added four global hotkeys which allow selecting and changing several adjustable settings (addresses #631)

This commit is contained in:
thrust26 2020-05-16 09:50:16 +02:00
parent 378829da5a
commit 16a3280b56
22 changed files with 563 additions and 271 deletions

View File

@ -493,8 +493,12 @@ PhysicalKeyboardHandler::EventMappingArray PhysicalKeyboardHandler::DefaultCommo
{Event::ToggleColorLoss, KBDK_L, KBDM_CTRL},
{Event::PaletteDecrease, KBDK_P, KBDM_SHIFT | KBDM_CTRL},
{Event::PaletteIncrease, KBDK_P, KBDM_CTRL},
{Event::PreviousSetting, KBDK_END},
{Event::NextSetting, KBDK_HOME},
{Event::SettingDecrease, KBDK_PAGEDOWN},
{Event::SettingIncrease, KBDK_PAGEUP},
{Event::ToggleInter, KBDK_I, KBDM_CTRL},
{Event::ToggleTurbo, KBDK_T, KBDM_CTRL},
{Event::ToggleJitter, KBDK_J, MOD3},

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@ -55,33 +55,16 @@ string PaletteHandler::toPaletteName(PaletteType type) const
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
AdjustFunction PaletteHandler::cyclePalette(bool next)
void PaletteHandler::cyclePalette(int direction)
{
const string MESSAGES[PaletteType::NumTypes] = {
"Standard Stella", "Z26", "User-defined", "Custom"
};
int type = toPaletteType(myOSystem.settings().getString("palette"));
if(next)
{
if(type == PaletteType::MaxType)
type = PaletteType::Standard;
else
type++;
// If we have no user-defined palette, we will skip it
if(type == PaletteType::User && !myUserPaletteDefined)
type++;
}
else
{
if(type == PaletteType::MinType)
type = PaletteType::MaxType;
else
type--;
// If we have no user-defined palette, we will skip it
if(type == PaletteType::User && !myUserPaletteDefined)
type--;
}
do {
type = BSPF::clampw(type + direction, int(PaletteType::MinType), int(PaletteType::MaxType));
} while(type == PaletteType::User && !myUserPaletteDefined);
const string palette = toPaletteName(PaletteType(type));
const string message = MESSAGES[type] + " palette";
@ -89,7 +72,6 @@ AdjustFunction PaletteHandler::cyclePalette(bool next)
myOSystem.frameBuffer().showMessage(message);
setPalette(palette);
return std::bind(&PaletteHandler::cyclePalette, this, std::placeholders::_1);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
@ -119,58 +101,55 @@ void PaletteHandler::showAdjustableMessage()
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
AdjustFunction PaletteHandler::cycleAdjustable(bool next)
void PaletteHandler::cycleAdjustable(int direction)
{
const bool isCustomPalette = SETTING_CUSTOM == myOSystem.settings().getString("palette");
bool isPhaseShift;
do {
if(next)
{
myCurrentAdjustable++;
myCurrentAdjustable %= NUM_ADJUSTABLES;
}
else
{
if(myCurrentAdjustable == 0)
myCurrentAdjustable = NUM_ADJUSTABLES - 1;
else
myCurrentAdjustable--;
}
myCurrentAdjustable = BSPF::clampw(int(myCurrentAdjustable + direction), 0, NUM_ADJUSTABLES - 1);
isPhaseShift = myAdjustables[myCurrentAdjustable].value == nullptr;
// skip phase shift when 'Custom' palette is not selected
if(!direction && isPhaseShift && !isCustomPalette)
myCurrentAdjustable++;
} while(isPhaseShift && !isCustomPalette);
showAdjustableMessage();
return std::bind(&PaletteHandler::changeAdjustable, this, std::placeholders::_1);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
AdjustFunction PaletteHandler::changeAdjustable(bool increase)
void PaletteHandler::changeAdjustable(int adjustable, int direction)
{
const bool isCustomPalette = SETTING_CUSTOM == myOSystem.settings().getString("palette");
const bool isPhaseShift = myAdjustables[adjustable].value == nullptr;
myCurrentAdjustable = adjustable;
if(isPhaseShift && !isCustomPalette)
myCurrentAdjustable++;
changeCurrentAdjustable(direction);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void PaletteHandler::changeCurrentAdjustable(int direction)
{
if(myAdjustables[myCurrentAdjustable].value == nullptr)
changeColorPhaseShift(increase);
changeColorPhaseShift(direction);
else
{
int newVal = scaleTo100(*myAdjustables[myCurrentAdjustable].value);
if(increase)
newVal += 2; // += 2%
else
newVal -= 2; // -= 2%
newVal = BSPF::clamp(newVal, 0, 100);
newVal = BSPF::clamp(newVal + direction * 2, 0, 100);
*myAdjustables[myCurrentAdjustable].value = scaleFrom100(newVal);
showAdjustableMessage();
setPalette();
}
return std::bind(&PaletteHandler::changeAdjustable, this, std::placeholders::_1);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void PaletteHandler::changeColorPhaseShift(bool increase)
void PaletteHandler::changeColorPhaseShift(int direction)
{
const ConsoleTiming timing = myOSystem.console().timing();
@ -181,11 +160,7 @@ void PaletteHandler::changeColorPhaseShift(bool increase)
const float shift = isNTSC ? DEF_NTSC_SHIFT : DEF_PAL_SHIFT;
float newPhase = isNTSC ? myPhaseNTSC : myPhasePAL;
if(increase) // increase color phase shift
newPhase += 0.3F;
else // decrease color phase shift
newPhase -= 0.3F;
newPhase = BSPF::clamp(newPhase, shift - MAX_SHIFT, shift + MAX_SHIFT);
newPhase = BSPF::clamp(newPhase + direction * 0.3F, shift - MAX_SHIFT, shift + MAX_SHIFT);
if(isNTSC)
myPhaseNTSC = newPhase;

View File

@ -37,6 +37,15 @@ class PaletteHandler
static constexpr float DEF_PAL_SHIFT = 31.3F; // ~= 360 / 11.5
static constexpr float MAX_SHIFT = 4.5F;
enum Adjustables {
PHASE_SHIFT,
HUE,
SATURATION,
CONTRAST,
BRIGHTNESS,
GAMMA
};
// Externally used adjustment parameters
struct Adjustable {
float phaseNtsc{0.F}, phasePal{0.F};
@ -50,23 +59,31 @@ class PaletteHandler
/**
Cycle through available palettes.
@param next Select next palette, else previous one
@param direction +1 indicates increase, -1 indicates decrease.
*/
AdjustFunction cyclePalette(bool next = true);
void cyclePalette(int direction = +1);
/*
Cycle through each palette adjustable.
@param next Select next adjustable, else previous one
@param direction +1 indicates increase, -1 indicates decrease.
*/
AdjustFunction cycleAdjustable(bool next = true);
void cycleAdjustable(int direction = +1);
/*
Increase or decrease given palette adjustable.
@param adjustable The adjustable to change
@param direction +1 indicates increase, -1 indicates decrease.
*/
void changeAdjustable(int adjustable, int direction);
/*
Increase or decrease current palette adjustable.
@param increase Increase adjustable if true, else decrease
@param direction +1 indicates increase, -1 indicates decrease.
*/
AdjustFunction changeAdjustable(bool increase = true);
void changeCurrentAdjustable(int direction = +1);
// Load adjustables from settings
void loadConfig(const Settings& settings);
@ -139,9 +156,9 @@ class PaletteHandler
Note that there are two of these (NTSC and PAL). The currently
active mode will determine which one is used.
@param increase Increase if true, else decrease
@param direction +1 indicates increase, -1 indicates decrease.
*/
void changeColorPhaseShift(bool increase = true);
void changeColorPhaseShift(int direction = +1);
/**
Generates a custom palette, based on user defined phase shifts.

