stella/src/debugger/TrapArray.hxx

60 lines
1.8 KiB
C++

//============================================================================
//
// SSSS tt lll lll
// SS SS tt ll ll
// SS tttttt eeee ll ll aaaa
// SSSS tt ee ee ll ll aa
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
// SS SS tt ee ll ll aa aa
// SSSS ttt eeeee llll llll aaaaa
//
// Copyright (c) 1995-2020 by Bradford W. Mott, Stephen Anthony
// and the Stella Team
//
// See the file "License.txt" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//============================================================================
#ifndef TRAP_ARRAY_HXX
#define TRAP_ARRAY_HXX
#include "bspf.hxx"
class TrapArray
{
public:
TrapArray() = default;
bool isSet(const uInt16 address) const { return myCount[address]; }
bool isClear(const uInt16 address) const { return myCount[address] == 0; }
void add(const uInt16 address) { myCount[address]++; }
void remove(const uInt16 address) { myCount[address]--; }
// void toggle(uInt16 address) { myCount[address] ? remove(address) : add(address); } // TODO condition
void initialize() {
if(!myInitialized)
myCount.fill(0);
myInitialized = true;
}
void clearAll() { myInitialized = false; myCount.fill(0); }
bool isInitialized() const { return myInitialized; }
private:
// The actual counts
std::array<uInt8, 0x10000> myCount;
// Indicates whether we should treat this array as initialized
bool myInitialized{false};
private:
// Following constructors and assignment operators not supported
TrapArray(const TrapArray&) = delete;
TrapArray(TrapArray&&) = delete;
TrapArray& operator=(const TrapArray&) = delete;
TrapArray& operator=(TrapArray&&) = delete;
};
#endif