Commit Graph

537 Commits

Author SHA1 Message Date
spacy51 9df386d9a0 Prepare display interface for adding an extended full screen settings dialog.
Changes are backwards compatible to the old DirectDraw video mode enumeration code.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@306 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-14 23:13:49 +00:00
spacy51 09bc599bdd rename res to doc
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@305 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-14 22:09:46 +00:00
spacy51 95018f363b rename res to doc
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@304 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-14 22:08:41 +00:00
spacy51 4f3aefec41 git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@303 a31d4220-a93d-0410-bf67-fe4944624d44 2008-01-14 22:06:19 +00:00
spacy51 2dd0496140 IMPROVE icon
USE new icon for x64
CLEAN resource file
REMOVE useless files

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@302 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-14 21:58:24 +00:00
spacy51 6922b562d6 UPDATED libpng from v1.2.10 to v1.2.24
CLEANED build system

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@299 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-13 22:57:23 +00:00
spacy51 060c8c2aae disable 16bit filter hack for HQ3x/4x in x64 builds.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@298 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-13 13:43:37 +00:00
spacy51 dedb0326ad fixed wrong tab order in directories dialog
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@297 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-13 12:55:50 +00:00
spacy51 d58be99f74 fixed x64 weakness when using CreateFileMapping
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@296 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-13 12:55:18 +00:00
mudlord 2548fe28ec Fixed FEX linking under Linux
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@295 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-13 06:05:37 +00:00
mudlord 41993af424 Added support for compiling SDL port under MacOSX
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@294 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-13 03:17:35 +00:00
spacy51 066f6b9d08 minor
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@293 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-12 22:21:26 +00:00
mudlord 7064ccdeb3 - Fixed build
- Use the current desktop color depth instead of 16 BPP
- Fixed the OpenGL renderer when in 16 BPP color mode
- Changed the default filter to Stretch2x
- Fixed interframe blending
- A few optimizations
- We need fex.h and fex_mini.cpp for the SDL version, and using files from dependancies is not a option

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@289 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-11 21:46:41 +00:00
spacy51 56162ad0ee 7-Zip info
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@288 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-11 18:09:25 +00:00
spacy51 a92c0d6653 FIXED: Buffer overrun when selecting "Flash save" in the "Import->Battery file..." dialog.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@287 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-11 17:50:19 +00:00
spacy51 b73b895e97 clear cheat list when another ROM is loaded
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@286 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-11 17:40:25 +00:00
spacy51 b767c921f8 use fex.h & fex_mini.cpp from dependencies directory instead of redundant copy in src folder
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@285 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-11 13:49:30 +00:00
spacy51 1b9e54ca54 minor cleanup & changes
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@284 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-10 19:10:28 +00:00
spacy51 87e1f085b0 minor
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@283 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-10 17:06:23 +00:00
spacy51 5a80ca34fc use newer (Windows 2000) version of folder selection
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@282 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-10 17:04:21 +00:00
mudlord d7dc5effea SDL-OpenGL fixes:
- Filters > 2x now work with the OpenGL renderer
- Window resizing with the OpenGL renderer is fixed
- Fixed hq3x and hq4x when in 32bpp mode + C version of the filters
- Disabled ASM CPU emulation core since it doesn't build here

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@281 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-10 08:59:37 +00:00
spacy51 73f7325e93 forgot to add these files
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@280 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-09 22:58:05 +00:00
squall_leonhart69r f9958724fb Arranged Open menu to Gameboy, Gameboy Colour, Gameboy Advance, Added Game Overrides menu item under Emulator options and Greyed out Linking menu until someone has a chance to look at it.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@279 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-09 20:06:47 +00:00
squall_leonhart69r 52826f04c6 git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@278 a31d4220-a93d-0410-bf67-fe4944624d44 2008-01-09 19:55:04 +00:00
spacy51 3708df2212 major additions
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@277 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-09 16:04:07 +00:00
spacy51 5de08170c6 ADDED: Seperate GBC ROM folder support
MODIFIED: Directories dialog
MODIFIED: File filters for ROMs