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@ -97,10 +97,9 @@ class SoundNull : public Sound
/**
Adjusts the volume of the sound device based on the given direction.
@param increase Increase or decrease the current volume by a predefined
amount
@param direction +1 indicates increase, -1 indicates decrease.
*/
AdjustFunction adjustVolume(bool increase) override { return nullptr; }
void adjustVolume(int direction = 1) override { }
/**
This method is called to provide information about the sound device.

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@ -229,12 +229,12 @@ void SoundSDL2::setVolume(uInt32 percent)
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
AdjustFunction SoundSDL2::adjustVolume(bool increase)
void SoundSDL2::adjustVolume(int direction)
{
ostringstream strval;
Int32 percent = myVolume;
percent = BSPF::clamp(percent += increase ? 2 : -2, 0, 100);
percent = BSPF::clamp(percent + direction * 2, 0, 100);
setVolume(percent);
@ -253,7 +253,6 @@ AdjustFunction SoundSDL2::adjustVolume(bool increase)
else
strval << "Off";
myOSystem.frameBuffer().showMessage("Volume", strval.str(), percent);
return std::bind(&SoundSDL2::adjustVolume, this, std::placeholders::_1);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

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@ -98,10 +98,9 @@ class SoundSDL2 : public Sound
/**
Adjusts the volume of the sound device based on the given direction.
@param increase Increase or decrease the current volume by a predefined
amount
@param direction +1 indicates increase, -1 indicates decrease.
*/
AdjustFunction adjustVolume(bool increase) override;
void adjustVolume(int direction = 1) override;
/**
This method is called to provide information about the sound device.

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@ -198,7 +198,7 @@ void StateManager::update()
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
AdjustFunction StateManager::loadState(int slot)
void StateManager::loadState(int slot)
{
if(myOSystem.hasConsole())
{
@ -216,7 +216,7 @@ AdjustFunction StateManager::loadState(int slot)
buf.str("");
buf << "Can't open/load from state file " << slot;
myOSystem.frameBuffer().showMessage(buf.str());
return nullptr;
return;
}
// First test if we have a valid header
@ -241,11 +241,10 @@ AdjustFunction StateManager::loadState(int slot)
myOSystem.frameBuffer().showMessage(buf.str());
}
return std::bind(&StateManager::changeState, this, std::placeholders::_1);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
AdjustFunction StateManager::saveState(int slot)
void StateManager::saveState(int slot)
{
if(myOSystem.hasConsole())
{
@ -263,7 +262,7 @@ AdjustFunction StateManager::saveState(int slot)
buf.str("");
buf << "Can't open/save to state file " << slot;
myOSystem.frameBuffer().showMessage(buf.str());
return nullptr;
return;
}
try
@ -276,7 +275,7 @@ AdjustFunction StateManager::saveState(int slot)
{
buf << "Error saving state " << slot;
myOSystem.frameBuffer().showMessage(buf.str());
return nullptr;
return;
}
// Do a complete state save using the Console
@ -295,23 +294,20 @@ AdjustFunction StateManager::saveState(int slot)
myOSystem.frameBuffer().showMessage(buf.str());
}
return std::bind(&StateManager::changeState, this, std::placeholders::_1);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
AdjustFunction StateManager::changeState(bool next)
void StateManager::changeState(int direction)
{
myCurrentSlot += next ? 1 : -1;
if (myCurrentSlot < 0)
myCurrentSlot = 9;
else
myCurrentSlot %= 10;
myCurrentSlot = BSPF::clampw(myCurrentSlot + direction, 0, 9);
// Print appropriate message
ostringstream buf;
buf << "Changed to slot " << myCurrentSlot;
if(direction)
buf << "Changed to state slot " << myCurrentSlot;
else
buf << "State slot " << myCurrentSlot;
myOSystem.frameBuffer().showMessage(buf.str());
return std::bind(&StateManager::changeState, this, std::placeholders::_1);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

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@ -104,19 +104,21 @@ class StateManager
@param slot The state 'slot' to load state from
*/
AdjustFunction loadState(int slot = -1);
void loadState(int slot = -1);
/**
Save the current state from the system.
@param slot The state 'slot' to save into
*/
AdjustFunction saveState(int slot = -1);
void saveState(int slot = -1);
/**
Switches to the next higher or lower state slot (circular queue style).
@param direction +1 indicates increase, -1 indicates decrease.
*/
AdjustFunction changeState(bool next);
void changeState(int direction = +1);
/**
Toggles auto slot mode.

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@ -87,7 +87,7 @@ using StringList = std::vector<std::string>;
using ByteBuffer = std::unique_ptr<uInt8[]>; // NOLINT
using DWordBuffer = std::unique_ptr<uInt32[]>; // NOLINT
using AdjustFunction = std::function<void(bool)>;
using AdjustFunction = std::function<void(int)>;
// We use KB a lot; let's make a literal for it
constexpr uInt32 operator "" _KB(unsigned long long size)
@ -136,6 +136,10 @@ namespace BSPF
{
if(val < lower || val > upper) val = setVal;
}
template<typename T> inline T clampw(T val, T lower, T upper)
{
return (val < lower) ? upper : (val > upper) ? lower : val;
}
// Convert string to given case
inline const string& toUpperCase(string& s)

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@ -62,9 +62,9 @@ string NTSCFilter::getPreset() const
{
switch(myPreset)
{
case Preset::COMPOSITE: return "COMPOSITE";
case Preset::SVIDEO: return "S-VIDEO";
case Preset::RGB: return "RGB";
case Preset::SVIDEO: return "S-VIDEO";
case Preset::COMPOSITE: return "COMPOSITE";
case Preset::BAD: return "BAD ADJUST";
case Preset::CUSTOM: return "CUSTOM";
default: return "Disabled";
@ -72,9 +72,10 @@ string NTSCFilter::getPreset() const
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void NTSCFilter::selectAdjustable(bool next, string& text, string& valueText, Int32& value)
void NTSCFilter::selectAdjustable(int direction,
string& text, string& valueText, Int32& value)
{
if(next)
if(direction == +1)
{
#ifdef BLARGG_PALETTE
myCurrentAdjustable = (myCurrentAdjustable + 1) % 10;
@ -82,7 +83,7 @@ void NTSCFilter::selectAdjustable(bool next, string& text, string& valueText, In
myCurrentAdjustable = (myCurrentAdjustable + 1) % 5;
#endif
}
else
else if(direction == -1)
{
#ifdef BLARGG_PALETTE
if(myCurrentAdjustable == 0) myCurrentAdjustable = 9;
@ -103,13 +104,22 @@ void NTSCFilter::selectAdjustable(bool next, string& text, string& valueText, In
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void NTSCFilter::changeAdjustable(bool increase, string& text, string& valueText, Int32& newValue)
void NTSCFilter::changeAdjustable(int adjustable, int direction,
string& text, string& valueText, Int32& newValue)
{
myCurrentAdjustable = adjustable;
changeCurrentAdjustable(direction, text, valueText, newValue);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void NTSCFilter::changeCurrentAdjustable(int direction,
string& text, string& valueText, Int32& newValue)
{
//if(myPreset != Preset::CUSTOM)
// return "'Custom' TV mode not selected";
newValue = scaleTo100(*ourCustomAdjustables[myCurrentAdjustable].value);
newValue = BSPF::clamp(newValue + (increase ? 2 : -2), 0, 100);
newValue = BSPF::clamp(newValue + direction * 2, 0, 100);
*ourCustomAdjustables[myCurrentAdjustable].value = scaleFrom100(newValue);
@ -166,12 +176,12 @@ void NTSCFilter::getAdjustables(Adjustable& adjustable, Preset preset) const
{
switch(preset)
{
case Preset::COMPOSITE:
convertToAdjustable(adjustable, AtariNTSC::TV_Composite); break;
case Preset::SVIDEO:
convertToAdjustable(adjustable, AtariNTSC::TV_SVideo); break;
case Preset::RGB:
convertToAdjustable(adjustable, AtariNTSC::TV_RGB); break;
case Preset::SVIDEO:
convertToAdjustable(adjustable, AtariNTSC::TV_SVideo); break;
case Preset::COMPOSITE:
convertToAdjustable(adjustable, AtariNTSC::TV_Composite); break;
case Preset::BAD:
convertToAdjustable(adjustable, AtariNTSC::TV_Bad); break;
case Preset::CUSTOM:
@ -228,7 +238,7 @@ const std::array<NTSCFilter::AdjustableTag, 10> NTSCFilter::ourCustomAdjustables
{ "saturation", &myCustomSetup.saturation },
{ "gamma", &myCustomSetup.gamma },
#else
const std::array<NTSCFilter::AdjustableTag, 5> NTSCFilter::ourCustomAdjustables = { {
const std::array<NTSCFilter::AdjustableTag, int(NTSCFilter::Adjustables::NUM_ADJUSTABLES)> NTSCFilter::ourCustomAdjustables = { {
#endif
{ "sharpness", &myCustomSetup.sharpness },
{ "resolution", &myCustomSetup.resolution },

