mirror of https://github.com/stella-emu/stella.git
Updated for preliminary Pitfall II support.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@15 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
parent
cb1a8d4565
commit
cf68f6d4b4
|
@ -13,7 +13,7 @@
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## See the file "license" for information on usage and redistribution of
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## this file, and for a DISCLAIMER OF ALL WARRANTIES.
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##
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## $Id: makefile,v 1.1.1.1 2001-12-27 19:54:18 bwmott Exp $
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## $Id: makefile,v 1.2 2001-12-30 18:43:30 bwmott Exp $
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##============================================================================
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##============================================================================
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@ -124,9 +124,9 @@ solaris-x:
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###############################################################################
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M6502_OBJS = D6502.o Device.o M6502.o M6502Low.o M6502Hi.o NullDev.o System.o
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CORE_OBJS = Booster.o Cart.o Cart2K.o Cart3F.o Cart4K.o CartAR.o CartE0.o \
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CartE7.o CartF4SC.o CartF6.o CartF6SC.o CartF8.o CartF8SC.o \
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CartFASC.o CartFE.o CartMC.o Console.o \
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CORE_OBJS = Booster.o Cart.o Cart2K.o Cart3F.o Cart4K.o CartAR.o CartDPC.o \
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CartE0.o CartE7.o CartF4SC.o CartF6.o CartF6SC.o CartF8.o \
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CartF8SC.o CartFASC.o CartFE.o CartMC.o Console.o \
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Control.o DefProps.o Driving.o \
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Event.o Joystick.o Keyboard.o M6532.o MD5.o MediaSrc.o Paddles.o \
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Props.o PropsSet.o Random.o Sound.o Switches.o TIA.o \
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@ -205,6 +205,9 @@ Cart4K.o: $(CORE)/Cart4K.cxx
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CartAR.o: $(CORE)/CartAR.cxx
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$(CXX) -c $(CXXFLAGS) $(OPTIONS) $(CORE)/CartAR.cxx
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CartDPC.o: $(CORE)/CartDPC.cxx
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$(CXX) -c $(CXXFLAGS) $(OPTIONS) $(CORE)/CartDPC.cxx
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CartE0.o: $(CORE)/CartE0.cxx
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$(CXX) -c $(CXXFLAGS) $(OPTIONS) $(CORE)/CartE0.cxx
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@ -8,12 +8,12 @@
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// SS SS tt ee ll ll aa aa
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// SSSS ttt eeeee llll llll aaaaa
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//
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// Copyright (c) 1995-1998 by Bradford W. Mott
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// Copyright (c) 1995-2002 by Bradford W. Mott
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//
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: Cart.cxx,v 1.1.1.1 2001-12-27 19:54:18 bwmott Exp $
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// $Id: Cart.cxx,v 1.2 2001-12-30 18:43:30 bwmott Exp $
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//============================================================================
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#include <assert.h>
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@ -23,6 +23,7 @@
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#include "Cart3F.hxx"
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#include "Cart4K.hxx"
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#include "CartAR.hxx"
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#include "CartDPC.hxx"
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#include "CartE0.hxx"
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#include "CartE7.hxx"
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#include "CartF4SC.hxx"
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@ -60,6 +61,8 @@ Cartridge* Cartridge::create(const uInt8* image, uInt32 size,
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cartridge = new Cartridge4K(image);
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else if(type == "AR")
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cartridge = new CartridgeAR(image, size);
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else if(type == "DPC")
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cartridge = new CartridgeDPC(image, size);
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else if(type == "E0")
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cartridge = new CartridgeE0(image);
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else if(type == "E7")
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@ -129,6 +132,7 @@ string Cartridge::autodetectType(const uInt8* image, uInt32 size)
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{"3b76242691730b2dd22ec0ceab351bc6", "E7"}, // He-Man
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{"ac7c2260378975614192ca2bc3d20e0b", "FE"}, // Decathlon
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{"4f618c2429138e0280969193ed6c107e", "FE"}, // Robot Tank
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{"6d842c96d5a01967be9680080dd5be54", "DPC"}, // Pitfall II
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{(char*)0, (char*)0}
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};
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@ -0,0 +1,317 @@
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//============================================================================
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//
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// SSSS tt lll lll
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// SS SS tt ll ll
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// SS tttttt eeee ll ll aaaa
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// SSSS tt ee ee ll ll aa
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// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
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// SS SS tt ee ll ll aa aa
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// SSSS ttt eeeee llll llll aaaaa
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//
