cleaned up the vc10 project file
This commit is contained in:
parent
e671d51d3c
commit
a01ba12b79
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@ -1,4 +1,3 @@
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual Studio 2010
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VisualBoyAdvance", "VBA2010.vcxproj", "{6D4C5EC8-933F-4C05-A1BF-498E658576DF}"
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@ -9,21 +8,16 @@ Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release|Win32 = Release|Win32
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Template|Win32 = Template|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{6D4C5EC8-933F-4C05-A1BF-498E658576DF}.Debug|Win32.ActiveCfg = Debug|Win32
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{6D4C5EC8-933F-4C05-A1BF-498E658576DF}.Debug|Win32.Build.0 = Debug|Win32
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{6D4C5EC8-933F-4C05-A1BF-498E658576DF}.Release|Win32.ActiveCfg = Release|Win32
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{6D4C5EC8-933F-4C05-A1BF-498E658576DF}.Release|Win32.Build.0 = Release|Win32
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{6D4C5EC8-933F-4C05-A1BF-498E658576DF}.Template|Win32.ActiveCfg = Template|Win32
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{6D4C5EC8-933F-4C05-A1BF-498E658576DF}.Template|Win32.Build.0 = Template|Win32
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{7AEC599C-7C82-4F00-AA60-411E0A359CB0}.Debug|Win32.ActiveCfg = Debug|Win32
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{7AEC599C-7C82-4F00-AA60-411E0A359CB0}.Debug|Win32.Build.0 = Debug|Win32
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{7AEC599C-7C82-4F00-AA60-411E0A359CB0}.Release|Win32.ActiveCfg = Release|Win32
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{7AEC599C-7C82-4F00-AA60-411E0A359CB0}.Release|Win32.Build.0 = Release|Win32
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{7AEC599C-7C82-4F00-AA60-411E0A359CB0}.Template|Win32.ActiveCfg = Release|Win32
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{7AEC599C-7C82-4F00-AA60-411E0A359CB0}.Template|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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Binary file not shown.
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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@ -69,15 +69,15 @@
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Template|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Template|Win32'" />
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;d:\Projects\dependencies\zlib\;c:\Program Files (x86)\Microsoft DirectX SDK (August 2009)\Include\;d:\Projects\dependencies\libpng\;c:\Program Files (x86)\OpenAL 1.1 SDK\include\;</IncludePath>
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<ExecutablePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(VCInstallDir)bin;$(WindowsSdkDir)bin\NETFX 4.0 Tools;$(WindowsSdkDir)bin;$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(FrameworkSDKDir)\bin;$(MSBuildToolsPath32);$(VSInstallDir);$(SystemRoot)\SysWow64;$(FxCopDir);$(PATH);d:\Projects\Dev-Cpp\bin\;</ExecutablePath>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;d:\Projects\dependencies\zlib\;c:\Program Files (x86)\Microsoft DirectX SDK (August 2009)\Include\;d:\Projects\dependencies\libpng\;c:\Program Files (x86)\OpenAL 1.1 SDK\include\;</IncludePath>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSdkDir)lib;$(FrameworkSDKDir)\lib;c:\Program Files (x86)\Microsoft DirectX SDK (August 2009)\Lib\x86\;c:\Program Files (x86)\OpenAL 1.1 SDK\libs\;d:\Projects\dependencies\libs\;</LibraryPath>
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<ExecutablePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(VCInstallDir)bin;$(WindowsSdkDir)bin\NETFX 4.0 Tools;$(WindowsSdkDir)bin;$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(FrameworkSDKDir)\bin;$(MSBuildToolsPath32);$(VSInstallDir);$(SystemRoot)\SysWow64;$(FxCopDir);$(PATH);d:\Projects\Dev-Cpp\bin\;</ExecutablePath>
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<ExecutablePath Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">$(VCInstallDir)bin;$(WindowsSdkDir)bin\NETFX 4.0 Tools;$(WindowsSdkDir)bin;$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(FrameworkSDKDir)\bin;$(MSBuildToolsPath32);$(VSInstallDir);$(SystemRoot)\SysWow64;$(FxCopDir);$(PATH);d:\Projects\Dev-Cpp\bin\;</ExecutablePath>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSdkDir)lib;$(FrameworkSDKDir)\lib;c:\Program Files (x86)\Microsoft DirectX SDK (August 2009)\Lib\x86\;c:\Program Files (x86)\OpenAL 1.1 SDK\libs\;d:\Projects\dependencies\libs\;</LibraryPath>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSdkDir)lib;$(FrameworkSDKDir)\lib;c:\Program Files (x86)\Microsoft DirectX SDK (August 2009)\Lib\x86\;c:\Program Files (x86)\OpenAL 1.1 SDK\libs\;d:\Projects\dependencies\libs\;</LibraryPath>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;d:\Projects\dependencies\zlib\;c:\Program Files (x86)\Microsoft DirectX SDK (August 2009)\Include\;d:\Projects\dependencies\libpng\;c:\Program Files (x86)\OpenAL 1.1 SDK\include\;</IncludePath>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSdkDir)lib;$(FrameworkSDKDir)\lib;c:\Program Files (x86)\Microsoft DirectX SDK (August 2009)\Lib\x86\;c:\Program Files (x86)\OpenAL 1.1 SDK\libs\;d:\Projects\dependencies\libs\;</LibraryPath>