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@ -47,6 +47,14 @@ class NTSCFilter
BAD,
CUSTOM
};
enum class Adjustables {
SHARPNESS,
RESOLUTION,
ARTIFACTS,
FRINGING,
BLEEDING,
NUM_ADJUSTABLES
};
/* Normally used in conjunction with custom mode, contains all
aspects currently adjustable in NTSC TV emulation. */
@ -90,8 +98,12 @@ class NTSCFilter
// Changes are made this way since otherwise 20 key-combinations
// would be needed to dynamically change each setting, and now
// only 4 combinations are necessary
void selectAdjustable(bool next, string& text, string& valueText, Int32& value);
void changeAdjustable(bool increase, string& text, string& valueText, Int32& newValue);
void selectAdjustable(int direction,
string& text, string& valueText, Int32& value);
void changeAdjustable(int adjustable, int direction,
string& text, string& valueText, Int32& newValue);
void changeCurrentAdjustable(int direction,
string& text, string& valueText, Int32& newValue);
// Load and save NTSC-related settings
void loadConfig(const Settings& settings);

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@ -349,24 +349,20 @@ bool Console::load(Serializer& in)
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
AdjustFunction Console::selectFormat(bool next)
void Console::selectFormat(int direction)
{
string saveformat, message;
uInt32 format = myCurrentFormat;
Int32 format = myCurrentFormat;
if(next)
format = (myCurrentFormat + 1) % 7;
else
format = myCurrentFormat > 0 ? (myCurrentFormat - 1) : 6;
format = BSPF::clampw(format + direction, 0, 6);
setFormat(format);
return std::bind(&Console::selectFormat, this, std::placeholders::_1);
setFormat(format, true);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void Console::setFormat(uInt32 format)
void Console::setFormat(uInt32 format, bool force)
{
if(myCurrentFormat == format)
if(!force && myCurrentFormat == format)
return;
string saveformat, message;
@ -505,7 +501,7 @@ void Console::toggleTurbo()
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
AdjustFunction Console::togglePhosphor()
void Console::togglePhosphor()
{
if(myOSystem.frameBuffer().tiaSurface().phosphorEnabled())
{
@ -519,19 +515,14 @@ AdjustFunction Console::togglePhosphor()
myOSystem.frameBuffer().tiaSurface().enablePhosphor(true);
myOSystem.frameBuffer().showMessage("Phosphor effect enabled");
}
return std::bind(&Console::changePhosphor, this, std::placeholders::_1);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
AdjustFunction Console::changePhosphor(bool increase)
void Console::changePhosphor(int direction)
{
int blend = BSPF::stringToInt(myProperties.get(PropType::Display_PPBlend));
if(increase) // increase blend
blend += 2;
else // decrease blend
blend -= 2;
blend = BSPF::clamp(blend, 0, 100);
blend = BSPF::clamp(blend + direction * 2, 0, 100);
myOSystem.frameBuffer().tiaSurface().enablePhosphor(true, blend);
ostringstream val;
@ -545,7 +536,6 @@ AdjustFunction Console::changePhosphor(bool increase)
val << "Off";
}
myOSystem.frameBuffer().showMessage("Phosphor blend", val.str(), blend);
return std::bind(&Console::changePhosphor, this, std::placeholders::_1);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
@ -622,15 +612,11 @@ void Console::fry() const
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
AdjustFunction Console::changeVerticalCenter(bool increase)
void Console::changeVerticalCenter(int direction)
{
Int32 vcenter = myTIA->vcenter();
if(increase) // increase vcenter
++vcenter;
else // decrease vcenter
--vcenter;
vcenter = BSPF::clamp(vcenter, myTIA->minVcenter(), myTIA->maxVcenter());
vcenter = BSPF::clamp(vcenter + direction, myTIA->minVcenter(), myTIA->maxVcenter());
ostringstream ss, val;
ss << vcenter;
@ -641,7 +627,6 @@ AdjustFunction Console::changeVerticalCenter(bool increase)
val << (vcenter ? vcenter > 0 ? "+" : "" : " ") << vcenter << "px";
myOSystem.frameBuffer().showMessage("V-Center", val.str(), vcenter,
myTIA->minVcenter(), myTIA->maxVcenter());
return std::bind(&Console::changeVerticalCenter, this, std::placeholders::_1);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
@ -654,15 +639,11 @@ void Console::updateVcenter(Int32 vcenter)
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
AdjustFunction Console::changeVSizeAdjust(bool increase)
void Console::changeVSizeAdjust(int direction)
{
Int32 newAdjustVSize = myTIA->adjustVSize();
if(increase) // increase scanline adjustment
newAdjustVSize++;
else // decrease scanline adjustment
newAdjustVSize--;
newAdjustVSize = BSPF::clamp(newAdjustVSize, -5, 5);
newAdjustVSize = BSPF::clamp(newAdjustVSize + direction, -5, 5);
if (newAdjustVSize != myTIA->adjustVSize()) {
myTIA->setAdjustVSize(newAdjustVSize);
@ -674,7 +655,6 @@ AdjustFunction Console::changeVSizeAdjust(bool increase)
val << (newAdjustVSize ? newAdjustVSize > 0 ? "+" : "" : " ") << newAdjustVSize << "%";
myOSystem.frameBuffer().showMessage("V-Size", val.str(), newAdjustVSize, -5, 5);
return std::bind(&Console::changeVSizeAdjust, this, std::placeholders::_1);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

