spacy51
e3d4c0f2b5
ADDED option to disable multi-threaded pixel filtering
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REDUCED maximum number of cores to use to 8
2008-04-05 00:13:31 +00:00
spacy51
6fac33e04b
Use GetSystemInfo() function to retrive number of CPUs.
2008-03-30 23:23:25 +00:00
spacy51
97a9be1c7c
FIXED: Wrong detection of CPU cores crashes emu.
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ADDED: D3D will not use more than 16 cores.
2008-03-30 13:26:17 +00:00
spacy51
f4170784b3
ADDED asm-filters thread-safe patches by chrono.
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ADDED maxCpuCores option to ini file and autodetect best value at first run.
2008-03-26 16:21:30 +00:00
spacy51
426306e1d6
FIX GUI bug related to COM and multi-threading
2008-03-10 14:18:45 +00:00
spacy51
107d1670a7
Change initialization of DirectSound and XAudio2 to load DLLs at runtime instead of linking statically to them.
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Replace timeGetTime() with GetTickCount() in order to eliminate the need of additionally linking against winmm.lib.
2008-03-09 19:11:28 +00:00
spacy51
8c9a679eca
ADDED sound output using Microsoft's new XAudio2 API
2008-03-09 14:01:34 +00:00
spacy51
1c529a52e7
Update MSVC2008 project files.
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Fix compiler errors.
2008-03-08 13:59:23 +00:00
Nach
ab0256d9cc
Whitespace trim, and eol-style native propery set again.
2008-03-05 00:35:39 +00:00
squall_leonhart69r
51c97b2760
Added items remotely
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D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.rc
2008-02-29 04:06:25 +00:00
squall_leonhart69r
61c9c5e689
Removed file/folder
2008-02-29 03:54:27 +00:00
squall_leonhart69r
5341dc4218
added partial support for Brunni's GB palettes, might make this more permanent in the future by improving the built in palette editor and adding pergame support to it.
2008-02-29 02:52:45 +00:00
Nach
b248000efb
You better believe it, it's a whitespace trim, and line conversions, eol settings comming up.
2008-02-27 23:58:25 +00:00
squall_leonhart69r
7aef2948b1
moved some of the GBA core files to the new agb directory and setup the paths, fixed some includes i didn't setup properly for GB.
2008-02-27 15:48:18 +00:00
spacy51
22def723e4
ADDED average performance logging. Enable with LOG_PERFORMANCE. Optionally change frame interval with PERFORMANCE_INTERVAL = x frames
2008-01-26 11:46:37 +00:00
spacy51
65cc39aca1
mudlord:
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REMOVED GLSL shaders.
FIXED Win OGL crashing on startup when a filter is enabled.
ADDED support for display lists.
FIXED resizing when using display lists.
2008-01-22 11:24:22 +00:00
spacy51
cae3dc04a2
Resource file cleanup. Remove reference to non-existent InterlaceIB function. Removed non-IFB MotionBlur.
2008-01-20 20:15:10 +00:00
spacy51
518350f6c5
FIX issues with NO_D3D
2008-01-19 02:06:42 +00:00
spacy51
2a52c59d0e
NUKED skin support
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CLEANED resource file
2008-01-17 13:20:50 +00:00
spacy51
c1d8e1f9e4
NUKED DDraw even more
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FIXED here and there
2008-01-17 12:47:36 +00:00
mudlord
bb1dbfb8ba
Nuked DirectDraw renderer
2008-01-17 05:58:17 +00:00
spacy51
a16444e678
IMPROVE icon
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USE new icon for x64
CLEAN resource file
REMOVE useless files
2008-01-14 21:58:24 +00:00
spacy51
f0cea72a19
minor
2008-01-12 22:21:26 +00:00
spacy51
75ed6f5fad
ADDED: BIOS settings dialog
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MODIFIED: Seperate BIOS settings for GB mono and GBA
REMOVED: Old BIOS settings menu entries
2008-01-09 12:44:54 +00:00
spacy51
2b6376b244
merged seperate winCheckMenuBarInfo into updateWindowSize
2008-01-06 14:13:39 +00:00
spacy51
d7031bc615
Direct3D: Added hardware motion blur
2008-01-01 02:31:07 +00:00
mudlord
c3c2764a86
Updated copyright information in core files that we modded :)
2007-12-31 04:52:00 +00:00
spacy51
ba8f18d6dc
hq3x/4x:
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moved source files to seperate directory
added 16bit C version
C version: cleanup
C version: much code merging for 16bit/32bit
C version: code optimization ( only calculate YUV values for one pixel once )
C version: corrected one logic mistake when dealing with pixels at the border of the image
2007-12-30 20:09:14 +00:00
spacy51
f170a8d96f
Clear log whenever a new game is started.
