mirror of https://github.com/xemu-project/xemu.git
nv2a: Implement v1r0_sum flags
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parent
4cff9c27f3
commit
2ff5f23235
hw/xbox/nv2a
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@ -290,7 +290,17 @@ static MString* get_var(struct PixelShader *ps, int reg, bool is_dest)
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return mstring_from_str("r1");
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case PS_REGISTER_V1R0_SUM:
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add_var_ref(ps, "r0");
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return mstring_from_str("vec4(v1.rgb + r0.rgb, 0.0)");
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if (ps->final_input.clamp_sum) {
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return mstring_from_fmt(
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"clamp(vec4(%s.rgb + %s.rgb, 0.0), 0.0, 1.0)",
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ps->final_input.inv_v1 ? "(1.0 - v1)" : "v1",
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ps->final_input.inv_r0 ? "(1.0 - r0)" : "r0");
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} else {
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return mstring_from_fmt(
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"vec4(%s.rgb + %s.rgb, 0.0)",
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ps->final_input.inv_v1 ? "(1.0 - v1)" : "v1",
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ps->final_input.inv_r0 ? "(1.0 - r0)" : "r0");
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}
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case PS_REGISTER_EF_PROD:
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return mstring_from_fmt("vec4(%s * %s, 0.0)",
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mstring_get_str(ps->varE),
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