfSection::kStringTable, static_cast<uint64_t>(locale));
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if (!language_block) {
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return "";
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}
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auto xstr_head =
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reinterpret_cast<const XdbfXstrHeader*>(language_block.buffer);
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assert_true(xstr_head->magic == kXdbfMagicXstr);
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assert_true(xstr_head->version == 1);
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const uint8_t* ptr = language_block.buffer + sizeof(XdbfXstrHeader);
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for (uint16_t i = 0; i < xstr_head->string_count; ++i) {
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auto entry = reinterpret_cast<const XdbfStringTableEntry*>(ptr);
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ptr += sizeof(XdbfStringTableEntry);
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if (entry->id == string_id) {
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return std::string(reinterpret_cast<const char*>(ptr),
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entry->string_length);
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}
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ptr += entry->string_length;
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}
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return "";
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}
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constexpr uint64_t kXdbfIdTitle = 0x8000;
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constexpr uint64_t kXdbfIdXstc = 0x58535443;
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XdbfBlock XdbfGameData::icon() const {
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return GetEntry(XdbfSection::kImage, kXdbfIdTitle);
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}
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XdbfLocale XdbfGameData::default_language() const {
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auto block = GetEntry(XdbfSection::kMetadata, kXdbfIdXstc);
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if (!block.buffer) {
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return XdbfLocale::kEnglish;
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}
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auto xstc = reinterpret_cast<const XdbfXstc*>(block.buffer);
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assert_true(xstc->magic == kXdbfMagicXstc);
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return static_cast<XdbfLocale>(static_cast<uint32_t>(xstc->default_language));
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}
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std::string XdbfGameData::title() const {
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return GetStringTableEntry(default_language(), kXdbfIdTitle);
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}
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} // namespace util
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} // namespace kernel
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} // namespace xe
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@ -0,0 +1,146 @@
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2016 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_KERNEL_UTIL_XDBF_UTILS_H_
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#define XENIA_KERNEL_UTIL_XDBF_UTILS_H_
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#include <string>
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#include <vector>
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#include "xenia/base/memory.h"
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namespace xe {
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namespace kernel {
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namespace util {
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// http://freestyledash.googlecode.com/svn/trunk/Freestyle/Tools/XEX/SPA.h
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// http://freestyledash.googlecode.com/svn/trunk/Freestyle/Tools/XEX/SPA.cpp
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enum class XdbfSection : uint16_t {
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kMetadata = 0x0001,
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kImage = 0x0002,
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kStringTable = 0x0003,
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};
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// Found by dumping the kSectionStringTable sections of various games:
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enum class XdbfLocale : uint32_t {
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kUnknown = 0,
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kEnglish = 1,
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kJapanese = 2,
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kGerman = 3,
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kFrench = 4,
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kSpanish = 5,
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kItalian = 6,
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kKorean = 7,
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kChinese = 8,
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};
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struct XdbfBlock {
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const uint8_t* buffer;
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size_t size;
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operator bool() const { return buffer != nullptr; }
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};
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// Wraps an XBDF (XboxDataBaseFormat) in-memory database.
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// http://www.free60.org/wiki/XDBF
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class XdbfWrapper {
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public:
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XdbfWrapper(const uint8_t* data, size_t data_size);
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// True if the target memory contains a valid XDBF instance.
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bool is_valid() const { return data_ != nullptr; }
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// Gets an entry in the given section.
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// If the entry is not found the returned block will be nullptr.
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XdbfBlock GetEntry(XdbfSection section, uint64_t id) const;
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// Gets a string from the string table in the given language.
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// Returns the empty string if the entry is not found.
