Commit Graph

2688 Commits

Author SHA1 Message Date
thrust26 4bc3373b37 made UI theme change immediate 2018-08-12 23:01:43 +02:00
thrust26 1fe5cd2b3f removed non implemented method 2018-08-12 22:48:35 +02:00
thrust26 867674c8fb updated docs for #346 enhancement 2018-08-12 14:33:25 +02:00
thrust26 b94c042ed2 fixes #346 2018-08-12 14:18:31 +02:00
Stephen Anthony 1b14b82ab1 Bump version number to 6.0 in various files, for upcoming release.
The date is still a WIP.
2018-08-11 13:17:47 -02:30
Stephen Anthony 403f08e473 Clang strikes again :) Fix minor warning from clang compiler. 2018-08-10 08:51:03 -02:30
Christian Speckner f1a384fa83 Terminate audio after the SoundSDL2 has been destroyed. 2018-08-10 00:46:56 +02:00
Christian Speckner cac27b5260 Fix headroom / buffer size slider min values. 2018-08-10 00:46:46 +02:00
Christian Speckner 95867f91cd Switch to SDL_OpenAudioDevice & friends, fix silence with very tight buffer
settings.
2018-08-10 00:46:39 +02:00
thrust26 efb998129b fixes #342 2018-08-09 15:39:54 +02:00
Stephen Anthony ae96406fd4 Fix #345; color-loss not correctly initialized. 2018-08-09 10:54:26 -02:30
thrust26 1571860dc0 fix #341 2018-08-09 14:55:46 +02:00
Stephen Anthony c6086184de Convert C-style casts into C++ style (otherwise gcc and clang complain). 2018-08-09 08:55:41 -02:30
thrust26 e26602354b fixed warnings 2018-08-09 11:39:36 +02:00
thrust26 4e4b38d87a Merge branch 'release/6.0' of https://github.com/stella-emu/stella into release/6.0 2018-08-08 23:59:13 +02:00
thrust26 2e42f54273 updated VS project file 2018-08-08 23:59:01 +02:00
Christian Speckner b8591d6549 Update XCode project. 2018-08-08 23:29:53 +02:00
Christian Speckner a4d923cbe6 Remove high frequency artifacts from Lanczos resampling.
Run the TIA signal through a high pass with 10Hz cutoff.
2018-08-08 23:11:02 +02:00
Stephen Anthony 8298ad4d26 Fixed inconsistency in passing color data to parameters.
- Now uses 'ColorId' as the datatype; this is currently mapped to uInt32, but can change in the future if required
- Eliminates needless and annoying casts in various places; all colors are now 'ColorId' type
2018-08-08 13:09:10 -02:30
thrust26 f7d09c772d Fixes #339 2018-08-08 09:28:03 +02:00
thrust26 3869c8770c minor fix for darkened games list 2018-08-07 19:55:11 +02:00
thrust26 a1bc2460bb some small darkened color touches 2018-08-07 17:30:52 +02:00
thrust26 f3927b94c4 Merge branch 'release/6.0' of https://github.com/stella-emu/stella into release/6.0 2018-08-07 09:37:42 +02:00
thrust26 89b0759da5 fix #338 2018-08-07 09:37:25 +02:00
Stephen Anthony e2df53bd05 Final changes for 6.0 pre-release 1. 2018-08-06 23:39:41 -02:30
Christian Speckner 337c13882e Remove redundant code. 2018-08-06 23:45:28 +02:00
Christian Speckner 163b5ca999 Fix a regression in collision handling -> fixes Sky Skipper. 2018-08-06 23:25:33 +02:00
Stephen Anthony 78cb878c29 Fixed minor warning in Xcode.
Strange that VS only picked up the other instance of this issue, and neither gcc nor clang found either one.
