.. |
blit.c
|
nv2a: Add Vulkan renderer
|
2024-12-31 01:37:05 -07:00 |
buffer.c
|
nv2a/vk: Make main buffers dedicated
|
2024-12-31 01:37:05 -07:00 |
command.c
|
nv2a: Add Vulkan renderer
|
2024-12-31 01:37:05 -07:00 |
constants.h
|
nv2a/vk: Load 16b float depth textures as unorm to match surface w/a
|
2024-12-31 01:37:05 -07:00 |
debug.c
|
nv2a/vk: Add command buffer region debug markers
|
2024-12-31 01:37:05 -07:00 |
debug.h
|
nv2a/vk: Simplify debug indent loop to a variable field width format
|
2025-01-07 00:52:51 -07:00 |
display.c
|
ui,xbox: Copyright updates on changed files
|
2025-01-06 23:06:21 -07:00 |
draw.c
|
nv2a/vk: Drop unnecessary dirty check for NV_PGRAPH_ZCOMPRESSOCCLUDE
|
2025-03-08 14:54:18 -07:00 |
glsl.c
|
nv2a/vk: Add debug_shaders option
|
2024-12-31 01:37:05 -07:00 |
glsl.h
|
nv2a: Add Vulkan renderer
|
2024-12-31 01:37:05 -07:00 |
image.c
|
nv2a/vk: Fixup depth transition stages
|
2024-12-31 01:37:05 -07:00 |
instance.c
|
nv2a/vk: Include result code in device/instance creation error messages
|
2024-12-31 01:37:05 -07:00 |
meson.build
|
nv2a: Add Vulkan renderer
|
2024-12-31 01:37:05 -07:00 |
renderer.c
|
ui,xbox: Copyright updates on changed files
|
2025-01-06 23:06:21 -07:00 |
renderer.h
|
nv2a/vk: Drop unnecessary dirty check for NV_PGRAPH_ZCOMPRESSOCCLUDE
|
2025-03-08 14:54:18 -07:00 |
reports.c
|
nv2a/vk: Fix reports
|
2024-12-31 01:37:05 -07:00 |
shaders.c
|
nv2a: Perspective-correct interpolation for w-buffering
|
2025-03-08 14:54:18 -07:00 |
surface-compute.c
|
nv2a/vk: Add command buffer region debug markers
|
2024-12-31 01:37:05 -07:00 |
surface.c
|
nv2a: Fix variable shadowing complaints
|
2025-01-07 00:52:51 -07:00 |
texture.c
|
nv2a/vk: Add command buffer region debug markers
|
2024-12-31 01:37:05 -07:00 |
vertex.c
|
nv2a/vk: Fixup unaligned attribute data in inline buffer
|
2024-12-31 01:37:05 -07:00 |