mirror of https://github.com/xemu-project/xemu.git
nv2a: Support texture format SZ_DEPTH_Y16_FIXED
This commit is contained in:
parent
be3df6ab8e
commit
0f9b862e37
|
@ -1105,6 +1105,7 @@
|
|||
# define NV097_SET_TEXTURE_FORMAT_COLOR_SZ_R6G5B5 0x27
|
||||
# define NV097_SET_TEXTURE_FORMAT_COLOR_SZ_G8B8 0x28
|
||||
# define NV097_SET_TEXTURE_FORMAT_COLOR_SZ_R8B8 0x29
|
||||
# define NV097_SET_TEXTURE_FORMAT_COLOR_SZ_DEPTH_Y16_FIXED 0x2C
|
||||
# define NV097_SET_TEXTURE_FORMAT_COLOR_LU_IMAGE_DEPTH_X8_Y24_FIXED 0x2E
|
||||
# define NV097_SET_TEXTURE_FORMAT_COLOR_LU_IMAGE_DEPTH_Y16_FIXED 0x30
|
||||
# define NV097_SET_TEXTURE_FORMAT_COLOR_LU_IMAGE_DEPTH_Y16_FLOAT 0x31
|
||||
|
|
|
@ -300,6 +300,8 @@ static const ColorFormatInfo kelvin_color_format_map[66] = {
|
|||
{2, true, GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV},
|
||||
[NV097_SET_TEXTURE_FORMAT_COLOR_LU_IMAGE_DEPTH_X8_Y24_FIXED] =
|
||||
{4, true, GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8},
|
||||
[NV097_SET_TEXTURE_FORMAT_COLOR_SZ_DEPTH_Y16_FIXED] =
|
||||
{2, false, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT},
|
||||
[NV097_SET_TEXTURE_FORMAT_COLOR_LU_IMAGE_DEPTH_Y16_FIXED] =
|
||||
{2, true, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT},
|
||||
[NV097_SET_TEXTURE_FORMAT_COLOR_LU_IMAGE_DEPTH_Y16_FLOAT] =
|
||||
|
|
Loading…
Reference in New Issue