new class for Commavid extra RAM carts

git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@32 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
estolberg 2002-01-18 15:58:46 +00:00
parent 97c2fc83b0
commit 97d2e0fc34
1 changed files with 129 additions and 0 deletions

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//============================================================================
//
// SSSS tt lll lll
// SS SS tt ll ll
// SS tttttt eeee ll ll aaaa
// SSSS tt ee ee ll ll aa
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
// SS SS tt ee ll ll aa aa
// SSSS ttt eeeee llll llll aaaaa
//
// Copyright (c) 1995-1998 by Bradford W. Mott
//
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id: CartCV.cxx,v 1.1 2002-01-18 15:58:46 estolberg Exp $
//============================================================================
#include <assert.h>
#include "CartCV.hxx"
#include "Random.hxx"
#include "System.hxx"
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
CartridgeCV::CartridgeCV(const uInt8* image, uInt32 size)
{
if(size == 2048)
{
// Copy the ROM image into my buffer
for(uInt32 addr = 0; addr < 2048; ++addr)
{
myImage[addr] = image[addr];
}
// Initialize RAM with random values
Random random;
for(uInt32 i = 0; i < 1024; ++i)
{
myRAM[i] = random.next();
}
}
else if(size == 4096)
{
// The game has something saved in the RAM
// Usefull for MagiCard program listings
// Copy the ROM image into my buffer
for(uInt32 addr = 0; addr < 2048; ++addr)
{
myImage[addr] = image[addr + 2048];
}
// Copy the RAM image into my buffer
for(uInt32 addr = 0; addr < 1024; ++addr)
{
myRAM[addr] = image[addr];
}
}
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
CartridgeCV::~CartridgeCV()
{
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
const char* CartridgeCV::name() const
{
return "CartridgeCV";
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void CartridgeCV::reset()
{
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void CartridgeCV::install(System& system)
{
mySystem = &system;
uInt16 shift = mySystem->pageShift();
uInt16 mask = mySystem->pageMask();
// Make sure the system we're being installed in has a page size that'll work
assert((0x1800 & mask) == 0);
System::PageAccess access;
access.directPokeBase = 0;
access.device = this;
// Map ROM image into the system
for(uInt32 address = 0x1800; address < 0x2000; address += (1 << shift))
{
access.directPeekBase = &myImage[address & 0x07FF];
mySystem->setPageAccess(address >> mySystem->pageShift(), access);
}
// Set the page accessing method for the RAM writing pages
for(uInt32 j = 0x1400; j < 0x1800; j += (1 << shift))
{
access.device = this;
access.directPeekBase = 0;
access.directPokeBase = &myRAM[j & 0x03FF];
mySystem->setPageAccess(j >> shift, access);
}
// Set the page accessing method for the RAM reading pages
for(uInt32 k = 0x1000; k < 0x1400; k += (1 << shift))
{
access.device = this;
access.directPeekBase = &myRAM[k & 0x03FF];
access.directPokeBase = 0;
mySystem->setPageAccess(k >> shift, access);
}
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
uInt8 CartridgeCV::peek(uInt16 address)
{
return myImage[address & 0x07FF];
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void CartridgeCV::poke(uInt16, uInt8)
{
// This is ROM so poking has no effect :-)
}