2018-08-06 18:12:09 -02:30
Stephen Anthony b68f72dd50 Fix minor warning in Visual Studio. 2018-08-06 18:02:12 -02:30
Stephen Anthony ac4acdffec Bump state version # to indicate incompatible changes in state files. 2018-08-06 17:30:38 -02:30
Stephen Anthony a424b8b9a7 Fix minor warnings reported by gcc and clang. 2018-08-06 17:29:22 -02:30
Stephen Anthony 2406b8ad0f Use our own RNG instead of C-style rand() (fixes issue #336). 2018-08-06 14:28:48 -02:30
Stephen Anthony d71b33918a Slight rework of random number generator.
- break dependence on OSystem; source for seed could actually be anything (doesn't have to come from OSystem)
2018-08-06 14:18:58 -02:30
Christian Speckner 86a242a8cf Fix spurious failures of debugger breakpoints. 2018-08-06 17:53:44 +02:00
thrust26 573d9a1e25 even more background dialog widget color adjustments 2018-08-06 17:14:22 +02:00
Stephen Anthony 0b04b130f9 Minor optimization: use two-way IF instead of separate ones. 2018-08-06 12:30:00 -02:30
Stephen Anthony 64fd3f50f9 For FSNodeUNIX, use actual symlink name instead of underlying name (fixes #325), 2018-08-06 11:22:55 -02:30
Stephen Anthony 68eec27c5c Make FilesystemNode class non-virtual.
- this class is never inherited, so it's pointless for it to have virtual methods
2018-08-06 11:14:57 -02:30
Stephen Anthony 1bf33fc4d2 Remove superfluous declaration. 2018-08-06 11:13:13 -02:30
thrust26 5614fb0e76 fixed warning in EditTextWidget 2018-08-06 14:48:11 +02:00
thrust26 916cf17b80 more background dialog widget color adjustments 2018-08-06 10:51:45 +02:00
Christian Speckner af5eea286c Fix debugger start parameters:
* Pass parameters from DispatchResult to debugger
    * Fix default trap type (= read)
    * Remove fallout from branch merge
2018-08-06 09:31:13 +02:00
thrust26 7336e27111 improved dialog darkening when not on top 2018-08-06 08:10:01 +02:00
Stephen Anthony f2f952f09b Reworking of the FSNode classes, using smart pointers.
- For now, I simply use shared_ptr; long term, I will look into unique_ptr for more efficiency.
2018-08-05 22:32:11 -02:30
Stephen Anthony 5bc8d2d1b0 When starting Stella for the first time, the first ROM chosen determines 'romdir' (fixes #324)
Bumped version for upcoming release.
Updated changelog, various grammatical fixes.
2018-08-05 19:14:07 -02:30
thrust26 22dafd7508 Fixed LauncherDialog buttons (right) alignment 2018-08-05 23:12:52 +02:00
thrust26 4013eb0e0b fixed ComboDialog 2018-08-05 22:58:35 +02:00
Christian Speckner e07617b618 Merge branch 'release/5.1' into release/6.0 2018-08-05 17:54:22 +02:00
thrust26 9488c2b5fe Made 'Stereo sound' changes immediate 2018-08-05 08:56:10 +02:00
Christian Speckner 4dde01f2f1 Typo; fixes #331 . 2018-08-04 23:38:28 +02:00
thrust26 56979052f9 made GameInfoDialog.Console settings immediate 2018-08-04 12:39:55 +02:00
thrust26 d9a1d2b7e5 trying to fix #328 2018-08-02 22:44:27 +02:00
Christian Speckner cd06cc6d2c Show the current image data in zoom widget. 2018-08-01 23:12:45 +02:00
thrust26 766b6cd566 added units to AudioDialog params 2018-07-31 22:24:00 +02:00
thrust26 6cafbba3e4 Added tickmarks to sliders. 2018-07-31 17:51:53 +02:00
thrust26 a24e042d1e changed "FPS" back into "fps" 2018-07-31 17:07:51 +02:00