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@ -189,14 +189,14 @@ class Console : public Serializable, public ConsoleIO
/**
Toggle between NTSC/PAL/SECAM (and variants) display format.
@param next Select next if true, else previous
@param direction +1 indicates increase, -1 indicates decrease.
*/
AdjustFunction selectFormat(bool next = true);
void selectFormat(int direction = +1);
/**
Set NTSC/PAL/SECAM (and variants) display format.
*/
void setFormat(uInt32 format);
void setFormat(uInt32 format, bool force = false);
/**
Get NTSC/PAL/SECAM (and variants) display format name
@ -217,14 +217,14 @@ class Console : public Serializable, public ConsoleIO
/**
Toggles phosphor effect.
*/
AdjustFunction togglePhosphor();
void togglePhosphor();
/**
Change the "Display.PPBlend" variable.
@param increase Increase if true, else decrease
@param direction +1 indicates increase, -1 indicates decrease.
*/
AdjustFunction changePhosphor(bool increase = true);
void changePhosphor(int direction = +1);
/**
Toggles the PAL color-loss effect.
@ -257,18 +257,18 @@ class Console : public Serializable, public ConsoleIO
/**
Change the "Display.VCenter" variable.
@param increase Increase if true, else decrease
@param direction +1 indicates increase, -1 indicates decrease.
*/
AdjustFunction changeVerticalCenter(bool increase = true);
void changeVerticalCenter(int direction = +1);
/**
Change the "TIA scanline adjust" variable.
Note that there are currently two of these (NTSC and PAL). The currently
active mode will determine which one is used.
@param increase Increase if true, else decrease
@param direction +1 indicates increase, -1 indicates decrease.
*/
AdjustFunction changeVSizeAdjust(bool increase = true);
void changeVSizeAdjust(int direction = +1);
/**
Returns the current framerate.

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@ -122,7 +122,7 @@ class Event
ToggleFrameStats, ToggleSAPortOrder, ExitGame,
// add new events from here to avoid that user remapped events get overwritten
SettingDecrease, SettingIncrease,
SettingDecrease, SettingIncrease, PreviousSetting, NextSetting,
LastType
};

