illusion98
aaa063cffd
Merge remote-tracking branch 'emoose/devicetype-fix' into canary
2020-02-19 03:36:02 -05:00
illusion98
ad8398d560
Add command to show fps in titlebar
2020-02-19 03:36:02 -05:00
Cancerous
60e8d705cb
FPS Counter at the end of the display chain PR 1362
...
from IceTDrinker
2020-02-19 03:36:02 -05:00
Margen67
81db360859
AVX(2/512) builds
...
xenia-build:
Make release the default config. (no longer need --config=Release)
Add --cpu_arch argument;
Valid options are SSE2 (default), AVX, AVX2, and AVX512.
CI:
Remove unneeded env vars since we're only building Release for Windows anyway.
Only do tests on AppVeyor since they only work there.
AppVeyor:
Remove empty tab/space.
Remove unneeded cmds.
Turn deploy off since it didn't do anything.
GitHub Actions:
Rename GitHub Actions artifacts.
Premake:
Remove commented out garbage.
2020-02-19 03:36:02 -05:00
Margen67
bbb8a59c09
[CI] Add GitHub Actions
2020-02-19 03:36:02 -05:00
illusion98
d9138f2df1
Add cvar for Unreal Engine 3 workaround
2020-02-19 03:36:02 -05:00
illusion98
c374e85999
[Discord] Change ID and new description
2020-02-19 03:36:02 -05:00
illusion98
4aac68563d
[Discord] Add Time Elasped and Description Text
...
Display Time Elapsed when idle or playing a game
Display description when hovering over the icon
2020-02-19 03:36:02 -05:00
illusion98
3d656c394d
Hack for Source engine
2020-02-19 03:36:02 -05:00
Radosław Gliński
9545537c97
Disable debugging break on KeBugCheck
2020-02-19 03:36:02 -05:00
illusion98
2953cf8a2e
Merge remote-tracking branch 'emoose/ntwritefile-apc'
...
Originally merged by @0x8080
Co-Authored-By: 0x8080 <0x8080@users.noreply.github.com>
2020-02-19 03:36:02 -05:00
illusion98
6536557701
Merge 2 remote-tracking branch 'emoose/stfs-packages, emoose/title-updates' into canary-cleanup
...
Originally merged by @0x8080
Co-Authored-By: 0x8080 <0x8080@users.noreply.github.com>
2020-02-19 03:36:02 -05:00
illusion98
36cd4f69b4
Merge remote-tracking branch 'emoose/dashboard' into canary-cleanup
...
Originally merged by @0x8080
Co-Authored-By: 0x8080 <0x8080@users.noreply.github.com>
2020-02-19 03:36:02 -05:00
illusion98
a4cd4dcca2
Update Readme
2020-02-19 03:36:01 -05:00
chss95cs@gmail.com
b4b0cf3421
Reuse flag results in OPCODE_BRANCH_TRUE codegen if the preceding instruction was a comparison that already set the cpu flags
2020-02-19 03:36:01 -05:00
chss95cs@gmail.com
e21cc2ddae
Add constant folding for OPCODE_ROTATE_LEFT
2020-02-19 03:36:01 -05:00
Margen67
bb13103102
Update to new issue template workflow
...
Add wiki link to top since people don't (or can't) read it.
Change discord.me invite link back to normal discord.gg.
Change game-compatibility link to readme since people don't (or can't) read it.
Add Discord server link in config.yml.
2020-02-19 02:20:28 -06:00
Triang3l
47eee5e1c3
[GPU] Unified function for mip level bounds, BaseMap mip filter, small refactoring
2020-02-18 23:31:48 +03:00
Rick Gibbed
0437488853
[AppVeyor] Grab all ZIPs for artifacts.
2020-02-17 16:22:05 -06:00
Rick Gibbed
5cef591070
[AppVeyor] AppVeyor didn't like %7Z_SWITCHES%.
2020-02-17 16:03:06 -06:00
Rick Gibbed
c72d65ad9f
[AppVeyor] AppVeyor doesn't like IF blocks.
2020-02-17 15:38:05 -06:00
Rick Gibbed
75f98b01b9
[AppVeyor] Make checked builds harder to access.
...
[AppVeyor] Hopefully make checked builds harder and more annoying to access for non-developers.
