Matt Borgerson
3451fdb8c0
gloffscreen.h: Remove platform-specific includes
2022-05-17 16:55:41 -07:00
Erik Abair
a6cd0c2110
nv2a: Prevent GPU download after blit operation
2022-05-17 16:29:16 -07:00
Erik Abair
aec2883c6b
nv2a: Process pending surface uploads before render to texture
2022-05-10 17:56:58 -07:00
Erik Abair
2d50239832
nv2a: Fix subscreen pvideo overlay position
2022-05-10 14:51:51 -07:00
Erik Abair
989dbcc76d
nv2a: Match HW behavior when setting window clip
2022-05-10 13:15:30 -07:00
Matt Borgerson
9c06980275
ui: Redesign user interface
...
Introduces a new user interface that looks much nicer, is easier to
navigate with controllers, provides more context to users, and is
scalable. Some additional features are included.
* Adds 'popup menu' with actions that can be used easily from controller
* Adds 'main menu', unifying other configuration dialogs
* Adds port-forwarding user interface
* Adds screenshot feature
* Adds volume control feature
* Adds gamepad auto-bind option
* Adds vsync configuration option
* Adds auto UI scaling
* Adds preferred window size selection
* Adds AV pack selection
* Exposes some existing config items in GUI
2022-05-07 16:09:34 -07:00
Erik Abair
306891b98c
nv2a: Disable stderr print on image_blit when GL debugging is enabled
2022-05-05 14:50:07 -07:00
Erik Abair
6d7f329880
nv2a: Fix glsl ambiguous overload to prevent renderdoc failure
2022-04-26 22:08:51 -07:00
Antonio Abbatangelo
4bd1a07706
nv2a: adjust display resolution in 1080i mode
2022-04-26 13:46:28 -07:00
Erik Abair
a654a1f99a
nv2a: Prevent renderdoc from crashing xemu when capturing a frame
2022-04-26 13:44:13 -07:00
Erik Abair
8125e1302f
nv2a: Fix renderdoc detection on macOS
2022-04-25 13:30:47 -07:00
Matt Borgerson
d14cdbc7ba
config: Migrate to genconfig system
2022-04-24 21:15:57 -07:00
Erik Abair
440f4c53ec
nv2a: Ignore color/depth mask in CLEAR_SURFACE
2022-04-24 15:41:10 -07:00
Erik Abair
6dbd51fbe1
nv2a: Fix MAC/ILU independence
2022-04-24 15:34:14 -07:00
Erik Abair
4c8342725e
nv2a: Make combiner assignment independent
2022-04-24 15:11:47 -07:00
Erik Abair
f245e08560
nv2a: Set oFog.x with most significant oFog mutation
2022-04-24 15:02:39 -07:00
Erik Abair
6f507c80af
nv2a: Fix handling of 0-stride vertex attributes
2022-03-22 17:35:26 -07:00
Matt Borgerson
6e1969001e
nv2a: Rename sum to muxsum, simplify mux string build
2022-03-18 18:28:09 -07:00
Erik Abair
cb0a92b46c
nv2a: Handle LSB mux flag
2022-03-18 17:35:32 -07:00
Erik Abair
f0abe3c4fc
nv2a: Fix handling of R8B8 and G8B8 texture modes
2022-03-18 16:09:55 -07:00
wutno
d58f4e7051
xbox: Add a dummy device in place of memory controller
2022-03-16 22:39:49 -07:00
Erik Abair
2ff5f23235
nv2a: Implement v1r0_sum flags
2022-03-16 21:22:16 -07:00
Erik Abair
4cff9c27f3
nv2a: Fix swapped R and Q texgen planes
2022-03-16 20:36:41 -07:00
wutno
5d02cdf512
pci: Set default subsys IDs to 0x0000
2022-03-12 23:03:43 -07:00
Erik Abair
83d4cbb418
nv2a: Update attribute inline_value as rendering side-effect
2022-02-22 15:01:46 -07:00
Antonio Abbatangelo
2218cdea67
nv2a/mcpx: fix freezing on loadvm failure
2022-02-22 14:40:26 -07:00
RageXbox
8919bae311
nv2a: Remove assertion in append_skinning_code
2022-02-10 22:31:22 -07:00
Erik Abair
f3c7a3afd1
nv2a: Add --enable-renderdoc build config
2022-02-10 14:41:43 -07:00
Erik Abair
8689e640bd
nv2a: Add missing vertex attribute setters
2022-02-10 14:35:53 -07:00
Erik Abair
517e4b3414
nv2a: Implement SET_MATERIAL_ALPHA and diffuse color src
...
This adds support for the material alpha command and updates the fixed function
shader to respect the diffuse source parameter (which was already piped through
but not utilized).
2022-02-05 15:22:03 -07:00
Matt Borgerson
8d0d21bfd7
nvnet: Split out register defs
2022-02-01 23:34:53 -07:00
Matt Borgerson
2b05f7d50b
nvnet: Start using tracing infrastructure for logging
2022-02-01 23:34:53 -07:00
Matt Borgerson
d40a1c578d
mcpx: Start using tracing infrastructure for logging
2022-02-01 23:34:53 -07:00
Matt Borgerson
be23a674f3
nv2a: Start using tracing infrastructure for logging
2022-02-01 23:34:53 -07:00
Erik Abair
a13f3f48a2
nv2a: Improve RenderDoc triggering
2022-01-31 20:46:41 -07:00
Erik Abair
ef0a262efe
nv2a: Fix swizzle_box for volumetric textures
2022-01-31 17:48:17 -07:00
Erik Abair
2d34f5108d
nv2a: Support depth in volumetric palettized textures
2022-01-31 17:27:20 -07:00
Erik Abair
caf84884c4
nv2a: Fix slots for vertex attribute setters
2022-01-24 18:22:16 -07:00
Erik Abair
d17e019684
nv2a: Implement vertex attribute setters
2022-01-24 16:22:52 -07:00
Erik Abair
6b821d2062
nv2a: Implement pvideo color keying
2022-01-22 13:54:40 -07:00
Erik Abair
b3f56db428
nv2a: Match HW behavior when dealing with infinite fog coord
2022-01-18 18:13:54 -07:00
Matt Borgerson
3fd15218c7
nv2a: Init puserdac palette on startup
2022-01-12 19:51:14 -07:00
Matt Borgerson
42c44dc241
nv2a: Fix register print debug macro
2022-01-12 19:51:14 -07:00
Matt Borgerson
7bd68b4bfc
nv2a: Specify method ranges in words
2022-01-12 19:51:14 -07:00
Matt Borgerson
0b838a6e4c
nv2a: Bring back non-inc/inc loops to avoid dead code
2022-01-12 19:51:14 -07:00
Matt Borgerson
27afd42164
nv2a: Add puserdac.palette to vmstate
2022-01-12 01:53:12 -07:00
Matt Borgerson
1b5b14f8ba
nv2a: Support local method loops for more methods
2022-01-12 01:13:02 -07:00
Matt Borgerson
909affdefe
nv2a: Merge inc and non-inc method defs
2022-01-12 01:13:02 -07:00
Matt Borgerson
a8fadd5a66
nv2a: Un-macroify loop wrappers
2022-01-11 22:03:08 -07:00
Matt Borgerson
a3f077779f
nv2a: Fold unnecessary macros
2022-01-11 22:03:08 -07:00