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@276 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-09 15:18:40 +00:00
spacy51 31f519cca6 MODIFIED: Input setup dialog
ADDED: Clear all keys

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@275 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-09 14:06:52 +00:00
spacy51 cec4a40c32 small code cleanup
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@274 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-09 13:13:14 +00:00
spacy51 1957e4f1f1 ADDED: BIOS settings dialog
MODIFIED: Seperate BIOS settings for GB mono and GBA
REMOVED: Old BIOS settings menu entries

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@273 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-09 12:44:54 +00:00
spacy51 de1172a65b FIXED: Load most recent save game did not work
FIXED: Save to oldest save game always wrote to slot 1

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@272 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-08 16:03:52 +00:00
spacy51 b3232819b0 little update
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@271 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-07 19:17:53 +00:00
spacy51 a8f7a3befa Fixed: Visible noise at image border with bilinear texture filter enabled
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@270 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-07 14:42:16 +00:00
mudlord 602396892b Numerous SDL updates:
[*] Made stretchers and filters use a common interface
[+] Filters can now be changed at runtime using CTRL+G
[*] Replaced Simple?x filters by the ASM optimized stretchers
[-] Removed YUV output
[-] Finished removing the remove-intro feature
[!] Fixed a bit the OpenGL code. Still a lot more to do.
[*] Code cleanup

Thanks to bgKu for contributing and Linux testing of this.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@269 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-07 09:09:28 +00:00
spacy51 6f6ab0c4fa use D3DCREATE_FPU_PRESERVE when initializing Direct3D to fix low frequency noise in DirectSound
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@268 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-06 20:57:35 +00:00
spacy51 637926b6c1 git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@267 a31d4220-a93d-0410-bf67-fe4944624d44 2008-01-06 14:21:13 +00:00
spacy51 35cccd7ca6 merged seperate winCheckMenuBarInfo into updateWindowSize
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@266 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-06 14:13:39 +00:00
spacy51 0615013a73 add minimum window size
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@265 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-06 13:50:09 +00:00
spacy51 4552ff988a pause sound when interacting with non-client area
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@264 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-05 23:39:28 +00:00
mudlord 9891692bbd Updated buglist
Added blank todo list (could be very helpful for us)

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@263 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-05 22:53:24 +00:00
mudlord 8146bf6d1a Updated bug list with ALL known OpenGL issues
This is a useful checklist to see what I have to do to fix it up :)

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@262 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-05 22:47:59 +00:00
spacy51 ba3bd3b6c5 fix texture alignment
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@261 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-05 22:22:35 +00:00
spacy51 1b798243ae More detailed info on 16 bit hack issues.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@260 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-05 01:30:49 +00:00
spacy51 9f1c4dcb46 OpenAL configuration dialog:
Fixed: Label overlapped combo box

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@259 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-05 01:13:56 +00:00
spacy51 7206d4c467 Direct3D renderer:
Fixed: Sqeezed image for 1x image size
Fixed: Lowest scan line visible as first one with bilinear texture filtering enabled
Optimized: Textures are now a power of 2
Optimized: Clear screen only when necessary
Debug: Added #define D3D_DEBUG_INFO for debug builds

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@258 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-05 01:13:27 +00:00
spacy51 3c3fdf4a83 git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@257 a31d4220-a93d-0410-bf67-fe4944624d44 2008-01-02 16:31:48 +00:00
mudlord 00b1af55aa Fixed issue with ">>" in C HQXX implementation for Linux and Win32 x64
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@256 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-02 10:41:48 +00:00
spacy51 0e6a4e7548 draw the new image on the old one instead vice versa
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@255 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-01 14:34:11 +00:00
spacy51 35354a3556 Direct3D: Added hardware motion blur
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@254 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-01 02:31:07 +00:00
spacy51 22e4269c29 use magenta background in debug mode
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@253 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-31 15:53:27 +00:00
spacy51 360600e784 updated
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@252 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-31 13:22:13 +00:00