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std::string GetStringTableEntry(XdbfLocale locale, uint16_t string_id) const;
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protected:
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#pragma pack(push, 1)
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struct XbdfHeader {
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xe::be<uint32_t> magic;
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xe::be<uint32_t> version;
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xe::be<uint32_t> entry_count;
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xe::be<uint32_t> entry_used;
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xe::be<uint32_t> free_count;
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xe::be<uint32_t> free_used;
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};
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static_assert_size(XbdfHeader, 24);
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struct XbdfEntry {
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xe::be<uint16_t> section;
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xe::be<uint64_t> id;
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xe::be<uint32_t> offset;
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xe::be<uint32_t> size;
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};
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static_assert_size(XbdfEntry, 18);
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struct XbdfFileLoc {
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xe::be<uint32_t> offset;
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xe::be<uint32_t> size;
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};
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static_assert_size(XbdfFileLoc, 8);
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struct XdbfXstc {
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xe::be<uint32_t> magic;
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xe::be<uint32_t> version;
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xe::be<uint32_t> size;
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xe::be<uint32_t> default_language;
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};
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static_assert_size(XdbfXstc, 16);
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struct XdbfXstrHeader {
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xe::be<uint32_t> magic;
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xe::be<uint32_t> version;
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xe::be<uint32_t> size;
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xe::be<uint16_t> string_count;
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};
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static_assert_size(XdbfXstrHeader, 14);
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struct XdbfStringTableEntry {
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xe::be<uint16_t> id;
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xe::be<uint16_t> string_length;
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};
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static_assert_size(XdbfStringTableEntry, 4);
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#pragma pack(pop)
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private:
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const uint8_t* data_ = nullptr;
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size_t data_size_ = 0;
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const uint8_t* content_offset_ = nullptr;
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const XbdfHeader* header_ = nullptr;
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const XbdfEntry* entries_ = nullptr;
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const XbdfFileLoc* files_ = nullptr;
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};
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class XdbfGameData : public XdbfWrapper {
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public:
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XdbfGameData(const uint8_t* data, size_t data_size)
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: XdbfWrapper(data, data_size) {}
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// The game icon image, if found.
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XdbfBlock icon() const;
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// The game's default language.
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XdbfLocale default_language() const;
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// The game's title in its default language.
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std::string title() const;
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};
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} // namespace util
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} // namespace kernel
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} // namespace xe
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#endif // XENIA_KERNEL_UTIL_XDBF_UTILS_H_
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@ -53,7 +53,8 @@ class Window {
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return true;
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}
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virtual bool SetIconFromBuffer(void* buffer, size_t size) = 0;
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virtual bool SetIcon(const void* buffer, size_t size) = 0;
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void ResetIcon() { SetIcon(nullptr, 0); }
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virtual bool is_fullscreen() const { return false; }
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virtual void ToggleFullscreen(bool fullscreen) {}
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@ -31,7 +31,7 @@ Win32Window::~Win32Window() {
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CloseWindow(hwnd_);
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hwnd_ = nullptr;
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}
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if (icon_ != nullptr) {
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if (icon_) {
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DestroyIcon(icon_);
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icon_ = nullptr;
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}
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return true;
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}
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bool Win32Window::SetIconFromBuffer(void* buffer, size_t size) {
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bool Win32Window::SetIcon(const void* buffer, size_t size) {
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if (icon_ != nullptr) {
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DestroyIcon(icon_);
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icon_ = nullptr;
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}
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HICON icon = CreateIconFromResourceEx(reinterpret_cast<BYTE*>(buffer),
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static_cast<DWORD>(size), TRUE,
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0x00030000, 0, 0, LR_DEFAULTCOLOR);
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// Reset icon to default.
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auto default_icon = LoadIcon(GetModuleHandle(nullptr), L"MAINICON");
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SendMessage(hwnd_, WM_SETICON, ICON_BIG,
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reinterpret_cast<LPARAM>(default_icon));
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SendMessage(hwnd_, WM_SETICON, ICON_SMALL,
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reinterpret_cast<LPARAM>(default_icon));
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if (!buffer || !size) {
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return true;
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}
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if (icon != nullptr) {
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icon_ = icon;
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SendMessage(hwnd_, WM_SETICON, ICON_BIG, reinterpret_cast<LPARAM>(icon));
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SendMessage(hwnd_, WM_SETICON, ICON_SMALL, reinterpret_cast<LPARAM>(icon));
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// Create icon and set on window (if it's valid).