Stephen Anthony 78d7e9c29a Fix minor warnings in Xcode. 2018-07-30 22:07:30 -02:30
Christian Speckner 6da398deaa Display Hz in console time. 2018-07-31 00:07:07 +02:00
Christian Speckner 81f216872d Update XCode project, fps -> FPS 2018-07-30 23:50:52 +02:00
Christian Speckner 2f4e0f51fc Pacify MSVCC 2018-07-30 23:47:59 +02:00
thrust26 8c6bb5cd93 updated VS project files 2018-07-30 23:46:04 +02:00
Christian Speckner 9aeb40fc32 Display speed in OSD without decimals. 2018-07-30 23:40:48 +02:00
Christian Speckner b612d22364 Ups, add missing file. 2018-07-30 23:35:56 +02:00
Christian Speckner 3a5572d3b9 Add measured FPS to OSD, squash a bunch of minor bugs. 2018-07-30 23:19:47 +02:00
thrust26 8ad6ab9198 Merge branch 'master' of https://github.com/stella-emu/stella 2018-07-30 15:26:26 +02:00
thrust26 593b2369e1 disabled SSE2 for 32 bit versions 2018-07-30 15:26:14 +02:00
Stephen Anthony 8c01e8a0f1 Fix for minor warning (redundant code). 2018-07-28 20:19:45 -02:30
thrust26 5240aaf0db removed now superfluous info text in 'General' tab 2018-07-28 23:43:06 +02:00
thrust26 36b94dd001 upper case info 2018-07-28 23:36:36 +02:00
Stephen Anthony cf7605a5b0 Minor changes to dirty-update code. 2018-07-27 17:50:00 -02:30
Christian Speckner 89a6cb11d1 Remove busy waiting. 2018-07-26 20:55:47 +02:00
Stephen Anthony 50ee957a29 Updated PNG lib to latest version. 2018-07-25 09:54:43 -02:30
Stephen Anthony e691853f0e First pass at fixing superfluous re-draws in the UI.
- This addresses issue 158, and reduces CPU usage to near 0% when no changes are happening
- This returns the code to the same performance levels as version 3.x.
2018-07-25 08:48:21 -02:30
Stephen Anthony a20bb6e95d Fix compile error when sound support is disabled. 2018-07-20 09:04:21 -02:30
Stephen Anthony 949964bdf6 Oops, forgot something in the last commit; do not include header files twice. 2018-07-13 12:35:40 -02:30
Stephen Anthony c2bfeb5799 Fix compile failure when debugger support is disabled. 2018-07-13 12:31:37 -02:30
Christian Speckner f3f966d12c Ignore break conditions while stepping frames. 2018-07-13 00:16:53 +02:00
Christian Speckner c72febe188 Fix audio dialog, remove dead code.
* Propery apply presets
    * Fix weird states when enabling / disabling audio
2018-07-11 22:50:04 +02:00
thrust26 21092b61be removed non-linear volume calculation 2018-07-11 22:37:21 +02:00
thrust26 02085c1482 minor polishing of the Audio dialog 2018-07-11 21:22:52 +02:00
thrust26 22bd9ee262 minor refinements of speed slider 2018-07-11 21:03:57 +02:00
Christian Speckner 03e2c275b7 Change speed units to %. 2018-07-11 20:49:37 +02:00
thrust26 4f48efc350 commented duplicate TIA zoom slider 2018-07-11 19:00:39 +02:00
Stephen Anthony 1a97c5bc93 Minor updates to Xcode project.
Changed uInt32 to uInt64 in several places, standardizing on uInt64 for cycle-related variables.
2018-07-01 23:23:11 -02:30
Stephen Anthony 4329eb5c37 Add missing file in VS project, and fix minor compile warnings. 2018-07-01 21:43:22 -02:30
Stephen Anthony cb6c04815e Remove HAVE_GETTIMEOFDAY defines for all ports.
- gettimeofday() is no longer used, so we don't need the define anymore
2018-07-01 21:21:01 -02:30
Stephen Anthony d8b4228ead Fixes for minor compile warnings in clang 6 and gcc 8.
Sorry that this is all I've been able to contribute for the past few weeks :(
2018-07-01 21:15:15 -02:30
Christian Speckner 258fc9c106 Add missing files, fix XCode build. 2018-07-02 01:06:46 +02:00
Christian Speckner f728a32731 More timing improvements. 2018-07-02 00:58:32 +02:00
Christian Speckner 621e0d9d79 Compile fix, more accurate timing. 2018-07-02 00:23:07 +02:00
Christian Speckner c270a45409 Merge branch 'feature/precise-audio' 2018-07-01 23:48:26 +02:00
Christian Speckner 1c93fce6fc Speed UI. 2018-07-01 12:54:51 +02:00
Christian Speckner 2b23c81126 Support variable emulation speed. 2018-06-27 23:12:50 +02:00
Christian Speckner 674e5f01c0 Massage preset values. 2018-06-25 00:42:40 +02:00
Christian Speckner 5656051aae Tie in UI. 2018-06-25 00:30:52 +02:00
Christian Speckner 47bbdb679e Remove unnecessary code, don't spam if audio is disabled. 2018-06-24 22:48:28 +02:00
Christian Speckner 176507cb46 Fix memory corruption on console reset. 2018-06-23 01:18:35 +02:00
Christian Speckner ef5261689a Major audio settings overhaul. 2018-06-23 00:58:28 +02:00
thrust26 d387369e92 Revert "make editable text display from the beginning by default"
This reverts commit c2f9c070b7.

Causes corrupted frame counter in debugger (when counter > 256)
2018-06-21 22:55:01 +02:00
Christian Speckner d127865dee Remove a leftover from refactoring. 2018-06-19 21:37:18 +02:00
Stephen Anthony 963905759e Controller/Genesis/Booster cleanup.
- Made BoosterGrip set defaults for analog pins, just like Genesis
- Removed superfluous call to update an unchangeable pin in Genesis
- Renamed Controller resistance constants to indicate that they are actually constants
2018-06-12 19:07:31 -02:30
thrust26 60519dbc6a minor fix for Booster.cxx
code cleanup in Genesis.cxx
2018-06-12 20:38:48 +02:00
thrust26 a9cd833975 fixes #317 2018-06-12 20:11:29 +02:00
thrust26 337375a2b2 Merge branch 'master' of https://github.com/stella-emu/stella 2018-06-10 15:10:17 +02:00
thrust26 93e42bc15f redefined Stella's PAL color palette 2018-06-10 15:10:04 +02:00
Christian Speckner 0fbd875783 Documentation. 2018-06-09 23:16:59 +02:00
Christian Speckner 8781889a7f Documentation, cleaup, fix race in frame stats. 2018-06-09 00:31:20 +02:00
Stephen Anthony 6cb9efac28 Updated OSX project file for EmulationWorker class.
Fixed minor compile warning, and made a method const.
2018-06-07 19:56:36 -02:30
Stephen Anthony b955113f83 Updated VS project file for EmulationWorker class. 2018-06-07 19:44:13 -02:30
Christian Speckner 8edc597189 Hook and fix up EmulationWorker -> threading works, pick'n'pile is happy. 2018-06-07 23:38:14 +02:00
Christian Speckner ea94f5e795 Scheduling fixes. 2018-06-07 21:02:08 +02:00
Christian Speckner d8732c9378 Uups, fix evident error. 2018-06-07 20:59:15 +02:00
Christian Speckner 773a0cf906 Cleanup. 2018-06-07 20:55:33 +02:00
Christian Speckner afb1e1d1e1 Emulation worker. Currently untested and disconnected. 2018-06-07 20:54:30 +02:00
Stephen Anthony e0cf1d1dd5 Fix crash in OpenBSD framebuffer/texture cleanup.
- It seems that textures must be destroyed *before* the renderer is destroyed
- This isn't mentioned anywhere in the SDL docs, and it works everywhere else, but in any event it is now fixed
2018-06-07 12:46:26 -02:30
Stephen Anthony cf34707e27 Use smart pointer to store static scanline data in FBSurface.
