mudlord
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555409b3fd
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Added extra commenting to OGL renderer source
Made more steps to allow OGL renderer to be more modular
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2007-12-28 23:07:44 +00:00 |
spacy51
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f170a8d96f
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Clear log whenever a new game is started.
Move log function definitions to the appropriate header file.
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2007-12-27 15:40:21 +00:00 |
spacy51
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48413a76e7
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Logging: New messages will not replace old messages anymore when window is opened
OpenAL: Corrected some comments
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2007-12-27 15:20:28 +00:00 |
spacy51
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658bf188cc
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FIXED: Shader-related crashes when uninitializing OpenGL renderer
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2007-12-27 14:57:15 +00:00 |
spacy51
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1ad8fe2c8f
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FIXED: Creation of empty registry key
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2007-12-27 14:31:27 +00:00 |
spacy51
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a742e02fbc
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FIXED: No audio buffer low logging when not throttling
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2007-12-27 14:25:48 +00:00 |
spacy51
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3931590c65
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Removed "Automatic frame skipping" option, will now be activated with throttling
Throttling now uses (actually rapes) the Smooth60FPS functionality, so that throttling is no more skippy.
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2007-12-26 16:09:21 +00:00 |
spacy51
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1af02fb5ae
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removed portable.cpp/h from the MSVC project file
added C version of HQ3x/4x filters to the MSVC project file
x64 version compiles now
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2007-12-25 20:11:50 +00:00 |
Nach
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fa26803062
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Fixes and remove of unneeded.
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2007-12-25 19:44:16 +00:00 |
spacy51
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22443443ce
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files were useful, after all
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2007-12-25 19:20:40 +00:00 |
spacy51
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eed74f1980
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removed useless files
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2007-12-25 18:49:01 +00:00 |
spacy51
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c56e05e0e9
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removed useless files
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2007-12-25 18:48:09 +00:00 |
spacy51
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8d6442b5ee
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build system clean up
enable GBA logging for release versions (no measurable performance impact)
change "DEV_VERSION" to "GBA_LOGGING"
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2007-12-25 16:22:30 +00:00 |
spacy51
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a92a8832ea
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little redesign of the Directories dialog
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2007-12-25 15:43:13 +00:00 |
spacy51
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eaa72a8da0
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added info about missing OpenGL files
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2007-12-25 15:22:32 +00:00 |
mudlord
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692f9129d7
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Removed unneeded code, GL_TRIANGLE_STRIP is more than enough.
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2007-12-24 20:31:39 +00:00 |
mudlord
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28081fbe5f
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Added sanity checks when killing shaders
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2007-12-24 20:13:17 +00:00 |
spacy51
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0279e0ced1
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removed HAS_FILE_EXTRACTOR and ASM switches since they were not used in the code anymore
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2007-12-23 21:21:21 +00:00 |
spacy51
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821eef5151
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fixed compile errors with NO_OAL switch
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2007-12-23 21:18:21 +00:00 |
spacy51
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01f9f5ed36
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grayed out D3D menu options when compiling with NO_D3D
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2007-12-23 21:15:34 +00:00 |
spacy51
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d0f5238734
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added NO_OGL switch
simplified fall back when initializing render API failed
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2007-12-23 21:09:29 +00:00 |
spacy51
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08c307c396
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cleanup
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2007-12-23 21:07:48 +00:00 |
spacy51
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4bc0048174
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added known preprocessor switches
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2007-12-23 20:51:19 +00:00 |
mudlord
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0e62b0fa3f
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Fixed up OpenGL code from last round
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2007-12-23 20:03:57 +00:00 |
mudlord
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95b51abe1d
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Spacy, we don't need GLEW anymore! ^_^
Rewrote vertex handling so that it is cleaner (switch() anyone?)
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2007-12-23 19:36:16 +00:00 |
spacy51
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696b14847a
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fixed some compiler warnings
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2007-12-23 13:29:50 +00:00 |
spacy51
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a9d4f73ad1
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fixed some x64 compiler errors/warnings
we still need a GLEW x64 lib
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2007-12-23 13:19:52 +00:00 |
squall_leonhart69r
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ed9ef0efc8
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removed sgb/cgb border fix, now back to 1.8 behavior
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2007-12-20 10:39:10 +00:00 |
squall_leonhart69r
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a08e486edb
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wrong folder... crap
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2007-12-20 10:30:33 +00:00 |
squall_leonhart69r
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53949a56f4
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removed SGB Border fix
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2007-12-20 10:27:14 +00:00 |
squall_leonhart69r
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fa29e12a4c
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Removed SGB Border fix
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2007-12-20 10:26:31 +00:00 |
spacy51
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0f73f98815
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added support for video compression (no support for YUV color space)
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2007-12-17 17:42:56 +00:00 |
spacy51
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396170e506
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completely reworked AVI recording
compression will be re-added soon
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2007-12-16 19:45:25 +00:00 |
spacy51
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06abf42d45
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correctly pause sound when resizing window
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2007-12-16 02:18:26 +00:00 |
spacy51
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7bf80601a1
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added buffer count selection to OpenAL config dialog. default is 5
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2007-12-16 01:12:49 +00:00 |
mudlord
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e3f1a33834
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Fixed crash when changing filters
Changed expected sampler in shaders to "OGL2Texture"
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2007-12-15 23:55:21 +00:00 |
mudlord
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512c68d091
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Removed unzip.cpp/h
Updated SDL port to use full FEX library as optional
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2007-12-15 23:29:10 +00:00 |
spacy51
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6f7abe4ee0
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pause sound while moving window
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2007-12-15 19:41:01 +00:00 |
spacy51
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800015a05d
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reduced buffer count to 5
added logging of empty buffer queue
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2007-12-15 19:40:05 +00:00 |
spacy51
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982f3a8d3c
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removed DirectSound useOldSync option (would wait with an evil while())
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2007-12-15 18:22:17 +00:00 |
spacy51
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51a38b16e8
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disable some sound settings while recording sound
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2007-12-15 18:12:15 +00:00 |
spacy51
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d1032f568b
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make sound & AVI recording independent from sound output
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2007-12-15 16:03:52 +00:00 |
spacy51
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8104f63c77
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make sound & AVI recording independent from sound output
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2007-12-15 15:55:00 +00:00 |
spacy51
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45f7eddcc5
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improved copyImage function
split up copyImage to cpyImg16 and cpyImg32
unified D3D & DDraw copyImage behavior
no pitch hacks for 16 bit necessary anymore
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2007-12-15 14:47:24 +00:00 |
spacy51
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4a503ef5cf
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remove assembler version of copyImage because it is not faster as C version
declare copyImage as inline
move code from display.cpp to Display.h
delete display.cpp
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2007-12-15 13:28:09 +00:00 |
spacy51
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cbaeb7c3be
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improve debug build speed by 20% when not using cheats
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2007-12-15 11:21:33 +00:00 |
spacy51
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4d2c65aeee
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disable cheats by default
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2007-12-15 11:20:38 +00:00 |
spacy51
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8c1dae1dfe
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added GBAcpu.h to file list
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2007-12-15 11:20:16 +00:00 |
spacy51
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17cce99d83
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fix deprecated warning in VC++
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2007-12-15 11:19:31 +00:00 |
mudlord
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c92a8025ac
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Fixed SDL sound thread/shutdown issue for good now
Updated makefile
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2007-12-14 22:38:32 +00:00 |