xemu/hw/xbox/nv2a/pgraph/thirdparty/gloffscreen/common.c

74 lines
2.7 KiB
C

/*
* Offscreen OpenGL abstraction layer - Common utilities
*
* Copyright (c) 2010 Intel
* Written by:
* Gordon Williams <gordon.williams@collabora.co.uk>
* Ian Molton <ian.molton@collabora.co.uk>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <string.h>
#include <assert.h>
#include <stdlib.h>
#include "gloffscreen.h"
void glo_readpixels(GLenum gl_format, GLenum gl_type,
unsigned int bytes_per_pixel, unsigned int stride,
unsigned int width, unsigned int height, bool vflip,
void *data)
{
/* TODO: weird strides */
assert(stride % bytes_per_pixel == 0);
/* Save guest processes GL state before we ReadPixels() */
int rl, pa;
glGetIntegerv(GL_PACK_ROW_LENGTH, &rl);
glGetIntegerv(GL_PACK_ALIGNMENT, &pa);
glPixelStorei(GL_PACK_ROW_LENGTH, stride / bytes_per_pixel);
glPixelStorei(GL_PACK_ALIGNMENT, 1);
glReadPixels(0, 0, width, height, gl_format, gl_type, data);
if (vflip) {
GLubyte *b = (GLubyte *) data;
GLubyte *c = &((GLubyte *) data)[stride * (height - 1)];
GLubyte *tmp = (GLubyte *) malloc(width * bytes_per_pixel);
for (int irow = 0; irow < height / 2; irow++) {
memcpy(tmp, b, width * bytes_per_pixel);
memcpy(b, c, width * bytes_per_pixel);
memcpy(c, tmp, width * bytes_per_pixel);
b += stride;
c -= stride;
}
free(tmp);
}
/* Restore GL state */
glPixelStorei(GL_PACK_ROW_LENGTH, rl);
glPixelStorei(GL_PACK_ALIGNMENT, pa);
}
bool glo_check_extension(const char* ext_name)
{
return epoxy_has_gl_extension(ext_name);
}