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// Copyright (c) 1995-2002 by Bradford W. Mott
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//
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: CartDPC.cxx,v 1.1 2001-12-30 18:43:30 bwmott Exp $
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//============================================================================
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#include <assert.h>
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#include "CartDPC.hxx"
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#include "System.hxx"
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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CartridgeDPC::CartridgeDPC(const uInt8* image, uInt32 size)
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{
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// Copy the program ROM image into my buffer
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for(uInt32 addr = 0; addr < 8192; ++addr)
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{
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myProgramImage[addr] = image[addr];
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}
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// Copy the display ROM image into my buffer
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for(uInt32 addr = 0; addr < 2048; ++addr)
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{
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myDisplayImage[addr] = image[8192 + addr];
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}
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// Initialize the DPC data fetcher registers
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for(uInt16 i = 0; i < 8; ++i)
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{
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myBottoms[i] = myCounters[i] = myFlags[i] = myTops[i] = 0;
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}
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// Initialize the DPC's random number generator register (must be non-zero)
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myRandomNumber = 1;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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CartridgeDPC::~CartridgeDPC()
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{
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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const char* CartridgeDPC::name() const
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{
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return "CartridgeDPC";
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void CartridgeDPC::reset()
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{
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// Upon reset we switch to bank 1
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bank(1);
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void CartridgeDPC::install(System& system)
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{
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mySystem = &system;
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uInt16 shift = mySystem->pageShift();
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uInt16 mask = mySystem->pageMask();
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// Make sure the system we're being installed in has a page size that'll work
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assert(((0x1080 & mask) == 0) && ((0x1100 & mask) == 0));
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// Set the page accessing methods for the hot spots
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System::PageAccess access;
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for(uInt32 i = (0x1FF8 & ~mask); i < 0x2000; i += (1 << shift))
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{
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access.directPeekBase = 0;
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access.directPokeBase = 0;
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access.device = this;
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mySystem->setPageAccess(i >> shift, access);
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}
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// Set the page accessing method for the DPC reading & writing pages
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for(uInt32 j = 0x1000; j < 0x1080; j += (1 << shift))
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{
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access.directPeekBase = 0;
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access.directPokeBase = 0;
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access.device = this;
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mySystem->setPageAccess(j >> shift, access);
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}
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// Install pages for bank 1
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bank(1);
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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inline void CartridgeDPC::clockRandomNumberGenerator()
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{
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// Table for computing the input bit of the random number generator's
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// shift register (it's the NOT of the EOR of four bits)
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static uInt8 f[16] = {
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1, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1
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};
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// Using bits 7, 5, 4, & 3 of the shift register compute the input
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// bit for the shift register
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uInt8 bit = f[((myRandomNumber >> 3) & 0x07) |
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((myRandomNumber & 0x80) ? 0x08 : 0x00)];
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// Update the shift register
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myRandomNumber = (myRandomNumber << 1) | bit;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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uInt8 CartridgeDPC::peek(uInt16 address)
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{
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address = address & 0x0FFF;
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// Clock the random number generator. This should be done for every
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// cartridge access, however, we're only doing it for the DPC and
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// hot-spot accesses to save time.
