Commit Graph

3627 Commits

Author SHA1 Message Date
Dr. Chat a34e82c77f Disable GL cull on rectangle lists 2016-01-18 21:00:58 -06:00
Dr. Chat 3859b0a091 Add an option for the draw batcher to collect vertex shader output. Disabled by default. 2016-01-18 20:57:36 -06:00
Ben Vanik d4145173a1 Merge pull request #520 from DrChat/shader_bitfield_fix
Fix shaders reading 10_11_11 bitfields backwards.
2016-01-18 13:47:17 -08:00
Dr. Chat 55a8964428 Fix shaders reading 10_11_11 bitfields backwards. 2016-01-18 15:46:41 -06:00
Ben Vanik 2e5c64fb13 Prevent some divide by zeros in shaders. Thanks @vlj!
Fixes #518.
2016-01-18 11:51:18 -08:00
Ben Vanik 6777ce6668 Reconcile debugger and save state stuff into a single implementation.
Fixes #497 and fixes #496.
Still rough edges, but at least less duplication.
2016-01-18 11:48:21 -08:00
Riley Labrecque d33795e78f Move style_guide.md and building.md to docs/ 2016-01-18 02:36:37 -06:00
Ben Vanik ca135eb0e7 Merge pull request #517 from DrChat/vfetch_fix
Fix vfetch_mini instructions using stale data
2016-01-16 23:38:25 -08:00
Dr. Chat 34e03294ef Fix vfetch_mini instructions using stale data when following a vfetch_full that doesn't fetch anything 2016-01-16 22:39:00 -06:00
Ben Vanik 3f6784b10c Merge pull request #515 from DrChat/disc_image_crash_fix
Fix an overflow crash in DiscImageDevice::Verify
2016-01-14 13:40:04 -08:00
Dr. Chat e8719dd949 Fix an overflow crash in DiscImageDevice::Verify 2016-01-14 15:18:41 -06:00
Ben Vanik 9473f20c7f Fixing travis lint diff. 2016-01-13 22:55:28 -08:00
Ben Vanik 3e2422acda Actually removing GPU traces. 2016-01-13 22:45:59 -08:00
Ben Vanik abe27f1d16 Removing GPU traces because github is a bunch of jerks. 2016-01-13 22:39:31 -08:00
Ben Vanik 2e826f9321 Supporting constants in Haswell codepaths for mul_add/sub. 2016-01-13 22:29:39 -08:00
Ben Vanik 0e11111326 Merge pull request #514 from DrChat/x64_speedups
X64 Speedups
2016-01-13 18:17:07 -08:00
Dr. Chat 0771eea0b3 Change comments to comply with local regulations. 2016-01-13 19:41:15 -06:00
Dr. Chat bd6bf16bd1 New flag: disable_global_lock - Disables global lock usage in guest code. 2016-01-13 19:40:00 -06:00
Ben Vanik 207e073132 Switching to mainline yaml-cpp. 2016-01-13 17:31:22 -08:00
Dr. Chat a5b37dce1d Shaders: Emit an unimplemented warning for indexed vertex fetch instructions 2016-01-13 01:50:20 -06:00
Dr. Chat 14c5e48120 Enable speculative PACK_TYPE_FLOAT16_3 2016-01-13 01:48:18 -06:00
Dr. Chat 36372d1eae Enforce xex memory protections 2016-01-13 01:47:06 -06:00
Dr. Chat f0802d75fa Use atomic compare exchange in stdcx/stwcx (still under the global lock) 2016-01-13 01:45:31 -06:00
Dr. Chat 51dde62f09 x64 backend vector optimizations 2016-01-13 01:43:23 -06:00
Dr. Chat 7b6f1388d6 OPCODE_ATOMIC_COMPARE_EXCHANGE 2016-01-13 01:41:58 -06:00
Dr. Chat 3ccb2a978d Propagate vector constants. 2016-01-13 01:40:44 -06:00
Dr. Chat 4b7a403337 xe::be<uint64_t> visualizers 2016-01-13 01:30:46 -06:00
Dr. Chat 6d2f083b09 Up the maximum function count to 50,000 2016-01-13 01:30:15 -06:00
Dr. Chat 0cf6e166a1 vec128 bitwise operators 2016-01-13 01:29:47 -06:00
Ben Vanik 9c93fa5187 Cleaning up xdbf stuff.
- moving next to xex utils
- fixing error cases around icon setting (and allowing reset)
- making C++11
- abstracting a bit so future additions will be easier
- fixing non-xex uses
2016-01-10 11:04:55 -08:00
Ben Vanik 86b706d87c Merge pull request #509 from x1nixmzeng/xex-resources
Rebrand the Xenia window with module metadata
2016-01-10 08:55:47 -08:00
Ben Vanik 55ae5ba66a Merge pull request #510 from x1nixmzeng/xex-header-fix
Fixed rare crash when accessing library import by name
2016-01-10 08:52:17 -08:00
x1nixmzeng 3eb602c93a Assert library name index is in range of the string table
As suggested by @DrChat
2016-01-09 17:55:57 +00:00
x1nixmzeng 6530b9dc49 Added callback when new module is launched
This avoids having to guess the display window title format
Also manually fixed the linting errors picked out by travis which do not
get picked up using xb format locally
2016-01-09 17:36:46 +00:00
x1nixmzeng 06f259c87d Mask the name index instead
The maximum number of import libraries (32) is already asserted
2016-01-09 02:43:29 +00:00
x1nixmzeng 7e4fdf7669 Fixed rare crash when accessing library import by name
The library name index may only be 8-bits.

