Commit Graph

58 Commits

Author SHA1 Message Date
DJRobX 9c85010cfb D3D update, use cximage library instead of direct inclusion in app 2007-11-07 07:30:50 +00:00
DJRobX 7d96299124 Upgrade to 1.8 beta core 2007-11-07 01:27:54 +00:00
DJRobX d7f7f2b1c0 Fix small error in optimized libresample layer
Enable optimizations in release mode
2007-11-05 09:35:09 +00:00
DJRobX db60506ec6 Completed sound interpolation optimization. Now calculates
sound rates in response to GBA timer adjustments instead
of recalculating on every sample.
2007-11-05 08:59:52 +00:00
DJRobX 5659db8a9a Updated Direct3D to Spacy's 1.8 beta build
Added new code to disable backbuffer locking to enable proper Vsync
Enabled triple buffering for Direct3D
Removed some unneeded binary VS.NET files
2007-11-01 10:28:09 +00:00
DJRobX c5049e7a5d Project cleanups, add _CRT_SECURE_NO_WARNINGS to reduce absurdly high
warning count.

Fix DirectDraw initializer to check for 1024x768 and 1280x1024, they were grayed out.  Default resolutions set to 60hz and DirectDraw now obeys fsFrequency setting.
2007-10-31 02:33:28 +00:00
DJRobX bd4c955c63 Fixed debug mode compiler build errors in vcproj.
AccelEditor and UniVideoModeDlg had some trivial scope problems that strangely compile in release mode but don't in debug mode.

Network code was crashing in Link.cpp.  Added check for null linkmem pointer to allow the code to run but need to investigate why linkmem is not initialized.
2007-10-31 00:23:38 +00:00
mudlord 8bda069b3b Added VBALink to the SVN code. Note that this is completely untested 2007-10-30 19:04:22 +00:00