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clockRandomNumberGenerator();
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if(address < 0x0040)
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{
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// Get the index of the data fetcher that's being accessed
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uInt32 index = address & 0x07;
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uInt32 function = (address >> 3) & 0x07;
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// Update flag register for this data fetcher
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if((myCounters[index] & 0x00ff) == myTops[index])
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{
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myFlags[index] = 0xff;
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}
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else if((myCounters[index] & 0x00ff) == myBottoms[index])
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{
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myFlags[index] = 0x00;
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}
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switch(function)
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{
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case 0x00:
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{
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// Is this a random number read
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if(index < 4)
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{
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return myRandomNumber;
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}
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else
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{
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// TODO: Replace with sound read code
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return 0;
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}
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}
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// DFx display data read
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case 0x01:
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{
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uInt8 r = myDisplayImage[2047 - myCounters[index]];
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myCounters[index] = (myCounters[index] - 1) & 0x07ff;
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return r;
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}
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// DFx display data read AND'd w/flag
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case 0x02:
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{
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uInt8 r = myDisplayImage[2047 - myCounters[index]] & myFlags[index];
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myCounters[index] = (myCounters[index] - 1) & 0x07ff;
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return r;
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}
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// DFx flag
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case 0x07:
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{
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uInt8 r = myFlags[index];
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myCounters[index] = (myCounters[index] - 1) & 0x07ff;
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return r;
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}
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default:
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{
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return 0;
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}
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}
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}
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else
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{
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// Switch banks if necessary
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switch(address)
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{
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case 0x0FF8:
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// Set the current bank to the lower 4k bank
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bank(0);
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break;
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case 0x0FF9:
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// Set the current bank to the upper 4k bank
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bank(1);
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break;
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default:
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break;
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}
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return myProgramImage[myCurrentBank * 4096 + address];
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}
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void CartridgeDPC::poke(uInt16 address, uInt8 value)
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{
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address = address & 0x0FFF;
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// Clock the random number generator. This should be done for every
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// cartridge access, however, we're only doing it for the DPC and
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// hot-spot accesses to save time.
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clockRandomNumberGenerator();
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if((address >= 0x0040) && (address < 0x0080))
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{
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// Get the index of the data fetcher that's being accessed
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uInt32 index = address & 0x07;
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uInt32 function = (address >> 3) & 0x07;
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switch(function)
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{
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// DFx top count
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case 0x00:
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{
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myTops[index] = value;
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break;
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}
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// DFx bottom count
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case 0x01:
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{
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myBottoms[index] = value;
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break;
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}
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// DFx counter low
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case 0x02:
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{
|
||||
myCounters[index] = (myCounters[index] & 0x0700) | (uInt16)value;
|
||||
break;
|
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}
|
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|
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// DFx counter high
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||||
case 0x03:
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{
|
||||
myFlags[index] = 0x00;
|
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myCounters[index] = (((uInt16)value & 0x07) << 8) |
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(myCounters[index] & 0x00ff);
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// TODO: Handle music data fetchers
|
||||
break;
|
||||
}
|
||||
|
||||
// Random Number Generator Reset
|
||||
case 0x06:
|
||||
{
|
||||
myRandomNumber = 1;
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Switch banks if necessary
|
||||
switch(address)
|
||||
{
|
||||
case 0x0FF8:
|
||||
// Set the current bank to the lower 4k bank
|
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bank(0);
|
||||
break;
|
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|
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case 0x0FF9:
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// Set the current bank to the upper 4k bank
|
||||
bank(1);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void CartridgeDPC::bank(uInt16 bank)
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{
|
||||
// Remember what bank we're in
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myCurrentBank = bank;
|
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uInt16 offset = myCurrentBank * 4096;
|
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uInt16 shift = mySystem->pageShift();
|
||||
uInt16 mask = mySystem->pageMask();
|
||||
|
||||
// Setup the page access methods for the current bank
|
||||
System::PageAccess access;
|
||||
access.device = this;
|
||||
access.directPokeBase = 0;
|
||||
|
||||
// Map Program ROM image into the system
|
||||
for(uInt32 address = 0x1080; address < (0x1FF8U & ~mask);
|
||||
address += (1 << shift))
|
||||
{
|
||||
access.directPeekBase = &myProgramImage[offset + (address & 0x0FFF)];
|
||||
mySystem->setPageAccess(address >> shift, access);
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,126 @@
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|||
//============================================================================
|
||||
//
|
||||
// SSSS tt lll lll
|
||||
// SS SS tt ll ll
|
||||
// SS tttttt eeee ll ll aaaa
|
||||
// SSSS tt ee ee ll ll aa
|
||||
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
|
||||
// SS SS tt ee ll ll aa aa
|
||||
// SSSS ttt eeeee llll llll aaaaa
|
||||
//
|
||||
// Copyright (c) 1995-2002 by Bradford W. Mott
|
||||
//
|
||||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: CartDPC.hxx,v 1.1 2001-12-30 18:43:30 bwmott Exp $
|
||||
//============================================================================
|
||||
|
||||
#ifndef CARTRIDGEDCP_HXX
|
||||
#define CARTRIDGEDCP_HXX
|
||||
|
||||
class CartridgeDPC;
|
||||
|
||||
#include "bspf.hxx"
|
||||
#include "Cart.hxx"
|
||||
|
||||
/**
|
||||
Cartridge class used for Pitfall II. There are two 4K program banks, a
|
||||
2K display bank, and the DPC chip. For complete details on the DPC chip
|
||||
see David P. Crane's United States Patent Number 4,644,495.