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<ExecutablePath Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">$(VCInstallDir)bin;$(WindowsSdkDir)bin\NETFX 4.0 Tools;$(WindowsSdkDir)bin;$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(FrameworkSDKDir)\bin;$(MSBuildToolsPath32);$(VSInstallDir);$(SystemRoot)\SysWow64;$(FxCopDir);$(PATH);d:\Projects\Dev-Cpp\bin\;</ExecutablePath>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;d:\Projects\dependencies\zlib\;c:\Program Files (x86)\Microsoft DirectX SDK (August 2009)\Include\;d:\Projects\dependencies\libpng\;c:\Program Files (x86)\OpenAL 1.1 SDK\include\;</IncludePath>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSdkDir)lib;$(FrameworkSDKDir)\lib;c:\Program Files (x86)\Microsoft DirectX SDK (August 2009)\Lib\x86\;c:\Program Files (x86)\OpenAL 1.1 SDK\libs\;d:\Projects\dependencies\libs\;</LibraryPath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PreBuildEvent>
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/D_SECURE_SCL=0
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/Zc:forScope-
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/MP %(AdditionalOptions)</AdditionalOptions>
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<Optimization>Full</Optimization>
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<Optimization>MaxSpeed</Optimization>
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;GBA_LOGGING;OEMRESOURCE;MMX;ASM;FINAL_VERSION;BKPT_SUPPORT;_CRT_SECURE_NO_DEPRECATE;HAS_FILE_EXTRACTOR;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<PrecompiledHeader>
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</PrecompiledHeader>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="..\..\src\gba\gbafilter.h" />
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<ClInclude Include="..\..\src\win32\resource.h" />
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<ClInclude Include="..\..\src\gb\gb.h" />
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<ClInclude Include="..\..\src\gb\gbCheats.h" />
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<ResourceCompile Include="..\..\src\win32\VBA.rc" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\src\gba\gbafilter.cpp" />
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<ClCompile Include="..\..\src\gb\gb.cpp" />
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<ClCompile Include="..\..\src\gb\gbCheats.cpp" />
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<ClCompile Include="..\..\src\gb\gbDis.cpp" />
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<ClCompile Include="..\..\src\gba\gba-arm.cpp" />
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<ClCompile Include="..\..\src\gba\gba-thumb.cpp" />
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<ClCompile Include="..\..\src\gba\gba.cpp" />
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<ClCompile Include="..\..\src\gba\gbafilter.cpp" />
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<ClCompile Include="..\..\src\gba\gbagfx.cpp" />
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<ClCompile Include="..\..\src\gba\Globals.cpp" />
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<ClCompile Include="..\..\src\gba\Mode0.cpp" />
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@ -2,46 +2,46 @@
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="Core">
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<UniqueIdentifier>{23ce12ea-204d-4bc0-a83f-47315f76a212}</UniqueIdentifier>
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<UniqueIdentifier>{71ab2045-01c0-482a-9c81-3f39b285a4ee}</UniqueIdentifier>
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</Filter>
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<Filter Include="Core\GB">
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<UniqueIdentifier>{f336c3ae-261f-4873-b062-9e05d7afca09}</UniqueIdentifier>
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<UniqueIdentifier>{6cb20f6a-afd1-4ccd-a926-3834889bae84}</UniqueIdentifier>
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</Filter>
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<Filter Include="Core\GB APU">
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<UniqueIdentifier>{1b3555ff-9bdf-457d-bc01-6e94a256278a}</UniqueIdentifier>
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<UniqueIdentifier>{2f992f65-e7e8-48bc-a7f5-774edb9e62f5}</UniqueIdentifier>
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</Filter>
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<Filter Include="Core\GBA">