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icon_ = CreateIconFromResourceEx(
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reinterpret_cast<PBYTE>(const_cast<void*>(buffer)),
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static_cast<DWORD>(size), TRUE, 0x00030000, 0, 0, LR_DEFAULTCOLOR);
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if (icon_) {
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SendMessage(hwnd_, WM_SETICON, ICON_BIG, reinterpret_cast<LPARAM>(icon_));
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SendMessage(hwnd_, WM_SETICON, ICON_SMALL, reinterpret_cast<LPARAM>(icon_));
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}
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return false;
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@ -31,7 +31,8 @@ class Win32Window : public Window {
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HWND hwnd() const { return hwnd_; }
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bool set_title(const std::wstring& title) override;
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bool SetIconFromBuffer(void* buffer, size_t size) override;
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bool SetIcon(const void* buffer, size_t size) override;
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bool is_fullscreen() const override;
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void ToggleFullscreen(bool fullscreen) override;
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@ -1,17 +0,0 @@
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project_root = "../../.."
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include(project_root.."/tools/build")
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group("src")
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project("xenia-xdbf")
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uuid("a95b5fce-1083-4bff-a022-ffdd0bab3db0")
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kind("StaticLib")
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language("C++")
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links({
|
||||
"xenia-base",
|
||||
})
|
||||
defines({
|
||||
})
|
||||
includedirs({
|
||||
project_root.."third_party/gflags/src",
|
||||
})
|
||||
recursive_platform_files()
|
|
@ -1,142 +0,0 @@
|
|||
/**
|
||||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2016 Ben Vanik. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#include "xenia/xdbf/xdbf_utils.h"
|
||||
|
||||
namespace xe {
|
||||
namespace xdbf {
|
||||
|
||||
enum XdbfId : uint64_t {
|
||||
kIdTitle = 0x8000,
|
||||
kIdXSTC = 0x58535443,
|
||||
};
|
||||
|
||||
enum XdbgMagic : uint32_t {
|
||||
kMagicXSTC = 'XSTC',
|
||||
kMagicXSTR = 'XSTR',
|
||||
};
|
||||
|
||||
XdbfWrapper::XdbfWrapper() = default;
|
||||
|
||||
XBDF_HEADER& XdbfWrapper::get_header() const { return *state_.header; }
|
||||
|
||||
XBDF_ENTRY& XdbfWrapper::get_entry(uint32_t n) const {
|
||||
return state_.entries[n];
|
||||
}
|
||||
|
||||
XBDF_FILE_LOC& XdbfWrapper::get_file(uint32_t n) const {
|
||||
return state_.files[n];
|
||||
}
|
||||
|
||||
bool XdbfWrapper::initialize(uint8_t* buffer, size_t length) {
|
||||