|
||||
|
||||
@author Bradford W. Mott
|
||||
@version $Id: CartDPC.hxx,v 1.1 2001-12-30 18:43:30 bwmott Exp $
|
||||
*/
|
||||
class CartridgeDPC : public Cartridge
|
||||
{
|
||||
public:
|
||||
/**
|
||||
Create a new cartridge using the specified image
|
||||
|
||||
@param image Pointer to the ROM image
|
||||
*/
|
||||
CartridgeDPC(const uInt8* image, uInt32 size);
|
||||
|
||||
/**
|
||||
Destructor
|
||||
*/
|
||||
virtual ~CartridgeDPC();
|
||||
|
||||
public:
|
||||
/**
|
||||
Get a null terminated string which is the device's name (i.e. "M6532")
|
||||
|
||||
@return The name of the device
|
||||
*/
|
||||
virtual const char* name() const;
|
||||
|
||||
/**
|
||||
Reset device to its power-on state
|
||||
*/
|
||||
virtual void reset();
|
||||
|
||||
/**
|
||||
Install cartridge in the specified system. Invoked by the system
|
||||
when the cartridge is attached to it.
|
||||
|
||||
@param system The system the device should install itself in
|
||||
*/
|
||||
virtual void install(System& system);
|
||||
|
||||
public:
|
||||
/**
|
||||
Get the byte at the specified address.
|
||||
|
||||
@return The byte at the specified address
|
||||
*/
|
||||
virtual uInt8 peek(uInt16 address);
|
||||
|
||||
/**
|
||||
Change the byte at the specified address to the given value
|
||||
|
||||
@param address The address where the value should be stored
|
||||
@param value The value to be stored at the address
|
||||
*/
|
||||
virtual void poke(uInt16 address, uInt8 value);
|
||||
|
||||
private:
|
||||
/**
|
||||
Install pages for the specified bank in the system
|
||||
|
||||
@param bank The bank that should be installed in the system
|
||||
*/
|
||||
void bank(uInt16 bank);
|
||||
|
||||
/**
|
||||
Clocks the random number generator to move it to its next state
|
||||
*/
|
||||
void clockRandomNumberGenerator();
|
||||
|
||||
private:
|
||||
// Indicates which bank is currently active
|
||||
uInt16 myCurrentBank;
|
||||
|
||||
// The 8K program ROM image of the cartridge
|
||||
uInt8 myProgramImage[8192];
|
||||
|
||||
// The 2K display ROM image of the cartridge
|
||||
uInt8 myDisplayImage[2048];
|
||||
|
||||
// The bottom registers for the data fetchers
|
||||
uInt8 myBottoms[8];
|
||||
|
||||
// The counter registers for the data fetchers
|
||||
uInt16 myCounters[8];
|
||||
|
||||
// The flag registers for the data fetchers
|
||||
uInt8 myFlags[8];
|
||||
|
||||
// The random number generator register
|
||||
uInt8 myRandomNumber;
|
||||
|
||||
// The top registers for the data fetchers
|
||||
uInt8 myTops[8];
|
||||
};
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue