Matt Borgerson
|
0b838a6e4c
|
nv2a: Bring back non-inc/inc loops to avoid dead code
|
2022-01-12 19:51:14 -07:00 |
Matt Borgerson
|
27afd42164
|
nv2a: Add puserdac.palette to vmstate
|
2022-01-12 01:53:12 -07:00 |
Matt Borgerson
|
1b5b14f8ba
|
nv2a: Support local method loops for more methods
|
2022-01-12 01:13:02 -07:00 |
Matt Borgerson
|
909affdefe
|
nv2a: Merge inc and non-inc method defs
|
2022-01-12 01:13:02 -07:00 |
Matt Borgerson
|
a8fadd5a66
|
nv2a: Un-macroify loop wrappers
|
2022-01-11 22:03:08 -07:00 |
Matt Borgerson
|
a3f077779f
|
nv2a: Fold unnecessary macros
|
2022-01-11 22:03:08 -07:00 |
Matt Borgerson
|
fb019d7c1f
|
nv2a: Fold redundant loop macros
|
2022-01-11 15:07:48 -07:00 |
Matt Borgerson
|
7d101d5193
|
nv2a: Log exact method addr and name+offset if available
|
2022-01-11 14:20:00 -07:00 |
Matt Borgerson
|
13be29690a
|
nv2a: Fix logging for looped methods
|
2022-01-11 14:20:00 -07:00 |
Erik Abair
|
01c2f0fa74
|
nv2a: Fix handling of NV097_SET_VERTEX_DATA4S_M
|
2022-01-09 16:42:38 -07:00 |
Matt Borgerson
|
057e7fcfa1
|
nv2a: Add kelvin method names to LUT
|
2022-01-09 03:19:56 -07:00 |
Matt Borgerson
|
e2fc067073
|
nv2a: Fix debug printf warnings
|
2022-01-09 03:19:56 -07:00 |
Matt Borgerson
|
80fda910b1
|
nv2a: Batch process report queries
|
2022-01-09 02:47:58 -07:00 |
Matt Borgerson
|
d54ce00f02
|
nv2a: Simplify swizzled<>linear logic
|
2022-01-08 19:50:20 -07:00 |
Matt Borgerson
|
62d04a3636
|
nv2a: Permit limited swizzled<>linear surface migration
|
2022-01-08 19:20:37 -07:00 |
Matt Borgerson
|
1871699c2e
|
nv2a: Mark surface buffers dirty on DMA update
|
2022-01-08 19:20:37 -07:00 |
Matt Borgerson
|
eb87feae2c
|
nv2a: Only sync blit source surface if dirty
|
2022-01-08 02:45:48 -07:00 |
Matt Borgerson
|
76b26b13fc
|
nv2a: Make beta value be strictly uint32_t
|
2022-01-08 02:45:48 -07:00 |
Matt Borgerson
|
d91e6d304f
|
nv2a: Refactor blit operation logic
|
2022-01-08 02:45:48 -07:00 |
Erik Abair
|
6e2446e91b
|
nv2a: Support XRGB_ZRGB blit surface format
|
2022-01-08 02:45:48 -07:00 |
Erik Abair
|
a546f07df7
|
nv2a: Implement BLEND_AND image blit operation
|
2022-01-08 02:45:48 -07:00 |
Erik Abair
|
0d4e3d29b5
|
nv2a: Download destination surface for partial SRCCOPY blits
|
2022-01-08 02:45:48 -07:00 |
haxar
|
25b8fa8433
|
nv2a: Refactor VGA init
|
2022-01-07 16:19:30 -07:00 |
wutno
|
8f529d0d9c
|
nv2a: Set frequency to 233MHz
|
2021-12-28 17:40:50 -07:00 |
Erik Abair
|
41ef1ca5e5
|
nv2a: Add option to suppress irq and dma_map debug messages
|
2021-12-28 17:39:36 -07:00 |
antangelo
|
57795d81cb
|
nv2a: Don't mark surface dirty on unchanged offset, pitch
|
2021-12-28 15:53:47 -07:00 |
Matt Borgerson
|
69ceec4446
|
nv2a: Support gamma correction
|
2021-11-23 17:49:44 -07:00 |
Erik Abair
|
dcad9d62b3
|
nv2a: Discard unknown front face
|
2021-11-19 16:40:54 -07:00 |
Matt Borgerson
|
50a5368f47
|
Revert "nv2a/vsh: Use double precision in clip range remap"
This reverts commit 1a15d83c44 .