- in working on the OpenBSD crashing issue, I noticed that we can use a unique_ptr here
2018-06-06 17:57:15 -02:30
thrust26 17c60192dd made Display property changes in GameInfoDialog immediate 2018-06-03 12:03:28 +02:00
thrust26 a3955553b8 added missing auto detection for manual selected display format "Auto-detect" (50Hz ROM after 60Hz formats) 2018-06-03 11:39:42 +02:00
thrust26 f37651a46d fixed missing ConsoleInfo.DisplayFormat update 2018-06-02 17:18:10 +02:00
thrust26 4562e44d59 fixed right border in GameInfoDialog/Cartridge tab 2018-06-02 13:07:49 +02:00
thrust26 c2f9c070b7 make editable text display from the beginning by default 2018-06-02 12:40:25 +02:00
thrust26 5f59d10c51 fixed some issues in GameInfoDialog (see #297) 2018-06-02 12:23:21 +02:00
Stephen Anthony 9e4dbd6a3a Fixed dirty buffer in TIA mode when switching screenmodes. 2018-05-27 18:53:57 -02:30
Stephen Anthony 1eee879e29 Make sure onscreen messages are shown, even when a console doesn't exist. 2018-05-27 16:41:42 -02:30
Stephen Anthony cc4bd29a03 Fix minor warning (nullptr is the proper C++ constant). 2018-05-27 16:17:12 -02:30
thrust26 f726ad0206 fix #314 2018-05-27 14:31:02 +02:00
Christian Speckner a5ce457b72 Implement triple buffering in TIA. 2018-05-27 00:26:36 +02:00
Stephen Anthony f7a9a12c23 Updated VS project for recent dispatch class changes.
Bumped version # for precise-sound branch, since I'm getting tired of
switching between branches and forgetting which binary I'm currently
running.
2018-05-24 21:32:32 -02:30
Stephen Anthony a9985cc6b8 Updated OSX project file for new dispatch code, and fixed a minor warning. 2018-05-24 21:01:38 -02:30
Christian Speckner 77f149eab9 Fix stepping after breakpoint. 2018-05-24 00:19:49 +02:00
Christian Speckner a14cf8d077 Refactoring: start debugger from dispatch loop. 2018-05-24 00:13:43 +02:00
thrust26 5da17e892a fixed "Path" spelling error (using German "Pfad" :) 2018-05-23 14:40:12 +02:00
thrust26 4c5493f120 Merge branch 'master' of https://github.com/stella-emu/stella 2018-05-23 14:36:13 +02:00
thrust26 bbfe2cb49b fixed crash when display directory dialogs on launcher mode 2018-05-23 14:35:49 +02:00
Christian Speckner ae0faaabfc Fix cycle counting in CPU. 2018-05-22 00:18:07 +02:00
Stephen Anthony ec1e65d683 Make Champ Games that use SaveKey use it by default. 2018-05-20 14:33:55 -02:30
Stephen Anthony 02dbbca861 Fixed bug with autodetecting SaveKey controller.
- The cycles were being reset to the current system cycles, when in the old
code they were not being updated at all (other than being normalized when the
old system cycles could be running backwards).
- This change restores behaviour to that in 5.0.2.
2018-05-20 14:33:44 -02:30
Stephen Anthony 2fd1cafc2d Fix [[nodiscard]] warning in VS (applies only to C++17 mode). 2018-05-18 22:56:16 -02:30
Stephen Anthony b8978aa76e Variables declared as uInt64 should be serialized as such. 2018-05-18 22:55:57 -02:30
Christian Speckner ed6eae6a67 Rerender only if there is actual change. 2018-05-17 22:56:07 +02:00
Christian Speckner 639b6af1e9 Fix missing audio reset. 2018-05-16 13:09:50 +02:00
thrust26 adbde4e4db preliminary audio dialog changes 2018-05-15 20:51:29 +02:00
Stephen Anthony cf8f76a0e1 Fix [[nodiscard]] warning in VS (applies only to C++17 mode). 2018-05-12 22:33:15 -02:30
Stephen Anthony dc77f5d5f1 Variables declared as uInt64 should be serialized as such. 2018-05-12 17:04:33 -02:30
Christian Speckner c3766021d8 Add a log message for audio buffer overflow messages. 2018-05-12 16:52:54 +02:00
Christian Speckner f01553bdc7 More audio queue tuning -> less lag. 2018-05-12 16:21:58 +02:00
Christian Speckner 7391c55f9e Documentation, minor optimization. 2018-05-12 13:32:31 +02:00
Stephen Anthony 4c7ad7a0b6 Replace 'new' calls with unique_ptr.