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@ -342,6 +342,78 @@ void EventHandler::handleSystemEvent(SystemEvent e, int, int)
}
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
AdjustFunction EventHandler::cycleAdjustSetting(int direction)
{
const bool isFullScreen = myOSystem.frameBuffer().fullScreen();
const bool isCustomPalette =
myOSystem.settings().getString("palette") == PaletteHandler::SETTING_CUSTOM;
const bool isCustomFilter =
myOSystem.settings().getInt("tv.filter") == int(NTSCFilter::Preset::CUSTOM);
do
{
myAdjustSetting =
AdjustSetting(BSPF::clampw(int(myAdjustSetting) + direction, 0, int(AdjustSetting::MAX_ADJ)));
// skip currently non-relevant adjustments
} while((myAdjustSetting == AdjustSetting::OVERSCAN && !isFullScreen)
|| (myAdjustSetting == AdjustSetting::PALETTE_PHASE && !isCustomPalette)
|| (myAdjustSetting >= AdjustSetting::NTSC_SHARPNESS
&& myAdjustSetting <= AdjustSetting::NTSC_BLEEDING
&& !isCustomFilter));
return getAdjustSetting(myAdjustSetting);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
AdjustFunction EventHandler::getAdjustSetting(AdjustSetting setting)
{
// MUST have the same order as AdjustSetting
const AdjustFunction ADJUST_FUNCTIONS[int(AdjustSetting::NUM_ADJ)] =
{
std::bind(&Sound::adjustVolume, &myOSystem.sound(), _1),
std::bind(&FrameBuffer::selectVidMode, &myOSystem.frameBuffer(), _1),
std::bind(&FrameBuffer::changeOverscan, &myOSystem.frameBuffer(), _1),
std::bind(&Console::selectFormat, &myOSystem.console(), _1),
std::bind(&Console::changeVerticalCenter, &myOSystem.console(), _1),
std::bind(&Console::changeVSizeAdjust, &myOSystem.console(), _1),
// Palette adjustables
std::bind(&PaletteHandler::cyclePalette, &myOSystem.frameBuffer().tiaSurface().paletteHandler(), _1),
std::bind(&PaletteHandler::changeAdjustable, &myOSystem.frameBuffer().tiaSurface().paletteHandler(),
PaletteHandler::PHASE_SHIFT, _1),
std::bind(&PaletteHandler::changeAdjustable, &myOSystem.frameBuffer().tiaSurface().paletteHandler(),
PaletteHandler::HUE, _1),
std::bind(&PaletteHandler::changeAdjustable, &myOSystem.frameBuffer().tiaSurface().paletteHandler(),
PaletteHandler::SATURATION, _1),
std::bind(&PaletteHandler::changeAdjustable, &myOSystem.frameBuffer().tiaSurface().paletteHandler(),
PaletteHandler::CONTRAST, _1),
std::bind(&PaletteHandler::changeAdjustable, &myOSystem.frameBuffer().tiaSurface().paletteHandler(),
PaletteHandler::BRIGHTNESS, _1),
std::bind(&PaletteHandler::changeAdjustable, &myOSystem.frameBuffer().tiaSurface().paletteHandler(),
PaletteHandler::GAMMA, _1),
// NTSC filter adjustables
std::bind(&TIASurface::changeNTSC, &myOSystem.frameBuffer().tiaSurface(), _1),
std::bind(&TIASurface::changeNTSCAdjustable, &myOSystem.frameBuffer().tiaSurface(),
int(NTSCFilter::Adjustables::SHARPNESS), _1),
std::bind(&TIASurface::changeNTSCAdjustable, &myOSystem.frameBuffer().tiaSurface(),
int(NTSCFilter::Adjustables::RESOLUTION), _1),
std::bind(&TIASurface::changeNTSCAdjustable, &myOSystem.frameBuffer().tiaSurface(),
int(NTSCFilter::Adjustables::ARTIFACTS), _1),
std::bind(&TIASurface::changeNTSCAdjustable, &myOSystem.frameBuffer().tiaSurface(),
int(NTSCFilter::Adjustables::FRINGING), _1),
std::bind(&TIASurface::changeNTSCAdjustable, &myOSystem.frameBuffer().tiaSurface(),
int(NTSCFilter::Adjustables::BLEEDING), _1),
std::bind(&Console::changePhosphor, &myOSystem.console(), _1),
std::bind(&TIASurface::setScanlineIntensity, &myOSystem.frameBuffer().tiaSurface(), _1),
// Following functions are not used when cycling settings but for "direct only" hotkeys
std::bind(&StateManager::changeState, &myOSystem.state(), _1),
std::bind(&PaletteHandler::changeCurrentAdjustable, &myOSystem.frameBuffer().tiaSurface().paletteHandler(), _1),
std::bind(&TIASurface::changeCurrentNTSCAdjustable, &myOSystem.frameBuffer().tiaSurface(), _1),
};
return ADJUST_FUNCTIONS[int(setting)];
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void EventHandler::handleEvent(Event::Type event, Int32 value, bool repeated)
{
@ -349,30 +421,61 @@ void EventHandler::handleEvent(Event::Type event, Int32 value, bool repeated)
// or need to be preprocessed before passing them on
const bool pressed = (value != 0);
// The global settings keys react as long as the setting message from the previous event is
// still displayed. When no message is displayed, volume adjustment will be the default event.
if(!myOSystem.frameBuffer().messageShown() || myAdjustFunction == nullptr)
myAdjustFunction = std::bind(&Sound::adjustVolume, &myOSystem.sound(), std::placeholders::_1);
// Assume no adjust function will be pressed
const AdjustFunction oldAdjustFunction = myAdjustFunction;
// The global settings keys change settings or values as long as the setting
// message from the previous settings event is still displayed.
// Therefore, do not change global settings/values or direct values if
// a) the setting message is no longer shown
// b) other keys have been pressed
if(!myOSystem.frameBuffer().messageShown())
{
myAdjustActive = false;
myAdjustDirect = AdjustSetting::NONE;
}
const bool adjustActive = myAdjustActive;
const AdjustSetting adjustDirect = myAdjustDirect;
if(pressed)
myAdjustFunction = nullptr;
{
myAdjustActive = false;
myAdjustDirect = AdjustSetting::NONE;
}
switch(event)
{
////////////////////////////////////////////////////////////////////////
// Allow adjusting several (mostly repeated) settings using the same two hotkeys
case Event::SettingDecrease:
if(pressed && oldAdjustFunction != nullptr)
oldAdjustFunction(false);
myAdjustFunction = oldAdjustFunction;
return;
// Allow adjusting several (mostly repeated) settings using the same four hotkeys
case Event::PreviousSetting:
case Event::NextSetting:
if(pressed && !repeated)
{
const int direction = event == Event::PreviousSetting ? -1 : +1;
// Get (and display) the previous|next adjustment function,
// but do not change its value
cycleAdjustSetting(adjustActive ? direction : 0)(0);
myAdjustActive = true;
}
break;
case Event::SettingDecrease:
case Event::SettingIncrease:
if(pressed && oldAdjustFunction != nullptr)
oldAdjustFunction(true);
myAdjustFunction = oldAdjustFunction;
if(pressed)
{
const int direction = event == Event::SettingDecrease ? -1 : +1;
// if a "direct only" hotkey was pressed last, use this one
if(adjustDirect != AdjustSetting::NONE)
{
myAdjustDirect = adjustDirect;
getAdjustSetting(myAdjustDirect)(direction);
}
else
{
// Get (and display) the current adjustment function,
// but only change its value if the function was already active before
getAdjustSetting(myAdjustSetting)(adjustActive ? direction : 0);
myAdjustActive = true;
}
}
return;
////////////////////////////////////////////////////////////////////////
@ -419,76 +522,124 @@ void EventHandler::handleEvent(Event::Type event, Int32 value, bool repeated)
////////////////////////////////////////////////////////////////////////
case Event::Fry:
if (!repeated) myFryingFlag = pressed;
if(!repeated) myFryingFlag = pressed;
return;
case Event::ReloadConsole:
if (pressed && !repeated) myOSystem.reloadConsole();
if(pressed && !repeated) myOSystem.reloadConsole();
return;
case Event::VolumeDecrease:
if(pressed)
myAdjustFunction = myOSystem.sound().adjustVolume(false);
{
myOSystem.sound().adjustVolume(-1);
myAdjustSetting = AdjustSetting::VOLUME;
myAdjustActive = true;
}
return;
case Event::VolumeIncrease:
if(pressed)
myAdjustFunction = myOSystem.sound().adjustVolume(true);
{
myOSystem.sound().adjustVolume(+1);
myAdjustSetting = AdjustSetting::VOLUME;
myAdjustActive = true;
}
return;
case Event::SoundToggle:
if(pressed && !repeated)
{
myOSystem.sound().toggleMute();
myAdjustSetting = AdjustSetting::VOLUME;
myAdjustActive = true;
}
return;
case Event::VidmodeDecrease:
if(pressed)
myAdjustFunction = myOSystem.frameBuffer().selectVidMode(false);
{
myOSystem.frameBuffer().selectVidMode(-1);
myAdjustSetting = AdjustSetting::ZOOM;
myAdjustActive = true;
}
return;
case Event::VidmodeIncrease:
if(pressed)
myAdjustFunction = myOSystem.frameBuffer().selectVidMode(true);
{
myOSystem.frameBuffer().selectVidMode(+1);
myAdjustSetting = AdjustSetting::ZOOM;
myAdjustActive = true;
}
return;
case Event::VCenterDecrease:
if (pressed)
myAdjustFunction = myOSystem.console().changeVerticalCenter(false);
if(pressed)
{
myOSystem.console().changeVerticalCenter(-1);
myAdjustSetting = AdjustSetting::VCENTER;
myAdjustActive = true;
}
return;
case Event::VCenterIncrease:
if (pressed)
myAdjustFunction = myOSystem.console().changeVerticalCenter(true);
if(pressed)
{
myOSystem.console().changeVerticalCenter(+1);
myAdjustSetting = AdjustSetting::VCENTER;
myAdjustActive = true;
}
return;
case Event::VSizeAdjustDecrease:
if (pressed)
myAdjustFunction = myOSystem.console().changeVSizeAdjust(false);
if(pressed)
{
myOSystem.console().changeVSizeAdjust(-1);
myAdjustSetting = AdjustSetting::VSIZE;
myAdjustActive = true;
}
return;
case Event::VSizeAdjustIncrease:
if (pressed)
myAdjustFunction = myOSystem.console().changeVSizeAdjust(true);
if(pressed)
{
myOSystem.console().changeVSizeAdjust(+1);
myAdjustSetting = AdjustSetting::VSIZE;
myAdjustActive = true;
}
return;
case Event::PreviousPaletteAttribute:
if(pressed)
myAdjustFunction = myOSystem.frameBuffer().tiaSurface().paletteHandler().cycleAdjustable(false);
{
myOSystem.frameBuffer().tiaSurface().paletteHandler().cycleAdjustable(-1);
myAdjustDirect = AdjustSetting::PALETTE_CHANGE_ATTRIBUTE;
}
return;
case Event::NextPaletteAttribute:
if(pressed)
myAdjustFunction = myOSystem.frameBuffer().tiaSurface().paletteHandler().cycleAdjustable(true);
{
myOSystem.frameBuffer().tiaSurface().paletteHandler().cycleAdjustable(+1);
myAdjustDirect = AdjustSetting::PALETTE_CHANGE_ATTRIBUTE;
}
return;
case Event::PaletteAttributeDecrease:
if(pressed)
myAdjustFunction = myOSystem.frameBuffer().tiaSurface().paletteHandler().changeAdjustable(false);
{
myOSystem.frameBuffer().tiaSurface().paletteHandler().changeCurrentAdjustable(-1);
myAdjustDirect = AdjustSetting::PALETTE_CHANGE_ATTRIBUTE;
}
return;
case Event::PaletteAttributeIncrease:
if(pressed)
myAdjustFunction = myOSystem.frameBuffer().tiaSurface().paletteHandler().changeAdjustable(true);
{
myOSystem.frameBuffer().tiaSurface().paletteHandler().changeCurrentAdjustable(+1);
myAdjustDirect = AdjustSetting::PALETTE_CHANGE_ATTRIBUTE;
}
return;
case Event::ToggleFullScreen:
@ -496,23 +647,39 @@ void EventHandler::handleEvent(Event::Type event, Int32 value, bool repeated)
return;
case Event::OverscanDecrease:
if (pressed)
myAdjustFunction = myOSystem.frameBuffer().changeOverscan(false);
if(pressed)
{
myOSystem.frameBuffer().changeOverscan(-1);
myAdjustSetting = AdjustSetting::OVERSCAN;
myAdjustActive = true;
}
return;
case Event::OverscanIncrease:
if (pressed)
myAdjustFunction = myOSystem.frameBuffer().changeOverscan(true);
if(pressed)
{
myOSystem.frameBuffer().changeOverscan(+1);
myAdjustSetting = AdjustSetting::OVERSCAN;
myAdjustActive = true;
}
return;
case Event::PreviousVideoMode:
if (pressed && !repeated)
myAdjustFunction = myOSystem.frameBuffer().tiaSurface().changeNTSC(false);
if(pressed && !repeated)
{
myOSystem.frameBuffer().tiaSurface().changeNTSC(-1);
myAdjustSetting = AdjustSetting::NTSC_PRESET;
myAdjustActive = true;
}
return;
case Event::NextVideoMode:
if (pressed && !repeated)
myAdjustFunction = myOSystem.frameBuffer().tiaSurface().changeNTSC(true);
if(pressed && !repeated)
{
myOSystem.frameBuffer().tiaSurface().changeNTSC(+1);
myAdjustSetting = AdjustSetting::NTSC_PRESET;
myAdjustActive = true;
}
return;
case Event::VidmodeStd:
@ -541,47 +708,80 @@ void EventHandler::handleEvent(Event::Type event, Int32 value, bool repeated)
case Event::PreviousAttribute:
if(pressed)
myAdjustFunction = myOSystem.frameBuffer().tiaSurface().setNTSCAdjustable(false);
{
myOSystem.frameBuffer().tiaSurface().setNTSCAdjustable(-1);
myAdjustDirect = AdjustSetting::NTSC_CHANGE_ATTRIBUTE;
}
return;
case Event::NextAttribute:
if (pressed)
myAdjustFunction = myOSystem.frameBuffer().tiaSurface().setNTSCAdjustable(true);
if(pressed)
{
myOSystem.frameBuffer().tiaSurface().setNTSCAdjustable(+1);
myAdjustDirect = AdjustSetting::NTSC_CHANGE_ATTRIBUTE;
}
return;
case Event::DecreaseAttribute:
if(pressed)
myAdjustFunction = myOSystem.frameBuffer().tiaSurface().changeNTSCAdjustable(false);
{
myOSystem.frameBuffer().tiaSurface().changeCurrentNTSCAdjustable(-1);
myAdjustDirect = AdjustSetting::NTSC_CHANGE_ATTRIBUTE;
}
return;
case Event::IncreaseAttribute:
if(pressed)
myAdjustFunction = myOSystem.frameBuffer().tiaSurface().changeNTSCAdjustable(true);
{
myOSystem.frameBuffer().tiaSurface().changeCurrentNTSCAdjustable(+1);
myAdjustDirect = AdjustSetting::NTSC_CHANGE_ATTRIBUTE;
}
return;
case Event::ScanlinesDecrease:
if (pressed)
myAdjustFunction = myOSystem.frameBuffer().tiaSurface().setScanlineIntensity(false);
if(pressed)
{
myOSystem.frameBuffer().tiaSurface().setScanlineIntensity(-1);
myAdjustSetting = AdjustSetting::SCANLINES;
myAdjustActive = true;
}
return;
case Event::ScanlinesIncrease:
if (pressed)
myAdjustFunction = myOSystem.frameBuffer().tiaSurface().setScanlineIntensity(true);
if(pressed)
{
myOSystem.frameBuffer().tiaSurface().setScanlineIntensity(+1);
myAdjustSetting = AdjustSetting::SCANLINES;
myAdjustActive = true;
}
return;
case Event::PhosphorDecrease:
if (pressed)
myAdjustFunction = myOSystem.console().changePhosphor(false);
if(pressed)
{
myOSystem.console().changePhosphor(-1);
myAdjustSetting = AdjustSetting::PHOSPHOR;
myAdjustActive = true;
}
return;
case Event::PhosphorIncrease:
if (pressed)
myAdjustFunction = myOSystem.console().changePhosphor(true);
if(pressed)
{
myOSystem.console().changePhosphor(+1);
myAdjustSetting = AdjustSetting::PHOSPHOR;
myAdjustActive = true;
}
return;
case Event::TogglePhosphor:
if(pressed && !repeated)
myAdjustFunction = myOSystem.console().togglePhosphor();
{
myOSystem.console().togglePhosphor();
myAdjustSetting = AdjustSetting::PHOSPHOR;
myAdjustActive = true;
}
return;
case Event::ToggleColorLoss:
@ -589,13 +789,21 @@ void EventHandler::handleEvent(Event::Type event, Int32 value, bool repeated)
return;
case Event::PaletteDecrease:
if (pressed && !repeated)
myAdjustFunction = myOSystem.frameBuffer().tiaSurface().paletteHandler().cyclePalette(false);
if(pressed && !repeated)
{
myOSystem.frameBuffer().tiaSurface().paletteHandler().cyclePalette(-1);
myAdjustSetting = AdjustSetting::PALETTE;
myAdjustActive = true;
}
return;
case Event::PaletteIncrease:
if (pressed && !repeated)
myAdjustFunction = myOSystem.frameBuffer().tiaSurface().paletteHandler().cyclePalette(true);
if(pressed && !repeated)
{
myOSystem.frameBuffer().tiaSurface().paletteHandler().cyclePalette(+1);
myAdjustSetting = AdjustSetting::PALETTE;
myAdjustActive = true;
}
return;
case Event::ToggleInter:
@ -637,13 +845,21 @@ void EventHandler::handleEvent(Event::Type event, Int32 value, bool repeated)
return;
case Event::FormatDecrease:
if (pressed && !repeated)
myAdjustFunction = myOSystem.console().selectFormat(false);
if(pressed && !repeated)
{
myOSystem.console().selectFormat(-1);
myAdjustSetting = AdjustSetting::TVFORMAT;
myAdjustActive = true;
}
return;
case Event::FormatIncrease:
if (pressed && !repeated)
myAdjustFunction = myOSystem.console().selectFormat(true);
if(pressed && !repeated)
{
myOSystem.console().selectFormat(+1);
myAdjustSetting = AdjustSetting::TVFORMAT;
myAdjustActive = true;
}
return;
case Event::ToggleGrabMouse:
@ -713,7 +929,10 @@ void EventHandler::handleEvent(Event::Type event, Int32 value, bool repeated)
case Event::SaveState:
if(pressed && !repeated)
myAdjustFunction = myOSystem.state().saveState();
{
myOSystem.state().saveState();
myAdjustDirect = AdjustSetting::STATE;
}
return;
case Event::SaveAllStates:
@ -722,13 +941,19 @@ void EventHandler::handleEvent(Event::Type event, Int32 value, bool repeated)
return;
case Event::PreviousState:
if (pressed)
myAdjustFunction = myOSystem.state().changeState(false);
if(pressed)
{
myOSystem.state().changeState(-1);
myAdjustDirect = AdjustSetting::STATE;
}
return;
case Event::NextState:
if(pressed)
myAdjustFunction = myOSystem.state().changeState(true);
{
myOSystem.state().changeState(+1);
myAdjustDirect = AdjustSetting::STATE;
}
return;
case Event::ToggleAutoSlot:
@ -737,7 +962,10 @@ void EventHandler::handleEvent(Event::Type event, Int32 value, bool repeated)
case Event::LoadState:
if(pressed && !repeated)
myAdjustFunction = myOSystem.state().loadState();
{
myOSystem.state().loadState();
myAdjustDirect = AdjustSetting::STATE;
}
return;
case Event::LoadAllStates:
@ -2011,6 +2239,8 @@ EventHandler::EmulActionList EventHandler::ourEmulActionList = { {
{ Event::ScanlinesDecrease, "Decrease scanlines", "" },
{ Event::ScanlinesIncrease, "Increase scanlines", "" },
{ Event::PreviousSetting, "Select previous setting", "" },
{ Event::NextSetting, "Select next setting", "" },
{ Event::SettingDecrease, "Decrease current setting", "" },
{ Event::SettingIncrease, "Increase current setting", "" },
@ -2108,7 +2338,8 @@ const Event::EventSet EventHandler::MiscEvents = {
// Event::MouseButtonLeftValue, Event::MouseButtonRightValue,
Event::HandleMouseControl, Event::ToggleGrabMouse,
Event::ToggleSAPortOrder,
Event::SettingDecrease, Event::SettingIncrease
Event::SettingDecrease, Event::SettingIncrease,
Event::PreviousSetting, Event::NextSetting,
};
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