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<UniqueIdentifier>{da309579-ba11-4082-93e3-4d29e387488a}</UniqueIdentifier>
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<UniqueIdentifier>{9eaca194-71f6-4e10-86d5-b94e05fd3f10}</UniqueIdentifier>
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</Filter>
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<Filter Include="Documentation">
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<UniqueIdentifier>{c1844500-2572-4250-9be1-f4969fabc48e}</UniqueIdentifier>
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<UniqueIdentifier>{52d0aca8-f8f2-41d1-a67d-bfa4e4e99d94}</UniqueIdentifier>
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</Filter>
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<Filter Include="Functionality">
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<UniqueIdentifier>{5419645c-6723-460f-b8e0-5be4b634f584}</UniqueIdentifier>
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<UniqueIdentifier>{ef1d7bb9-f2d2-496e-9549-25583f04f3c4}</UniqueIdentifier>
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</Filter>
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<Filter Include="IO">
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<UniqueIdentifier>{2988ee4b-39c4-4fbe-af69-4daec52c6c63}</UniqueIdentifier>
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<UniqueIdentifier>{6d57ec3d-8b19-4d80-8221-b803b2edb7aa}</UniqueIdentifier>
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</Filter>
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<Filter Include="Linking">
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<UniqueIdentifier>{a5da88a7-5785-46a5-b2a8-487225ac69c8}</UniqueIdentifier>
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<UniqueIdentifier>{7e4bd18a-5c40-46e3-b05d-1eee558c4ab2}</UniqueIdentifier>
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</Filter>
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<Filter Include="Main">
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<UniqueIdentifier>{70f0fedd-e7dc-4911-a89e-d9ebe7a3f670}</UniqueIdentifier>
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<UniqueIdentifier>{ecb2dede-5ec7-485d-a7a6-b3489d0e504b}</UniqueIdentifier>
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</Filter>
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<Filter Include="MFC">
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<UniqueIdentifier>{dc5878f6-fc7f-4ab8-a261-4232514170ef}</UniqueIdentifier>
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<UniqueIdentifier>{09851216-fb4c-4f6a-81ae-5ec46f04e6fa}</UniqueIdentifier>
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</Filter>
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<Filter Include="MFC\GB">
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<UniqueIdentifier>{18f82a90-19b8-4ee0-bf11-21ae39aaa799}</UniqueIdentifier>
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<UniqueIdentifier>{265d5ac0-3209-44e4-b09f-8354ea4839c2}</UniqueIdentifier>
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</Filter>
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<Filter Include="Pixel Filter">
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<UniqueIdentifier>{3c8217d7-3e96-48f3-8039-a4df5b6186e5}</UniqueIdentifier>
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<UniqueIdentifier>{4d6fc79c-afbf-418c-a41a-163a37de1c07}</UniqueIdentifier>
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</Filter>
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<Filter Include="Pixel Filter\HQ">
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<UniqueIdentifier>{90711076-20e5-4e32-8fb2-4d7255223277}</UniqueIdentifier>
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<UniqueIdentifier>{da4006a7-9edf-441d-9b6f-68e10c67c23c}</UniqueIdentifier>
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</Filter>
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<Filter Include="Pixel Filter\HQ\3x_4x_asm">
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<UniqueIdentifier>{c3dc4558-ae69-42d0-af12-1bd9e4ebbe18}</UniqueIdentifier>
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<UniqueIdentifier>{8a72efc9-f324-4d65-a877-74026352ae70}</UniqueIdentifier>
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</Filter>
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<Filter Include="Resource">
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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<ClInclude Include="..\..\src\gba\GBAcpu.h">
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<Filter>Core\GBA</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\gba\gbafilter.h">
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<Filter>Core\GBA</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\gba\gbagfx.h">
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<Filter>Core\GBA</Filter>
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</ClInclude>
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