Commit Graph

6270 Commits

Author SHA1 Message Date
Joel Linn 4f020e32c8 [xb] Remove whitespace 2021-05-03 22:50:44 -05:00
Joel Linn 0a662afd73 [xb] Only write version.h when changed 2021-05-03 22:50:44 -05:00
Joel Linn 48bd08a11b [GPU] Fix shader compiler build on Linux 2021-05-03 22:50:44 -05:00
Gliniak 1f658f9b32 [XAM/Content] Prevent deletion of open packages 2021-05-02 10:46:20 -05:00
gibbed a18f9c9dc1 Add UTF-8 path tests for trailing separator. 2021-05-02 09:36:32 -05:00
gibbed 2d2721ee7a [Base] Fix UTF-8 fnfp with trailing separator.
[Base] Fix off-by-one in UTF-8 find_name_from_path with trailing
separator.
2021-05-02 09:36:32 -05:00
gibbed fcd46d56a0 [App] Lint fix. 2021-05-02 08:21:10 -05:00
gibbed 9185c36b41 Add more UTF-8 path edge cases.
- Add macro for automatically testing both / and \ of all path
  input/outputs.
- Add more UTF-8 path edge cases.
2021-05-02 08:18:22 -05:00
gibbed b7674f0bd8 [Base] Plain string variant of UTF-8 join_paths. 2021-05-02 08:18:22 -05:00
gibbed 46dfb3449c [Base] Dedupe new/old separators in UTF-8 fps.
[Base] Dedupe new/old separators in UTF-8 fix_path_separators.
2021-05-02 08:18:22 -05:00
gibbed de3825274e [Base] Fix edge case in UTF-8 fnfp/fbp.
[Base] Fix edge case in UTF-8 find_name_from_path/find_base_path with
strings that consist of only a separator.
2021-05-02 08:18:22 -05:00
gibbed f868a10649 [App] Correctly initialize title ID. 2021-05-02 00:21:57 -05:00
gibbed ea1f2b114a [App] Improve title tracking.
[App] Improve title tracking.
[App] Show title version in emulator window title, when available.
2021-05-01 17:29:05 -05:00
gibbed 0419a9f13d [App] Build title using StringBuffer. 2021-05-01 17:29:05 -05:00
gibbed 38c3db1afb [CPU/Kernel] Transparently byteswap xex2_version. 2021-05-01 17:29:05 -05:00
gibbed 46ee68eb1d [UI] Log unsuccessful SPDA result as unsigned.
[UI] Log unsuccessful SetProcessDpiAwareness result as unsigned.
2021-05-01 17:26:54 -05:00
gibbed 653931ec8f Add and improve UTF8 tests. 2021-05-01 15:16:37 -05:00
gibbed dbd980150b [Base] Don't use reverse iterator for UTF-8.
[Base] Don't use reverse iterator for UTF-8. Fixes #1760.
2021-05-01 15:16:37 -05:00
illusion0001 b5fc1efad5 XMA: Set log level for unhandled register to warning 2021-05-01 12:47:36 -05:00
gibbed 99c9ed4c62 Stop Intellisense complaints about export decls.
Stop Visual Studio Intellisense complaints about export declarations.
2021-05-01 12:45:16 -05:00
Joel Linn b6e5719173 [APU] Fix compilation on Linux 2021-05-01 12:41:02 -05:00
Joel Linn 534e263b05 [APU] XMA: Cross-buffer split frames. 2021-05-01 12:41:02 -05:00
Joel Linn 6547fa1748 [APU] Rewrite XMA packet parser
Use new FFmpeg frame decoder
2021-05-01 12:41:02 -05:00
Joel Linn 7a0236dcc5 [Base] BitStream: Fix writing to non zeroed mem 2021-05-01 12:41:02 -05:00
Joel Linn 3675c8eac8 [APU] Disable warnings in FFmpeg. 2021-05-01 12:41:02 -05:00
Joel Linn d4cf474665 Replace references to libav. 2021-05-01 12:41:02 -05:00