if (length <= sizeof(XBDF_HEADER)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
XdbfState state;
|
||||
|
||||
state.data = buffer;
|
||||
state.size = length;
|
||||
|
||||
uint8_t* ptr = state.data;
|
||||
|
||||
state.header = reinterpret_cast<XBDF_HEADER*>(ptr);
|
||||
ptr += sizeof(XBDF_HEADER);
|
||||
|
||||
state.entries = reinterpret_cast<XBDF_ENTRY*>(ptr);
|
||||
ptr += (sizeof(XBDF_ENTRY) * state.header->entry_count);
|
||||
|
||||
state.files = reinterpret_cast<XBDF_FILE_LOC*>(ptr);
|
||||
ptr += (sizeof(XBDF_FILE_LOC) * state.header->free_count);
|
||||
|
||||
state.offset = ptr;
|
||||
|
||||
if (state.header->magic == 'XDBF') {
|
||||
state_ = state;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
XdbfBlock XdbfWrapper::get_entry(XdbfSection section, uint64_t id) const {
|
||||
XdbfBlock block = {nullptr, 0};
|
||||
uint32_t x = 0;
|
||||
|
||||
while (x < get_header().entry_used) {
|
||||
auto& entry = get_entry(x);
|
||||
|
||||
if (entry.section == section && entry.id == id) {
|
||||
block.buffer = state_.offset + entry.offset;
|
||||
block.size = entry.size;
|
||||
break;
|
||||
}
|
||||
|
||||
++x;
|
||||
}
|
||||
|
||||
return block;
|
||||
}
|
||||
|
||||
XdbfBlock get_icon(const XdbfWrapper& ref) {
|
||||
return ref.get_entry(kSectionImage, kIdTitle);
|
||||
}
|
||||
|
||||
XdbfLocale get_default_language(const XdbfWrapper& ref) {
|
||||
XdbfBlock block = ref.get_entry(kSectionMetadata, kIdXSTC);
|
||||
if (block.buffer != nullptr) {
|
||||
XDBF_XSTC* xstc = reinterpret_cast<XDBF_XSTC*>(block.buffer);
|
||||
assert_true(xstc->magic == kMagicXSTC);
|
||||
|
||||
uint32_t default_language = xstc->default_language;
|
||||
return static_cast<XdbfLocale>(default_language);
|
||||
}
|
||||
|
||||
return kLocaleEnglish;
|
||||
}
|
||||
|
||||
std::string get_title(const XdbfWrapper& ref) {
|
||||
std::string title_str;
|
||||
|
||||
uint64_t language_id = static_cast<uint64_t>(get_default_language(ref));
|
||||
|
||||
XdbfBlock lang_block = ref.get_entry(kSectionStringTable, language_id);
|
||||
|
||||
if (lang_block.buffer != nullptr) {
|
||||
XDBF_XSTR_HEADER* xstr_head =
|
||||
reinterpret_cast<XDBF_XSTR_HEADER*>(lang_block.buffer);
|
||||
|
||||
assert_true(xstr_head->magic == kMagicXSTR);
|
||||
assert_true(xstr_head->version == 1);
|
||||
|
||||
uint16_t str_count = xstr_head->string_count;
|
||||
uint8_t* currentAddress = lang_block.buffer + sizeof(XDBF_XSTR_HEADER);
|
||||
|
||||
uint16_t s = 0;
|
||||
while (s < str_count && title_str.empty()) {
|
||||
XDBF_STRINGTABLE_ENTRY* entry =
|
||||
reinterpret_cast<XDBF_STRINGTABLE_ENTRY*>(currentAddress);
|
||||
currentAddress += sizeof(XDBF_STRINGTABLE_ENTRY);
|
||||
uint16_t len = entry->string_length;
|
||||
|
||||
if (entry->id == static_cast<uint16_t>(kIdTitle)) {
|
||||
title_str.resize(static_cast<size_t>(len));
|
||||
std::copy(currentAddress, currentAddress + len, title_str.begin());
|
||||
}
|
||||
|
||||
++s;
|
||||
currentAddress += len;
|
||||
}
|
||||
}
|
||||
|
||||
return title_str;
|
||||
}
|
||||
|
||||
} // namespace xdbf
|
||||
} // namespace xe
|
|
@ -1,129 +0,0 @@
|
|||
/**
|
||||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2016 Ben Vanik. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#ifndef XENIA_XDBF_XDBF_UTILS_H_