- @DirtHairy, you can revert this if you like, but unless there is some issue, I'd rather use smart pointers with auto-deallocation.
2018-05-11 21:26:22 -02:30
Stephen Anthony 741515a520 Fix minor compile warnings generated by clang:
- mostly change pointer -> 0 to use 'nullptr'
 - some commenting and formatting fixes
2018-05-11 21:01:40 -02:30
Stephen Anthony d624140829 Updated VS project for resampling work, and fixed minor compile error in
Windows.
2018-05-11 20:32:18 -02:30
Christian Speckner 33db8a8b03 Comments. 2018-05-12 00:44:31 +02:00
Christian Speckner ce2d650df4 Update XCode project. 2018-05-12 00:24:02 +02:00
Christian Speckner 0c67bff939 Tuning, TODO 2018-05-12 00:18:09 +02:00
Christian Speckner 2da0ffa2f5 Rework available sampling rates (44100, 44800, 96000), add resampling.quality parameter. 2018-05-12 00:15:29 +02:00
Christian Speckner 1b0fb381d0 Lanczos resampling. 2018-05-11 23:52:00 +02:00
Christian Speckner b329c7ff5f Switch to F32 samples, make volume scale more linear in sound.. 2018-05-10 23:54:52 +02:00
Stephen Anthony cea1c011be Updated Xcode project for resampler classes. 2018-05-08 20:34:46 -02:30
Stephen Anthony 2c38757faa Updated VS project file for resampler classes. 2018-05-08 20:17:48 -02:30
Christian Speckner 3bac41dd46 Factor out resampling. 2018-05-09 00:38:01 +02:00
Stephen Anthony c1679d6883 Fixed VS project file; recreated it from the one in master. 2018-05-08 20:00:10 -02:30
thrust26 1c10e590af fixed missing prefix for "thumb.trapfatal" 2018-05-08 21:29:29 +02:00
thrust26 efbc261128 fixed missed end tag 2018-05-08 16:05:01 +02:00
Christian Speckner ec83fdd158 Update XCode build 2018-05-07 00:06:53 +02:00
Christian Speckner 068dcad4a4 Remove hardcoded limit on sample rate. 2018-05-06 23:50:52 +02:00
Christian Speckner 6cc8a22978 More timing tuning, coding style. 2018-05-06 23:45:21 +02:00
Christian Speckner a58db7e62d Make sure that all audio samples are generated during each timeslice. 2018-05-05 01:08:09 +02:00
Christian Speckner d2c930886b Sanitize and match emulation timing
-> no more perceivable audio latency
-> fewer underruns
2018-05-05 00:47:48 +02:00
Christian Speckner 9079d77de0 Cosmetic changes, add audio todo. 2018-05-02 21:30:38 +02:00
Christian Speckner c905b01fca Merge branch 'master' into feature/precise-audio 2018-04-25 22:49:00 +02:00
Stephen Anthony ddf6ba1089 Add preliminary support for 2600-daptor D9 USB device. 2018-04-01 15:01:03 -02:30
Stephen Anthony a978bb527e Fix compile error when debugger support is disabled. 2018-03-31 20:33:25 -02:30
Christian Speckner b5afa69764 Make coverty happy. 2018-03-30 22:04:42 +02:00
Stephen Anthony 382a39a6c7 More fixes for issues reported by Coverity. 2018-03-30 10:51:56 -02:30
Stephen Anthony 698beaec8b Fixes for various issues reported by Coverity. 2018-03-24 16:58:08 -02:30
Stephen Anthony 524cec907a Updated Windows build to support SDL 2.0.8. 2018-03-24 14:47:18 -02:30
Stephen Anthony 2949821814 Updated OSX project file for EventHandler refactoring. 2018-03-24 14:02:14 -02:30
