Triang3l
7048baaf21
Merge branch 'master' into vulkan
2022-03-22 21:54:34 +03:00
Triang3l
fa62d395fd
[Vulkan] InitializeSubresourceRange: Use return, not reference
2022-03-22 21:51:02 +03:00
Triang3l
32ab1a2df1
[D3D12] Minor RT code style/comments cleanup
2022-03-22 21:48:26 +03:00
Triang3l
ee8e71cea8
[D3D12] RT dump: Fix r# allocation
2022-03-22 21:41:44 +03:00
Triang3l
920704c71a
[D3D12] RT transfer: Same front/back stencil ops
2022-03-22 21:39:06 +03:00
Triang3l
1259c9f7a2
[Vulkan] Pipeline barrier merging
2022-03-21 23:02:51 +03:00
Triang3l
acc4fd6846
[Vulkan] Rectangle list geometry shader
2022-03-21 22:53:19 +03:00
Triang3l
c47b874a4d
Merge branch 'master' into vulkan
2022-03-21 20:57:02 +03:00
Triang3l
82c1fb87aa
[App] Do all fullscreen entry logic for --fullscreen=true ( fixes #1999 )
2022-03-14 20:42:52 +03:00
Wunkolo
c1de37f381
[x64] Remove usage of `xbyak_bin2hex.h`
...
C++ has had binary-literals since C++14. There is no need for these
binary enum values from xbyak.
2022-03-08 12:18:58 -06:00
Wunkolo
f356cf5df8
[x64] Add `VECTOR_ROTATE_LEFT_I32` overflow-test
...
Edit one of the lanes in this unit-test to be larger than the width of
the element-size to ensure that this case is handled correctly.
It should only mask the lower `log2(32)=5` bits of the input, causing
`33`(`100001`) to be `1`(`000001`).
2022-03-08 12:18:58 -06:00
Wunkolo
337f0b2948
[x64] Add AVX512 optimization for `VECTOR_ROTATE_LEFT(Int32)`
...
`vprolvd` is an almost 1:1 analog with this opcode and can be
conditionally emitted when the host supports AVX512{F,VL}.
Altivec docs say that `vrl{bhw}` masks the lower log2(n) bits of the
element-size.
[vprold](https://www.felixcloutier.com/x86/vprold:vprolvd:vprolq:vprolvq )
modulos the shift-value by the element size in bits, which is the same
as masking the lower log2(n) bits. So `vrlw` maps exactly to `vprold`.
2022-03-08 12:18:58 -06:00
Joel Linn
7e894d10a7
[kernel] Correct status for looked up objects
...
- The guest will check for 0x40000000 and replace it with
0xb7 (ERROR_ALREADY_EXISTS), which is the correct return value.
For example, see:
https://docs.microsoft.com/en-us/windows/win32/api/synchapi/nf-synchapi-createmutexa
2022-03-08 12:17:57 -06:00
Joel Linn
91f4954967
[kernel] Refactor uses of attribute names
2022-03-08 12:17:57 -06:00
Joel Linn
38d589d1e0
[kernel] Remove unnecessary string copy
2022-03-08 12:17:57 -06:00
Joel Linn
b625ef0a38
[CI] More verbose xenia-base-tests output
2022-03-08 12:17:57 -06:00
Joel Linn
b72ab7b4a4
[Base] Refactor POSIX timers, fix user-after-free
...
Since timer_delete does not clean up already queued signals, signal info
data needs to be retained after timer deletion and object destruction in
order to circumvent use-after-free bugs.
2022-03-08 12:17:57 -06:00
Joel Linn
257b904a5e
[Base] Add DelayScheduler class
...
Schedule callbacks whith the only guarantee that they will not be run for
the minimum duration specified. Useful for garbage collecting POSIX
timer_create() signal info data.
2022-03-08 12:17:57 -06:00
Joel Linn
e0f34b97fb
[Base] Check for correct thread in HResTimer tests
2022-03-08 12:17:57 -06:00
Joel Linn
fb741db2fe
[Base] Fix callback threads for POSIX timers
2022-03-08 12:17:57 -06:00
Joel Linn
986dcf4f65
[Base] Check success of sync primitive creation
...
- Mainly use `assert`s, since failure is very rare
- Forward failure of `CreateSemaphore` to guests because it is more easy
to trigger with invalid initial parameters.
