Commit Graph

6877 Commits

Author SHA1 Message Date
Joel Linn 9ab4db285c [Premake] Update premake-cmake
- Handle compiler flags per-file. Removes ffmpeg warnings
- Switch to JoelLinn fork since original author stopped maintaining
  and other forks don't seem to care about PRs
2022-09-22 06:36:43 -05:00
Rick Gibbed 3bfa3b05e1
Lint fix. 2022-09-22 06:34:21 -05:00
Wunkolo addd8c94e5 [x64] Add AVX512 optimization for `OPCODE_VECTOR_ADD`(saturated)
Uses a single `vpternlogd` to test for signed/unsigned
overflow/underflow. Then utilizes AVX512 mask operations to create
either `0x7FFFFFFF` or `0x80000000` arithmetically.
2022-09-14 11:39:03 -05:00
Wunkolo 9fd684594b [x64] Add AVX512 optimization for `OPCODE_VECTOR_CONVERT_F2I`(unsigned)
`vcvttps2udq` already saturates overflowing and unordered values to `0xFFFFFFFF`. Using mask registers, zeroes are written to negative values within the same instruction.
2022-09-12 13:52:57 -05:00
Wunkolo 90fffe1de7 [PPC] Fix memory assert formatting
This was still using printf-style format specifiers. Causing memory
asserts to show up like this while testing.

```
!> 0000438C Memory 10001040 assert failed:
!> 0000438C   Expected: %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X
!> 0000438C     Actual: %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X
!> 0000438C     TEST FAILED
```

