Commit Graph

1319 Commits

Author SHA1 Message Date
squall-leonhart e15113d5b9 more patches, save type detection now only available when a rom is loaded. 2010-10-24 15:41:11 +00:00
squall-leonhart 3aa925ea22 applied patches by jlaukkanen
Import Pro Action Replay Snapshots
Compilation error when no_xaudio2
Focus Lost in cheat dialogue MFC
2010-10-24 05:14:52 +00:00
squall-leonhart 4a74120570 killed off 22 warnings by removing a command line override for zc:forscope. 2010-10-03 13:21:22 +00:00
squall-leonhart a441ece255 2010-10-03 13:01:12 +00:00
squall-leonhart 8e823b24ef filters was named wrong for some reason O.o 2010-10-03 12:53:51 +00:00
squall-leonhart c3dadd8149 by popular demand, the layers menu is back. 2010-09-10 12:12:18 +00:00
squall-leonhart ec046d276b enable SSE optimisations in VCProj, intrinsics update nasm and revert shuffles changes to gb_apu_state.cpp.
i prefer warnings during compilation rather then a lack of function in the emulator, we can look at correcting the warnings in a less broken manner later.
2010-09-10 11:31:31 +00:00
squall-leonhart 1f25fbc1fe 2010-08-29 17:19:59 +00:00
squall-leonhart 6b37bb1d54 2010-08-29 17:19:19 +00:00
squall-leonhart f8e6b90af4 2010-08-29 17:18:58 +00:00
squall-leonhart ad4990823d Directinput fixed. 2010-08-29 15:52:24 +00:00
squall-leonhart 29c3cee6b1 patch from billiard to attempt a fix for the broken DI8 enumeration. 2010-08-26 07:08:25 +00:00
squall-leonhart 369482d15b Removes NO_OAL from the project file to restore compiling to its full form. Specifying such an option should be done per user and should not be set by default. 2010-06-30 15:24:19 +00:00
shuffle2 fe5952a115 fix linking on windows: remove unused "lspeed" variable from win32 2010-03-19 18:14:08 +00:00
shuffle2 b9c5ff1ba3 Quiet some compile warnings (gcc likes to make sure you know operator precedence...) 2010-03-16 23:19:54 +00:00
shuffle2 eca4821498 should fix remaining build errors on linux... 2010-03-15 20:44:20 +00:00
shuffle2 9382a1307c sorry, forgot some files in the last commit 2010-03-15 17:59:55 +00:00
shuffle2 f6b049bb2f fix the cmake/linux build
moves dependencies/File_Extractor-1.0.0 to trunk/fex - we can't expect people to have this lib, and fex has dropped support for the "fex_mini".
2010-03-15 03:36:45 +00:00
shuffle2 7e730d29c9 update SubWCRev.exe to 1.6.7 (hey, no [false?] trojans now!)
put SubWCRev.exe in /dependencies to save non-windows folk some bandwidth.
2010-02-26 23:21:18 +00:00
shuffle2 308ca56dd6 just quiet some warnings 2010-02-24 21:33:18 +00:00
spacy51 90c02269b1 Fix bug 2802274 from VBA1 on sourceforge:
http://sourceforge.net/tracker/index.php?func=detail&aid=2802274&group_id=63889&atid=636220