|
2021-11-19 13:48:04 -07:00 |
Erik Abair
|
1a15d83c44
|
nv2a/vsh: Use double precision in clip range remap
|
2021-11-18 17:17:59 -07:00 |
Erik Abair
|
1c6e75885c
|
nv2a: Enable 16-bit floating point z-buffer mode
|
2021-11-18 16:46:50 -07:00 |
Erik Abair
|
a3e507860e
|
nv2a: Respect pitch in YUV texture conversion, upload
|
2021-11-13 17:18:23 -07:00 |
Matt Borgerson
|
8602863f36
|
util: Add fast-hash.h to simplify xxHash usage
|
2021-10-25 16:30:38 -07:00 |
Matt Borgerson
|
a4115cf8b3
|
util: Move xxHash submodule to util/
|
2021-10-25 16:30:38 -07:00 |
Matt Borgerson
|
5622af4981
|
nv2a: Discard unknown blend equation
|
2021-10-13 16:51:30 -07:00 |
Matt Borgerson
|
21718399f2
|
nv2a: Discard unknown blend factors
|
2021-10-12 01:52:42 -07:00 |
Matt Borgerson
|
47b1487a71
|
nv2a: Move bump mat into pgraph register file
|
2021-10-12 01:32:08 -07:00 |
Matt Borgerson
|
1a49f6066f
|
nv2a: Discard bump env params for tex 0
|
2021-10-12 01:32:08 -07:00 |
Erik Abair
|
db2a6aaf6d
|
nv2a: Skip input decode if MAC and ILU are both NOP.
|
2021-10-12 00:17:50 -07:00 |
Matt Borgerson
|
fe4929c146
|
nv2a: Sync on surface type change
|
2021-09-05 15:24:31 -07:00 |
Matt Borgerson
|
c31cbf9f4e
|
nv2a: Writeback dirty surfaces on scale change, VM load
|
2021-07-26 15:03:52 -07:00 |
Matt Borgerson
|
59d3bfe268
|
nv2a: Add swizzle to surface compat check
|
2021-07-20 10:37:07 -07:00 |
Matt Borgerson
|
5ec33df112
|
nv2a: Minor refactor
|
2021-07-20 10:37:07 -07:00 |
Matt Borgerson
|
5778854dbd
|
nv2a: Scale point sprites by surface scaling factor
|
2021-07-20 10:37:07 -07:00 |
Matt Borgerson
|
52c670141a
|
nv2a: Skip sync when moving from color<->zeta
|
2021-07-20 10:37:07 -07:00 |
Matt Borgerson
|
4a8cc6f623
|
nv2a: Use scaling factor helper function
|
2021-07-20 10:37:07 -07:00 |
Matt Borgerson
|
5562a484e1
|
nv2a: Support integer scaling of surface dimensions
|
2021-07-20 10:37:07 -07:00 |
Matt Borgerson
|
814d7e0a9a
|
nv2a: Add flip option in glo_readpixels
|
2021-07-20 10:37:07 -07:00 |
Mike Davis
|
0b9a2e1a8f
|
nv2a: Support NV062_SET_COLOR_FORMAT_LE_Y32 blitting
|
2021-07-18 22:58:16 -07:00 |
Mike Davis
|
0f9b862e37
|
nv2a: Support texture format SZ_DEPTH_Y16_FIXED
|
2021-07-12 12:15:49 -07:00 |
Mike Davis
|
be3df6ab8e
|
nv2a: Support texture format LC_IMAGE_YB8CR8YA8CB8
|
2021-07-10 23:29:01 -07:00 |
Mike Davis
|
ed7cbef976
|
nv2a: Support texture format COLOR_LU_IMAGE_G8B8
|
2021-07-10 02:58:18 -07:00 |
Matt Borgerson
|
203c76f89c
|
nv2a: Handle point sprites, scaling