2020-02-17 15:19:38 -06:00
Triang3l
710d225d0a
[GPU] --gpu_allow_invalid_fetch_constants to bypass invalid fetch constant type errors
2020-02-16 19:35:26 +03:00
Triang3l
d18e63e6e2
[D3D12] Always write original shader source in DXBC if PIX is attached
2020-02-16 18:09:22 +03:00
Triang3l
8ec813de82
[Memory, D3D12] Various refactoring from data provider development
2020-02-15 21:35:24 +03:00
Triang3l
b59ae30ec3
[D3D12] DXBC: Fix two uninitialized register usages in ROV code, better comments
2020-02-13 08:31:01 +03:00
gibbed
cc47704a6b
[CPU] Use reserved form of sc for imports.
2020-02-11 06:45:57 -06:00
gibbed
e2346ee539
[PPC] Support basic form of sc.
2020-02-11 06:45:57 -06:00
Rick Gibbed
ce1d632f4e
[CI] Include SDL2.dll as part of artifacts.
2020-02-11 04:34:37 -06:00
Gliniak
d241a98189
[Kernel] Rewrote ObReferenceObjectByHandle
2020-02-10 20:52:23 -06:00
Triang3l
014d03193e
[D3D12] Convert dxbc_shader_translator_om.cc to new DXBC emission code
2020-02-10 23:50:26 +03:00
Joel Linn
160f218210
[APU/Linux] Implement cross platform audio using SDL2 library.
2020-02-10 14:01:47 -06:00
Joel Linn
64f3925c7d
[HID/Linux] Implement cross platform controller input using SDL2 library.
2020-02-10 13:41:19 -06:00
Joel Linn
498b73612f
Link against SDL2.
...
- Use MSVC delayed loading on Windows.
- Rely on system libraries for Linux.
- Add libsdl2-dev to Travis.
2020-02-10 13:41:19 -06:00
Joel Linn
d355d433c5
Add SDL2 submodule for MSVC development.
...
Tracking 2.0.10 headers and libraries.
2020-02-10 13:41:19 -06:00
Rados??aw Gli??ski
404aa82147
[CPU] Implemented instructions: rldclx, rldcrx
2020-02-09 16:48:50 -06:00
gibbed
0b3cdf2aaa
[Base] Fix non-Windows bit_scan_forward.
2020-02-09 16:37:52 -06:00
Prism Tutaj
fc37f3e93a
[App] Fix discord cvar
2020-02-09 16:21:51 -06:00
Joel Linn
2aa008e02e
[HID] Fix Demo for XInput
2020-02-09 16:19:39 -06:00
Gliniak
0d866aa173
[CPU] Increased maximum function count
2020-02-09 15:47:29 -06:00
Silent
684f9fedec
[Base] Remove kMaxPath from Windows, it should not be used
...
All instances of kMaxPath or MAX_PATH being used have been removed,
and removing this constant is supposed to encourage writing code
without artificial constraints on path length.
2020-02-09 14:02:37 -06:00
Silent
f392347673
[GPU] Remove MAX_PATH limit from Shader::Dump
2020-02-09 14:02:37 -06:00
Silent
d3a73022fd
[UI] Remove MAX_PATH limit from WM_DROPFILES
...
Also required const-ifying a file drop message.
2020-02-09 14:02:22 -06:00
Silent
96a9397349
[Base] Remove MAX_PATH limit from GetUserFolder
...
Replace SHGetFolderPath with SHGetKnownFolderPath to remove the limit
2020-02-09 14:01:39 -06:00
Silent
6f2c39d8d1
[Base] Remove MAX_PATH limit from to_absolute_path
...
Let _wfullpath allocate memory by itself to remove the limit
2020-02-09 14:01:39 -06:00
gibbed
74c95c64d2
[Kernel] Ignore page size with base addr allocs.
...
Changes NtAllocateVirtualMemory so that it ignores specified page size when a
base address is specified.
Fixes a crash seen in N3 demo boot.
2020-02-09 06:54:27 -06:00
Justin Moore
96a7908c28
[Base] Fix formatting errors accidentally introduced
2020-02-08 16:30:17 -06:00
Rick Gibbed
754e64fcf1
Fix warning that newer Python is whining about.
...
Fix a warning that a newer version of Python is whining about:
SyntaxWarning: "is" with a literal. Did you mean "=="?
2020-02-08 16:25:13 -06:00
Justin Moore
7ed6296bb2
[Base] Call SetThreadDescription to name threads on versions of Windows that support it.
2020-02-08 21:12:42 +00:00
Justin Moore
1111394c83
Merge branch 'noshbar-unintialised-fileaccess-fix'
2020-02-08 14:44:26 -06:00