Commit Graph

4314 Commits

Author SHA1 Message Date
thrust26 7b8dff8e46 when strings are shortened, ellipsis is added at the END now 2018-01-20 20:12:47 -03:30
thrust26 6f7ff023a6 generic shadowed char/string drawing added
TimeMachineDialog fully transparent now (experimental)
info stats indicates scanline/frame rate changes in red
2018-01-20 20:12:35 -03:30
thrust26 72ff2a40fa developer/player settings added to frame stats overlay 2018-01-20 20:11:54 -03:30
thrust26 a1b54680bd frame stats overlay made transparent 2018-01-20 20:10:39 -03:30
Stephen Anthony 9e403826d2 Fixed compilation when '--disable-debugger' is used. 2018-01-20 18:34:19 -03:30
thrust26 40615be9be Revert "fix repeated ESC from debugger", there is a more fundamental problem
This reverts commit 1b5ac9d3b5.
2018-01-20 21:48:24 +01:00
thrust26 b3e582209f fix the fix 2018-01-20 21:27:05 +01:00
thrust26 1b5ac9d3b5 fix repeated ESC from debugger 2018-01-20 21:22:01 +01:00
thrust26 7d9b7388c9 ESC key exits Debugger too
many keys are enabled now during PAUSE mode too
2018-01-20 18:40:25 +01:00
Stephen Anthony d7bcde29dc A different implementation of testing whether debugger can be exited.
- basically check whether the current dialog is the 'base' one (ie, the debugger window)
 - this solution is more robust, in that we don't have to modify every dialog that can appear in the debugger
2018-01-20 11:45:07 -03:30
thrust26 9263e7c62f refactored ESC key handling
prevent exiting debugger from within Options Dialog (hack)
2018-01-20 10:53:54 +01:00
Stephen Anthony df119ba505 Minor cleanup of warnings in FrameBuffer class. 2018-01-19 18:32:11 -03:30
thrust26 78b807efba ESC allows exiting Pause mode, TimeMachine mode and Command Menu. 2018-01-19 12:44:07 +01:00
thrust26 4c9cfad70b aligned implementation parameter of handleEvent with definition parameter 2018-01-19 10:45:29 +01:00
thrust26 af19f9f2b8 enter debugger from time machine mode option added 2018-01-19 10:35:52 +01:00
thrust26 7d3a331f9d fixed hotkey description for exiting the Options mode (also see #282) 2018-01-19 10:24:16 +01:00
thrust26 98fcb51819 larger font for frame stats 2018-01-18 23:06:51 +01:00
thrust26 4e3b26cea9 display of current timer divider to debugger added 2018-01-18 13:03:59 +01:00
thrust26 95f7c96ec1 added trackballs to Stelladaptor support doc 2018-01-18 09:16:51 +01:00
Christian Speckner be91e6ff21 Threadsafe fragment queue. 2018-01-17 23:21:25 +01:00
thrust26 a6bea6438f fix #279 2018-01-17 19:29:36 +01:00
thrust26 a6ea393905 small fix for benchmark commit 2018-01-17 19:12:39 +01:00
thrust26 85feed821c Merge branch 'master' of https://github.com/stella-emu/stella 2018-01-17 19:03:39 +01:00
thrust26 b111a8c127 benchmark: frame stats now display real frame rate when 'Auto' is not selected 2018-01-17 19:03:25 +01:00
sa666666 5ea9925c3f A fix for the previous fix. 2018-01-17 13:22:49 -03:30
thrust26 0906997d82 message for SaveKey/AtariVox EEPROM access added 2018-01-17 10:27:18 +01:00
Stephen Anthony f7656cdcd4 Add 'override' to method, to eliminate warning in clang. 2018-01-16 20:58:35 -03:30
thrust26 43be89f124 when strings are shortened, ellipsis is added at the END now 2018-01-16 18:16:56 +01:00
thrust26 802606ce29 Merge branch 'master' of https://github.com/stella-emu/stella 2018-01-16 11:14:47 +01:00
thrust26 a577b0f9c2 generic shadowed char/string drawing added
TimeMachineDialog fully transparent now (experimental)
info stats indicates scanline/frame rate changes in red
2018-01-16 11:14:26 +01:00
Christian Speckner 317f7391c2 Merge branch 'master' into feature/precise-audio 2018-01-15 23:53:35 +01:00
Christian Speckner 6cd7eb3821 Merge branch 'release/5.1' 2018-01-15 23:50:18 +01:00
thrust26 b22c292f3c developer/player settings added to frame stats overlay 2018-01-15 20:25:28 +01:00
thrust26 8583883795 Merge branch 'master' of https://github.com/stella-emu/stella 2018-01-15 14:44:56 +01:00
thrust26 cef50e4368 frame stats overlay made transparent 2018-01-15 14:44:09 +01:00
thrust26 f241dfd7b7 fixed compressStates(), now, with compression enabled, the first element is always kept and the horizon matches
missing "framerate" added, now changes are persisted.
2018-01-10 11:48:06 +01:00
Stephen Anthony 29499775dc Fixed compilation when '--disable-debugger' is used. 2018-01-09 23:16:50 -03:30
Christian Speckner 74009d2545 Changelog. 2018-01-07 20:16:36 +01:00
thrust26 d9f135e884 preliminary documentation of Time Machine dialog 2018-01-07 17:48:34 +01:00
thrust26 ce195d71a1 fixed #276
made sure that the rewind buttons always have correct state when entering debugger
2018-01-07 10:56:30 +01:00
Christian Speckner 77158fd845 Always make sure that hardware state is consistent with a full step before dispatching the debugger.
* Allows to revert much of the complexity of my previous fix.
2018-01-07 00:31:24 +01:00
Christian Speckner c0edcaf0c9 Sanitize halt and hardware state handling after CPU dispatch. 2018-01-06 23:33:52 +01:00
Stephen Anthony f9d243e503 Fixed incorrect size in memset; this time I'll sizeof. 2018-01-05 22:03:42 -03:30
thrust26 d7ab2e6177 playing with transparency 2018-01-03 20:17:48 +01:00
thrust26 e6e4b44374 Merge branch 'master' of https://github.com/stella-emu/stella 2018-01-03 20:17:04 +01:00
thrust26 b553a5fa4d experiments with transparency 2018-01-03 20:16:50 +01:00
Stephen Anthony bb6b460a0c Minor formatting fix (tabs vs. spaces). 2017-12-30 17:41:09 -03:30
thrust26 cf926fdf07 UI partially working now (TODO: timebar) 2017-12-30 21:19:55 +01:00
thrust26 96fceed896 attempt to fix formatting 2017-12-30 16:46:54 +01:00
thrust26 696fc2ab43 work on TimeMachine UI started 2017-12-30 16:43:27 +01:00