View File

@ -391,6 +391,41 @@ class EventHandler
*/
void removePhysicalJoystick(int index);
private:
enum class AdjustSetting
{
NONE = -1,
VOLUME,
ZOOM,
OVERSCAN,
TVFORMAT,
VCENTER,
VSIZE,
// Palette adjustables
PALETTE,
PALETTE_PHASE,
PALETTE_HUE,
PALETTE_SATURATION,
PALETTE_CONTRAST,
PALETTE_BRIGHTNESS,
PALETTE_GAMMA,
// NTSC filter adjustables
NTSC_PRESET,
NTSC_SHARPNESS,
NTSC_RESOLUTION,
NTSC_ARTIFACTS,
NTSC_FRINGING,
NTSC_BLEEDING,
PHOSPHOR,
SCANLINES,
MAX_ADJ = SCANLINES,
// Only used via direct hotkeys
STATE,
PALETTE_CHANGE_ATTRIBUTE,
NTSC_CHANGE_ATTRIBUTE,
NUM_ADJ
};
private:
// Define event groups
static const Event::EventSet MiscEvents;
@ -417,6 +452,11 @@ class EventHandler
int getEmulActionListIndex(int idx, const Event::EventSet& events) const;
int getActionListIndex(int idx, Event::Group group) const;
// The following two methods are used for adjusting several settings using global hotkeys
// They return the function used to adjust the currenly selected setting
AdjustFunction cycleAdjustSetting(int direction);
AdjustFunction getAdjustSetting(AdjustSetting setting);
private:
// Structure used for action menu items
struct ActionList {
@ -425,7 +465,12 @@ class EventHandler
string key;
};
AdjustFunction myAdjustFunction{nullptr};
// ID of the currently selected global setting
AdjustSetting myAdjustSetting{AdjustSetting::VOLUME};
// If true, the setting is visible and its value can be changed
bool myAdjustActive{false};
// ID of the currently selected direct hotkey setting (0 if none)
AdjustSetting myAdjustDirect{AdjustSetting::NONE};
// Global Event object
Event myEvent;
@ -470,7 +515,7 @@ class EventHandler
#else
PNG_SIZE = 0,
#endif
EMUL_ACTIONLIST_SIZE = 154 + PNG_SIZE + COMBO_SIZE,
EMUL_ACTIONLIST_SIZE = 156 + PNG_SIZE + COMBO_SIZE,
MENU_ACTIONLIST_SIZE = 18
;

View File

@ -537,7 +537,7 @@ void FrameBuffer::showMessage(const string& message, const string& valueText,
const int VBORDER = fontHeight / 4;
const int HBORDER = fontWidth * 1.25 / 2.0;
myMsg.counter = uInt32(myOSystem.frameRate()) * 3; // Show message for 3 seconds
myMsg.counter = uInt32(myOSystem.frameRate()) * 2; // Show message for 2 seconds
if(myMsg.counter == 0)
myMsg.counter = 120;
@ -672,7 +672,6 @@ inline bool FrameBuffer::drawMessage()
#ifdef GUI_SUPPORT
// Either erase the entire message (when time is reached),
// or show again this frame
cerr << myMsg.counter << endl;
if(myMsg.counter == 0)
{
myMsg.enabled = false;
@ -760,7 +759,7 @@ inline bool FrameBuffer::drawMessage()
// align bar with bottom of text
const int y = VBORDER + font().desc().ascent - bheight;
// draw gauge bar
// draw gauge bar
myMsg.surface->fillRect(x - BORDER, y, swidth + BORDER * 2, bheight, kSliderBGColor);
myMsg.surface->fillRect(x, y + BORDER, bwidth, bheight - BORDER * 2, kSliderColor);
// draw tickmark in the middle of the bar
@ -994,12 +993,12 @@ void FrameBuffer::toggleFullscreen()
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
AdjustFunction FrameBuffer::changeOverscan(bool increase)
void FrameBuffer::changeOverscan(int direction)
{
if (fullScreen())
{
int oldOverscan = myOSystem.settings().getInt("tia.fs_overscan");
int overscan = BSPF::clamp(oldOverscan + (increase ? 1 : -1), 0, 10);
int overscan = BSPF::clamp(oldOverscan + direction, 0, 10);
if (overscan != oldOverscan)
{
@ -1010,14 +1009,16 @@ AdjustFunction FrameBuffer::changeOverscan(bool increase)
}
ostringstream val;
val << (overscan ? overscan > 0 ? "+" : "" : " ") << overscan << "%";
if(overscan)
val << (overscan > 0 ? "+" : "" ) << overscan << "%";
else
val << "Off";
myOSystem.frameBuffer().showMessage("Overscan", val.str(), overscan, 0, 10);
}
return std::bind(&FrameBuffer::changeOverscan, this, std::placeholders::_1);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
AdjustFunction FrameBuffer::selectVidMode(bool next)
void FrameBuffer::selectVidMode(int direction)
{
EventHandlerState state = myOSystem.eventHandler().state();
bool tiaMode = (state != EventHandlerState::DEBUGGER &&
@ -1025,11 +1026,11 @@ AdjustFunction FrameBuffer::selectVidMode(bool next)
// Only applicable when in TIA/emulation mode
if(!tiaMode)
return nullptr;
return;
if(next)
if(direction == +1)
myCurrentModeList->next();
else
else if(direction == -1)
myCurrentModeList->previous();
saveCurrentWindowPosition();
@ -1050,7 +1051,10 @@ AdjustFunction FrameBuffer::selectVidMode(bool next)
myTIASurface->initialize(myOSystem.console(), mode);
resetSurfaces();
showMessage("Zoom", mode.description, mode.zoom, supportedTIAMinZoom(), myTIAMaxZoom);
if(fullScreen())
showMessage(mode.description);
else
showMessage("Zoom", mode.description, mode.zoom, supportedTIAMinZoom(), myTIAMaxZoom);
myOSystem.sound().mute(oldMuteState);
if(fullScreen())
@ -1059,11 +1063,9 @@ AdjustFunction FrameBuffer::selectVidMode(bool next)
else
myOSystem.settings().setValue("tia.zoom", mode.zoom);
return std::bind(&FrameBuffer::selectVidMode, this, std::placeholders::_1);
return;
}
myOSystem.sound().mute(oldMuteState);
return nullptr;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
@ -1196,12 +1198,12 @@ void FrameBuffer::setAvailableVidModes(uInt32 baseWidth, uInt32 baseHeight)
VideoMode mode1(baseWidth * myTIAMaxZoom, baseHeight * myTIAMaxZoom,
myFullscreenDisplays[i].w, myFullscreenDisplays[i].h,
VideoMode::Stretch::Preserve, overscan,
"Preserve aspect, no stretch", myTIAMaxZoom, i);
"Fullscreen: Preserve aspect, no stretch", myTIAMaxZoom, i);
myFullscreenModeLists[i].add(mode1);
VideoMode mode2(baseWidth * myTIAMaxZoom, baseHeight * myTIAMaxZoom,
myFullscreenDisplays[i].w, myFullscreenDisplays[i].h,
VideoMode::Stretch::Fill, overscan,
"Ignore aspect, full stretch", myTIAMaxZoom, i);
"Fullscreen: Ignore aspect, full stretch", myTIAMaxZoom, i);
myFullscreenModeLists[i].add(mode2);
}
}