This bug was not present in the previous implementation due to a bitmask
(0xFF) - see
ea99ba8e3b/src/xenia/kernel/util/xex2.cc (L272)
2016-01-09 01:19:05 +00:00
x1nixmzeng 5fa9499a12 Community feedback
Updated naming convention
Exposed the game name to Emulator for other uses
Fixed bug with XDBF parsing
2016-01-08 22:55:37 +00:00
x1nixmzeng e4cef38d95 Formatting of changes
As per the style guide
2016-01-07 20:51:28 +00:00
x1nixmzeng effe241a11 Removed stb_image dependency
Windows actually supports PNG resources
2016-01-07 20:38:27 +00:00
x1nixmzeng 92c8409b0a Set the window icon from the module resource pool
Makes use of the stb_image library
Conversion to HICON seems to have broken somewhere
2016-01-07 01:32:56 +00:00
x1nixmzeng 321e2d8873 Set the window title from the module resource pool 2016-01-07 00:58:05 +00:00
x1nixmzeng 729a1af0d5 Added XDBF utility library
Utility library to support the XDBF file format for XEX module resources
2016-01-07 00:51:27 +00:00
Ben Vanik 16c97189dd Splitting up debugger.h. 2016-01-01 15:52:43 -08:00
Ben Vanik 07ba1be7f5 Switching debugger to not retain XThreads. 2016-01-01 15:35:48 -08:00
Ben Vanik 1b487b67c9 Why travis doesn't have aligned_alloc but my other two unixes do, ?. 2016-01-01 13:08:15 -08:00
Ben Vanik 09aa3179fb Adding cstdlib to memory.h. 2016-01-01 20:59:52 +00:00
Ben Vanik 5fb2c7cca1 1 linking and running tests for travis. 2016-01-01 20:55:32 +00:00
Ben Vanik c93b93fe55 Standardizing wchar->char in main(). 2016-01-01 12:46:26 -08:00
Ben Vanik c8b544ffd4 Fixing casts. This is why I need tests. 2016-01-01 12:45:06 -08:00
Ben Vanik 8770e6e6cf Adding yaml-cpp for #428, use rando fork until jbeder/yaml-cpp#342 lands. 2016-01-01 12:13:36 -08:00