|
2021-07-10 02:42:15 -07:00 |
Mike Davis
|
f03015e20e
|
nv2a: Support texture format COLOR_SZ_B8G8R8A8
|
2021-07-03 13:10:31 -07:00 |
Matt Borgerson
|
473179b9f4
|
nv2a: Minimize clip origin for compatible surfaces
|
2021-07-02 17:42:25 -07:00 |
Matt Borgerson
|
aaf8522431
|
nv2a: Add offset to FF inv. viewport matrix
|
2021-07-02 14:18:30 -07:00 |
Matt Borgerson
|
315ac1ceaa
|
nv2a: Transform surface scissor y-coord by abs. surface height
|
2021-07-02 14:18:30 -07:00 |
Matt Borgerson
|
4716b7b980
|
nv2a: Transform clear y-coord by abs. surface height
|
2021-07-02 14:18:30 -07:00 |
Matt Borgerson
|
e0f83c8be7
|
nv2a: Check zeta dirty after color update
|
2021-07-02 14:18:30 -07:00 |
Matt Borgerson
|
364588f426
|
nv2a: Better field render handling
|
2021-07-02 14:18:30 -07:00 |
Matt Borgerson
|
f3f40b4c89
|
nv2a: Check surface expansion pitch and overlap
|
2021-07-02 14:18:30 -07:00 |
Matt Borgerson
|
a07b8f1a2a
|
nv2a: Factor surface entry population out
|
2021-07-02 14:18:30 -07:00 |
Matt Borgerson
|
fef3a463b6
|
nv2a: Remove old up/down debug messages
|
2021-07-02 14:18:30 -07:00 |
Matt Borgerson
|
e9ed81ac5a
|
nv2a: Factor zeta format decode out to a table
|
2021-07-02 14:18:30 -07:00 |
Matt Borgerson
|
be9360bb69
|
nv2a: Improve clipped surface handling
|
2021-07-02 14:18:30 -07:00 |
Matt Borgerson
|
a7f3f8f212
|
nv2a: Don't orphan display buffer
|
2021-06-17 04:19:24 -07:00 |
Matt Borgerson
|
6f477f02a6
|
nv2a: Enable exclusive clip
|
2021-06-02 18:08:06 -07:00 |
Matt Borgerson
|
ebcc77c6c8
|
nv2a: Fix window clip coordinate transform
|
2021-06-02 15:42:13 -07:00 |
Josef Šimánek
|
df940c0b3f
|
nv2a: Add NV062_SET_COLOR_FORMAT_LE_X8R8G8B8 definition
|
2021-05-18 13:34:18 -07:00 |
Matt Borgerson
|
dbc73bbd82
|
nv2a: Derive rho, phi, theta from spot direction
|
2021-05-18 10:18:45 -07:00 |
Matt Borgerson
|
74f724715d
|
nv2a: Fixup qstring to mstring
|
2021-05-18 10:18:45 -07:00 |
Wilhelm Kovatch
|
e2e3572301
|
nv2a: implement FFP LIGHT_SPOT
|
2021-05-18 10:17:19 -07:00 |
Matt Borgerson
|
ee18e7bf35
|
nv2a: Add custom mutable string object (QString is now immutable)
|
2021-04-18 23:41:28 -07:00 |
Matt Borgerson
|
dc8eab47f6
|
nv2a: Use new 'q' prefix for atomics
|
2021-04-18 23:41:28 -07:00 |
Matt Borgerson
|
b97b053282
|
nv2a: Use bool type for state change callback running parameter
|
2021-04-18 23:41:28 -07:00 |
Matt Borgerson
|
609aee0bbe
|
build: Convert xemu Makefiles to meson
|
2021-04-18 23:41:28 -07:00 |
Matt Borgerson
|
0214f88f91
|
