cleaned up the vc10 project file

This commit is contained in:
squall-leonhart 2009-10-22 23:37:12 +00:00
parent e671d51d3c
commit a01ba12b79
4 changed files with 22 additions and 32 deletions

View File

@ -1,4 +1,3 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VisualBoyAdvance", "VBA2010.vcxproj", "{6D4C5EC8-933F-4C05-A1BF-498E658576DF}"
@ -9,21 +8,16 @@ Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
Template|Win32 = Template|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{6D4C5EC8-933F-4C05-A1BF-498E658576DF}.Debug|Win32.ActiveCfg = Debug|Win32
{6D4C5EC8-933F-4C05-A1BF-498E658576DF}.Debug|Win32.Build.0 = Debug|Win32
{6D4C5EC8-933F-4C05-A1BF-498E658576DF}.Release|Win32.ActiveCfg = Release|Win32
{6D4C5EC8-933F-4C05-A1BF-498E658576DF}.Release|Win32.Build.0 = Release|Win32
{6D4C5EC8-933F-4C05-A1BF-498E658576DF}.Template|Win32.ActiveCfg = Template|Win32
{6D4C5EC8-933F-4C05-A1BF-498E658576DF}.Template|Win32.Build.0 = Template|Win32
{7AEC599C-7C82-4F00-AA60-411E0A359CB0}.Debug|Win32.ActiveCfg = Debug|Win32
{7AEC599C-7C82-4F00-AA60-411E0A359CB0}.Debug|Win32.Build.0 = Debug|Win32
{7AEC599C-7C82-4F00-AA60-411E0A359CB0}.Release|Win32.ActiveCfg = Release|Win32
{7AEC599C-7C82-4F00-AA60-411E0A359CB0}.Release|Win32.Build.0 = Release|Win32
{7AEC599C-7C82-4F00-AA60-411E0A359CB0}.Template|Win32.ActiveCfg = Release|Win32
{7AEC599C-7C82-4F00-AA60-411E0A359CB0}.Template|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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@ -69,15 +69,15 @@
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSdkDir)lib;$(FrameworkSDKDir)\lib;c:\Program Files (x86)\Microsoft DirectX SDK (August 2009)\Lib\x86\;c:\Program Files (x86)\OpenAL 1.1 SDK\libs\;d:\Projects\dependencies\libs\;</LibraryPath>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;d:\Projects\dependencies\zlib\;c:\Program Files (x86)\Microsoft DirectX SDK (August 2009)\Include\;d:\Projects\dependencies\libpng\;c:\Program Files (x86)\OpenAL 1.1 SDK\include\;</IncludePath>
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSdkDir)lib;$(FrameworkSDKDir)\lib;c:\Program Files (x86)\Microsoft DirectX SDK (August 2009)\Lib\x86\;c:\Program Files (x86)\OpenAL 1.1 SDK\libs\;d:\Projects\dependencies\libs\;</LibraryPath>
<ExecutablePath Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">$(VCInstallDir)bin;$(WindowsSdkDir)bin\NETFX 4.0 Tools;$(WindowsSdkDir)bin;$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(FrameworkSDKDir)\bin;$(MSBuildToolsPath32);$(VSInstallDir);$(SystemRoot)\SysWow64;$(FxCopDir);$(PATH);d:\Projects\Dev-Cpp\bin\;</ExecutablePath>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;d:\Projects\dependencies\zlib\;c:\Program Files (x86)\Microsoft DirectX SDK (August 2009)\Include\;d:\Projects\dependencies\libpng\;c:\Program Files (x86)\OpenAL 1.1 SDK\include\;</IncludePath>
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSdkDir)lib;$(FrameworkSDKDir)\lib;c:\Program Files (x86)\Microsoft DirectX SDK (August 2009)\Lib\x86\;c:\Program Files (x86)\OpenAL 1.1 SDK\libs\;d:\Projects\dependencies\libs\;</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<PreBuildEvent>
@ -142,7 +142,7 @@
/D_SECURE_SCL=0
/Zc:forScope-
/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Full</Optimization>
<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<WholeProgramOptimization>true</WholeProgramOptimization>
@ -150,7 +150,7 @@
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;GBA_LOGGING;OEMRESOURCE;MMX;ASM;FINAL_VERSION;BKPT_SUPPORT;_CRT_SECURE_NO_DEPRECATE;HAS_FILE_EXTRACTOR;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
<PrecompiledHeader>
</PrecompiledHeader>
@ -190,7 +190,6 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="..\..\src\gba\gbafilter.h" />
<ClInclude Include="..\..\src\win32\resource.h" />
<ClInclude Include="..\..\src\gb\gb.h" />
<ClInclude Include="..\..\src\gb\gbCheats.h" />
@ -318,7 +317,6 @@
<ResourceCompile Include="..\..\src\win32\VBA.rc" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\src\gba\gbafilter.cpp" />
<ClCompile Include="..\..\src\gb\gb.cpp" />
<ClCompile Include="..\..\src\gb\gbCheats.cpp" />
<ClCompile Include="..\..\src\gb\gbDis.cpp" />
@ -342,6 +340,7 @@
<ClCompile Include="..\..\src\gba\gba-arm.cpp" />
<ClCompile Include="..\..\src\gba\gba-thumb.cpp" />
<ClCompile Include="..\..\src\gba\gba.cpp" />
<ClCompile Include="..\..\src\gba\gbafilter.cpp" />
<ClCompile Include="..\..\src\gba\gbagfx.cpp" />
<ClCompile Include="..\..\src\gba\Globals.cpp" />
<ClCompile Include="..\..\src\gba\Mode0.cpp" />

View File

@ -2,46 +2,46 @@
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@ -124,9 +124,6 @@
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