thrust26
eb96e1ca49
reduced TimeMachineDialog transparency
...
frame stats now always displays the real frameRate
2018-01-30 09:06:03 +01:00
Stephen Anthony
b11643881a
Intervals on timeline are now graphically proportional to time:
...
- intervals are only valid when using key shortcuts
- using the mouse to select/scroll does not show proper proportions yet
2018-01-28 20:11:21 -03:30
thrust26
63acb76911
changed text color (else invisible in Classic mode)
2018-01-28 20:22:04 +01:00
Stephen Anthony
de7fd7401b
Synchronized shortcuts in TimeMachine to match those from EventHandler.
2018-01-28 12:21:22 -03:30
thrust26
d2177ea610
added extra save state when starting time machine navigation
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(some TODOs left, see EventHandler and TimeMachineDialog)
2018-01-28 10:15:39 +01:00
Stephen Anthony
2c90aaa7c7
Timeline and buttons in TimeMachineDialog are now syncronized.
2018-01-27 19:34:26 -03:30
Stephen Anthony
69e41a1434
Initial check-in of Time Machine timeline:
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- currently, TimeLineWidget is just a copy of SliderWidget; still have to add a round 'button' to grab the line
- at some point, we may merge SliderWidget and TimeLineWidget; for now they are separate
- absolutely no functionality yet; just here for you guys to see how it will look
- we still need to discuss gridmarks, and how the timeline will change (by state file, by time, etc)
2018-01-21 17:37:07 -03:30
Stephen Anthony
9441cc43c4
Cherry-picked some commits from master.
2018-01-20 20:45:56 -03:30
thrust26
2e51511c80
message for SaveKey/AtariVox EEPROM access added
2018-01-20 20:41:29 -03:30
thrust26
6f7ff023a6
generic shadowed char/string drawing added
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TimeMachineDialog fully transparent now (experimental)
info stats indicates scanline/frame rate changes in red
2018-01-20 20:12:35 -03:30
Stephen Anthony
9e403826d2
Fixed compilation when '--disable-debugger' is used.
2018-01-20 18:34:19 -03:30
thrust26
b553a5fa4d
experiments with transparency
2018-01-03 20:16:50 +01:00
thrust26
cf926fdf07
UI partially working now (TODO: timebar)
2017-12-30 21:19:55 +01:00
thrust26
696fc2ab43
work on TimeMachine UI started
2017-12-30 16:43:27 +01:00
Stephen Anthony
3d879d0080
Updated copyright date to 2018. A few days early, but nobody will mind ...
2017-12-29 17:10:37 -03:30
Stephen Anthony
a15d5d8b06
Properly integrate MouseButton enum into the GUI core:
...
- The previous code used enumerations for DialogContainer, and constants for everything in src/gui
- It took me over 3 hours to determine that a '1' in the first didn't mean the same as a '1' in the second
- If ever there was a reason for strongly named constants (enum class), this was it.
2017-12-29 16:56:09 -03:30
Stephen Anthony
542fed69ed
Collapsed MouseButton enum into just buttons, removing state (pressed or released).
...
- By itself, this first patch doesn't seem to accomplish much, but it leads into patch 2
- Patch 2 will extend usage of MouseButton enum all throughout the GUI core
2017-12-29 16:05:07 -03:30
Stephen Anthony
ad69e8900d
Time Machine dialog can now be toggled by pressing 'T'.
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- Note that the dialog is currently empty
- See src/gui/CommandDialog for example of how to fill this dialog box
2017-12-22 12:28:06 -03:30
Stephen Anthony
4250f5d102
Refactor EventHandler kbdXXX functions into StellaKeys:
...
- These functions did not really have anything to do with EventHandler
- StellaKeys is the proper place, since they're testing against a StellaMod
- This removes the need to include 'EventHandler.hxx' in many header files, again reducing dependencies
2017-12-21 19:44:18 -03:30
thrust26
65ed71479a
no background highlighting of disabled widgets
2017-12-21 08:48:07 +01:00
Stephen Anthony
7890a94144
Several large infrastructure changes for upcoming Time Machine stuff:
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- renamed Rewinder and associated dialog to TimeMachine and friends
- changed EventHandler state enum to stronger 'enum class' type (and associated changes to the codebase)
- moved EventHandlerState into separate class, allowing a few files to not need to include EventHandler.hxx (reduce compile dependency)
- plumbed EventHandlerState::TIMEMACHINE into the codebase; still TODO is activate it and add a usable dialog)
2017-12-20 21:56:22 -03:30
thrust26
e3baeb209e
added bank change tracking to most CartDebugWidgets
2017-12-20 21:32:07 +01:00
thrust26
90733875b2
completed change tracking on RIOT tab (except for controllers).
2017-12-20 10:01:44 +01:00
thrust26
d3575f3290
change tracking for TiaInfoWidget added
2017-12-19 19:22:29 +01:00
thrust26
b2d1c37f1e
superfluous parameter removed in VideoDialog
2017-12-19 12:35:29 +01:00
thrust26
d7a34ec7dd
'tab' key skips disabled widgets
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'ghost' read traps are displayed by 'RTrapG'
2017-12-19 09:01:26 +01:00
thrust26
fabf812543
developer dialog Horizon enable fix
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FLAT_UI fixes for disabled elements
2017-12-18 21:56:07 +01:00
Stephen Anthony
9d93472298
Oops, forgot this one in the last commit.
2017-12-18 15:19:19 -03:30
Stephen Anthony
dd5a46880e
Some updates to dialog positioning in preparation for HiDPI.
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- note that these are fixes that are needed with or without HiDPI; testing HiDPI just exposed them as bugs
- also fixed some minor warnings and formatting
2017-12-18 15:15:57 -03:30
thrust26
481c85c0c3
added option for 'ghost' read traps
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update documentation accordingly
removed reload requirements for Time Machine
2017-12-18 19:16:41 +01:00
thrust26
01c859d2a0
removed superfluous '(*)' in UI dialog
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updated doc and added examples for other palettes
2017-12-18 17:26:59 +01:00
thrust26
7819d07623
fixed deleting/toggling existing 'breakif' and 'savestateif'
2017-12-18 12:33:17 +01:00
thrust26
47ef41f09a
Fine tuning of FLAT_UI tabs
2017-12-18 12:06:55 +01:00
thrust26
df71881392
FLAT_UI label default alignment fix
2017-12-18 09:42:36 +01:00
thrust26
c9eaf31181
Fixed several (invisible) widget transparency issues (WIDGET_CLEARBG)
2017-12-17 21:19:32 +01:00
thrust26
6629393e65
PopupWidget layout improved
2017-12-17 18:00:06 +01:00
thrust26
b76566e864
line drawing method added to FBSurface
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inactive cells are displayed as crossed out in FLAT_UI
2017-12-17 16:43:05 +01:00
thrust26
0def7adb61
fixed bug when leaving 'Options' in debugger
2017-12-17 13:52:50 +01:00
thrust26
7f08d9b74c
some more UI polishing
2017-12-17 13:28:23 +01:00
thrust26
dfca521bf9
two minor bug fixes
2017-12-17 12:24:16 +01:00
thrust26
eeb1491efd
polishing FLAT_UI
2017-12-17 12:16:37 +01:00
thrust26
b05d686891
'Light' palette polishing
2017-12-17 10:09:59 +01:00
thrust26
19730fa183
third 'uipalette' scheme 'Light' added
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modernized UI via 'FLAT_UI' preprocessor define added
2017-12-17 00:48:30 +01:00
thrust26
7d40d5b1f8
"Time Machine" name change
2017-12-15 18:10:40 +01:00
Stephen Anthony
bf6d28e181
Added basic infrastructure for what will become the rewind dialog.
2017-12-15 13:19:29 -03:30
thrust26
d28fb580b8
bitmapped button added
2017-12-15 15:25:08 +01:00
Stephen Anthony
434d2dfc83
Converted some raw enum to 'enum class' in FrameBufferConstants.
2017-12-14 21:29:45 -03:30
Stephen Anthony
31da99f48b
Convert some raw enum to C++11 'enum class' in EventHandlerConstants.
2017-12-14 21:04:19 -03:30
thrust26
e2301dfd5e
fine tuning on interval factor and state compression
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rewind now displayed immediately (instead of "Paused")
two initial rewinds in continuous rewind mode fixed
Horizon widget disabled when Uncompressed size == Buffer size
fixed minimum Interval
2017-12-13 19:15:09 +01:00
thrust26
5439d185a7
rewind buffer resize added
2017-12-12 21:43:57 +01:00