Commit Graph

1120 Commits

Author SHA1 Message Date
mudlord d7d58fc6c5 Added E-Reader support to GBA core
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@183 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-07 20:46:20 +00:00
spacy51 ba1850dbbe When resizing the window to a smaller size, the emulated image will now be updated as well.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@182 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-07 19:04:30 +00:00
spacy51 1484c18b73 quickly enter last used fullscreen mode by pressing Esc while in windowed mode
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@181 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-07 18:46:34 +00:00
spacy51 a9b8ab92f9 disable fullscreen GDI objects (menu & mode confirm dialog) for D3D & OpenGL
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@180 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-07 18:14:46 +00:00
spacy51 c963116c6f removed display::renderMenu function (was not used anymore)
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@179 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-07 17:25:36 +00:00
spacy51 0522a2b116 device won't be reset twice when entering full screen
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@178 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-07 17:10:33 +00:00
spacy51 95b56a6f91 code was not necessary anymore
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@177 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-07 15:51:32 +00:00
spacy51 b93c9ba4fa fixed: alcCloseDevice was not called in release builds
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@176 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 20:27:57 +00:00
spacy51 4e9362c238 "Generic Software" is now default
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@175 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 20:27:05 +00:00
spacy51 8d546e2f07 fixed buffer size calculation
every sample rate works now

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@174 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 17:30:43 +00:00
spacy51 b01e579c2a fixed audio sync not working in DirectSound
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@173 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 15:06:43 +00:00
spacy51 66f2e69b29 corrected soundBufferLen
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@172 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 15:06:06 +00:00
spacy51 af97deab1d added OpenAL device enumeration & selection
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@171 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 14:23:43 +00:00
mudlord 2dabc9c2d9 soundBufferTotalLen is in DirectSound.cpp now
Added correct sound device selection in OpenAL

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@170 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 13:54:29 +00:00
mudlord 028e88e0de Cleaned up GUI of redundant options, due to implementation of new sound cores
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@169 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 10:14:45 +00:00
mudlord 82c163e159 Updated file extraction code in Util.cpp
Modded fex due to MS compiler idiocy when it comes to fex_type_rar
Updated OpenAL renderering setting to now save initial setting in the INI


git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@168 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 09:50:41 +00:00
mudlord faf058870c Added support for OpenAL software audio mixing
Updated GBA sound engine to support new audiosavestate format
Several improvements to audio cores
Updated sample buffer length in DirectSound

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@167 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 08:16:35 +00:00
mudlord e42aaa9c96 Optimized OpenGL rendering context creation
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@166 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 03:05:09 +00:00
mudlord f628d9051f Changed SDL debugger a little
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@165 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 02:48:03 +00:00
mudlord 0f1d4db7cd Fixed RTC emulation a little
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@164 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-05 23:33:20 +00:00
spacy51 31d2d4d629 added info on OpenAL SDK
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@163 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-05 23:28:53 +00:00
spacy51 3ff0606ad8 added DirectSound <> OpenAL selection
OpenAL can be excluded from build with #define NO_OAL

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@162 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-05 23:22:37 +00:00
spacy51 8f273f5cc6 added OpenAL output
UI change coming soon

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@161 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-05 22:37:40 +00:00
mudlord c973879c24 Added new GBA sound emulation core (thanks to blargg)
Updated GB sound emulation core

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@160 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-05 04:25:47 +00:00
spacy51 cdb46fb21b minor changes
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@159 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-04 20:03:46 +00:00
mudlord 4d36d37125 Added missing files from last commit.
Bleh

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@158 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-04 12:45:37 +00:00
mudlord 0c78bc06a7 Added preliminary support for blargg's Gb_Apu
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@157 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-04 09:08:44 +00:00
spacy51 952ca087ce fixed processor load always at 100%
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@156 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-03 23:09:10 +00:00
mudlord eb109be567 Border fix for GB ROMs
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@155 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-03 20:55:18 +00:00
spacy51 e8a7648cc8 make debugging full screen easier
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@154 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-03 18:23:21 +00:00
spacy51 62a08c4997 do not assign one key twice to the same button
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@153 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-03 14:31:27 +00:00
spacy51 aa49ab74ff some menu changes
added myself to about box

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@152 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-03 12:43:38 +00:00
mudlord 5b5fd225fd Updated link emulation code
Added missing sound interpolation cases for new GBA core

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@151 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-03 10:54:40 +00:00
mudlord df87ea7024 Updated Visual Studio 2008 project files (thanks to diediedie)
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@150 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-03 07:38:53 +00:00
mudlord b2c6b16098 Updated filter menu
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@149 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-03 06:08:49 +00:00
mudlord 97c9c5773e Fixed severe GBA audio issue in core
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@148 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-03 02:21:47 +00:00
spacy51 ea22745906 changed x64 nasm cmdline
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@147 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-02 14:54:56 +00:00
spacy51 138de2522a build system cleanup
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@146 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-02 14:45:47 +00:00
spacy51 6ac39a82fc git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@144 a31d4220-a93d-0410-bf67-fe4944624d44 2007-12-02 12:57:59 +00:00
spacy51 1a0e5a1f8c git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@143 a31d4220-a93d-0410-bf67-fe4944624d44 2007-12-02 12:53:20 +00:00
spacy51 2bb5210603 moved the call to preInitialize to a central location
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@142 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-02 01:52:09 +00:00
spacy51 e2f3e132cc MainWnd creation is now the same for all render devices
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@141 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-02 01:46:05 +00:00
mudlord 51bad010d6 Removed MacOSX port
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@140 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-02 00:31:46 +00:00
spacy51 ad29571768 assembler routine now activated with #ifndef C_CORE instead of #ifdef ASM
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@139 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-02 00:18:52 +00:00
spacy51 417a1bad2d added workaround for +1 scanline size in 16bit mode
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@138 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-02 00:13:40 +00:00
Nach 1b43a20316 HQ3x and 4x now also work in SDL on Windows.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@137 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-02 00:05:18 +00:00
spacy51 b384014f32 added NO_D3D preprocessor switch
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@136 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-01 23:24:34 +00:00
spacy51 035be8dcf4 renamed NOSKINS to NO_SKINS
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@135 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-01 23:03:32 +00:00
Nach 7951f5ab52 Can now compile with optimizations. The arm files uses ~300MB of RAM though, but I think it's acceptable.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@134 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-01 22:42:15 +00:00
Nach df166a4990 Fixed some issues.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@133 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-01 22:38:48 +00:00