View File

@ -265,9 +265,9 @@ class FrameBuffer
/**
Changes the fullscreen overscan.
@param increase Increase if true, else decrease
@param direction +1 indicates increase, -1 indicates decrease.
*/
AdjustFunction changeOverscan(bool increase = true);
void changeOverscan(int direction = +1);
/**
This method is called when the user wants to switch to the next
@ -277,9 +277,9 @@ class FrameBuffer
direction = -1 means go to the next lower video mode
direction = +1 means go to the next higher video mode
@param next Select next if true, else previous
@param direction +1 indicates increase, -1 indicates decrease.
*/
AdjustFunction selectVidMode(bool next = true);
void selectVidMode(int direction = +1);
/**
Sets the state of the cursor (hidden or grabbed) based on the

View File

@ -88,10 +88,9 @@ class Sound
/**
Adjusts the volume of the sound device based on the given direction.
@param increase Increase or decrease the current volume by a predefined
amount
@param direction +1 indicates increase, -1 indicates decrease.
*/
virtual AdjustFunction adjustVolume(bool increase) = 0;
virtual void adjustVolume(int direction = 1) = 0;
/**
This method is called to provide information about the sound device.

View File

@ -200,7 +200,7 @@ void TIASurface::setNTSC(NTSCFilter::Preset preset, bool show)
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
AdjustFunction TIASurface::changeNTSC(bool next)
void TIASurface::changeNTSC(int direction)
{
constexpr NTSCFilter::Preset PRESETS[] = {
NTSCFilter::Preset::OFF, NTSCFilter::Preset::RGB, NTSCFilter::Preset::SVIDEO,
@ -208,14 +208,14 @@ AdjustFunction TIASurface::changeNTSC(bool next)
};
int preset = myOSystem.settings().getInt("tv.filter");
if(next)
if(direction == +1)
{
if(preset == int(NTSCFilter::Preset::CUSTOM))
preset = int(NTSCFilter::Preset::OFF);
else
preset++;
}
else
else if (direction == -1)
{
if(preset == int(NTSCFilter::Preset::OFF))
preset = int(NTSCFilter::Preset::CUSTOM);
@ -223,39 +223,46 @@ AdjustFunction TIASurface::changeNTSC(bool next)
preset--;
}
setNTSC(PRESETS[preset], true);
return std::bind(&TIASurface::changeNTSC, this, std::placeholders::_1);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
AdjustFunction TIASurface::setNTSCAdjustable(bool next)
void TIASurface::setNTSCAdjustable(int direction)
{
string text, valueText;
Int32 value;
setNTSC(NTSCFilter::Preset::CUSTOM);
ntsc().selectAdjustable(next, text, valueText, value);
ntsc().selectAdjustable(direction, text, valueText, value);
myOSystem.frameBuffer().showMessage(text, valueText, value);
return std::bind(&TIASurface::changeNTSCAdjustable, this, std::placeholders::_1);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
AdjustFunction TIASurface::changeNTSCAdjustable(bool increase)
void TIASurface::changeNTSCAdjustable(int adjustable, int direction)
{
string text, valueText;
Int32 newValue;
setNTSC(NTSCFilter::Preset::CUSTOM);
ntsc().changeAdjustable(increase, text, valueText, newValue);
ntsc().changeAdjustable(adjustable, direction, text, valueText, newValue);
myOSystem.frameBuffer().showMessage(text, valueText, newValue);
return std::bind(&TIASurface::changeNTSCAdjustable, this, std::placeholders::_1);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
AdjustFunction TIASurface::setScanlineIntensity(bool increase)
void TIASurface::changeCurrentNTSCAdjustable(int direction)
{
string text, valueText;
Int32 newValue;
setNTSC(NTSCFilter::Preset::CUSTOM);
ntsc().changeCurrentAdjustable(direction, text, valueText, newValue);
myOSystem.frameBuffer().showMessage(text, valueText, newValue);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void TIASurface::setScanlineIntensity(int direction)
{
ostringstream buf;
uInt32 intensity = enableScanlines(increase ? 2 : -2);
uInt32 intensity = enableScanlines(direction * 2);
myOSystem.settings().setValue("tv.scanlines", intensity);
enableNTSC(ntscEnabled());
@ -265,18 +272,15 @@ AdjustFunction TIASurface::setScanlineIntensity(bool increase)
else
buf << "Off";
myFB.showMessage("Scanline intensity", buf.str(), intensity);
return std::bind(&TIASurface::setScanlineIntensity, this, std::placeholders::_1);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
uInt32 TIASurface::enableScanlines(int relative, int absolute)
uInt32 TIASurface::enableScanlines(int change)
{
FBSurface::Attributes& attr = mySLineSurface->attributes();
if(relative == 0) attr.blendalpha = absolute;
else attr.blendalpha += relative;
attr.blendalpha = std::max(0, Int32(attr.blendalpha));
attr.blendalpha = std::min(100U, attr.blendalpha);
attr.blendalpha += change;
attr.blendalpha = BSPF::clamp(Int32(attr.blendalpha), 0, 100);
mySLineSurface->applyAttributes();
return attr.blendalpha;

View File

@ -91,18 +91,32 @@ class TIASurface
/**
Switch to next/previous NTSC filtering effect.
@param direction +1 indicates increase, -1 indicates decrease.
*/
AdjustFunction changeNTSC(bool next);
void changeNTSC(int direction = +1);
/**
Switch to next/previous NTSC filtering adjustable.
@param direction +1 indicates increase, -1 indicates decrease.
*/
AdjustFunction setNTSCAdjustable(bool next = true);
void setNTSCAdjustable(int direction = +1);
/**
Increase/decrease given NTSC filtering adjustable.
@param adjustable The adjustable to change
@param direction +1 indicates increase, -1 indicates decrease.
*/
void changeNTSCAdjustable(int adjustable, int direction);
/**
Increase/decrease current NTSC filtering adjustable.
@param direction +1 indicates increase, -1 indicates decrease.
*/
AdjustFunction changeNTSCAdjustable(bool increase = true);
void changeCurrentNTSCAdjustable(int direction = +1);
/**
Retrieve palette handler.
@ -111,17 +125,18 @@ class TIASurface
/**
Increase/decrease current scanline intensity by given relative amount.
@param direction +1 indicates increase, -1 indicates decrease.
*/
AdjustFunction setScanlineIntensity(bool increase);
void setScanlineIntensity(int direction = +1);
/**
Change scanline intensity and interpolation.
@param relative If non-zero, change current intensity by
'relative' amount, otherwise set to 'absolute'
@param change change current intensity by 'change'
@return New current intensity
*/
uInt32 enableScanlines(int relative, int absolute = 50);
uInt32 enableScanlines(int change);
/**
Enable/disable/query phosphor effect.

View File

@ -95,10 +95,9 @@ class SoundLIBRETRO : public Sound
/**
Adjusts the volume of the sound device based on the given direction.
@param increase Increase or decrease the current volume by a predefined
amount
@param direction +1 indicates increase, -1 indicates decrease.
*/
AdjustFunction adjustVolume(bool increase) override { return nullptr; }
void adjustVolume(int direction = +1) override { }
/**
This method is called to provide information about the sound device.