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Move log function definitions to the appropriate header file.
2007-12-27 15:40:21 +00:00
spacy51
3931590c65
Removed "Automatic frame skipping" option, will now be activated with throttling
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Throttling now uses (actually rapes) the Smooth60FPS functionality, so that throttling is no more skippy.
2007-12-26 16:09:21 +00:00
spacy51
1af02fb5ae
removed portable.cpp/h from the MSVC project file
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added C version of HQ3x/4x filters to the MSVC project file
x64 version compiles now
2007-12-25 20:11:50 +00:00
mudlord
692f9129d7
Removed unneeded code, GL_TRIANGLE_STRIP is more than enough.
2007-12-24 20:31:39 +00:00
spacy51
d0f5238734
added NO_OGL switch
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simplified fall back when initializing render API failed
2007-12-23 21:09:29 +00:00
spacy51
0f73f98815
added support for video compression (no support for YUV color space)
2007-12-17 17:42:56 +00:00
spacy51
396170e506
completely reworked AVI recording
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compression will be re-added soon
2007-12-16 19:45:25 +00:00
spacy51
7bf80601a1
added buffer count selection to OpenAL config dialog. default is 5
2007-12-16 01:12:49 +00:00
spacy51
982f3a8d3c
removed DirectSound useOldSync option (would wait with an evil while())
2007-12-15 18:22:17 +00:00
spacy51
d1032f568b
make sound & AVI recording independent from sound output
2007-12-15 16:03:52 +00:00
spacy51
8104f63c77
make sound & AVI recording independent from sound output
2007-12-15 15:55:00 +00:00
spacy51
4d2c65aeee
disable cheats by default
2007-12-15 11:20:38 +00:00
mudlord
4fff47a824
Fixed sound thread issues in Subversion
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Updated SDL port so that it now compiles with fex_mini.cpp
Added custom GLSL shader support to Win32 OGL renderer (requires GLEW)
Updated code in OpenGL renderer to be more tidy
2007-12-13 03:45:51 +00:00
spacy51
6f691ad2e6
dynamic OpenAL DLL loading
2007-12-12 18:04:26 +00:00
mudlord
6454f573a3
2007-12-07 21:27:40 +00:00
mudlord
d8f5baa663
Added E-Reader support to GBA core
2007-12-07 20:46:20 +00:00
spacy51
7c13eb20a6
quickly enter last used fullscreen mode by pressing Esc while in windowed mode
2007-12-07 18:46:34 +00:00
spacy51
fd1bcd6e4f
disable fullscreen GDI objects (menu & mode confirm dialog) for D3D & OpenGL
2007-12-07 18:14:46 +00:00
spacy51
d937c7dc62
"Generic Software" is now default
2007-12-06 20:27:05 +00:00
spacy51
30b1edf84d
added OpenAL device enumeration & selection
2007-12-06 14:23:43 +00:00
mudlord
15c99f1fd6
Cleaned up GUI of redundant options, due to implementation of new sound cores
2007-12-06 10:14:45 +00:00
mudlord
f48ef9ddbb
Updated file extraction code in Util.cpp
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Modded fex due to MS compiler idiocy when it comes to fex_type_rar
Updated OpenAL renderering setting to now save initial setting in the INI
2007-12-06 09:50:41 +00:00