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frame-manager
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Some more header file cleanups, hopefully resulting in faster compile
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2020-05-12 13:52:33 -02:30 |
Audio.cxx
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Optimize state save for Audio classes; save byte instead of integer.
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2020-01-25 18:02:07 -03:30 |
Audio.hxx
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Some more header file cleanups, hopefully resulting in faster compile
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2020-05-12 13:52:33 -02:30 |
AudioChannel.cxx
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Optimize state save for Audio classes; save byte instead of integer.
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2020-01-25 18:02:07 -03:30 |
AudioChannel.hxx
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Updated copyright to 2020. Happy New Year to anyone reading this!
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2019-12-31 13:48:56 -03:30 |
Background.cxx
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Updated copyright to 2020. Happy New Year to anyone reading this!
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2019-12-31 13:48:56 -03:30 |
Background.hxx
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Some more header file cleanups, hopefully resulting in faster compile
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2020-05-12 13:52:33 -02:30 |
Ball.cxx
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Updated copyright to 2020. Happy New Year to anyone reading this!
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2019-12-31 13:48:56 -03:30 |
Ball.hxx
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Some more header file cleanups, hopefully resulting in faster compile
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2020-05-12 13:52:33 -02:30 |
DelayQueue.hxx
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Fix 'ovveride' warning from clang.
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2020-04-13 17:30:36 -02:30 |
DelayQueueIterator.hxx
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Some more header file cleanups, hopefully resulting in faster compile
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2020-05-12 13:52:33 -02:30 |
DelayQueueIteratorImpl.hxx
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Some more header file cleanups, hopefully resulting in faster compile
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2020-05-12 13:52:33 -02:30 |
DelayQueueMember.hxx
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Some more header file cleanups, hopefully resulting in faster compile
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2020-05-12 13:52:33 -02:30 |
DrawCounterDecodes.cxx
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Updated copyright to 2020. Happy New Year to anyone reading this!
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2019-12-31 13:48:56 -03:30 |
DrawCounterDecodes.hxx
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Updated copyright to 2020. Happy New Year to anyone reading this!
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2019-12-31 13:48:56 -03:30 |
FrameLayout.hxx
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Updated copyright to 2020. Happy New Year to anyone reading this!
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2019-12-31 13:48:56 -03:30 |
LatchedInput.cxx
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Updated copyright to 2020. Happy New Year to anyone reading this!
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2019-12-31 13:48:56 -03:30 |
LatchedInput.hxx
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Updated copyright to 2020. Happy New Year to anyone reading this!
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2019-12-31 13:48:56 -03:30 |
Missile.cxx
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Updated copyright to 2020. Happy New Year to anyone reading this!
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2019-12-31 13:48:56 -03:30 |
Missile.hxx
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Some more header file cleanups, hopefully resulting in faster compile
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2020-05-12 13:52:33 -02:30 |
PaddleReader.cxx
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Updated copyright to 2020. Happy New Year to anyone reading this!
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2019-12-31 13:48:56 -03:30 |
PaddleReader.hxx
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Some more header file cleanups, hopefully resulting in faster compile
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2020-05-12 13:52:33 -02:30 |
Player.cxx
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Updated copyright to 2020. Happy New Year to anyone reading this!
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2019-12-31 13:48:56 -03:30 |
Player.hxx
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Some more header file cleanups, hopefully resulting in faster compile
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2020-05-12 13:52:33 -02:30 |
Playfield.cxx
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Updated copyright to 2020. Happy New Year to anyone reading this!
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2019-12-31 13:48:56 -03:30 |
Playfield.hxx
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Some more header file cleanups, hopefully resulting in faster compile
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2020-05-12 13:52:33 -02:30 |
TIA.cxx
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Fix reading from TIA registers when D6 is not used. Also fix randomization with
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2020-06-16 14:44:44 -02:30 |
TIA.hxx
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Merge branch 'master' of https://github.com/stella-emu/stella
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2020-04-01 22:14:36 +02:00 |
TIAConstants.hxx
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reverse and limit vcenter
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2020-01-11 20:28:55 +01:00 |
module.mk
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Implement and connect audio emulation.
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2018-01-24 22:20:44 +01:00 |