2022-03-08 12:17:57 -06:00
Joel Linn
6bd1279fc0
[Base] Forward `handle=null` as nullptr for win
2022-03-08 12:17:57 -06:00
Joel Linn
4ea6e45e0c
[Base] Remove `Sleep`s from more test cases
...
Timing dependencies in this tests were causing spurious test failures:
- Create and Run Thread
- Test Thread QueueUserCallback
They have been largely replaced by spin waits.
2022-03-08 12:17:57 -06:00
Joel Linn
e75e0eb39c
[Base] Fix `Semaphore::Create` invalid parameters
2022-03-08 12:17:57 -06:00
Joel Linn
bb42829308
[Base] Fix WaitMultiple on POSIX
...
- Never use `cond_.notify_one()` because it may wake a thread that is
unrelated to the signalled wait handle, resulting in a lost wake and
possible deadlock. Wait conditions are to be checked by the threads
themselves.
- Refactor and simplify `WaitMultiple`
2022-03-08 12:17:57 -06:00
Joel Linn
ca6296089e
[Base] Remove timing dependency from test
...
- Use atomics and spin waits to synchronize threads for tests
- Improves test stability on CI
2022-03-08 12:17:57 -06:00
Joel Linn
49efbeaca8
[Base] Add spin wait helper to threading test
2022-03-08 12:17:57 -06:00
Radosław Gliński
6b45cf8447
[Base] Match exactly when no pattern in wildcard
2022-02-17 17:38:04 -06:00
Triang3l
ba28ef9717
[Win32] Declare Windows 7-11 support in the manifest
2022-02-17 20:38:52 +03:00
Joel Linn
00e7de9297
[CPU] Improve vrsqrtefp accuracy
2022-02-16 17:09:28 -06:00
Joel Linn
d64848245d
[CPU] Improve vrefp accuracy
2022-02-16 17:09:28 -06:00
Triang3l
294c76f7c4
[UI] Remove `virtual` from Window::IsFullscreen (tracked entirely by common code)
2022-02-16 20:37:53 +03:00
Triang3l
b41fb851c6
[Vulkan] Unsupported pipeline features assertion typo fix
2022-02-15 23:05:47 +03:00
Triang3l
e13c4ae90b
Merge branch 'master' into vulkan
2022-02-15 23:02:43 +03:00
Triang3l
9e803ccf25
[D3D12] Pad kBlendOpMap with dummy values for all 3 bits
2022-02-15 23:02:26 +03:00
Triang3l
c75e0dd19e
[Vulkan] Blend and depth/stencil state, small pipeline cleanup
2022-02-15 23:00:21 +03:00
Triang3l
a64264ed77
Merge branch 'master' into vulkan
2022-02-14 12:37:49 +03:00
Triang3l
74c109273c
[UI] Add PerMonitor fallback to Windows dpiAwareness
2022-02-14 12:35:08 +03:00
Triang3l
ec5acf1875
Merge branch 'master' into vulkan
2022-02-13 23:30:41 +03:00
Triang3l
09f6081b16
[Vulkan] Fix shader bytecode path in premake5.lua
2022-02-13 23:29:46 +03:00
Triang3l
b8c9d5bb8c
Merge branch 'master' into vulkan
2022-02-13 23:25:39 +03:00
Triang3l
e57db52285
[UI] Enable Windows PMv2 DPI awareness accidentally kept disabled after testing
2022-02-13 23:10:19 +03:00
Triang3l
7652b321d0
[UI] Fix Windows 10 1607+ DPI function loading
2022-02-13 23:07:27 +03:00
Triang3l
7fc940422c
[UI] Windows AdjustWindowRect and GetClientRect usage cleanup
2022-02-13 23:01:25 +03:00
Triang3l
be5f7db3ef
[D3D12] Fixed-function state cleanup
2022-02-13 21:50:00 +03:00
Triang3l
325ae443da
[D3D12] Rename current_cached_pipeline_ to current_guest_pipeline_
2022-02-13 21:21:49 +03:00
Triang3l
10ec47e1fe
[GPU] Move common-face polygon offset to draw_util
2022-02-13 21:18:02 +03:00
Triang3l
8d07c79897
[GPU] Cleanup RB_COLOR_MASK and RB_DEPTHCONTROL normalization
2022-02-13 20:50:31 +03:00
Triang3l
8ca67b8aa7
[Vulkan] Expose relevant portability subset features
2022-02-13 20:19:01 +03:00
Triang3l
0590346084
[Vulkan] Add Vulkan-Headers and VMA submodules
2022-02-13 20:08:08 +03:00