Joel Linn 47e36e6aee Exchange libav with ffmpeg submodule. 2021-05-01 12:41:02 -05:00
Gliniak e5948bb810 [Kernel] Implemented: XeKeysHmacShaUsingKey 2021-05-01 12:31:14 -05:00
gibbed 524efcab7d [Kernel] Lint fix. 2021-05-01 12:20:14 -05:00
Gliniak d4c3d665d5 [XAM/Content] Set disposition for overlapped cases 2021-04-30 20:12:56 -05:00
Triang3l 556893177b [D3D12] Better D3D12 initialization failure error message 2021-04-28 21:13:00 +03:00
Triang3l bb55bb3e70 [D3D12] Make ROV the default RT path on Intel due to stencil 2021-04-28 20:53:07 +03:00
Triang3l 71fbfdb63e [D3D12] Fix non-ROV clearing always giving 'failed in backend' 2021-04-28 17:27:57 +03:00
Triang3l 51c2c9e5f2 [D3D12] Fix render target reference leak 2021-04-27 19:55:29 +03:00
Triang3l ec41dfc995 [D3D12] Fix bindless root signatures, ensure shaders are pre-translated 2021-04-27 18:29:23 +03:00
Triang3l 913e1e949c [GPU] Ownership-transfer-based RT cache, 3x3 resolution scaling
The ROV path is also disabled by default because of lower performance
2021-04-26 22:12:09 +03:00
Gliniak 30ea6e3ea3 [Kernel/Memory] Return error when region_size is 0 2021-04-10 07:19:59 -05:00
gibbed 4ce43369a7 Use English game title when available. 2021-04-07 03:47:17 -05:00
Gliniak 9ccdbb2153 [Kernel/Memory] Do not clear range if it was previously commited 2021-04-07 03:42:13 -05:00
Gliniak 010f0aa517 [XAM/Party] Added stubs for:
- XamPartyGetUserList
 - XamPartySendGameInvites
 - XamPartySetCustomData
 - XamPartyGetBandwidth
2021-04-06 23:39:40 -05:00
Gliniak 6c9662d17e [XAM/UI] Added Stubs For:
- XamShowPartyUI
 - XamShowCommunitySessionsUI
2021-04-06 23:39:40 -05:00
Triang3l 99024aec32
[Vulkan] Fix primary_queue_mutex usage in vulkan_graphics_system.cc 2021-03-04 18:32:27 +03:00
Triang3l 5ae6c7eaf8
[Vulkan] Fix primary queue mutex locking in texture_cache.cc 2021-03-04 18:14:07 +03:00
Triang3l 87442b106c
[D3D12] Fix signed-only texture descriptor creation 2021-02-13 23:22:03 +03:00
Gliniak a6954aced3 [Kernel/XAM] XamContentCreateEx - Extended Error Support 2021-01-31 23:58:07 -06:00
emoose 690b0d9197 [Kernel/XAM] Prevent Sleep from being used on main thread, fixes #1749 2021-01-31 23:39:13 -06:00
emoose 57764f6bea [Kernel/XAM] Improve NetDll_XNetQosServiceLookup stub, implement NetDll_XNetQosRelease
Needed for Saints Row 1 (TU1) to start up properly
2021-01-31 23:26:47 -06:00
emoose 40bbf704e0 [Kernel/XBDM] Change return values of RegisterCommandProcessorEx & DmWalkLoadedModules 2021-01-31 23:26:47 -06:00
sephiroth99 36f687e40e [Base] Add missing header for VS2017
When using VS2017, the compilation fails due to this missing header.

Signed-off-by: sephiroth99 <sephiroth99@gmail.com>
2021-01-31 23:22:59 -06:00
sephiroth99 88bea2742c Remove glslang::pool_allocator::setAllocator
Commit 24b3e8384e93f3e73b6aa14ea00a30574112f9ba upstream.

Fixes compilation error with recent Clang versions.

Signed-off-by: sephiroth99 <sephiroth99@gmail.com>
2021-01-31 23:22:59 -06:00