|
||||
#define XENIA_XDBF_XDBF_UTILS_H_
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "xenia/base/memory.h"
|
||||
|
||||
namespace xe {
|
||||
namespace xdbf {
|
||||
|
||||
// http://freestyledash.googlecode.com/svn/trunk/Freestyle/Tools/XEX/SPA.h
|
||||
// http://freestyledash.googlecode.com/svn/trunk/Freestyle/Tools/XEX/SPA.cpp
|
||||
|
||||
enum XdbfSection : uint16_t {
|
||||
kSectionMetadata = 0x0001,
|
||||
kSectionImage = 0x0002,
|
||||
kSectionStringTable = 0x0003,
|
||||
};
|
||||
|
||||
// Found by dumping the kSectionStringTable sections of various games:
|
||||
|
||||
enum XdbfLocale : uint32_t {
|
||||
kLocaleEnglish = 1,
|
||||
kLocaleJapanese = 2,
|
||||
kLocaleGerman = 3,
|
||||
kLocaleFrench = 4,
|
||||
kLocaleSpanish = 5,
|
||||
kLocaleItalian = 6,
|
||||
kLocaleKorean = 7,
|
||||
kLocaleChinese = 8,
|
||||
};
|
||||
|
||||
struct XBDF_HEADER {
|
||||
xe::be<uint32_t> magic;
|
||||
xe::be<uint32_t> version;
|
||||
xe::be<uint32_t> entry_count;
|
||||
xe::be<uint32_t> entry_used;
|
||||
xe::be<uint32_t> free_count;
|
||||
xe::be<uint32_t> free_used;
|
||||
};
|
||||
static_assert_size(XBDF_HEADER, 24);
|
||||
|
||||
#pragma pack(push, 1)
|
||||
struct XBDF_ENTRY {
|
||||
xe::be<uint16_t> section;
|
||||
xe::be<uint64_t> id;
|
||||
xe::be<uint32_t> offset;
|
||||
xe::be<uint32_t> size;
|
||||
};
|
||||
static_assert_size(XBDF_ENTRY, 18);
|
||||
#pragma pack(pop)
|
||||
|
||||
struct XBDF_FILE_LOC {
|
||||
xe::be<uint32_t> offset;
|
||||
xe::be<uint32_t> size;
|
||||
};
|
||||
static_assert_size(XBDF_FILE_LOC, 8);
|
||||
|
||||
struct XDBF_XSTC {
|
||||
xe::be<uint32_t> magic;
|
||||
xe::be<uint32_t> version;
|
||||
xe::be<uint32_t> size;
|
||||
xe::be<uint32_t> default_language;
|
||||
};
|
||||
static_assert_size(XDBF_XSTC, 16);
|
||||
|
||||
#pragma pack(push, 1)
|
||||
struct XDBF_XSTR_HEADER {
|
||||
xe::be<uint32_t> magic;
|
||||
xe::be<uint32_t> version;
|
||||
xe::be<uint32_t> size;
|
||||
xe::be<uint16_t> string_count;
|
||||
};
|
||||
static_assert_size(XDBF_XSTR_HEADER, 14);
|
||||
#pragma pack(pop)
|
||||
|
||||
struct XDBF_STRINGTABLE_ENTRY {
|
||||
xe::be<uint16_t> id;
|
||||
xe::be<uint16_t> string_length;
|
||||
};
|
||||
static_assert_size(XDBF_STRINGTABLE_ENTRY, 4);
|
||||
|
||||
struct XdbfState {
|
||||
XBDF_HEADER* header;
|
||||
XBDF_ENTRY* entries;
|
||||
XBDF_FILE_LOC* files;
|
||||
uint8_t* offset;
|
||||
uint8_t* data;
|
||||
size_t size;
|
||||
};
|
||||
|
||||
struct XdbfBlock {
|
||||
uint8_t* buffer;
|
||||
size_t size;
|
||||
};
|
||||
|
||||
class XdbfWrapper {
|
||||
public:
|
||||
XdbfWrapper();
|
||||
|
||||
bool initialize(uint8_t* buffer, size_t length);
|
||||
XdbfBlock get_entry(XdbfSection section, uint64_t id) const;
|
||||
|
||||
private:
|
||||
XBDF_HEADER& get_header() const;
|
||||
XBDF_ENTRY& get_entry(uint32_t n) const;
|
||||
XBDF_FILE_LOC& get_file(uint32_t n) const;
|
||||
|
||||
XdbfState state_;
|
||||
};
|
||||
|
||||
XdbfBlock get_icon(const XdbfWrapper& ref);
|
||||
XdbfLocale get_default_language(const XdbfWrapper& ref);
|
||||
std::string get_title(const XdbfWrapper& ref);
|
||||
|
||||
} // namespace xdbf
|
||||
} // namespace xe
|
||||
|
||||
#endif // XENIA_XDBF_XDBF_UTILS_H_
|
Loading…
Reference in New Issue