spacy51
06abf42d45
correctly pause sound when resizing window
2007-12-16 02:18:26 +00:00
spacy51
7bf80601a1
added buffer count selection to OpenAL config dialog. default is 5
2007-12-16 01:12:49 +00:00
mudlord
e3f1a33834
Fixed crash when changing filters
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Changed expected sampler in shaders to "OGL2Texture"
2007-12-15 23:55:21 +00:00
mudlord
512c68d091
Removed unzip.cpp/h
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Updated SDL port to use full FEX library as optional
2007-12-15 23:29:10 +00:00
spacy51
6f7abe4ee0
pause sound while moving window
2007-12-15 19:41:01 +00:00
spacy51
800015a05d
reduced buffer count to 5
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added logging of empty buffer queue
2007-12-15 19:40:05 +00:00
spacy51
982f3a8d3c
removed DirectSound useOldSync option (would wait with an evil while())
2007-12-15 18:22:17 +00:00
spacy51
51a38b16e8
disable some sound settings while recording sound
2007-12-15 18:12:15 +00:00
spacy51
d1032f568b
make sound & AVI recording independent from sound output
2007-12-15 16:03:52 +00:00
spacy51
8104f63c77
make sound & AVI recording independent from sound output
2007-12-15 15:55:00 +00:00
spacy51
45f7eddcc5
improved copyImage function
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split up copyImage to cpyImg16 and cpyImg32
unified D3D & DDraw copyImage behavior
no pitch hacks for 16 bit necessary anymore
2007-12-15 14:47:24 +00:00
spacy51
4a503ef5cf
remove assembler version of copyImage because it is not faster as C version
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declare copyImage as inline
move code from display.cpp to Display.h
delete display.cpp
2007-12-15 13:28:09 +00:00
spacy51
cbaeb7c3be
improve debug build speed by 20% when not using cheats
2007-12-15 11:21:33 +00:00
spacy51
4d2c65aeee
disable cheats by default
2007-12-15 11:20:38 +00:00
spacy51
8c1dae1dfe
added GBAcpu.h to file list
2007-12-15 11:20:16 +00:00
spacy51
17cce99d83
fix deprecated warning in VC++
2007-12-15 11:19:31 +00:00
mudlord
c92a8025ac
Fixed SDL sound thread/shutdown issue for good now
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Updated makefile
2007-12-14 22:38:32 +00:00
spacy51
be5a6182cc
fixed crash when entering OAL config
2007-12-14 18:20:10 +00:00
mudlord
98cd8a44e3
Finished libresample removal
2007-12-13 11:05:49 +00:00
mudlord
81e02386b4
Updated fex_mini
2007-12-13 11:03:48 +00:00
mudlord
802b350ec5
Fixed size of accelerator dialog
2007-12-13 05:54:40 +00:00
mudlord
4fff47a824
Fixed sound thread issues in Subversion
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Updated SDL port so that it now compiles with fex_mini.cpp
Added custom GLSL shader support to Win32 OGL renderer (requires GLEW)
Updated code in OpenGL renderer to be more tidy
2007-12-13 03:45:51 +00:00
spacy51
98079e809a
dynamic OpenAL DLL loading
2007-12-12 18:36:39 +00:00
spacy51
6f691ad2e6
dynamic OpenAL DLL loading
2007-12-12 18:04:26 +00:00
mudlord
d56514ea42
Updated File_Extractor to 0.4.3
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Added fex_mini implementation
Removed libresample-0.1.3
2007-12-10 12:35:55 +00:00
spacy51
bc8d924c5c
updated assembler command line
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will not show thousands of warnings anymore when using nasm v2.00
2007-12-08 19:38:25 +00:00
spacy51
da047b8b18
optimized timing formula a little
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increases buffer size a little
2007-12-08 14:48:14 +00:00
mudlord
6454f573a3
2007-12-07 21:27:40 +00:00
mudlord
d8f5baa663
Added E-Reader support to GBA core
2007-12-07 20:46:20 +00:00
spacy51
c92f085a96
When resizing the window to a smaller size, the emulated image will now be updated as well.
2007-12-07 19:04:30 +00:00
spacy51
7c13eb20a6
quickly enter last used fullscreen mode by pressing Esc while in windowed mode
2007-12-07 18:46:34 +00:00
spacy51
fd1bcd6e4f
disable fullscreen GDI objects (menu & mode confirm dialog) for D3D & OpenGL
2007-12-07 18:14:46 +00:00
spacy51
e53556f3f7
removed display::renderMenu function (was not used anymore)
2007-12-07 17:25:36 +00:00
spacy51
8dce4a7fc3
device won't be reset twice when entering full screen
2007-12-07 17:10:33 +00:00
spacy51
9a282c5d90
code was not necessary anymore
2007-12-07 15:51:32 +00:00
spacy51
0fac9e0fa3
fixed: alcCloseDevice was not called in release builds
2007-12-06 20:27:57 +00:00
spacy51
d937c7dc62
"Generic Software" is now default
2007-12-06 20:27:05 +00:00
spacy51
4656f65231
fixed buffer size calculation
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every sample rate works now
2007-12-06 17:30:43 +00:00
spacy51
54284bd177
fixed audio sync not working in DirectSound
2007-12-06 15:06:43 +00:00
spacy51
9007a9b262
corrected soundBufferLen
2007-12-06 15:06:06 +00:00
spacy51
30b1edf84d
added OpenAL device enumeration & selection
2007-12-06 14:23:43 +00:00
mudlord
4d85dab10b
soundBufferTotalLen is in DirectSound.cpp now
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Added correct sound device selection in OpenAL
2007-12-06 13:54:29 +00:00
mudlord
15c99f1fd6
Cleaned up GUI of redundant options, due to implementation of new sound cores
2007-12-06 10:14:45 +00:00
mudlord
f48ef9ddbb
Updated file extraction code in Util.cpp
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Modded fex due to MS compiler idiocy when it comes to fex_type_rar
Updated OpenAL renderering setting to now save initial setting in the INI
2007-12-06 09:50:41 +00:00
mudlord
5eed13e880
Added support for OpenAL software audio mixing
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Updated GBA sound engine to support new audiosavestate format
Several improvements to audio cores
Updated sample buffer length in DirectSound
2007-12-06 08:16:35 +00:00
mudlord
6363b66a21
Optimized OpenGL rendering context creation
2007-12-06 03:05:09 +00:00
mudlord
75a3acacc6
Changed SDL debugger a little
2007-12-06 02:48:03 +00:00
mudlord
97c0cc45ec
Fixed RTC emulation a little
2007-12-05 23:33:20 +00:00
spacy51
1dc60821b2
added info on OpenAL SDK
2007-12-05 23:28:53 +00:00
spacy51
adf36092f7
added DirectSound <> OpenAL selection
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OpenAL can be excluded from build with #define NO_OAL
2007-12-05 23:22:37 +00:00