Updated them so they format correctly:

```
!> 00002CCC Memory 10001040 assert failed:
!> 00002CCC   Expected: FC FD FE FF 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
!> 00002CCC     Actual: FC FD FE FF 00 00 00 00 00 00 00 00 00 00 00 00
!> 00002CCC     TEST FAILED
```
2022-09-05 13:47:48 -05:00
Wunkolo b0cc3db4d8 [x64] Add AVX512 optimization for `NOT_V128` 2022-09-05 13:47:30 -05:00
Triang3l 7595cdb52b [Vulkan] Non-GS point sprites + minor SPIR-V fixes 2022-07-27 17:14:28 +03:00
Triang3l ff7ef05063 [SPIR-V] Clamp cube face using NClamp, not NMax/FMin 2022-07-26 17:08:12 +03:00
Triang3l 66c995f3aa [SPIR-V] Saturate point sprite coordinates 2022-07-26 17:04:22 +03:00
Triang3l 8fb5da18ea [Vulkan] Add forgotten fullDrawIndexUint32 check 2022-07-26 16:24:14 +03:00
Triang3l 9fa41c27bc [Vulkan] Point sprite geometry shader 2022-07-26 16:01:20 +03:00
Triang3l f248e23079 [DXBC] Skip backface check in point PsParamGen 2022-07-25 21:48:25 +03:00
Triang3l 77e85ecaa4 [Vulkan] 32-bit index fetch without fullDrawIndexUint32 2022-07-25 16:53:12 +03:00
Triang3l 37579d3bf0 [GPU] Treat non-adaptive-tessellated patches as 1-control-point 2022-07-24 17:38:26 +03:00
Triang3l 3c12814276 [GPU] EDRAM looped addressing (resolves #2031) 2022-07-22 23:51:50 +03:00
Margen67 74d83e4af8 Python/xenia-build/xb fixes
Use variable for Python version to make upgrading easier.
xb.bat:
 Update copyright date.
 Add candidate paths.
xb.ps1
 Properly use found python executable.
 More consistency with .bat.
 Don't spew unnecessary errors, etc.
 EOF newline.
2022-07-21 08:31:35 -05:00
Triang3l 6ff312afb1 [DXBC] Update PsParamGen comment [ci skip] 2022-07-21 12:42:06 +03:00
Triang3l 1a95bef8b3 [GPU] Eliminate unused shader I/O, UCP culling, centroid on Vulkan
For more optimal usage of exports and the parameter cache on the host regardless of how effective the optimizations in the host GPU driver are. Also reserve space for Vulkan/Metal/D3D11-specific HostVertexShaderTypes to use one more bit for the host vertex shader type in the shader modification bits, so that won't have to be done in the future as that would require invalidating shader storages (which are invalidated by this commit) again.
2022-07-21 12:32:28 +03:00
Triang3l 0a94b86cb8 [GPU] Remove orphaned GetPresentArea declaration [ci skip] 2022-07-18 21:02:34 +03:00
Joel Linn a41770acc5 [xenia-build] Check for clang-format 14 2022-07-17 19:57:37 -05:00
Joel Linn 5bfa3bf56e [CI] Build all android targets 2022-07-17 19:57:37 -05:00
Joel Linn f4f131aab9 [CI] Exclude "Wait on Timer" and "Wait on Multiple Timers" tests from drone 2022-07-17 19:57:37 -05:00
Joel Linn 846fedfa47 [xenia-build] Report premake errors via exit code 2022-07-17 19:57:37 -05:00
Joel Linn 92db8f65b7 [CI] Use ninja for cmake builds 2022-07-17 19:57:37 -05:00
Joel Linn b3a00d0368 [CI] Update image to 2022-07-15 2022-07-17 19:57:37 -05:00
Triang3l 14fdf4b270 [GPU] Up to 7x7 resolution scaling 2022-07-17 20:41:50 +03:00
Triang3l e8652e544a [GPU] Translucent trace viewer controls 2022-07-17 17:29:41 +03:00
Triang3l 273a489e2a [Android] Exclude executables from app build 2022-07-17 17:11:48 +03:00
Triang3l 23410d012d [Android] Update the target SDK to 33, NDK, and Gradle 2022-07-17 17:03:55 +03:00
Triang3l 50946e5c5f [Android] Don't require the storage permission
GPU traces in the trace viewer are accessed via the Storage Access Framework, which doesn't require the storage permissions. Games will be accessed using the SAF too (directories containing games as document trees with persistable URI permissions). The storage permissions are also not required for accessing the application's external or internal storage directory that will contain the save files.
2022-07-17 16:58:40 +03:00
Triang3l 8948b2b557 [Android] GPU trace viewer and launcher activities 2022-07-17 16:58:25 +03:00
Triang3l 421c9a80c5 [Android] Add missing `final` to surface callbacks 2022-07-17 16:42:33 +03:00
Triang3l 25663827ba [GPU] Trace viewer Android content URI loading 2022-07-17 16:37:49 +03:00
Triang3l 624f2b2d9e [Base] Android content URI file memory mapping 2022-07-17 16:34:17 +03:00
Triang3l 93a7918025 [Base] Android content URI file descriptor opening 2022-07-17 16:25:58 +03:00
Triang3l 34a952d789 [Base] Wrap strdup and strcasecmp in xe:: functions 2022-07-17 16:14:29 +03:00
Triang3l 500bbe9e0d [Base] Use to_path for Android path argument loading 2022-07-16 13:42:04 +03:00
Triang3l 373b143049 [Base] Cvars from Android Bundle/Intent 2022-07-16 13:13:08 +03:00
Triang3l 415750252b [Base] PosixMappedMemory: Close, Flush 2022-07-14 22:51:07 +03:00
Triang3l 65137e58bd [Base] PosixMappedMemory: fd instead of stdio
Android ContentResolver, which is needed for content:// URIs, provides file descriptors rather than stdio files
2022-07-14 22:11:46 +03:00
Triang3l 9fd63519bf [Base] Make MappedMemory non-copyable 2022-07-14 22:04:06 +03:00
Triang3l 2a69d1db4d [Vulkan] Fix a typo in a comment about BC textures [ci skip] 2022-07-14 21:16:23 +03:00
Triang3l 7b8281aee0 [UI] Android ImGui touch and mouse input 2022-07-14 21:13:40 +03:00
Triang3l 3a065c35f0 [Android] -j, not ndk.jobs, in Gradle 2022-07-11 21:46:53 +03:00
Triang3l 037310f8dc [Android] Unified xenia-app with windowed apps and build prerequisites 2022-07-11 21:45:57 +03:00
Triang3l b41bb35a20 [SPIR-V] Make interpolators an array to fix Adreno linkage 2022-07-09 17:52:26 +03:00
Triang3l b3edc56576 [Vulkan] Merge texture and sampler descriptors into a single descriptor set
Put all descriptors used by translated shaders in up to 4 descriptor sets, which is the minimum required, and the most common on Android, `maxBoundDescriptorSets` device limit value
2022-07-09 17:10:28 +03:00
Triang3l ff35a4b3a1 [Third-party] Revert premake-core downgrade caused by a merge 2022-07-09 13:43:53 +03:00
Triang3l e4de8663c4 [Vulkan] All guest draw uniform buffer bindings in a single descriptor set
Reduce the number of bound descriptor sets from 10 to 6, which is still above the minimum limit of 4, but closer
2022-07-07 21:05:56 +03:00
Triang3l 88c055eb30 [CPU] Null backend enough for GPU trace viewing 2022-07-06 23:28:06 +03:00