Changed the key for entering fullscreen mode on the SDL version
from F11 to Alt-Enter. Will make the same change in the X11
version when I figure out how :)
Changed '-showfps' to '-showinfo' since it was showing more than the
fps anyway. Added printing of the romname and md5sum to this option.
Temporarily removed support for fullscreen snapshot support in the
SDL version. Windowed snapshot mode is still available in X and SDL.
Changed the requirements for snapshot support. Now requires regular
Imlib instead of Imlib2. More users have Imlib than Imlib2.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@40 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
-ssdir <path> : Path which specifies where snapshots are saved.
-ssname <name> : Can be either "romname" or "md5sum". Will name the snapshot
file according to the specified option (from stella.pro file).
Some cleanups of the snapshot code.
Fixed bug where segmentation fault occurred if there was no stella.pro
present. Now an error is printed.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@39 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
correctly. The emulator would start fullscreen, but if switched to
windowed mode, it wouldn't be centered.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@37 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
There is no longer a builtin stella.pro file. You must supply one with
the program.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@30 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
properties in memory or always reading from the .pro file. Removal of the
.pro file from the executable (now it MUST be included with the executable).
Typical improvements are 38% less memory usage and 46% reduction in
executable size.
Changes to all 4 frontends to accomodate changes made to the
PropertiesSet class.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@29 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
has been adjusted to make the colors look a bit stronger (more saturated).
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@28 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
Eckhard Stolberg obtained from a real 2600 showing that the TIA always
defines bits 6 & 7 and lets bits 0 to 5 float.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@26 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
Console.cxx : changed lookup of current rom to be always based on md5sum
Console.hxx : changed lookup of current rom to be always based on md5sum
Props.cxx : added method to get rom info based on md5sum
Props.hxx : added method to get rom info based on md5sum
PropsSet.cxx : changed storage of properties to a BST based on md5sum
PropsSet.hxx : changed storage of properties to a BST based on md5sum
OSS.c : added volume command-line argument and mixer functions
SndUnix.cxx : added code to pass volume to stella-sound process
mainX11.cxx : major enhancements, see Changelog
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@17 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
which included commits to RCS files with non-trunk default branches.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@7 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba