Commit Graph

294 Commits

Author SHA1 Message Date
thrust26 74206a8c4d fixed UI palette update crash
fixed garbage when switching state in fullscreen modes
2020-11-13 16:00:19 +01:00
Stephen Anthony fb5df8332b Update Xcode for class addition.
Comment out code that causes a crash on Mac.
2020-11-13 10:05:11 -03:30
thrust26 7708a9a692 fixed missing render when a stacked dialog was closed in emulation 2020-11-13 11:18:25 +01:00
thrust26 56f8af1d8f fixed forced full redraws
force full UI redraw when UI palette changes
2020-11-13 09:36:57 +01:00
thrust26 df16dcbe50 refactored UI ticks 2020-11-12 18:14:26 +01:00
thrust26 3063752f60 further minimized UI redraws when message is displayed 2020-11-12 11:50:26 +01:00
thrust26 e93e4b8fdb minimized UI redraws and renderings when message is displayed
refactored message creation
2020-11-12 10:43:04 +01:00
thrust26 9f88a116a4 activated enhanced "full" redraw logic 2020-11-11 15:37:32 +01:00
thrust26 e7b7bfa3cd initial commit for #719 2020-11-10 19:53:36 +01:00
Stephen Anthony 7cf72d7962 Remove redundant define, which was already inside the same define. 2020-10-25 11:28:35 -02:30
Stephen Anthony b6d18845d8 Fairly huge refactoring of FrameBuffer class into FBBackend and friends.
Only tested in Linux and libretro for now; Windows and Mac will follow soon.
2020-10-23 10:27:06 -02:30
Stephen Anthony cf737d59d0 A few more FrameBuffer cleanups.
- refactored a block of code that was essentially the same in 3 different places
2020-10-16 14:19:15 -02:30
Stephen Anthony 01b23e4116 A few more cleanups relating to Common::Size vs. separate components. 2020-10-13 21:26:05 -02:30
Stephen Anthony e15d27dc96 Started cleanup of FrameBuffer class.
- Moved Video mode stuff into separate class
- Fix bug with aspect correction in fullscreen mode still giving graphical artifacts
2020-10-13 10:47:37 -02:30
thrust26 7fbcc95c19 Display zoom factor when switch from/to fullscreen mode 2020-10-08 21:34:00 +02:00
thrust26 2464094694 changed plain video mode into no correct aspect ratio mode
updated docs
2020-10-05 19:25:04 +02:00
Christian Speckner 205c532398 Remove misleading comment. 2020-07-26 21:57:00 +02:00
thrust26 c3e156f9b5 started adding playback mode (see #678) 2020-07-23 12:39:22 +02:00
thrust26 8c2c9ebb60 Added global hot keys for debug options 2020-07-02 23:33:13 +02:00
thrust26 2245d87875 suppress fullscreen mode switches in Time Machine mode (fixes #670) 2020-07-02 09:33:16 +02:00
thrust26 d3455ed607 Added new interface palette 'Dark' 2020-06-21 15:58:58 +02:00
Stephen Anthony 186ead46fb Revert "Remove superfluous 'deltax' parameter in drawString; I have no idea what it was doing there."
This reverts commit 6a180aeda0.

And as soon as I committed it, I suspected it would cause problems :(
2020-06-19 20:25:00 -02:30
Stephen Anthony 6a180aeda0 Remove superfluous 'deltax' parameter in drawString; I have no idea what it was doing there. 2020-06-19 20:02:00 -02:30
Stephen Anthony eafa29a520 Make sure long messages overlaid on framebuffer don't overflow display surface. 2020-06-19 19:55:27 -02:30
thrust26 66be9cf320 updated doc (adapting refresh not available for macOS)
added event and hotkey for adapting refresh rate
fixed endless loop in global hotkeys
2020-05-24 10:03:53 +02:00
thrust26 0f751d268c fix window position saving when switching from/to fullscreen mode
suppress fullscreen UI message outside emulation mode
2020-05-19 08:53:11 +02:00
thrust26 987bfaab1d improved refresh rate code 2020-05-18 21:13:18 +02:00
thrust26 16f5797e31 added two more methods to global hotkeys
updated and restructured hotkey documentation
2020-05-16 13:00:38 +02:00
thrust26 16a3280b56 added four global hotkeys which allow selecting and changing several adjustable settings (addresses #631) 2020-05-16 09:50:16 +02:00
thrust26 c06a60d704 added global hotkeys (pageup/down) for current displayed setting (or volume) 2020-05-14 21:18:55 +02:00
thrust26 a6df70db89 a little bit of polishing 2020-05-14 11:12:56 +02:00
thrust26 020dea9cc8 added UI messages with gauge bars for variable values (partially addresses #631) 2020-05-13 09:32:11 +02:00
thrust26 36c18c2e28 Fixed minimal zoom and message area width 2020-05-11 21:18:49 +02:00
thrust26 754cd90f90 fix window position saving when changing zoom via hotkey 2020-05-07 23:09:11 +02:00
thrust26 d857eaa2b1 Make windows positioning independent for launcher, emulator and debugger (resolves #615) 2020-05-02 16:46:37 +02:00
thrust26 3de15a4250 adjust minimal launcher size based on dialog font 2020-04-30 11:24:10 +02:00
thrust26 17354af0f3 Part 2 of the changes for #600 (UI fonts) 2020-04-29 23:49:00 +02:00
thrust26 b9ec835ef5 Part 1 of the changes for #600 (UI fonts) 2020-04-29 14:25:54 +02:00
thrust26 bdb685644d added 'Turbo" mode 2020-04-19 23:23:11 +02:00
thrust26 b0af3891fe larger infoFont for minimal UI dialogs 2020-03-16 09:26:45 +01:00
thrust26 d3ff85cf1f add 3 large fonts (Terminus 12x24, 14x28 and 16x32)
use 12x24 font for R77 (launcher and dialogs)
improve font selection for ROM info viewer
minor fix for convbdf.c
2020-03-15 17:16:37 +01:00
thrust26 a623843d37 trying to fix compile issues 2020-03-15 08:23:54 +01:00
thrust26 2646934596 add one more intermediate font option to ROM info viewer 2020-03-14 23:29:58 +01:00
thrust26 e4c394a0ac replace launcher font value "small medium" with "small_medium" 2020-03-14 13:52:37 +01:00
thrust26 da3d183e75 replace launcher's small font with bold version
add 'small medium' font to launcher font options
doc update for variable ROM viewer widths and new launcher font size
2020-03-14 11:14:24 +01:00
thrust26 de7284c1a0 define R77 paddle mapping for front ports AND OTA adapter
use "Grab Mouse" to switch mouse cursor in light gun games
2020-02-22 19:03:21 +01:00
thrust26 e3f1a0f49f initial commit before refactoring 2020-01-19 15:45:32 +01:00
Christian Speckner cef81e0bb5 Settings: remove aspect in favor of scanlines adjust. 2020-01-05 00:36:10 +01:00
Stephen Anthony 9ad47ae5f3 Updated copyright to 2020. Happy New Year to anyone reading this! 2019-12-31 13:48:56 -03:30
thrust26 1295bd5cf6 get lightgun working preliminary 2019-12-30 17:27:28 +01:00