Stephen Anthony b59cf4f54b Updated VS project file for EventHandler refactoring. 2018-03-24 13:53:24 -02:30
Stephen Anthony 0908a92da1 Continuing with the large refactoring of EventHandler:
- all keyboard-related stuff moved into PhysicalKeyboardHandler class
- all snapshot-related stuff moved directly into PNGLibrary class
- EventHandler class is now ~1300 LOC, which while still large, is much better than 2500 LOC
2018-03-24 12:36:00 -02:30
Stephen Anthony 08ac6b0ff9 Fixed joystick hat not receiving 'CENTER' event (fixes #300). 2018-03-21 18:16:33 -02:30
Stephen Anthony 0cde1ec4b9 Minor refactoring with Controller::isAnalog() usage. 2018-03-18 16:13:28 -02:30
Stephen Anthony 3ce71302b7 Minor updates and commenting for PhysicalJoystickHandler. 2018-03-18 15:58:41 -02:30
Stephen Anthony 9a4b14392b Minor refactoring of Controller class:
- a controller can now answer whether it is intrinsically an analog controller
2018-03-17 20:03:05 -02:30
Stephen Anthony 7eab28b2ef Use smart pointer for joystick in PhysicalJoystickHandler. 2018-03-17 19:44:47 -02:30
Stephen Anthony be23ad7ca7 Updated OSX project file for EventHandler refactoring. 2018-03-17 18:28:40 -02:30
Stephen Anthony 77ba46ec3a Updated VS project file for EventHandler refactoring. 2018-03-17 18:12:31 -02:30
Stephen Anthony 76b6026d30 First pass at reworking EventHandler, splitting it up into more manageable pieces.
For now, joystick-related stuff is moved into its own classes.
No improvements are made yet; just refactoring and moving code around.
This reduces EventHandler from ~2500 lines to ~2000 lines.
2018-03-17 18:00:44 -02:30
Christian Speckner d8178f546b Make sure that the hardware state is up to date before entering the debugger. 2018-03-13 23:38:31 +01:00
Christian Speckner 593ec2fdc9 Make sure that the hardware state is up to date before entering the debugger. 2018-03-13 22:13:35 +01:00
Stephen Anthony 36997d4d7a Final updates for 5.1.1 release. 2018-02-21 15:38:29 -03:30
Stephen Anthony c79d86d6a6 Fixed minor compile warnings with gcc 7. 2018-02-15 19:57:17 -03:30
Stephen Anthony a38b168db8 Updated various files for 5.1.1 release (dates still TBD). 2018-02-15 19:51:57 -03:30
Stephen Anthony 1a4670ca0e Cherry-pick debugger saveOldState() fix from master, and bump to 5.1.1. 2018-02-15 19:40:57 -03:30
Stephen Anthony d07f7771a3 Add missing locks around Debugger::saveOldState() (fixes #298). 2018-02-15 19:39:17 -03:30
Stephen Anthony 162f7b7501 Add missing locks around Debugger::saveOldState() (fixes #298). 2018-02-15 19:25:54 -03:30
Christian Speckner fbbfa222a0 Fix a detail in audio block simulation -> doctor sounds correct 2018-02-13 23:08:20 +01:00
Christian Speckner c25e7a6b35 Compile fix. 2018-02-12 23:55:14 +01:00
Christian Speckner 5c1bd83904 Merge branch 'master' into feature/precise-audio 2018-02-12 23:32:03 +01:00
Christian Speckner 01c78842d6 Serialization fix. 2018-02-12 23:21:02 +01:00
thrust26 2a3bb4329e load and update existing game specific properties file 2018-02-12 16:47:03 +01:00
Christian Speckner d65ac4875f Minor missile starfield fix. 2018-02-09 00:59:17 +01:00