nv2a: Move vertex decompression to shader
|
2021-03-16 16:00:42 -07:00 |
Matt Borgerson
|
e06d1c1343
|
ui: Bump to GL 4.0
|
2021-03-16 16:00:42 -07:00 |
Matt Borgerson
|
09e2357d02
|
nv2a: Cache inline elements in LRU
|
2021-03-16 16:00:42 -07:00 |
Matt Borgerson
|
559f105a88
|
nv2a: Bump up LRU bins
|
2021-03-16 16:00:42 -07:00 |
Mike
|
ceee8d67b9
|
nv2a: Verify surface format X1R5G5B5_Z1R5G5B5
|
2021-03-13 16:14:31 -07:00 |
Matt Borgerson
|
1c6f85cdd9
|
nv2a: Round inline array attr offsets to natural boundary
|
2021-03-12 05:18:10 -07:00 |
Matt Borgerson
|
8d5961ab8f
|
nv2a: Avoid shader lookups+binds
|
2021-03-12 04:45:53 -07:00 |
Matt Borgerson
|
2dbf966a50
|
nv2a: Include attribute data address in LRU key
|
2021-03-11 04:51:36 -07:00 |
Matt Borgerson
|
fcb3246d4f
|
nv2a: Connect draw arrays primitives originally within BEGIN/END
|
2021-03-11 03:07:52 -07:00 |
Matt Borgerson
|
2483bc59aa
|
Revert "nv2a: Don't attempt to connect primitives in arrays"
This reverts commit 33f8d3c88c .
|
2021-03-11 03:07:52 -07:00 |
Matt Borgerson
|
5756a8892c
|
nv2a: Squash repeated draw arrays
|
2021-03-11 02:06:35 -07:00 |
Matt Borgerson
|
33f8d3c88c
|
nv2a: Don't attempt to connect primitives in arrays
|
2021-03-11 02:06:35 -07:00 |
Matt Borgerson
|
48ccf72e55
|
nv2a: Consider element range start in buffer uploads
|
2021-03-11 01:25:45 -07:00 |
Matt Borgerson
|
9ab3dcbd6c
|
nv2a: Update VSH constants only if different
|
2021-03-11 01:10:36 -07:00 |
Matt Borgerson
|
851407e07c
|
nv2a/vsh: Output muxed op first to avoid temp clobber
|
2021-03-06 19:06:47 -07:00 |
Matt Borgerson
|
105f86d973
|
nv2a: Factor Kelvin methods into functions
|
2021-03-06 01:45:40 -07:00 |
Matt Borgerson
|
9d545d17e7
|
nv2a: Relax stall conditions on pusher
|
2021-03-04 20:45:58 -07:00 |
Camden Smallwood
|
10863d1c0d
|
nv2a: Use GL_ELEMENT_ARRAY_BUFFER when calling glDrawElements
|
2021-03-04 17:53:08 -07:00 |
Matt Borgerson
|
fc73893f3c
|
nv2a: Fix clip range scaling precision loss
|
2021-03-03 18:10:49 -07:00 |
Matt Borgerson
|
6e564854fc
|
xemu: Update copyright
|
2021-03-03 03:48:11 -07:00 |
Matt Borgerson
|
7dae26380e
|
nv2a: Stall pusher for pending sync events
|
2021-03-03 03:41:20 -07:00 |
Matt Borgerson
|
48c1720da8
|
nv2a: Support PVIDEO overlays again
|
2021-03-01 18:40:30 -07:00 |
Matt Borgerson
|
f2bfa672e6
|
nv2a: Specify GL_STREAM/STATIC_DRAW buffer usages
|
2021-02-27 15:17:17 -07:00 |
Matt Borgerson
|
0d9ff0872a
|
nv2a: Swap glDrawRangeElements for glDrawElements
|
2021-02-27 15:17:17 -07:00 |