Commit Graph

950 Commits

Author SHA1 Message Date
Ben Vanik 329b554c7a Basic ContextPromotionPass and some opcode info rearranging. 2013-12-07 04:39:48 -08:00
Ben Vanik 51d0be0f0a Basic DCE pass. 2013-12-07 02:18:26 -08:00
Ben Vanik c2113c116d Starting compiler work. Adding pass TODOs. 2013-12-07 01:36:13 -08:00
Ben Vanik fdb6a5cfa3 Initial Alloy implementation.
This is a regression in functionality and performance, but a much better
foundation for the future of the project (I think). It can run basic
apps under an SSA interpreter but doesn't support some of the features
required to do real 360 apps yet.
2013-12-06 22:57:16 -08:00
Ben Vanik 68b8737a58 SETXXv, CNDXXv, SETXXs - may not be right. 2013-11-17 15:20:50 -08:00
Ben Vanik 1f4795e7d4 Fixing shader file names. 2013-11-17 15:20:28 -08:00
Ben Vanik 9441fb8b7a Finally figured out MUL/ADD/SUB_CONST_* 2013-11-16 18:27:17 -08:00
Ben Vanik 1592cf96f7 MAX4v, MINs, MAXs 2013-11-16 16:59:33 -08:00
Ben Vanik 798cad6f87 DOT2ADDv 2013-11-16 16:15:23 -08:00
Ben Vanik 59779e735d Fix input error return. 2013-11-16 07:15:15 -08:00
Ben Vanik 1e86736853 vaddfp and vrfin 2013-11-16 06:58:50 -08:00
Ben Vanik 8398ea4925 I lied, MULADD was not that way. 2013-11-16 05:16:11 -08:00
Ben Vanik 60f48bdd32 Always write oPos. 2013-11-16 04:39:26 -08:00
Ben Vanik 7491058ffd Adding --dump_shaders=path/. 2013-11-16 04:39:16 -08:00
Ben Vanik 8440c9059a Fixing order of MULADDv. 2013-11-16 04:35:08 -08:00
Ben Vanik 271abbf874 Adding --trace_ring_buffer. 2013-11-16 03:06:55 -08:00
Ben Vanik 96c27b3b51 Fixing stack alignment in release mode. 2013-11-16 02:52:33 -08:00
Ben Vanik a547a6e696 Known issues. 2013-11-16 02:07:21 -08:00
Ben Vanik 31243eb096 Switching debug/release to the canonical Debug/Release. 2013-11-16 01:58:42 -08:00
Ben Vanik 443e0308e7 Removing common.gypi. 2013-11-16 01:41:51 -08:00
Ben Vanik 6f4c01bdab Update README.md 2013-11-16 01:39:06 -08:00
Ben Vanik c4e734bceb Removing binutils submodule for now. GNU's git server sucks. 2013-11-16 01:33:53 -08:00
Ben Vanik 495744238f Update README.md 2013-11-16 01:29:25 -08:00
Ben Vanik 4714649d5f Removing OSX/Linux info from docs for now. 2013-11-16 01:15:17 -08:00
Ben Vanik 7a2032b693 Renaming X_RESULT to be consistent. 2013-11-01 16:23:41 -07:00
Ben Vanik 06d9f7989a Removing signature from export tables. 2013-11-01 16:23:40 -07:00
gibbed f7b7b0708b Argh. 2013-10-27 18:45:19 -07:00
gibbed faa67028ce Mystery GPU registers. 2013-10-27 18:44:20 -07:00
gibbed 8306be77b0 Fixed constant tracking through mr. 2013-10-27 18:44:20 -07:00
Ben Vanik 2de906f3d6 Hacking around with shaders. Pretty sure this is all wrong. 2013-10-27 18:33:50 -07:00
Ben Vanik 0355047838 PM4_LOAD_ALU_CONSTANT 2013-10-27 16:18:54 -07:00
Ben Vanik 7d6dda356c Clear all allocated memory. 2013-10-27 16:01:35 -07:00
Ben Vanik 74ff6bd4fa Finally figured out the ringbufer corruption. 2013-10-27 16:00:51 -07:00
Ben Vanik 11f99ce33b Obeying request to zero. 2013-10-27 12:47:00 -07:00
Ben Vanik 6477d6c21e --scribble_heap, which memsets all allocated memory.
Already exposing bugs.
2013-10-27 12:06:02 -07:00
Ben Vanik 082df81f70 Slowing down the audio system until it does something. 2013-10-27 12:05:17 -07:00
Ben Vanik 692e14665c Tie FPR/VR tracing to --trace_registers 2013-10-25 23:32:11 -07:00
Ben Vanik 127a605403 Latest ninja. 2013-10-24 21:30:29 -07:00
Ben Vanik 3b7fcced0e Fixing broken error check and adding some manual breakpoints. 2013-10-23 23:48:18 -07:00
Ben Vanik 655a486db3 NtResumeThread 2013-10-23 23:32:44 -07:00
Ben Vanik ebef2aef36 Adding audio stub methods. 2013-10-23 23:09:16 -07:00
Ben Vanik ca22980dc0 XInput polling. 2013-10-23 22:42:48 -07:00
Ben Vanik 96daa6b43f Validate arguments on input. 2013-10-23 22:23:52 -07:00
Ben Vanik c4fe2e6926 Input bouncing through to input system. 2013-10-23 22:13:05 -07:00
Ben Vanik 74803ae174 HID system skeleton. 2013-10-23 21:47:36 -07:00
Ben Vanik 20bd15e7fe Partially fixing import logging. Still not sure why vars aren't showing. 2013-10-23 21:11:13 -07:00
Ben Vanik 93e4b70133 Stubbing input a little better. 2013-10-23 21:10:41 -07:00
Ben Vanik 6e60aef72f Special register check for lwbrx. Need a scalable way to do this. 2013-10-23 21:10:26 -07:00
Ben Vanik b7ffd46319 Massive refactoring of all code + audio skeleton.
This should make it easier to find files and (in the future) split things
up into separate libraries.
It also changes around emulator initialization to make it a little more
difficult to do things out of order and a little more sensible as to when
real init work happens.
Also adding a skeleton audio system/driver and reworking CPU register
access to be more extensible.
2013-10-23 20:42:24 -07:00
Ben Vanik c996a4bbaf Stubs for more XAM functions. 2013-10-23 00:05:50 -07:00