CPUImportEepromFile
file pointer not closed if file size wrong
2010-02-24 17:26:35 +00:00
shuffle2 dc394a3baa update to File_Extractor-1.0.0 2010-02-24 16:50:30 +00:00
shuffle2 f03677d0ac remove stub /trunk/dependencies.
add source for all dependencies to /dependencies.
update vs2008 files accordingly.
if this is not a good compromise, just revert it - but try not to break the build this time.
dependencies/lpng140/scripts can probably be removed if no one sees a reason for it (some 225KB).
2010-02-24 08:19:28 +00:00
shuffle2 cff2772754 revert vs2008 sln/vproj so they will actually load...
I'll let you deal with your own heathen rules.
don't commit my changes if you will royally screw it up.
2010-02-24 06:53:47 +00:00
squall-leonhart b2da2d3f5b 2010-02-24 00:47:47 +00:00
squall-leonhart 0e8dbcb2bd 2010-02-24 00:24:24 +00:00
squall-leonhart 4a0fe6cfd2 2010-02-23 23:57:34 +00:00
squall-leonhart 10989d232a 2010-02-23 23:47:28 +00:00
spacy51 d7c987f63b Add GBC BIOS selection 2010-01-02 17:26:26 +00:00
spacy51 b0907207ed add a property file "per_user_settings.vsprops" where every developer can make his own changes that should not be part of the official distribution of VBA-M
(like excluding OpenAL, OpenGL, etc.)
2009-11-29 20:58:29 +00:00
squall-leonhart 7a4723004d working gfx are better then speed. 2009-11-10 17:54:11 +00:00
squall-leonhart a01ba12b79 cleaned up the vc10 project file 2009-10-22 23:37:12 +00:00
squall-leonhart e671d51d3c reupped untouched versions (pending proper migration of the sensor functions from VBA-GX 2009-10-22 21:31:51 +00:00
squall-leonhart d998964391 2009-10-22 21:26:06 +00:00
squall-leonhart 1843339183 2009-10-22 21:25:20 +00:00
squall-leonhart c0242964b7 removing and reverting. 2009-10-22 21:22:49 +00:00
spacy51 39056bc7c3 fix compile errors with MSVC 2008 2009-10-22 21:02:53 +00:00
squall-leonhart c9865dacb7 fixes Kodes patch, fixes u8h compiling on MSVC (Thanks for the help Nach) and includes preliminar vcxproject for MSVC2010 2009-10-22 17:55:53 +00:00
squall-leonhart 96868aa21b added rumble, and solar sensor to Core, however they will need to be properly exposed and integrated into the MFC/GTK/SDL interface ports at a later time. 2009-10-11 08:43:52 +00:00
bgk f800bf8b0b GTK+ / SDL : fixed build 2009-10-09 14:47:41 +00:00
squall-leonhart cf20d2c133 kode54 - LCD merged into Gameboy colours setting.
bgk - gfx patch added
2009-10-09 13:12:55 +00:00
bgk e5794be79b Applied patch 2868577 by fernandotcl.
The changes are :
- debian/control: Build-Depends now include nasm for i386 and amd64
- debian/control: Architecture is now "any"
- debian/rules: Less verbosity when DH_VERBOSE is not set
- debian/rules: -DUSE_ARM_SCALERS=ON -DUSE_ARM_CORE=ON on i386 and amd64
architectures
- CMakeLists.txt: Out-of-source builds using USE_ARM_SCALERS is now
working
2009-10-04 06:43:20 +00:00
bgk 619538110c Applied patch 2868577 by fernandotcl : Add libglademm-2.4-dev to build-depends 2009-09-28 09:47:45 +00:00
bgk 86282c38b5 Applied patch 2857797 "New (more compliant) Debian package generation files" by fernandotcl 2009-09-26 14:45:52 +00:00
bgk 4ea036dea2 Applied patch 2732666 to fix build with GCC 4.4 2009-09-26 13:27:12 +00:00
spacy51 6686e10d26 REMOVE unsupported 30 bit color format listing. Rename color formats for D3D correctly. 2009-09-23 14:57:20 +00:00
spacy51 052dd8c0cc FIX MBC2 saving/loading
keep in mind VBA-M does NOT truncate the MBC2 ram reads/writes to 4bits, even though it should. FF Legend still saves&loads fine, though
2009-09-18 19:43:59 +00:00
spacy51 513d3b3732 fix compiling with latest DirectX SDK 2009-09-18 18:45:35 +00:00
squall-leonhart c790b49221 more fixes for the size. 2009-09-15 09:49:15 +00:00
squall-leonhart 947e10311e working to fix the return to 5x and 6x windowed mode after esc full screen 2009-09-15 09:21:37 +00:00